can someone post the contents of jobsystem.dat(the one where the skills are in..) decrypted. I don't know how to find(from the net) the password for config.pk.
( skill ( key "knight-2") ( name "Weapon Mastery") ( limit knight) ( action 2) ( image "passive001") ( desc "#nHandles weapon well#nfor giving more damage to the enemy.") ( ability "#nOn-target Poin + %1!d! Min/Max Attack + %2!d!") ( parameter 1 ( div skill_level 2)) ( parameter 2 ( plus 1 (div skill_level 2))) ( level 1 0) ( grade 1 0) ( maxlevel 20 0) ( type passive etc) ) ( skill ( key "knight-3") ( name "Lightning Slash") ( limit knight) ( action 3) ( image "active003") ( desc "#nUsing normalsword skills with#ncontroling of wrist#nfor more powerful attack.") ( ability "#nAdd. attack point + %1!d!#nAdd. On-target point + %2!d!#nEnergy used : %3!d!") ( parameter 1 (mul skill_level 8) ) ( parameter 2 (div skill_level 2) ) ( parameter 3 (plus 10 skill_level) ) ( level 5 0) ( grade 1 0) ( maxlevel 10 0) ( type active use) ( compare 1 (plus 10 skill_level) ) ( compare 2 weapon_range ) ( compare 3 0 ) ( compare 4 700 ) ( motion 0 2 attackauto ) ( effect "" "" "" ) ( damagetype 1) ) ( skill ( key "knight-4") ( name "Mockery ") ( limit knight) ( action 4) ( image "active012") ( desc "#nMocks the opponent for increasing the hostility.") ( ability "#nHostility + %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus 50 ( mul 150 skill_level)) ) ( parameter 2 ( plus 10 skill_level) ) ( level 18 0) ( grade 1 1) ( maxlevel 5 0) ( type active use) ( compare 1 ( plus 10 skill_level) ) ( compare 2 ( plus 115 (mul skill_level 7)) ) ( compare 3 0 ) ( compare 4 5000 ) ( motion 0 3 none ) ( effect "" "" "" ) ( damagetype 2) ( targetkind 2) ) ( skill ( key "knight-5") ( name "Transcendental Blow") ( limit knight) ( action 5) ( image "active009") ( desc "#nControls vigor in the body#nfor attacking supreme damage to the enemy.") ( ability "#nAdd. attack point %1!d!#nAdd. On-target point + %2!d!#nHostility 200 %% increase#nfatal attack oppotunity 5 %% increase#nEnergy used : %3!d!") ( parameter 1 (plus 150 ( mul skill_level 50)) ) ( parameter 2 (mul skill_level 2) ) ( parameter 3 (plus 28 ( mul skill_level 3)) ) ( level 30 0) ( grade 2 0) ( maxlevel 5 0) ( type active use) ( compare 1 (plus 28 ( mul skill_level 3)) ) ( compare 2 weapon_range ) ( compare 3 (minus 600 (mul (div (plus skill_level 1) 2) 100)) ) ( compare 4 ( plus weapon_speed 3300) ) ( motion 4 5 none ) ( effect "" "" "" ) ( sound "" "" "") ( damagetype 1) ) ( skill ( key "knight-6") ( name "Defense") ( limit knight) ( action 6) ( image "passive013") ( desc "#nDefend the oppenent's attack with the shield.#nShield must be equipped.") ( ability "#nShort distance defense + %1!d! %%#nLong distance defense + %2!d! %%") ( parameter 1 skill_level) ( parameter 2 ( plus skill_level 3)) ( level 30 35 40 45 50 0) (grade 2 1) ( maxlevel 3 6 9 12 15 0) ( type passive etc) ) ( skill ( key "knight-7") ( name "Upward Slash") ( limit knight) ( action 7) ( image "active031") ( desc "#nAfter Lightning Slash, raise the sword for attacking upward .") ( ability "#nAdd. attack point + %1!d!#nAdd. On-target point + %2!d!#nHostility 50 %% Increase#nEnergy used : %3!d!") ( parameter 1 (plus 60 (mul skill_level 20)) ) ( parameter 2 (plus skill_level (div skill_level 2)) ) ( parameter 3 (plus 15 skill_level) ) ( level 24 0) ( grade 1 0) ( maxlevel 5 0) ( condition 3 5 ) ( type active use) ( compare 1 (plus 15 skill_level) ) ( compare 2 weapon_range ) ( compare 3 0 ) ( compare 4 weapon_speed ) ( combo 3 7 0) ( motion 0 6 attackauto ) ( damagetype 1) ) ( skill ( key "knight-8") ( name "Provocation") ( limit knight) ( action 8) ( image "active024") ( desc "#nProvokes the opponent for increasing hostility.") ( ability "#nHostility + %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus 800 ( mul 200 skill_level)) ) ( parameter 2 ( plus 24 (mul skill_level 4)) ) ( level 41 0) ( grade 2 0) ( maxlevel 3 0) ( condition 4 5 ) ( type active use) ( compare 1 ( plus 24 (mul skill_level 4)) ) ( compare 2 ( plus 136 (mul skill_level 8)) ) ( compare 3 0 ) ( compare 4 5000 ) ( motion 0 3 none ) ( effect "" "" "" ) ( damagetype 2) ( targetkind 2) ) ( skill ( key "knight-9") ( name "Flashing Slash") ( limit knight) ( action 9) ( image "active032") ( desc "#nStiffens the enemy for a short amount of time.") ( ability "#nAdd. attack point + %1!d!#nAdd. On-target point + %2!d!#nHostility 100 %% increase#nEnergy used : %3!d!") ( parameter 1 (plus 50 (mul skill_level 10)) ) ( parameter 2 (plus 9 skill_level) ) ( parameter 3 (plus 19 (mul skill_level 2)) ) ( level 39 0) ( grade 2 0) ( maxlevel 3 0) ( condition 5 1 ) ( type active use) ( compare 1 (plus 19 (mul skill_level 2)) ) ( compare 2 weapon_range ) ( compare 3 (minus 800 (mul (div (plus skill_level 1) 2) 100)) ) ( compare 4 ( plus weapon_speed 3300) ) ( combo 5 9 0) ( motion 7 8 attackauto ) ( damagetype 1) ) ( skill ( key "knight-10") ( name "Increasing Concentration") ( limit knight) ( action 10) ( image "active033") ( desc "#nIncreases on-target point for a short while.") ( ability "#nAdd. On-target point +3#nEnergy used : 86") ( level 42 0) ( grade 2 0) ( maxlevel 1 0) ( type active once) ( compare 1 86 ) ( compare 2 weapon_range ) ( compare 3 0 ) ( compare 4 90000 ) ( motion 0 0 none ) ( damagetype 0) ) ( skill ( key "knight-11") ( name "Critical Hit") ( limit knight) ( action 12) ( image "passive007") ( desc "#nEnable the skill that giving additional damage to the enemy.") ( ability "#nPercentae : %1!d! %% Add. Damege : %2!d! %%") ( parameter 1 skill_level) ( parameter 2 ( plus 50 ( mul skill_level 2))) ( maxparamvalue 1 10) ( level 10 34 47 0) (grade 1 0) ( maxlevel 5 10 15 0) ( type passive etc) ) ( skill ( key "knight-12") ( name "Widening Wound") ( limit knight) ( action 13) ( image "active034") ( desc "#nIt's a next attack after Upward Slash.") ( ability "#nAdd. Attack Point + %1!d!#nAdd. On Target Point + %2!d!#nHostility 100 %% Increase#nEnergy used : %3!d!") ( parameter 1 (plus 80 (mul skill_level 24)) ) ( parameter 2 (mul skill_level 2) ) ( parameter 3 (plus 15 skill_level) ) ( level 43 0) ( grade 2 0) ( maxlevel 5 0) ( condition 7 1) ( type active use) ( compare 1 (plus 15 skill_level) ) ( compare 2 weapon_range ) ( compare 3 0 ) ( compare 4 weapon_speed ) ( combo 3 7 13 0) ( motion 0 9 attackauto ) ( damagetype 1) ) ( skill ( key "knight-13") ( name "Portect") ( limit knight) ( action 14) ( image "active040") ( desc "#nDecrease the fury point on selected group.") ( ability "#nContinuation Time %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus 300 ( mul skill_level 300)) ) ( parameter 2 ( plus 25 ( mul skill_level 25)) ) ( level 15 0) ( grade 1 1) ( maxlevel 1 0) ( type active use) ( compare 1 ( plus 25 ( mul skill_level 25)) ) ( compare 2 190 ) ( compare 3 0 ) ( compare 4 150000 ) ( motion 0 0 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "knight-14") ( name "Shield Attack") ( limit knight) ( action 15) ( image "active042") ( desc "#nAttack with the shield to impede the oppoenent#nIt can't be used on monsters.") ( ability "#nEnergy used : 58") ( level 25 0) ( grade 1 1) ( maxlevel 1 0) ( type active use) ( compare 1 58 ) ( compare 2 36 ) ( compare 3 0 ) ( compare 4 10000 ) ( motion 0 10 none ) ( sound "" "" "efs005") ( damagetype 1) ) ( skill ( key "knight-15") ( name "Life Extension") ( limit knight) ( action 30) ( image "passive015") ( desc "#nAdd more Health Points to your original HP forever.") ( ability "#nHp Revision: %1!d! %%") ( parameter 1 ( plus 14 ( mul skill_level 10)) ) ( level 1 0) ( grade 3 0) ( type passive etc) ) ( skill ( key "knight-16") ( name "Powerful Upward Slash") ( limit knight) ( action 16) ( image "active058") ( desc "#nAfter stabbing the weapon deeply in to the body,#nlifting up strongly.#nWhen making a hit, you get 1 Death Blow Point.") ( ability "#nAdd. Attack Point + %1!d!#nEnergy used : %2!d!") ( parameter 1 ( div ( plus 100 ( mul skill_level 10)) 80) ) ( parameter 2 ( plus 24 ( mul skill_level 2)) ) ( level 50 57 63 68 0) ( grade 7 0) ( maxlevel 1 2 3 4 0) ( type active use) ( compare 1 ( plus 24 ( mul skill_level 2)) ) ( compare 2 weapon_range ) ( compare 3 0 ) ( compare 4 ( plus weapon_speed 4600) ) ( motion 0 28 none ) ( damagetype 1) ) ( skill ( key "knight-17") ( name "Brutal Attack") ( limit knight) ( action 17) ( image "active059") ( desc "#nBy using the Death Blow Points,#nMaking a Brutal Attack to the enemy.#nDeath Blow Point is needed.#nDamage increases depending on the Death Blow Points.") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( plus 12 ( mul skill_level 3)) ) ( level 53 56 63 67 70 0) ( grade 7 0) ( maxlevel 1 2 3 4 5 0) ( pileskill 1 5) ( type active use) ( compare 1 ( plus 12 ( mul skill_level 3)) ) ( compare 2 weapon_range ) ( compare 3 0 ) ( compare 4 700 ) ( motion 0 30 none ) ( damagetype 1) ) ; 2Â÷ÀüÁ÷±â¼ú(À屺) ( skill ( key "knight-18") ( name "Force of Defense") ( limit knight) ( action 18) ( image "active060") ( desc "#nIncreasing your defense for a while.") ( ability "#nAdd. Close Defense : %1!d! %%#nAdd. Log-range Defense : %2!d! %%#nLasting Time : 1200#nEnergy used : %3!d!") ( parameter 1 ( plus 14 ( mul skill_level 7)) ) ( parameter 2 ( plus 14 ( mul skill_level 3)) ) ( parameter 3 ( plus 300 ( mul skill_level 20)) ) ( level 50 56 62 70 0) ( grade 11 1) ( maxlevel 1 2 3 4 0) ( type active once) ( compare 1 ( plus 300 ( mul skill_level 20)) ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 30000 ) ( motion 0 32 none ) ( damagetype 0) ) ( skill ( key "knight-19") ( name "Call of Defense") ( limit knight) ( action 19) ( image "active061") ( desc "#nIncreasing group members' defense.#nIts effectiveness disappears if another chant is used.") ( ability "#nAdd. Close Defense : %1!d! %%#nAdd. Long-range Defense : %2!d! %%") ( parameter 1 ( plus 9 ( mul skill_level 7)) ) ( parameter 2 ( plus 9 ( mul skill_level 3)) ) ( level 51 57 63 0) ( grade 11 0) ( maxlevel 1 2 3 0) ( type active once) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 10000 ) ( motion 0 0 none ) ( damagetype 0) ) ; 2Â÷ÀüÁ÷±â¼ú(À¯¶û°Ë°´) ( skill ( key "knight-20") ( name "Parry") ( limit knight) ( action 20) ( image "passive017") ( desc "#nBy using your weapon, you can parry the enemy's attack.#nTwo Hand Sword must be equipped.") ( ability "#nAdd. Close Defense + %1!d! %%#nAdd. Long-range Defense + %2!d! %%") ( parameter 1 shield_application ) ( parameter 2 ( div shield_application 3) ) ( level 50 0) (grade 7 0) ( maxlevel 1 0) ( type passive etc) ) ( skill ( key "knight-21") ( name "Rush") ( limit knight) ( action 21) ( image "active069") ( desc "#nRushing to the enemy and enemy gets stiff instantly.#nBut distance must be more than 60.") ( ability "#nInstant Stiffness : %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus 1 ( mul skill_level 1)) ) ( parameter 2 ( plus 46 ( mul skill_level 4)) ) ( level 52 62 0) (grade 7 0) ( maxlevel 1 2 0) ( type active use) ( compare 1 ( plus 46 ( mul skill_level 4)) ) ( compare 2 ( plus 60 ( mul skill_level 20)) ) ( compare 3 1 ) ( compare 4 ( minus 14000 ( mul skill_level 2000)) ) ( motion 29 34 none ) ( damagetype 1) ) ; 2Â÷ÀüÁ÷±â¼ú(À屺) ( skill ( key "knight-22") ( name "Shield Offense") ( limit knight) ( action 22) ( image "active070") ( desc "#nPushing away the enemy with the shield.#nOne who gets pushed become faint for a short amount of time.") ( ability "#nFaint Time : %1!d! #nEnergy used : %2!d!") ( parameter 1 skill_level ) ( parameter 2 ( plus 72 ( mul skill_level 7)) ) ( level 52 59 64 68 0) (grade 11 0) ( maxlevel 1 2 3 4 0) ( type active use) ( compare 1 ( plus 72 ( mul skill_level 7)) ) ( compare 2 weapon_range ) ( compare 3 0 ) ( compare 4 15000 ) ( motion 0 10 none ) ( damagetype 1) ) ( skill ( key "knight-23") ( name "Call of Recovery") ( limit knight) ( action 23) ( image "active071") ( desc "#nRecoverig group members' HP little by little.#nts effectiveness disappears if another chant is used.") ( ability "#nRecovers minimum of %1!d! HP in every 3 seconds") ( parameter 1 ( plus 4 ( mul skill_level 8)) ) ( level 55 61 67 0) ( grade 11 0) ( maxlevel 1 2 3 0) ( type active once) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 10000 ) ( motion 0 0 none ) ( damagetype 0) ) ( skill ( key "knight-24") ( name "Berserk") ( limit knight) ( action 24) ( image "active093") ( desc "#nOffensive power increases but Defensive power decreases.") ( ability "#nShort Range Attack + %1!d! %%#nDefense - %2!d! %%#nLasting Time : 60#nEnergy used : %3!d!") ( parameter 1 ( plus 5 ( mul skill_level 6)) ) ( parameter 2 ( plus 3 ( mul skill_level 2)) ) ( parameter 3 ( plus 200 ( mul skill_level 15)) ) ( level 53 56 59 62 65 70 0) (grade 7 0) ( maxlevel 1 2 3 4 5 6 0) ( type active once) ( compare 1 ( plus 200 ( mul skill_level 15)) ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 600000 ) ( motion 0 31 none ) ( damagetype 0) ) ( skill ( key "knight-25") ( name "Half Swing") ( limit knight) ( action 25) ( image "active094") ( desc "#nSwing a weapon and#nattack the front of 180 degree enemies.#nYou must equip two handed sword.#nYou get a Death Blow Point if you hit more than one enemy.") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( plus 49 ( mul skill_level 9)) ) ( level 54 58 62 66 69 0) (grade 7 0) ( maxlevel 1 2 3 4 5 0) ( type active use) ( compare 1 ( plus 49 ( mul skill_level 9)) ) ( compare 2 weapon_range ) ( compare 3 0 ) ( compare 4 10000 ) ( motion 0 25 none ) ( damagetype 1) ) ; 2Â÷ÀüÁ÷±â¼ú(À屺) ( skill ( key "knight-26") ( name "Sacrifice") ( limit knight) ( action 26) ( image "active095") ( desc "#nUsing you HP to recover the target HP.") ( ability "#nHP used : %1!d! %%#nHP recovered : %2!d! %%") ( parameter 1 ( plus 5 ( mul skill_level 5)) ) ( parameter 2 ( plus 50 ( mul skill_level 25)) ) ( level 52 61 0) (grade 11 0) ( maxlevel 1 2 0) ( type active use) ( compare 1 0 ) ( compare 2 120 ) ( compare 3 0 ) ( compare 4 40000 ) ( motion 0 32 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "knight-27") ( name "Call of Lightning Defense") ( limit knight) ( action 27) ( image "active096") ( desc "#nIncrease Lightning defense of all member of group.#nEffectiveness disappears when other chant is used.") ( ability "#nLightning Resistance + %1!d! %%") ( parameter 1 ( plus 2 ( mul skill_level 3)) ) ( level 53 57 64 0) (grade 11 0) ( maxlevel 1 2 3 0) ( type active once) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 10000 ) ( motion 0 0 none ) ( damagetype 0) ) ( skill ( key "knight-28") ( name "Call of Ice Defense") ( limit knight) ( action 28) ( image "active097") ( desc "#nIncrease Ice defense of all member of group.#nEffectiveness disappears when other chant is used.") ( ability "#nIce Resistance + %1!d! %%") ( parameter 1 ( plus 2 ( mul skill_level 3)) ) ( level 53 57 64 0) (grade 11 0) ( maxlevel 1 2 3 0) ( type active once) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 10000 ) ( motion 0 0 none ) ( damagetype 0) ) ( skill ( key "knight-29") ( name "Call of Fire Defense") ( limit knight) ( action 29) ( image "active098") ( desc "#nIncrease Fire defense of all member of group.#nEffectiveness disappears when other chant is used.") ( ability "#nFire Resistance + %1!d! %%") ( parameter 1 ( plus 2 ( mul skill_level 3)) ) ( level 53 57 64 0) (grade 11 0) ( maxlevel 1 2 3 0) ( type active once) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 10000 ) ( motion 0 0 none ) ( damagetype 0) ) ( skill ( key "knight-30") ( name "Call of On Target Point") ( limit knight) ( action 31) ( image "active099") ( desc "#nIncrease On Target Point of all member of group.#nEffectiveness disappears when other chant is used.") ( ability "#nOn Target Point + %1!d!") ( parameter 1 ( plus 5 ( mul skill_level 5)) ) ( level 54 58 65 0) (grade 11 0) ( maxlevel 1 2 3 0) ( type active once) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 10000 ) ( motion 0 0 none ) ( damagetype 0) ) ( skill ( key "knight-31") ( name "Call of Physical Attack") ( limit knight) ( action 32) ( image "active100") ( desc "#nIncrease the Max Attack Point of all member of group.#nEffectiveness disappears when other chant is used.") ( ability "#nClose Attack + %1!d!") ( parameter 1 ( plus 25 ( mul skill_level 25)) ) ( level 54 60 66 0) (grade 11 0) ( maxlevel 1 2 3 0) ( type active once) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 10000 ) ( motion 0 0 none ) ( damagetype 0) ) ( skill ( key "knight-32") ( name "Survival Instinct") ( limit knight) ( action 33) ( image "active101") ( desc "#nWhen remaining MP is 10%,#nconverting MP [Remaining MP * Skill Level * 2] to HP.") ( level 56 63 0) (grade 11 0) ( maxlevel 1 2 0) ( type active once) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 1500 ) ( compare 4 1800000 ) ( motion 33 32 none ) ( damagetype 0) ) ( skill ( key "knight-33") ( name "Elastic Shield") ( limit knight) ( action 34) ( image "active102") ( desc "#nIncrease the Defense of all member of group instantly.") ( ability "#nClose Defense + 350#nLong Dinstance Defense + 300#nLasting Time : 15#nEnergy used : 475") ( level 58 0) (grade 11 0) ( maxlevel 1 0) ( type active once) ( compare 1 475 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 1800000 ) ( motion 0 32 none ) ( damagetype 0) ) ( skill ( key "knight-34") ( name "Revival") ( limit knight) ( action 35) ( image "active016") ( desc "#nRevive one who is unable to fight#nwith minimum health point.") ( ability "#nHP recovered of Target 3 %%#nMP recovered of Target 1 %%#nEnergy used : %1!d!") ( parameter 1 ( plus 240 ( mul skill_level 80)) ) ( level 59 69 0) (grade 11 1) ( maxlevel 1 2 0) ( type active use) ( compare 1 ( plus 240 ( mul skill_level 80)) ) ( compare 2 64 ) ( compare 3 3700 ) ( compare 4 40000 ) ( motion 33 34 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "knight-35") ( name "Increase of Critical Hit") ( limit knight) ( action 36) ( image "passive007") ( desc "#nIncrease the damage of Critical Hit.") ( level 61 0) (grade 7 0) ( condition 12 15) ( maxlevel 1 0) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( type passive etc) ) ( skill ( key "knight-80") ( name "Artillery") ( limit knight) ( action 80) ( image "passive021") ( desc "#nYou may assemble and control the weapon of castle siege.") ( level 50 0) (grade 7 0) ( maxlevel 1 0) ( type passive etc) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0) ) ( skill ( key "knight-81") ( name "Artillery") ( limit knight) ( action 81) ( image "passive021") ( desc "#nYou may assemble and control the weapon of castle siege..") ( level 50 0) (grade 11 0) ( maxlevel 1 0) ( type passive etc) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0) ) ( skill ( key "knight-37") ( name "Defense strengthening") ( limit knight) ( action 89) ( image "passive022") ( desc "#nIncrease your defense.") ( ability "#nAdditional defense : %1!d!") ( parameter 1 (minus (plus (mul (minus char_level 65) 5) (div (mul char_org_defense 2) 50)))) ( level 70 0 ) ( grade 43 1) ( maxlevel 1 0) ( type passive etc) ( property 1 3 1 1 9 0 0 0) ) ( skill ( key "knight-39") ( name "Weapon defend") ( limit knight) ( action 90) ( image "passive023") ( desc "#nCreate a chance of blocking attacks with your weapon.") ( ability "#nAdditional block: %1!d!") ( parameter 1 (plus 2.5 (div (minus char_level 69) 2))) ( level 70 0) ( grade 23 1) ( maxlevel 1 0) ( motion 0 41 none) ( type passive etc) ( property 1 3 1 1 9 0 0 0) ) ( skill ( key "knight-41") ( name "Powerfu Widening Wound") ( limit knight) ( action 89) ( image "active034") ( desc "#nIt's the next attack reinforced, interlinked with Upward Slash..") ( ability "#nAdd. Attack Point + %1!d!#nAdd. On Target Point + %2!d!#nHostility 100 %% Increase#nEnergy used : %3!d!") ( parameter 1 ( plus 320 ( mul skill_level 196 ) ) ) ( parameter 2 ( plus ( mul skill_level 3 ) ( div char_level 20 ) ) ) ( parameter 3 ( plus 30 skill_level) ) ( level 56 0) ( grade 11 0) ( maxlevel 5 0) ( condition 13 1) ( type active use) ( compare 1 ( plus 30 skill_level)) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 weapon_speed) ( combo 3 7 41 0) ( motion 0 9 attackauto) ( damagetype 1) ( property 1 2 0 0 0 0 5 0) ) ( skill ( key "knight-44") ( name "Devine Suction") ( limit knight) ( action 44) ( image "active171") ( desc "#nAbsorbs a certain amount of damage when attacked.#n Unable to be used to any monsters.") ( level 50 0) ( grade 11 0) ( maxlevel 6 0) ( type passive etc) ( compare 1 0) ( compare 2 0) ( compare 3 0) ( compare 4 0) ( motion 0 0 none) ( damagetype 0) ( property 1 2 1 1 9 0 0 0 ) ) ( skill ( key "knight-70" ) ( name "Blessing of Son of the Sky" ) ( limit knight ) ( action 70 ) ( image "passive027" ) ( desc "#nPower(physical/magical) is increased" ) ( ability "#nPower is increased by %1!d! %%" ) ( parameter 1 (plus 8 (mul 4 (minus skill_level 1))) ) ( level 70 0 ) ( grade 23 0 ) ( maxlevel 7 0 ) ( type passive etc ) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0 ) ( property 0 0 1 2 9 0 0 0 ) ) ( skill ( key "knight-71" ) ( name "Blessing of Son of the Sky" ) ( limit knight ) ( action 71 ) ( image "passive027" ) ( desc "#nPower(physical/magical) is increased" ) ( ability "#nPower is increased by %1!d! %%" ) ( parameter 1 (plus 8 (mul 4 (minus skill_level 1))) ) ( level 70 0 ) ( grade 43 0 ) ( maxlevel 7 0 ) ( type passive etc ) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0 ) ( property 0 0 1 2 9 0 0 0 ) ) ( skill ( key "knight-87" ) ( name "Mystery skill of Defense" ) ( limit knight ) ( action 97 ) ( image "passive039" ) ( desc "#nThe Mystery skills of Son of the sky which improves Defense." ) ( ability "#nOn-defense point increases by %1!d!.") ( parameter 1 (plus 31 (mul 7 (minus skill_level 1))) ) ( level 81 0 ) ( grade 0 0 ) ( maxlevel 20 0 ) ( type passive etc ) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0 ) ( property 0 0 1 2 3 0 0 0 1 ) ) ( skill ( key "knight-40") ( name "Spin Slash") ( limit knight) ( action 85) ( image "active126") ( desc "#nSpin and inflict damage to all enemies around you with Level 5 Death Blow Point.") ( ability "#nEnergy used : %1!d!") ( parameter 1 (plus (plus 50 (mul char_level 2)) (div (mul skill_level (plus 50 (mul char_level 2))) 10) )) ( level 70 0) ( grade 23 0) ( maxlevel 6 0) ( pileskill 1 5) ( type active once) ( compare 1 (plus (plus 50 (mul char_level 2)) (div 10 (mul skill_level (plus 50 (mul char_level 2)))))) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 1) ( motion 0 42 none) ( damagetype 1) ( property 1 3 0 0 0 0 5 0) ) ( skill ( key "knight-43") ( limit knight) ( action 86) ( name "Sword Dance") ( image "active163") ( desc "#nAttack in rapid succession with a rapid sword-wielding.#nRequires a two-handed weapon.") ( ability "#nThe number of strikes : %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus skill_level 1)) ( parameter 2 ( mul ( plus 120 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) 1.75 ) ) ( level 75 0) ( grade 23 0) ( maxlevel 5 0) ( type active use) ( compare 1 ( mul ( plus 120 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) 1.75 ) ) ( compare 2 60) ( compare 3 0) ( compare 4 1) ( motion 0 44 none) ( damagetype 1) ( property 1 3 0 0 0 0 5 0) ) ( skill ( key "knight-42") ( limit knight) ( action 87) ( name "Provocation of Blow") ( image "active165") ( desc "#nIncrease enemy's hostility by giving a strong blow#nHostility increases in proportion to its skill-level.#nRequires a shield.") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( plus 200 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) ) ( level 75 0) ( grade 43 0) ( maxlevel 5 0) ( type active use) ( compare 1 ( plus 200 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) ) ( compare 2 60) ( compare 3 0) ( compare 4 1 ) ( motion 0 44 none) ( damagetype 1) ( property 1 2 0 0 0 0 5 0) ) ( skill ( key "knight-38") ( name "Perfect defense") ( limit knight) ( action 88) ( image "active125") ( desc "#nReduce all of your physical and magical damages by 90% and#nthose of all of your party memebers by 30% for a certain period time.#nRequires a shield.#nThis damage reduction applies to every type of attack damage without exception.") ;DEF_SKILL_LAST_DIOB_090220 ( ability "#nEnergy used : %1!d!") ( parameter 1 (plus (plus 20 (mul char_level 4)) (div (mul skill_level (plus 20 (mul char_level 4))) 10))) ( level 70 0) ( grade 43 0) ( maxlevel 6 0) ( type active once) ( compare 1 (plus (plus 20 (mul char_level 4)) (div (mul skill_level (plus 20 (mul char_level 4))) 10))) ( compare 2 0) ( compare 3 1000) ( compare 4 1) ( motion 40 0 none) ( damagetype 0) ( property 1 2 1 0 3 0 4 0) ) ; ; ÁÖ¼ú»ç ÇÐÀÚ ½ºÅ³ ; ( skill ( key "mage-2") ( name "Fire Magic") ( limit mage) ( action 2) ( image "active004") ( desc "#nThrow fire ball to the enemy#nto give fire damage.") ( ability "#nMagic Attack Point + %1!d!#nEnergy used : %2!d!") ( parameter 1 ( div ( plus ( div (mul 3 char_level ) 2) ( div ( mul char_int ( mul skill_level 3 )) 10)) 2)) ( parameter 2 ( plus 7 ( div skill_level 4 ) ) ) ( maxparamvalue 1 450) ( level 8 0) ( grade 1 0) ( maxlevel 20 0) ( type active use) ( compare 1 ( plus 7 ( div skill_level 4 ) ) ) ( compare 2 (plus 110 ( mul 3 skill_level))) ( compare 3 ( minus 1300 ( div ( mul 1300 ( mul fire_mastery 5) ) 100)) ) ( compare 4 600 ) ( motion 2 3 attackauto ) ( effect "Skill_R_2_0" "Skill_R_2_1" "Skill_R_2_2" ) ( sound "efs011_L" "efs010_L" "efs009") ( explosion 10 4 5) ( damagetype 1) ) ( skill ( key "mage-3") ( name "Ice Magic") ( limit mage) ( action 3) ( image "active005") ( desc "#nThrow a lump of ice to the enemy#nto give ice damage.") ( ability "#nMagic Attack Point + %1!d!#nEnergy used : %2!d!") ( parameter 1 ( div ( plus ( div (mul 3 char_level ) 2 ) ( div ( mul char_int ( mul skill_level 3 ) ) 13 ) ) 2)) ( parameter 2 ( plus 6 ( div skill_level 4 ) ) ) ( maxparamvalue 1 350) ( level 3 0) ( grade 1 0) ( maxlevel 20 0) ( type active use) ( compare 1 (plus 6 ( div skill_level 4 )) ) ( compare 2 (plus 120 ( mul 4 skill_level))) ( compare 3 800 ) ( compare 4 600 ) ( motion 2 3 attackauto ) ( effect "Skill_R_3_0" "Skill_R_3_1" "Skill_R_3_2" ) ( sound "efs013_L" "efs015_L" "efs017") ( explosion 11 6 7) ( damagetype 1) ) ( skill ( key "mage-4") ( name "Lightning Magic") ( limit mage) ( action 4) ( image "active006") ( desc "#nThrow lightning to the enemy#nto give lightning damage..") ( ability "#nMin Magic Attack Point + %1!d!#nMax Magic Attack Point + %2!d!#nEnergy used : %3!d!") ( parameter 1 ( div ( plus ( div (mul 3 char_level ) 2 ) ( div ( mul char_int ( mul skill_level 2 ) ) 16 ) ) 2)) ( parameter 2 ( plus ( mul lightning_mastery 20) ( div ( plus ( div (mul 3 char_level ) 2 ) ( div ( mul char_int ( mul skill_level 2 ) ) 16 ) ) 2))) ( parameter 3 ( plus 2 ( div skill_level 2 ) ) ) ( maxparamvalue 1 150) ( maxparamvalue 2 300) ( level 1 0) ( grade 1 1) ( maxlevel 10 0) ( type active use) ( compare 1 (plus 2 ( div skill_level 2 )) ) ( compare 2 (plus 110 ( mul 6 skill_level))) ( compare 3 600 ) ( compare 4 600 ) ( motion 2 3 attackauto ) ( effect "Skill_R_4_0" "Skill_R_4_1" "Skill_R_4_2" ) ( sound "efs019_L" "efs020_L" "efs021") ( explosion 12 8 9) ( damagetype 1) ) ( skill ( key "mage-5") ( name "Long-range Protection") ( limit mage) ( action 5) ( image "active041") ( desc "#nPerfect defense from log range attack by one time.#nEfficiecy disappears after defense.") ( ability "#nEnergy used : 64") ( level 25 0) ( grade 1 1) ( maxlevel 1 0) ( type active use) ( compare 1 64 ) ( compare 2 180) ( compare 3 800 ) ( compare 4 5000 ) ( motion 6 9 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-6") ( name "Ice Resistance") ( limit mage) ( action 6) ( image "passive003") ( desc "#nTrain the Ice Resistance") ( ability "#nIce Resistance %1!d! Increased") ( parameter 1 skill_level) ( level 1 0) ( grade 1 0) ( type passive etc) ) ( skill ( key "mage-7") ( name "Lightning Resistance") ( limit mage) ( action 7) ( image "passive004") ( desc "#nTrain Lightning Resistance") ( ability "#nLightning Resistance %1!d! Increased") ( parameter 1 skill_level) ( level 1 0) ( grade 1 0) ( type passive etc) ) ( skill ( key "mage-8") ( name "Heal") ( limit mage) ( action 8) ( image "active008") ( desc "#nRecover one's own health points.") ( ability "#nHealth recovered : %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus 100 ( div (plus ( div ( mul 15 char_level ) 10 ) ( div ( mul char_wis ( mul skill_level 5 ) ) 10 )) 2 ) ) ) ( parameter 2 ( plus 6 ( mul skill_level 6 ) ) ) ( maxparamvalue 1 300) ( level 7 0) ( grade 1 0) ( maxlevel 5 0) ( type active once) ( compare 1 ( plus 6 ( mul skill_level 6 ) ) ) ( compare 3 0 ) ( compare 4 4200 ) ( motion 0 3 none ) ( effect "" "" "Skill_R_8_2" ) ( damagetype 0) ) ( skill ( key "mage-9") ( name "Shock Wave") ( limit mage) ( action 9) ( image "active013") ( desc "#nGive thestrong Shock Wave to the opponent.") ( ability "#nMin Magic Attack Point + %1!d! #nMax Magic Attack Point + %2!d! #nWnEnergy used : %3!d!") ( parameter 1 ( plus 50 ( div ( plus ( div ( mul skill_level 5) 3) ( div ( mul char_int ( mul skill_level 6)) 4)) 2)) ) ( parameter 2 ( plus lightning_mastery ( plus 150 ( div ( plus ( div ( mul skill_level 5) 3) ( div ( mul char_int ( mul skill_level 11)) 3)) 2)) ) ) ( parameter 3 ( plus 56 ( mul skill_level 6 )) ) ( maxparamvalue 1 500) ( maxparamvalue 2 1200) ( level 31 0) ( grade 2 0) ( maxlevel 5 0) ( condition 4 5 ) ( type active use) ( compare 1 ( plus 56 ( mul skill_level 6 )) ) ( compare 2 32 ) ( compare 3 0 ) ( compare 4 1200 ) ( motion 6 8 attackauto ) ( effect "" "" "" ) ( explosion 0 0 0) ( damagetype 1) ) ( skill ( key "mage-10") ( name "Cure") ( limit mage) ( action 10) ( image "active010") ( desc "#nRecover some health points of one who is selected.") ( ability "#nAmount of recovering : %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus (mul skill_level 30) (plus 70 ( div (plus ( div ( mul 7 char_level ) 11 ) ( div ( mul char_wis ( mul skill_level 3 ) ) 11 )) 2 )))) ( parameter 2 ( plus 8 ( mul skill_level 3 ) ) ) ( maxparamvalue 1 500) ( level 16 0) ( grade 1 0) ( maxlevel 10 0) ( condition 8 3 ) ( type active use) ( compare 1 ( plus 8 ( mul skill_level 2 )) ) ( compare 2 ( plus 130 ( mul skill_level 3)) ) ( compare 3 1800 ) ( compare 4 600 ) ( motion 4 5 none ) ( effect "Skill_R_10_0" "" "Skill_R_10_2" ) ( explosion 4 0 0) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-11") ( name "Magic Mastery : Lightning") ( limit mage) ( action 12) ( image "passive008") ( desc "#nMax magic attack of lightning is increased.") ( ability "#nMax Magic Attack Point + %1!d!" ) ( parameter 1 ( mul skill_level 20)) ( level 30 0) ( grade 2 0) ( maxlevel 5 0) ( type passive etc) ) ( skill ( key "mage-12") ( name "Magic Mastery : Ice") ( limit mage) ( action 13) ( image "passive009") ( desc "#nIncrease the chance of making the enemy slow.") ( level 30 0) (grade 2 0) ( maxlevel 5 0) ( type passive etc) ) ( skill ( key "mage-13") ( name "Magic Mastery : Fire") ( limit mage) ( action 14) ( image "passive010") ( desc "#nDecrease the incantion time on fire magic.") ( level 30 0) (grade 2 0) ( maxlevel 5 0) ( type passive etc) ) ( skill ( key "mage-14") ( name "Meditation") ( limit mage) ( action 15) ( image "active017") ( desc "#nRecover one's own energy point slowly.") ( level 32 0) (grade 2 0) ( maxlevel 3 0) ( compare 1 ( minus char_level ( mul skill_level 9)) ) ( compare 3 0 ) ( compare 4 ( minus 60000 ( mul skill_level 5)) ) ( type active once) ( damagetype 0) ) ( skill ( key "mage-15") ( name "Revival") ( limit mage) ( action 16) ( image "active016") ( desc "#nRevive one who is unable to fight#nwith minimum health point.") ( level 37 0) (grade 2 0) ( maxlevel 1 0) ( condition 10 1 ) ( compare 1 240 ) ( compare 2 64 ) ( compare 3 3200 ) ( compare 4 5000 ) ( type active use) ( motion 4 3 none ) ( effect "" "" "" ) ( explosion 0 0 0) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-16") ( name "Defensive incantation 1") ( limit mage) ( action 17) ( image "active015") ( desc "#nProtect one's body with power of earth.#nAbsortion Rate + 1, Defense + 3") ( level 30 0) (grade 2 1) ( maxlevel 1 0) ( compare 1 45 ) ( compare 3 2200 ) ( compare 4 0 ) ( type active once) ( motion 4 5 none ) ( damagetype 0) ) ( skill ( key "mage-17") ( name "Defensive incantation 2") ( limit mage) ( action 18) ( image "active019") ( desc "#nProtect one's body with power of earth.#nAbsortion Rate + 1, Defense + 5") ( level 35 0) (grade 2 1) ( maxlevel 1 0) ( compare 1 58 ) ( compare 3 2200 ) ( compare 4 0 ) ( type active once) ( motion 4 5 none ) ( damagetype 0) ) ( skill ( key "mage-18") ( name "Defensive incantation 3") ( limit mage) ( action 19) ( image "active020") ( desc "#nProtect one's body with power of earth.#nAbsortion Rate + 2, Defense + 7") ( level 40 0) (grade 2 1) ( maxlevel 1 0) ( compare 1 64 ) ( compare 3 2200 ) ( compare 4 0 ) ( type active once) ( motion 4 5 none ) ( damagetype 0) ) ( skill ( key "mage-19") ( name "Defensive incantation 4") ( limit mage) ( action 20) ( image "active021") ( desc "#nProtect one's body with power of earth.#nAbsortion Rate + 2, Defense + 10") ( level 45 0) (grade 2 1) ( maxlevel 1 0) ( compare 1 75 ) ( compare 3 2200 ) ( compare 4 0 ) ( type active once) ( motion 4 5 none ) ( damagetype 0) ) ( skill ( key "mage-20") ( name "Defensive incantation 5") ( limit mage) ( action 21) ( image "active022") ( desc "#nProtect one's body with power of earth.#nAbsortion Rate + 2, Defense + 15") ( level 50 0) (grade 2 1) ( maxlevel 1 0) ( compare 1 82 ) ( compare 3 2200 ) ( compare 4 0 ) ( type active once) ( motion 4 5 none ) ( damagetype 0) ) ( skill ( key "mage-21") ( name "Cure 2") ( limit mage) ( action 22) ( image "active023") ( desc "#nRecover some health points of one who is selected.") ( ability "#nRecovering Point : %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus ( mul 50 skill_level ) (plus 500 ( div ( plus ( div ( mul char_level 8) 11) ( div ( mul char_wis ( mul skill_level 5)) 9)) 2)) )) ( parameter 2 ( plus 39 ( mul skill_level 3 ) ) ) ( maxparamvalue 1 900) ( level 36 0) ( grade 2 0) ( maxlevel 5 0) ( condition 10 10 ) ( type active use) ( compare 1 ( plus 39 ( mul skill_level 3 )) ) ( compare 2 ( plus 170 ( mul skill_level 4)) ) ( compare 3 1500 ) ( compare 4 600 ) ( motion 4 5 none ) ( effect "Skill_R_10_0" "" "Skill_R_10_2" ) ( explosion 4 0 0) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-22") ( name "Lightning Blow") ( limit mage) ( action 23) ( image "active025") ( desc "#nLightning get blow up when it hits the target.") ( ability "#nMin Magic Attack Point + %1!d!#nMax Magic Attack Point + %2!d!#nEnergy used : %3!d!") ( parameter 1 ( plus 10 ( div ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 3)) 10) 2)) 2)) ) ( parameter 2 ( plus ( mul lightning_mastery 20) ( div ( plus ( div ( mul char_level 3) 2) ( div ( mul char_int ( mul skill_level 5)) 8)) 2))) ( parameter 3 (plus 12 skill_level) ) ( maxparamvalue 1 450) ( maxparamvalue 2 600) ( level 21 0) ( grade 1 0) ( maxlevel 10 0) ( condition 4 10 ) ( type active use) ( compare 1 (plus 12 skill_level) ) ( compare 2 (plus 120 ( mul skill_level 6)) ) ( compare 3 700 ) ( compare 4 600 ) ( motion 2 3 attackauto ) ( effect "Skill_R_4_0" "Skill_R_4_1" "Skill_R_4_2" ) ( sound "efs019_L" "efs020_L" "efs021") ( explosion 12 8 9) ( damagetype 1) ) ( skill ( key "mage-23") ( name "Splashy Ice") ( limit mage) ( action 24) ( image "active026") ( desc "#nAttack with splahy ice wave.#nAll that is hit may get slow by the Ice Mastery.") ( ability "#nMagic Attack Point + %1!d!#nEnergy used : %2!d!") ( parameter 1 ( div ( plus ( div ( mul char_level 5) 3) ( div ( mul char_int ( mul skill_level 5)) 7)) 2)) ( parameter 2 ( plus 43 ( mul skill_level 6)) ) ( maxparamvalue 1 320) ( level 34 0) ( grade 2 0) ( maxlevel 5 0) ( condition 3 10 ) ( type active once) ( compare 1 ( plus 43 ( mul skill_level 6)) ) ( compare 2 64 ) ( compare 3 900 ) ( compare 4 600 ) ( motion 6 8 none ) ( effect "Skill_R_3_0" "Skill_R_3_1" "Skill_R_3_2" ) ( sound "efs013_L" "efs015_L" "efs017") ( explosion 11 6 7) ( damagetype 0) ) ( skill ( key "mage-24") ( name "Fire Blow") ( limit mage) ( action 25) ( image "active027") ( desc "#nWhen the Fire Blow is active#nAll the enemies get fired.") ( ability "#nMagic Attack Point+ %1!d!#nEnergy used : %2!d!") ( parameter 1 ( div ( plus ( div ( mul char_level 5) 3) ( div ( mul char_int ( mul skill_level 6)) 5)) 2)) ( parameter 2 ( plus 32 ( mul skill_level 6)) ) ( maxparamvalue 1 500) ( level 33 0) ( grade 2 0) ( maxlevel 5 0) ( condition 2 10 ) ( type active use) ( compare 1 ( plus 32 ( mul skill_level 6)) ) ( compare 2 180 ) ( compare 3 2100 ) ( compare 4 600 ) ( motion 2 3 none ) ( effect "Skill_R_2_0" "Skill_R_2_1" "Skill_R_2_2" ) ( sound "efs011_L" "efs010_L" "efs009") ( explosion 10 4 5) ( damagetype 1) ) ( skill ( key "mage-25") ( name "Speed Up") ( limit mage) ( action 26) ( image "active028") ( desc "#nRun faster for certain amount of time.") ( ability "#nContinuation Time %1!d! Sec#nEnergy used : %2!d!") ( parameter 1 ( mul skill_level 600 ) ) ( parameter 2 ( plus 82 ( mul skill_level 8)) ) ( level 36 0) ( grade 2 0) ( maxlevel 3 0) ( type active use) ( compare 1 ( plus 82 ( mul skill_level 8)) ) ( compare 2 160 ) ( compare 3 2300 ) ( compare 4 600 ) ( motion 6 9 none ) ( effect "" "" "" ) ( sound "efs019_L" "efs020_L" "efs021") ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-26") ( name "Frost") ( limit mage) ( action 27) ( image "active029") ( desc "#nFreeze the targeted enemy for a while of time.#nHowever, it canceled when it gets attacked.") ( ability "#nContinuation Time 5 Sec#nEnergy used : 47") ( level 43 0) ( grade 2 0) ( maxlevel 1 0) ( condition 24 1 ) ( type active use) ( compare 1 47 ) ( compare 2 230 ) ( compare 3 2000 ) ( compare 4 600 ) ( motion 2 3 none ) ( effect "Skill_R_3_0" "Skill_R_3_1" "Skill_R_3_2" ) ( sound "efs013_L" "efs015_L" "efs017") ( explosion 11 6 7) ( damagetype 1) ) ( skill ( key "mage-27") ( name "Group Cure") ( limit mage) ( action 28) ( image "active030") ( desc "#nRecover the health point of all the group members.") ( ability "#nRecovering Point : %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus ( plus ( div ( plus ( div char_level 2) (div ( mul char_wis ( mul skill_level 8)) 7)) 2) ( mul skill_level 60)) 100)) ( parameter 2 ( plus 58 ( mul skill_level 4)) ) ( maxparamvalue 1 540) ( level 47 0) ( grade 2 0) ( maxlevel 3 0) ( condition 22 5 ) ( type active once ) ( compare 1 ( plus 58 ( mul skill_level 4)) ) ( compare 2 0 ) ( compare 3 1200 ) ( compare 4 600 ) ( motion 4 5 none ) ( effect "Skill_R_10_0" "" "Skill_R_10_2" ) ( explosion 4 0 0) ( sound "" "" "") ( damagetype 0) ) ( skill ( key "mage-28") ( name "Restore") ( limit mage) ( action 29) ( image "active039") ( desc "#nRecover the selected one's all health point instantly.") ( ability "#nRecovering Point : 25 %%#nEnergy used : 112") ( level 42 0) ( grade 2 0) ( maxlevel 1 0) ( maxparamvalue 1 500 500) ( condition 16 1 ) ( type active use) ( compare 1 112 ) ( compare 2 180 ) ( compare 3 0 ) ( compare 4 90000 ) ( motion 4 5 none ) ( effect "Skill_R_10_0" "" "Skill_R_10_2" ) ( explosion 4 0 0) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-29") ( name "Lightning Summons") ( limit mage) ( action 31) ( image "active054") ( desc "#nStriking the lightning to the selected object from the sky.") ( ability "#nMin Magic Attack Point + %1!d!#nMax Magic Attack Point + %2!d!#nEnergy used : %3!d!") ( parameter 1 ( plus ( plus ( mul lightning_mastery 20) ( div ( mul char_level 3) 2)) ( plus ( div ( div ( mul char_int ( mul skill_level 2)) 7) 2) 320)) ) ( parameter 2 ( plus ( plus ( mul lightning_mastery 20) ( div ( mul char_level 3) 2)) ( plus ( div ( div ( mul char_int ( mul skill_level 7)) 4) 2) 320)) ) ( parameter 3 ( plus 22 ( mul skill_level 4)) ) ( level 53 57 0) ( grade 7 0) ( maxlevel 1 2 0) ( maxparamvalue 1 451 900) ( condition 23 10 ) ( type active use) ( compare 1 ( plus 22 ( mul skill_level 4)) ) ( compare 2 190 ) ( compare 3 800 ) ( compare 4 600 ) ( motion 10 11 attackauto ) ( damagetype 1) ) ( skill ( key "mage-30") ( name "Hail") ( limit mage) ( action 32) ( image "active052") ( desc "#nDrop pieces of sharp ice from the sky.") ( ability "#nMagic Attack Point + %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus ( div ( mul char_level 3) 2) ( plus ( div ( div ( mul char_int ( mul skill_level 5)) 6) 2) 240)) ) ( parameter 2 ( plus 12 ( mul skill_level 4)) ) ( level 51 58 64 67 0) ( grade 7 0) ( maxlevel 1 2 3 4 0) ( maxparamvalue 1 680 680) ( condition 3 20 ) ( type active use) ( compare 1 ( plus 12 ( mul skill_level 4)) ) ( compare 2 210 ) ( compare 3 1000 ) ( compare 4 600 ) ( motion 14 15 attackauto ) ( damagetype 1) ) ( skill ( key "mage-31") ( name "Flame Bomb") ( limit mage) ( action 33) ( image "active053") ( desc "#nExplode and fire up the selected target.") ( ability "#nMagic Attack Point + %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus ( div ( mul char_level 3) 2) ( plus ( div ( div ( mul char_int ( mul skill_level 6)) 6) 2) 380)) ) ( parameter 2 ( plus 16 ( mul skill_level 4)) ) ( level 52 59 0) ( grade 7 0) ( maxlevel 1 2 0) ( maxparamvalue 1 720 720) ( condition 2 20 ) ( type active use) ( compare 1 ( plus 16 ( mul skill_level 4)) ) ( compare 2 180 ) ( compare 3 1300 ) ( compare 4 600 ) ( motion 16 17 attackauto ) ( damagetype 1) ) ; 2Â÷ÀüÁ÷±â¼ú(Áß¹æÀÇÀå) ( skill ( key "mage-32") ( name "Life Extension") ( limit mage) ( action 30) ( image "passive015") ( desc "#nAdd more Health Points to your original HP forever.") ( ability "#nHp Revision: %1!d! %%") ( parameter 1 ( plus 14 ( mul skill_level 10)) ) ( level 1 0) ( grade 3 0) ( type passive etc) ) ( skill ( key "mage-33") ( name "Summons") ( limit mage) ( action 34) ( image "active055") ( desc "#nRevive one player who's not able to fight.#nRevived character will get only 50% of EXP loss.#nRevived character will be brought up to you.") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( plus 230 ( mul skill_level 30)) ) ( level 50 61 68 0) ( grade 11 0) ( maxlevel 1 2 3 0) ( condition 16 1 ) ( type active use) ( compare 1 ( plus 230 ( mul skill_level 30)) ) ( compare 2 ( plus 128 ( mul skill_level 16)) ) ( compare 3 ( minus 3000 ( mul skill_level 400)) ) ( compare 4 5000 ) ( motion 4 5 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-34") ( name "Cure 3") ( limit mage) ( action 35) ( image "active056") ( desc "#nRecover the selected target's HP.") ( ability "#nRecovering Point : %1!d! and more#nEnergy used : %2!d!") ( parameter 1 ( plus ( plus 750 ( mul skill_level 100)) ( div ( mul char_wis 11) 3)) ) ( parameter 2 ( plus 39 ( mul skill_level 4)) ) ( level 51 60 66 0) ( grade 11 0) ( maxlevel 1 2 3 0) ( type active use) ( compare 1 ( plus 39 ( mul skill_level 4)) ) ( compare 2 190 ) ( compare 3 1500 ) ( compare 4 600 ) ( motion 4 5 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-35") ( name "Hypnotism") ( limit mage) ( action 36) ( image "active057") ( desc "#nMake the enemies who are in the effective area to fall in a sleep.#nTarget can't do anything while it's under hypnosis#nbut when it get attacked, the effectiveness of magic will be gone away.") ( ability "#nTime : %1!d! and more#nEnergy used : %2!d!") ( parameter 1 ( plus 4 ( mul skill_level 4)) ) ( parameter 2 ( plus 98 ( mul skill_level 4)) ) ( level 51 56 61 67 70 0) ( grade 11 0) ( maxlevel 1 2 3 4 5 0) ( type active use) ( compare 1 ( plus 98 ( mul skill_level 4)) ) ( compare 2 ( plus 190 ( mul skill_level 10)) ) ( compare 3 ( minus 2500 ( mul skill_level 100)) ) ( compare 4 600 ) ( motion 18 20 none ) ( damagetype 3) ( targetkind 1 2) ) ; 2Â÷ÀüÁ÷±â¼ú(µµÀÎ) ( skill ( key "mage-36") ( name "Cold Binding") ( limit mage) ( action 37) ( image "active066") ( desc "#nFreeze up to 5 enemies in the effective area#n with cold frost.") ( ability "#nTime : %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus 6 ( mul skill_level 2)) ) ( parameter 2 ( plus 60 ( mul skill_level 6)) ) ( level 54 58 63 68 0) ( grade 7 0) ( maxlevel 1 2 3 4 0) ( condition 27 1 ) ( type active use) ( compare 1 ( plus 60 ( mul skill_level 6)) ) ( compare 2 210 ) ( compare 3 1200 ) ( compare 4 800 ) ( motion 14 15 none ) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "mage-37") ( name "Refining Weapon") ( limit mage) ( action 38) ( image "active065") ( desc "#nGive additional Attack Point & Magic Attack Point on the selected weapon for a while.") ( ability "#nAdd. Attack Point & Magic Attack Point + %1!d!#nLasting Time : 900#nEnergy used : %2!d!") ( parameter 1 ( plus 16 ( mul skill_level 8)) ) ( parameter 2 ( plus 50 ( mul skill_level 12)) ) ( level 50 57 62 66 69 0) ( grade 7 0) ( maxlevel 1 2 3 4 5 0) ( type active use) ( compare 1 ( plus 50 ( mul skill_level 12)) ) ( compare 2 100 ) ( compare 3 1500 ) ( compare 4 5000 ) ( motion 18 19 none ) ( damagetype 2) ( targetkind 1) ) ; 2Â÷ÀüÁ÷±â¼ú(Áß¹æÀÇÀå) ( skill ( key "mage-38") ( name "Defense Improvement") ( limit mage) ( action 39) ( image "active068") ( desc "#nIncrease the selected target's defense.") ( ability "#nAdd. Close Defense : %1!d!#nAdd. Log-range Defense : %2!d!#nLasting Time : 600#nEnergy used : %3!d!") ( parameter 1 ( plus 5 ( mul skill_level 30)) ) ( parameter 2 ( plus 5 ( mul skill_level 20)) ) ( parameter 3 ( plus 41 ( mul skill_level 31)) ) ( level 53 62 0) ( grade 11 0) ( maxlevel 1 2 0) ( type active use) ( compare 1 ( plus 41 ( mul skill_level 31)) ) ( compare 2 128 ) ( compare 3 2000 ) ( compare 4 5000 ) ( motion 18 19 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-39") ( name "Soul Destruction") ( limit mage) ( action 40) ( image "active067") ( desc "#nThrow luminary to the selected target.") ( ability "#nMagic Attack Point + %1!d!#nEnergy used : %2!d!") ( parameter 1 ( div ( plus ( div ( mul char_level 3) 2) ( mul char_int ( mul skill_level 3))) 2) ) ( parameter 2 ( plus 29 ( mul skill_level 8)) ) ( maxparamvalue 1 450 450) ( level 52 63 0) ( grade 11 0) ( maxlevel 1 2 0) ( type active use) ( compare 1 ( plus 29 ( mul skill_level 8)) ) ( compare 2 150 ) ( compare 3 1200 ) ( compare 4 600 ) ( motion 18 20 none ) ( damagetype 1) ) ( skill ( key "mage-40") ( name "Chain Lightning") ( limit mage) ( action 41) ( image "active123") ( desc "#nDeliver the lightning effect to the selected target and the near the target continuously") ( ability "#nMin Magic Attack + %1!d!#nMax Magic Attack + %2!d!#nTime : %3!d!#nEnergy used : 174") ( parameter 1 ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 7)) 3) 2)) 360) ) ( parameter 2 ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 10)) 4) 2)) 700) ) ( parameter 3 ( plus 6 ( mul skill_level 2)) ) ( level 59 0) ( grade 7 0) ( maxlevel 1 0) ( maxparamvalue 1 400 400) ( maxparamvalue 2 700 700) ( condition 23 10 ) ( type active use) ( compare 1 174 ) ( compare 2 190 ) ( compare 3 2200 ) ( compare 4 300 ) ( motion 10 11 none ) ( damagetype 1) ) ( skill ( key "mage-41") ( name "Thunder") ( limit mage) ( action 42) ( image "active075") ( desc "#nDrop thunderbolt to the selected target.") ( ability "#nMin Magic Attack + %1!d!#nMax Magic Attack + %2!d!#nEnergy used : %3!d!") ( parameter 1 ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul ( div ( mul char_int 3) 2) ( mul skill_level 5)) 3) 2)) 360) ) ( parameter 2 ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul ( div ( mul char_int 3) 2) ( mul skill_level 10)) 2) 2)) 700) ) ( parameter 3 ( plus 30 ( mul skill_level 8)) ) ( level 63 66 0) ( grade 7 0) ( maxlevel 1 2 0) ( maxparamvalue 1 600 600) ( maxparamvalue 2 1500 1500) ( condition 31 2 ) ( type active use) ( compare 1 ( plus 30 ( mul skill_level 8)) ) ( compare 2 190 ) ( compare 3 1000 ) ( compare 4 600 ) ( motion 10 11 none ) ( damagetype 1) ) ( skill ( key "mage-42") ( name "Thunder Storm") ( limit mage) ( action 43) ( image "active076") ( desc "#nThunderbolts are droping for certain amount of time#non the selected area.#nAttack every target in the area every 2 seconds for 16 seconds.") ( ability "#nMin Magic Attack + %1!d!#nMax Magic Attack + %2!d!#nEnergy used : 352") ( parameter 1 ( mul ( plus ( plus lightning_mastery ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul ( div ( mul char_int 3) 2) ( mul skill_level 5)) 3) 2)) ) 360) ( div 6 10)) ) ( parameter 2 ( mul ( plus ( plus lightning_mastery ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul ( div ( mul char_int 3) 2) ( mul skill_level 10)) 2) 2)) ) 700) ( div 6 10)) ) ( level 65 0) ( grade 7 0) ( maxlevel 1 0) ( condition 41 1 ) ( type active once) ( compare 1 352 ) ( compare 2 190 ) ( compare 3 4000 ) ( compare 4 180000 ) ( motion 12 13 none ) ( damagetype 0) ) ( skill ( key "mage-43") ( name "Ice Restriction") ( limit mage) ( action 44) ( image "active077") ( desc "#nCall the ice to the selected target and give the damage to the target#nand reduce the moving speed.") ( ability "#nMin Magic Attack + %1!d!#nEnergy used : 126") ( parameter 1 ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 2)) 6) 2)) 480) ) ( level 56 0) ( grade 7 0) ( maxlevel 1 0) ( maxparamvalue 1 500 500) ( condition 24 2 ) ( type active use) ( compare 1 126 ) ( compare 2 190 ) ( compare 3 800 ) ( compare 4 600 ) ( motion 14 15 none ) ( damagetype 1) ) ( skill ( key "mage-44") ( name "Ice Storm") ( limit mage) ( action 45) ( image "active078") ( desc "#nIce and snow are droping for certain amount of time#non the selected area.#nAttack every target in the area every 2 seconds for 16 seconds.") ( ability "#nMagic Attack + %1!d!#nEnergy used : 396") ( parameter 1 ( mul ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 10)) 4) 2)) 240) ( div 6 10)) ) ( level 65 0) ( grade 7 0) ( maxlevel 1 0) ( condition 44 1 ) ( type active once) ( compare 1 396 ) ( compare 2 190 ) ( compare 3 4000 ) ( compare 4 180000 ) ( motion 14 15 none ) ( damagetype 0) ) ( skill ( key "mage-45") ( name "Explosion") ( limit mage) ( action 46) ( image "active079") ( desc "#nThe selected target gets hot wind and#nit's exploded and burned.") ( ability "#nMagic Attack + %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 14)) 3) 2)) 380) ) ( parameter 2 ( plus 32 ( mul skill_level 4)) ) ( level 62 68 0) ( grade 7 0) ( maxlevel 1 2 0) ( maxparamvalue 1 790 790) ( condition 33 2 ) ( type active use) ( compare 1 ( plus 32 ( mul skill_level 4)) ) ( compare 2 180 ) ( compare 3 1400 ) ( compare 4 600 ) ( motion 16 17 none ) ( damagetype 1) ) ( skill ( key "mage-46") ( name "Explosive Burst") ( limit mage) ( action 47) ( image "active080") ( desc "#nBig explosion is made on the selected area#nAll enemies get damages.") ( ability "#nMin Magic Attack + %1!d!#nEnergy used : 142") ( parameter 1 ( plus ( plus ( div ( mul char_level 6) 2) ( div ( div ( mul char_int ( mul skill_level 4)) 5) 2)) 580) ) ( level 64 0) ( grade 7 0) ( maxlevel 1 0) ( maxparamvalue 1 860 860) ( condition 25 5 ) ( type active once) ( compare 1 142 ) ( compare 2 180 ) ( compare 3 1800 ) ( compare 4 2200 ) ( motion 16 17 none ) ( damagetype 0) ) ( skill ( key "mage-47") ( name "Fire Storm") ( limit mage) ( action 48) ( image "active081") ( desc "#nFire is droping for certain amount of time#non the selected area.#nAttack every target in the area every 2 seconds for 16 seconds.") ( ability "#nMagic Attack + %1!d!#nEnergy used : 327") ( parameter 1 ( mul ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 14)) 3) 2)) 380) ( div 6 10)) ) ( level 65 0) ( grade 7 0) ( maxlevel 1 0) ( condition 47 1 ) ( type active once) ( compare 1 327 ) ( compare 2 180 ) ( compare 3 4000 ) ( compare 4 180000 ) ( motion 12 13 none ) ( damagetype 0) ) ; 2Â÷ÀüÁ÷±â¼ú(Áß¹æÀÇÀå) ( skill ( key "mage-48") ( name "Blessing of Strength") ( limit mage) ( action 49) ( image "active082") ( desc "#nIncrease the strength of the selected target.") ( ability "#nStrength + %1!d!#nLasting Time : 1200#nEnergy used : %2!d!") ( parameter 1 ( plus char_str ( plus 2 ( mul 6 skill_level))) ) ( parameter 2 ( plus 64 ( mul 32 skill_level)) ) ( level 54 63 0) ( grade 11 0) ( maxlevel 1 2 0) ( type active use) ( compare 1 ( plus 64 ( mul 32 skill_level)) ) ( compare 2 94 ) ( compare 3 2000 ) ( compare 4 5000 ) ( motion 18 19 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-49") ( name "Blessing of Health") ( limit mage) ( action 50) ( image "active083") ( desc "#nIncrease the health of the selected target.") ( ability "#nHP + %1!d!#nLasting Time : 1200#nEnergy used : %2!d!") ( parameter 1 ( plus char_hth ( plus 3 ( mul 8 skill_level))) ) ( parameter 2 ( plus 60 ( mul 27 skill_level)) ) ( level 54 64 0) ( grade 11 0) ( maxlevel 1 2 0) ( type active use) ( compare 1 ( plus 60 ( mul 27 skill_level)) ) ( compare 2 94 ) ( compare 3 2000 ) ( compare 4 5000 ) ( motion 18 19 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-50") ( name "Blessing of Agility") ( limit mage) ( action 51) ( image "active084") ( desc "#nIncrease the Agility of the selected target.") ( ability "#nAgility + %1!d!#nLasting Time : 1200#nEnergy used : %2!d!") ( parameter 1 ( plus 3 ( mul 8 skill_level)) ) ( parameter 2 ( plus 67 ( mul 26 skill_level)) ) ( level 55 64 0) ( grade 11 0) ( maxlevel 1 2 0) ( type active use) ( compare 1 ( plus 67 ( mul 26 skill_level)) ) ( compare 2 94 ) ( compare 3 2000 ) ( compare 4 5000 ) ( motion 18 19 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-51") ( name "Blessing of Intelligence") ( limit mage) ( action 52) ( image "active085") ( desc "#nIncrease the Intelligence of the selected target.") ( ability "#nIntelligence + %1!d!#nLasting Time : 1200#nEnergy used : %2!d!") ( parameter 1 ( plus 2 ( mul 6 skill_level)) ) ( parameter 2 ( plus 64 ( mul 36 skill_level)) ) ( level 56 65 0) ( grade 11 0) ( maxlevel 1 2 0) ( type active use) ( compare 1 ( plus 64 ( mul 36 skill_level)) ) ( compare 2 94 ) ( compare 3 2000 ) ( compare 4 5000 ) ( motion 18 19 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-52") ( name "Increase of Critical Hit") ( limit mage) ( action 53) ( image "active086") ( desc "#nIncrease the appearance of Critical Hit of the selected target.") ( ability "#nCritical Hit + %1!d! %%#nLasting Time : 900#nEnergy used : %2!d!") ( parameter 1 ( plus 2 ( mul skill_level 3)) ) ( parameter 2 ( plus 72 ( mul 38 skill_level)) ) ( level 57 66 0) ( grade 11 0) ( maxlevel 1 2 0) ( type active use) ( compare 1 ( plus 72 ( mul 38 skill_level)) ) ( compare 2 94 ) ( compare 3 2000 ) ( compare 4 5000 ) ( motion 18 19 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-53") ( name "Purification") ( limit mage) ( action 54) ( image "active087") ( desc "#nDisable all debuffs of the selected target.#nExcept the Revival Sequela.") ( ability "#nEnergy used : 74") ( level 50 0) ( grade 11 0) ( maxlevel 1 0) ( type active use) ( compare 1 74 ) ( compare 2 170 ) ( compare 3 2000 ) ( compare 4 15000 ) ( motion 18 19 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-54") ( name "Perfect Cure") ( limit mage) ( action 55) ( image "active088") ( desc "#nRecover the health of the selected targe instantly.#nRecover 35% of Max Health.") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( plus 190 ( mul skill_level 30)) ) ( level 52 62 69 0) ( grade 11 0) ( maxlevel 1 2 3 0) ( condition 29 1 ) ( type active use) ( compare 1 ( plus 190 ( mul skill_level 30)) ) ( compare 2 180 ) ( compare 3 0 ) ( compare 4 90000 ) ( motion 0 7 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-55") ( name "Increase of Target Range") ( limit mage) ( action 56) ( image "passive019") ( desc "#nIncrease the range of all kinds of cure magic.") ( ability "#nApplication of Magic : [Cure, Cure 2, Cure 3, Restore]") ( level 53 0) ( grade 11 0) ( maxlevel 1 0) ( type passive etc) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ) ( skill ( key "mage-56") ( name "Group Cure 2") ( limit mage) ( action 57) ( image "active089") ( desc "#nRecover the health point of all the group members.") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( plus 72 ( mul skill_level 15)) ) ( level 58 67 0) ( grade 11 0) ( maxlevel 1 2 0) ( condition 28 3 ) ( type active once) ( compare 1 ( plus 72 ( mul skill_level 15)) ) ( compare 2 128 ) ( compare 3 1300 ) ( compare 4 600 ) ( motion 4 5 none ) ( damagetype 0) ) ( skill ( key "mage-57") ( name "Perfect Group Cure 2") ( limit mage) ( action 58) ( image "active090") ( desc "#nRecover the Health of your group memebers in the effective area#nRecover 30% of Max HP of all group members instantly") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( plus 400 ( mul skill_level 40)) ) ( level 59 69 0) ( grade 11 0) ( maxlevel 1 2 0) ( condition 57 1 ) ( type active once) ( compare 1 ( plus 400 ( mul skill_level 40)) ) ( compare 2 128 ) ( compare 3 0 ) ( compare 4 900000 ) ( motion 0 7 none ) ( damagetype 0) ) ( skill ( key "mage-58") ( name "Perfect Healing") ( limit mage) ( action 59) ( image "active091") ( desc "#nRecover 100% of HP of selected target.#nBut, it takes a long tme to reactivate.") ( ability "#nEnergy used : 596") ( level 68 0) ( grade 11 0) ( maxlevel 1 0) ( type active use) ( compare 1 596 ) ( compare 2 210 ) ( compare 3 0 ) ( compare 4 1800000 ) ( motion 0 7 none ) ( damagetype 2) ( targetkind 1) ) ( skill ( key "mage-59") ( name "Distance Control") ( limit mage) ( action 60) ( image "passive020") ( desc "#nIncrease the range of [Soul Destruction].") ( level 58 0) ( grade 11 0) ( maxlevel 1 0) ( type passive etc) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ) ( skill ( key "mage-60") ( name "Amnesia") ( limit mage) ( action 61) ( image "active092") ( desc "#nMake the anger point of selected target to zero.") ( ability "#nEnergy used : 50") ( level 59 0) ( grade 11 1) ( maxlevel 1 0) ( type active use) ( compare 1 50 ) ( compare 2 190 ) ( compare 3 1500 ) ( compare 4 5000 ) ( motion 18 20 none ) ( damagetype 2) ( targetkind 2) ) ( skill ( key "mage-80") ( name "Artillery") ( limit mage) ( action 80) ( image "passive021") ( desc "#nYou may assemble and control the weapon of castle siege.") ( level 50 0) (grade 7 0) ( maxlevel 1 0) ( type passive etc) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0) ) ( skill ( key "mage-81") ( name "Artillery") ( limit mage) ( action 81) ( image "passive021") ( desc "#nYou may assemble and control the weapon of castle siege.") ( level 50 0) (grade 11 0) ( maxlevel 1 0) ( type passive etc) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0) ) ( skill ( key "mage-62") ( name "[Defensive incantation 6]") ( limit mage) ( action 63) ( image "active124") ( level 50 0) (grade 1 1) ( maxlevel 1 0) ( compare 1 102 ) ( compare 3 2200 ) ( compare 4 0 ) ( type active once) ( motion 4 5 none ) ( damagetype 0) (property 3 1 1 0 3 0 ) ) ( skill ( key "mage-63") ( name "Healing Intensification") ( limit mage) ( action 96) ( image "passive026") ( desc "#nIncrease the restorative effect of your healing skills..") ( ability "#nRecovering increase : %1!d!") ( parameter 1 (div (mul char_level char_level) 10)) ( level 70 0) ( grade 43 1) ( maxlevel 1 0) ( type passive etc) ( property 0 0 0 0 0 0 0) ) ( skill ( key "mage-70" ) ( name "Blessing of Son of the Sky" ) ( limit mage ) ( action 99 ) ( image "passive027" ) ( desc "#nPower(physical/magical) is increased" ) ( ability "#nPower is increased by %1!d! %%" ) ( parameter 1 (plus 8 (mul 4 (minus skill_level 1))) ) ( level 70 0 ) ( grade 23 0 ) ( maxlevel 7 0 ) ( type passive etc ) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0 ) ( property 0 0 1 2 9 0 0 0 ) ) ( skill ( key "mage-71" ) ( name "Blessing of Son of the Sky" ) ( limit mage ) ( action 71 ) ( image "passive032" ) ( desc "#nDefense is increased" ) ( ability "#nDefense is increased by %1!d! %%" ) ( parameter 1 (plus 12 (mul 4 (minus skill_level 1))) ) ( level 70 0 ) ( grade 43 0 ) ( maxlevel 7 0 ) ( type passive etc ) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0 ) ( property 0 0 1 2 9 0 0 0 ) ) ( skill ( key "mage-82" ) ( name "Mana Circulation" ) ( limit mage ) ( action 82 ) ( image "passive038" ) ( desc "#nTo facilitate the flow of inside energy#n to help the recovery of Mana." ) ( level 50 0 ) ( grade 7 0 ) ( maxlevel 1 0 ) ( type passive etc ) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0 ) ( property 0 0 1 1 9 0 0 0 ) ) ( skill ( key "mage-83" ) ( name "Mana Circulation" ) ( limit mage ) ( action 83 ) ( image "passive038" ) ( desc "#nTo facilitate the flow of inside energy#n to help the recovery of Mana." ) ( level 50 0 ) ( grade 11 0 ) ( maxlevel 1 0 ) ( type passive etc ) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0 ) ( property 0 0 1 1 9 0 0 0 ) ) ( skill ( key "mage-67") ( name "Icicle") ( limit mage) ( action 85) ( image "active132") ( desc "#nSummon icicles on random areas on the ground that will damage enemies around you. This skill?? effect lasts for a 10 second duration, but is canceled if you move. Inflicts continuous damage.") ( ability "#nEnergy used : %1!d!") ( parameter 1 (plus 120 (mul char_level 4))) ( level 70 0) ( grade 23 0) ( maxlevel 6 0) ( condition 45 1 ) ( type active once) ( compare 1 (plus 120 (mul char_level 4))) ( compare 2 210) ( compare 3 500) ( compare 4 1) ( explosion 11 6 7) ( motion 23 24 none) ( damagetype 1) ( property 0 0 0 0 0 0 0) ) ( skill ( key "mage-66") ( name "Flame Injection") ( limit mage) ( action 86) ( image "active131") ( desc "#nShoot flames whose attack range is limited to the area directly in front of the caster. This skill?? effect lasts for a 10 second duration, but is canceled if you move. Inflicts both initial and continuous damage.") ( ability "#nEnergy used : %1!d!") ( parameter 1 (plus 120 (mul char_level 4))) ( level 70 0) ( grade 23 0) ( maxlevel 6 0) ( condition 48 1 ) ( type active use) ( compare 1 (plus 120 (mul char_level 4))) ( compare 2 200) ( compare 3 800) ( compare 4 1) ( motion 25 26 none) ( damagetype 1) ( property 0 0 0 0 0 0 0) ) ( skill ( key "mage-68") ( name "Lightning Arrow") ( limit mage) ( action 87) ( image "active133") ( desc "#nShoot a lightning arrow that debuffs a target and inflicts damage #nIf a Lightning buff magic spell was cast on the target, the target receives more damage from this skill.") ( ability "#nEnergy used : %1!d!") ( parameter 1 (plus 120 (mul char_level 4))) ( level 70 0) ( grade 23 0) ( maxlevel 6 0) ( condition 43 1 ) ( type active use) ( compare 1 (plus 120 (mul char_level 4))) ( compare 2 210) ( compare 3 800) ( compare 4 1) ( motion 21 22 none) ( damagetype 1) ( property 0 0 0 0 0 0 0) ) ( skill ( key "mage-73") ( limit mage) ( action 88) ( name "Fireball") ( image "active169") ( desc "#nGather fire energy and create a big mass of flame#nThe longer fire energy is gathered, the stronger Fireball is created.") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) ) ( level 75 0) ( grade 23 0) ( maxlevel 5 0) ( type active use) ( compare 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) ) ( compare 2 180) ( compare 3 1400) ( compare 4 1) ( motion 28 29 none) ( damagetype 1) ( property 3 2 0 0 1 0 5 0) ( condition 67 1) ) ( skill ( key "mage-75") ( limit mage) ( action 90) ( name "Thunderbolt") ( image "active164") ( desc "#nShoot 6 lightening balls consecutively") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) ) ( level 75 0) ( grade 23 0) ( maxlevel 5 0) ( type active use) ( compare 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) ) ( compare 2 180) ( compare 3 1400) ( compare 4 1) ( motion 32 33 none) ( damagetype 1) ( property 3 2 0 0 1 0 5 0) ( condition 67 1) ) ( skill ( key "mage-72") ( limit mage) ( action 91) ( name "Therapeutic touch") ( image "active170") ( desc "#nHP is recovered every 2 seconds for 12 seconds.") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( mul ( plus 100 ( mul skill_level (plus 50 (minus skill_level 1)) ) ) 1.98 ) ) ( level 75 0) ( grade 43 0) ( maxlevel 5 0) ( type active use) ( compare 1 ( mul ( plus 100 ( mul skill_level (plus 50 (minus skill_level 1)) ) ) 1.98 ) ) ( compare 2 180) ( compare 3 1400) ( compare 4 1) ( motion 34 35 none) ( damagetype 2) ( targetkind 1) ( property 3 3 1 0 9 0 2 0) ) ( skill ( key "mage-64") ( name "Blessing") ( limit mage) ( action 92) ( image "active129") ( desc "#nEndow invincibility to yourself and a friendly target.") ( ability "#nContinuation Time : %1!d! #nEnergy used : %2!d!") ( parameter 1 ( plus 3 ( mul skill_level 3 ) ) ) ( parameter 2 ( plus 400 ( mul skill_level 10 ) ) ) ( level 70 0) ( grade 43 0) ( maxlevel 6 0) ( type active use) ( compare 1 ( plus 400 ( mul skill_level 10 ) ) ) ( compare 2 190) ( compare 3 0) ( compare 4 1) ( motion 0 0 none) ( damagetype 2) ( property 0 0 0 0 0 0 0) ) ( skill ( key "mage-65") ( name "Magic Intensification") ( limit mage) ( action 97) ( image "active130") ( desc "#nCast offensive spells whose powers are not limited by levels for a 25~45 second duration") ( ability "#nEnergy used : %1!d!") ( parameter 1 (mul char_level 5)) ( level 70 0) ( grade 23 1) ( maxlevel 6 0) ( type active once) ( compare 1 (mul char_level 5)) ( compare 2 0) ( compare 3 0) ( compare 4 1) ( motion 0 0 none) ( damagetype 0) ( property 0 0 0 0 0 0 0) ) ; ; ±Ã»ç ¶°µ¹ÀÌ¿ë ½ºÅ³ ; ( skill ( key "archer-2") ( name "Bow Mastery") ( limit archer) ( action 2) ( image "passive005") ( desc "#nUse a bow more effectively.") ( ability "#nMin Attack Point + %1!d! Max Attack Point + %2!d!") ( parameter 1 ( div skill_level 2)) ( parameter 2 skill_level ) ( level 1 0) ( grade 1 0) ( maxlevel 10 0) ( type passive etc) ) ( skill ( key "archer-3") ( name "Staggering Blow") ( limit archer) ( action 3) ( image "active007") ( desc "#nDraw a bow longer#nfor more powful attack.") ( ability "#nAdd. Attack Poit + %1!d!#nAdd. On-target Point + %2!d!#nHostility 100 %% Increase#nChance of Fatal Blow 10 %% Increase#nEnergy used : %3!d!") ( parameter 1 ( plus 50 ( div ( mul skill_level (div (mul char_dex 7) 4)) 2)) ) ( parameter 2 ( div skill_level 2 ) ) ( parameter 3 ( plus 16 ( mul skill_level 3) ) ) ( maxparamvalue 1 900) ( level 5 0) ( grade 1 0) ( maxlevel 10 0) ( type active use) ( compare 1 ( plus 16 ( mul skill_level 3))) ( compare 2 weapon_range) ( compare 3 ( minus 3000 ( mul skill_level 100)) ) ( compare 4 0 ) ( motion 2 3 none ) ( effect "Skill_M_3_0" "" "" ) ( sound "efs016_L" "" "") ( damagetype 1) ) ( skill ( key "archer-4") ( name "Passive Attack") ( limit archer) ( action 4) ( image "active014") ( desc "#nSkill that decreases the opponent's hostility.") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( mul skill_level 2) ) ( level 18 0) ( grade 1 0) ( maxlevel 3 0) ( type active use) ( compare 1 ( mul skill_level 2) ) ( compare 2 weapon_range ) ( compare 3 0 ) ( compare 4 800 ) ( motion 0 4 attackauto ) ( effect "" "" "" ) ( damagetype 1) ) ( skill ( key "archer-5") ( name "Concentration") ( limit archer) ( action 5) ( image "passive006") ( desc "#nConcentrate mind for incresing the on-target point#npermanently.") ( ability "#nOn-target Point + %1!d!") ( parameter 1 ( mul skill_level 2)) ( level 15 0) ( grade 1 0) ( maxlevel 10 0) ( type passive etc) ) ( skill ( key "archer-6") ( name "Flamy Arrow") ( limit archer) ( action 6) ( image "active011") ( desc "#nShoot the arrow with flame#nto the opponent continuously.") ( ability "#nAdd. Attack Point + %1!d!#nAdd. On-target Point + %2!d!#nEnergy used : %3!d!") ( parameter 1 ( mul skill_level 12)) ( parameter 2 ( mul skill_level 2) ) ( parameter 3 ( plus 4 skill_level) ) ( level 30 0) ( grade 2 0) ( maxlevel 5 0) ( type active use) ( compare 1 ( plus 4 mul skill_level) ) ( compare 2 weapon_range ) ( compare 3 800 ) ( compare 4 0 ) ( motion 2 3 attackauto ) ( effect "Skill_M_6_0" "" "" ) ( damagetype 1) ) ( skill ( key "archer-7") ( name "Chance Capture") ( limit archer) ( action 7) ( image "passive011") ( bmpname "passive011" "passive011" "passive011" "passive011" "passive011" "") ( desc "#nIncrease the chance of Fatal Blow#nwith its potential power.") ( ability "#nchance of Fatal Blow + %1!d! %%#nAdd. On-target Point + %2!d!") ( parameter 1 (plus 3 (mul skill_level 2)) ) ( parameter 2 skill_level) ( level 30 35 40 45 50 0) (grade 2 1) ( maxlevel 1 1 1 1 1 0) ( compare 1 56 ) ( compare 3 0 ) ( compare 4 60000 ) ( type active once) ( damagetype 0) ) ( skill ( key "archer-8") ( name "Perfect Evasion") ( limit archer) ( action 8) ( image "passive012") ( desc "#nEvade opponent's physical attack perfectly.") ( ability "#nChance Perfect Evasion+ %1!d! %%") ( parameter 1 ( plus skill_level 7) ) ( level 38 0) (grade 2 0) ( maxlevel 10 0) ( type passive etc) ) ( skill ( key "archer-9") ( name "Heart Breaker") ( limit archer) ( action 9) ( image "active035") ( desc "#nPut the arrow deeply to stop the opponent for a while.") ( ability "#nAdd. Attack Point + %1!d!#nAdd. On-target Point + %2!d!#nHostility 50 %% Increase#nEnergy used : %3!d!#n") ( parameter 1 ( mul skill_level 12)) ( parameter 2 ( mul skill_level 2)) ( parameter 3 ( plus 50 skill_level)) ( level 26 0) (grade 1 0) ( maxlevel 5 0) ( condition 3 5 ) ( compare 1 ( plus 50 skill_level)) ( compare 2 weapon_range) ( compare 3 ( minus 3000 ( mul skill_level 100)) ) ( compare 4 0) ( type active use) ( motion 2 4 none ) ( effect "Skill_M_3_0" "" "" ) ( sound "efs016_L" "" "") ( damagetype 1) ) ( skill ( key "archer-10") ( name "Muscle Solidation") ( limit archer) ( action 10) ( image "active036") ( desc "#nSolidate muscles for increasing Min attack point for a while.") ( ability "#nMin Attack Point + 5#nEnergy used : 92") ( level 42 0) ( grade 2 0) ( maxlevel 1 0) ( compare 1 92) ( compare 3 0) ( compare 4 90000) ( type active once) ( damagetype 0) ) ( skill ( key "archer-11") ( name "Fatal Blow") ( limit archer) ( action 12) ( image "passive007") ( desc "#n Additional damage to the normal attack#nwill be operating.") ( ability "#n Chance of Operation : %1!d! %% Add. Attack : %2!d! %%") ( parameter 1 skill_level) ( parameter 2 ( plus 50 ( mul skill_level 2))) ( maxparamvalue 1 10) ( level 10 34 47 0) (grade 1 0) ( maxlevel 5 10 15 0) ( type passive etc) ) ( skill ( key "archer-12") ( name "Poison Arrow") ( limit archer) ( action 13) ( image "active037") ( desc "#nUse poison on the end of the arrow.#nPoison item is needed for using.") ( ability "#nAdd. Damage + %1!d!#nContinuous Time %2!d! Sec#nEnergy used : 15") ( parameter 1 ( plus char_level ( mul skill_level 10))) ( parameter 2 ( plus 10 ( mul skill_level 10))) ( level 43 0) ( grade 2 0) ( maxlevel 5 0) ( compare 1 15) ( compare 2 weapon_range) ( compare 3 1500) ( type active use) ( motion 2 4 none ) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-13") ( name "Blow-up Arrow") ( limit archer) ( action 14) ( image "active038") ( desc "#nArrow blows up after the arrow gets on target.") ( ability "#nAdd. Attack Point + %1!d!#nAdd. On-rarget Point + %2!d!#nHostility 75 %% Increase#nEnergy used : %3!d!") ( parameter 1 ( mul skill_level 19)) ( parameter 2 ( mul skill_level 2)) ( parameter 3 ( plus 8 ( div ( mul skill_level 3) 2)) ) ( level 46 0) ( grade 2 0) ( maxlevel 5 0) ( condition 6 5) ( compare 1 ( plus 8 ( div ( mul skill_level 3) 2)) ) ( compare 2 weapon_range) ( compare 3 800) ( compare 4 0) ( type active use) ( motion 2 4 attackauto ) ( effect "" "" "" ) ( damagetype 1) ) ( skill ( key "archer-14") ( name "Arrow of Silence") ( limit archer) ( action 15) ( image "active043") ( desc "#nBlock the opponent's magic temporally.#nIt can't be used on monsters.") ( ability "#nEnergy used : 72") ( level 25 0) ( grade 1 1) ( maxlevel 1 0) ( compare 1 72) ( compare 2 weapon_range) ( compare 3 2000) ( compare 4 15000) ( type active use) ( motion 2 4 none ) ( damagetype 3) ( targetkind 1) ) ( skill ( key "archer-15") ( name "Life Extension") ( limit archer) ( action 30) ( image "passive015") ( desc "#nAdd more Health Points to your original HP forever.") ( ability "#nHp Revision: %1!d! %%") ( parameter 1 ( plus 14 ( mul skill_level 10)) ) ( level 1 0) ( grade 3 0) ( type passive etc) ) ( skill ( key "archer-16") ( name "Focus Shot") ( limit archer) ( action 16) ( image "active062") ( desc "#nFocus the target slowly for more accurate and powerful attack.#nAttack Power is depend on the time you focus.") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( plus 25 ( mul skill_level 5)) ) ( level 50 56 60 66 69 0) ( grade 7 0) ( maxlevel 1 2 3 4 5 0) ( pileskill 2 5) ( compare 1 ( plus 25 ( mul skill_level 5)) ) ( compare 2 ( plus weapon_range 60) ) ( compare 3 3300) ( compare 4 1000) ( type active once) ( motion 7 8 none ) ( damagetype 0) ) ( skill ( key "archer-17") ( name "Range Extension") ( limit archer) ( action 17) ( image "passive016") ( desc "#nAttack longer distance than the weapon's effective distance.") ( ability "#nAdd. Range : %1!d!") ( parameter 1 ( mul skill_level 20) ) ( level 51 58 67 0) ( grade 7 0) ( maxlevel 1 2 3 0) ( compare 1 0) ( compare 2 0) ( compare 3 0) ( compare 4 0) ( type passive etc) ( motion 0 0 none ) ) ; 2Â÷ÀüÁ÷±â¼ú(°ß·æ±ºÀ屺) ( skill ( key "archer-18") ( name "Life Absorption") ( limit archer) ( action 18) ( image "active063") ( desc "#nReduce the target's HP and absorb some part of the HP.") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( plus 20 ( mul skill_level 6)) ) ( level 50 57 66 0) ( grade 11 0) ( maxlevel 1 2 3 0) ( compare 1 ( plus 20 ( mul skill_level 6)) ) ( compare 2 160) ( compare 3 0) ( compare 4 6000) ( type active use) ( motion 0 11 none ) ( damagetype 1) ) ( skill ( key "archer-19") ( name "Pain") ( limit archer) ( action 19) ( image "active064") ( desc "#nGive mental pain to the selected target continuously.") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( plus 40 ( mul skill_level 8)) ) ( level 51 56 62 68 0) ( grade 11 0) ( maxlevel 1 2 3 4 0) ( compare 1 ( plus 40 ( mul skill_level 8)) ) ( compare 2 180) ( compare 3 1500) ( compare 4 30000) ( type active use) ( motion 10 11 none ) ( damagetype 3) ( targetkind 1 2) ) ; 2Â÷ÀüÁ÷±â¼ú(´Þ±Ã) ( skill ( key "archer-20") ( name "Perfect Evasion 2") ( limit archer) ( action 20) ( image "passive018") ( desc "#nEvade opponent's physical attack perfectly.") ( ability "#nChance Perfect Evasion + %1!d! %%") ( parameter 1 ( plus ( plus evade 7) skill_level) ) ( level 54 62 68 0) ( grade 7 0) ( maxlevel 1 2 3 0) ( condition 8 10 ) ( type passive etc) ) ( skill ( key "archer-21") ( name "Mysterious Arrow") ( limit archer) ( action 21) ( image "active072") ( desc "#nShoot several arrows to the target.#nWhen it hit the target, it explodes#nand the target gets continuous damage for 5 seconds.") ( ability "#nShoot %1!d! arrows to the target continuously.#nEnergy used : %2!d!") ( parameter 1 ( plus skill_level 2) ) ( parameter 2 ( plus 31 ( mul skill_level 11)) ) ( level 57 67 70 0) ( grade 7 0) ( maxlevel 1 2 3 0) ( compare 1 ( plus 31 ( mul skill_level 11)) ) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 5000) ( type active use) ( motion 0 12 none ) ( damagetype 1) ) ; 2Â÷ÀüÁ÷±â¼ú(°ß·æ±ºÀ屺) ( skill ( key "archer-22") ( name "Speed of Attack Reducer") ( limit archer) ( action 22) ( image "active073") ( desc "#nReduce the target's speed of physical attack for a while.") ( ability "#nSpeed of Attack reduces by %1!d! %%#nLasting Time : 15#nEnergy used : 20") ( parameter 1 ( mul skill_level 30) ) ( level 52 61 0) ( grade 11 0) ( maxlevel 1 2 0) ( compare 1 20) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 30000) ( type active use) ( motion 0 11 none ) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-23") ( name "Sight Interruption") ( limit archer) ( action 23) ( image "active074") ( desc "#nReduce the opponent's movement instantly by 50%.") ( ability "#nTime : %1!d!#nEnergy used : 68") ( parameter 1 ( mul skill_level 8) ) ( level 53 58 69 0) ( grade 11 0) ( maxlevel 1 2 3 0) ( compare 1 ( plus 57 ( mul skill_level 11)) ) ( compare 2 weapon_range) ( compare 3 1000) ( compare 4 5000) ( type active use) ( motion 10 11 none ) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-24") ( name "Lightning Resistance") ( limit archer) ( action 24) ( image "active103") ( desc "#nIncrease the resistance on Lightning.") ( ability "#nLightning Resistance + %1!d! %%#nLasting Time : 900#nEnergy used : %2!d!") ( parameter 1 ( plus 10 ( mul skill_level 5)) ) ( parameter 2 ( plus 42 ( mul skill_level 11)) ) ( level 52 64 0) ( grade 7 0) ( maxlevel 1 2 0) ( compare 1 ( plus 42 ( mul skill_level 11)) ) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 60000) ( type active once) ( motion 0 9 none ) ( damagetype 0) ) ( skill ( key "archer-25") ( name "Ice Resistance") ( limit archer) ( action 25) ( image "active104") ( desc "#nIncrease the resistance on Ice.") ( ability "#nIce Resistance + %1!d! %%#nLasting Time : 900#nEnergy used : %2!d!") ( parameter 1 ( plus 10 ( mul skill_level 5)) ) ( parameter 2 ( plus 42 ( mul skill_level 11)) ) ( level 52 64 0) ( grade 7 0) ( maxlevel 1 2 0) ( compare 1 ( plus 42 ( mul skill_level 11)) ) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 60000) ( type active once) ( motion 0 9 none ) ( damagetype 0) ) ( skill ( key "archer-26") ( name "Fire Resistance") ( limit archer) ( action 26) ( image "active105") ( desc "#nIncrease the resistance on fire.") ( ability "#nFire Resistance + %1!d! %%#nLasting Time : 900#nEnergy used : %2!d!") ( parameter 1 ( plus 10 ( mul skill_level 5)) ) ( parameter 2 ( plus 42 ( mul skill_level 11)) ) ( level 52 64 0) ( grade 7 0) ( maxlevel 1 2 0) ( compare 1 ( plus 42 ( mul skill_level 11)) ) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 60000) ( type active once) ( motion 0 9 none ) ( damagetype 0) ) ( skill ( key "archer-27") ( name "Powerful Arrow of Silence") ( limit archer) ( action 27) ( image "active106") ( desc "#nBlock the opponent's magic,#nand consume the target's MP for 10 seconds.") ( ability "#nMP Consumption per 1 sec : %1!d!#nLasting Time : 10#nEnergy used : %2!d!") ( parameter 1 ( minus 120 ( mul 70 ( minus 2 skill_level))) ) ( parameter 2 ( plus 80 ( mul skill_level 20)) ) ( level 53 63 0) ( grade 7 0) ( maxlevel 1 2 0) ( compare 1 ( plus 80 ( mul skill_level 20)) ) ( compare 2 weapon_range) ( compare 3 2000) ( compare 4 40000) ( type active use) ( motion 2 3 none ) ( damagetype 3) ( targetkind 1) ) ( skill ( key "archer-28") ( name "Curse Resistance") ( limit archer) ( action 28) ( image "active107") ( desc "#nIncrease the resistance on Curse.") ( ability "#nCurse Resistance + %1!d! %%#nLasting Time : 900#nEnergy used : %2!d!") ( parameter 1 ( plus 10 ( mul skill_level 5)) ) ( parameter 2 ( plus 22 ( mul skill_level 14)) ) ( level 55 65 0) ( grade 7 0) ( maxlevel 1 2 0) ( compare 1 ( plus 22 ( mul skill_level 14)) ) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 60000) ( type active once) ( motion 0 9 none ) ( damagetype 0) ) ( skill ( key "archer-29") ( name "Non-Attribution Resistance") ( limit archer) ( action 29) ( image "active108") ( desc "#nIncrease the resistance on Non-Attribution.") ( ability "#nNon-Attribution Resistance + %1!d! %%#nLasting Time : 900#nEnergy used : %2!d!") ( parameter 1 ( plus 10 ( mul skill_level 5)) ) ( parameter 2 ( plus 22 ( mul skill_level 14)) ) ( level 56 65 0) ( grade 7 0) ( maxlevel 1 2 0) ( compare 1 ( plus 22 ( mul skill_level 14)) ) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 60000) ( type active once) ( motion 0 9 none ) ( damagetype 0) ) ( skill ( key "archer-30") ( name "Emergency Escape") ( limit archer) ( action 31) ( image "active109") ( desc "#nRun fastly to escape from the danger temporally#nIt effects on all your group members#nwho are near you.") ( ability "#nLasting Time : 38") ( level 59 0) ( grade 7 0) ( maxlevel 1 0) ( compare 1 70 ) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 1800000) ( type active once) ( motion 0 9 none ) ( damagetype 0) ) ( skill ( key "archer-31") ( name "Critical Hit") ( limit archer) ( action 32) ( image "passive007") ( desc "#nThe power of attack is increased.#n And the percentage of activation remains same as 15%") ( level 61 0) ( grade 7 0) ( maxlevel 1 0) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0) ( type passive etc) ( motion 0 0 none ) ) ; 2Â÷ÀüÁ÷±â¼ú(°ß·æ±ºÀ屺) ( skill ( key "archer-32") ( name "Decrease of Target Range") ( limit archer) ( action 33) ( image "active110") ( desc "#nDecrease 50% 0f the range of selected target.") ( ability "#nLasting Time : 15#nEnergy used : 50") ( level 52 0) ( grade 11 0) ( maxlevel 1 0) ( compare 1 50) ( compare 2 200) ( compare 3 0) ( compare 4 30000) ( type active use) ( motion 0 11 none) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-33") ( name "MP Vaporization") ( limit archer) ( action 34) ( image "active111") ( desc "#nVaporize the target's MP for certain amount of time.") ( ability "#nMP Consumption for %1!d!#nEnergy used : %2!d!") ( parameter 1 ( plus 100 ( mul skill_level 250)) ) ( parameter 2 ( plus 40 ( mul skill_level 16)) ) ( level 53 65 0) ( grade 11 0) ( maxlevel 1 2 0) ( compare 1 ( plus 40 ( mul skill_level 16)) ) ( compare 2 160) ( compare 3 2400) ( compare 4 30000) ( type active use) ( motion 10 11 none) ( damagetype 3) ( targetkind 1) ) ( skill ( key "archer-34") ( name "Curse of Critical Hit") ( limit archer) ( action 35) ( image "active112") ( desc "#nDecrease the activation percentage of Cirtical Hit temporally.") ( ability "#nPercentage of Cirtical Hit - %1!d! %%#nLasting Time : %2!d!#nEnergy used : 26") ( parameter 1 ( plus 25 ( mul skill_level 25)) ) ( parameter 2 ( plus 50 ( mul skill_level 20)) ) ( level 54 67 0) ( grade 11 0) ( maxlevel 1 2 0) ( compare 1 26) ( compare 2 200) ( compare 3 0) ( compare 4 60000) ( type active use) ( motion 0 11 none) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-35") ( name "Curse of Strength") ( limit archer) ( action 36) ( image "active113") ( desc "#nDecrease the target's strength temporally.") ( ability "#nStrength - %1!d! %%#nLasting Time : %2!d!#nEnergy used : 38") ( parameter 1 ( mul skill_level 24) ) ( parameter 2 ( plus 50 ( mul skill_level 20)) ) ( level 55 63 0) ( grade 11 0) ( maxlevel 1 2 0) ( compare 1 38) ( compare 2 190) ( compare 3 0) ( compare 4 60000) ( type active use) ( motion 0 11 none) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-36") ( name "Curse of Health") ( limit archer) ( action 37) ( image "active114") ( desc "#nDecrease the target's health temporally.") ( ability "#nHelath - %1!d! %%#nLasting Time : %2!d!#nEnergy used : 38") ( parameter 1 ( mul skill_level 12) ) ( parameter 2 ( plus 50 ( mul skill_level 20)) ) ( level 56 63 0) ( grade 11 0) ( maxlevel 1 2 0) ( compare 1 38) ( compare 2 190) ( compare 3 0) ( compare 4 60000) ( type active use) ( motion 0 11 none) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-37") ( name "Curse of Agility") ( limit archer) ( action 38) ( image "active115") ( desc "#nDecrease the target's Agility temporally.") ( ability "#nAgility - %1!d! %%#nLasting Time : %2!d!#nEnergy used : 42") ( parameter 1 ( mul skill_level 20) ) ( parameter 2 ( plus 50 ( mul skill_level 20)) ) ( level 56 64 0) ( grade 11 0) ( maxlevel 1 2 0) ( compare 1 42) ( compare 2 200) ( compare 3 0) ( compare 4 60000) ( type active use) ( motion 0 11 none) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-38") ( name "Curse of Intellegence") ( limit archer) ( action 39) ( image "active116") ( desc "#nDecrease the target's Intellegence temporally.") ( ability "#nIntellegence - %1!d! %%#nLasting Time : %2!d!#nEnergy used : 42") ( parameter 1 ( mul skill_level 24) ) ( parameter 2 ( plus 50 ( mul skill_level 20)) ) ( level 57 64 0) ( grade 11 0) ( maxlevel 1 2 0) ( compare 1 42) ( compare 2 200) ( compare 3 0) ( compare 4 60000) ( type active use) ( motion 0 11 none) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-39") ( name "Curse of Wisdom") ( limit archer) ( action 40) ( image "active117") ( desc "#nDecrease the target's Wisdom temporally.") ( ability "#nWisdom - %1!d! %%#nLasting Time : %2!d!#nEnergy used : 38") ( parameter 1 ( mul skill_level 16) ) ( parameter 2 ( plus 50 ( mul skill_level 20)) ) ( level 58 66 0) ( grade 11 0) ( maxlevel 1 2 0) ( compare 1 38) ( compare 2 200) ( compare 3 0) ( compare 4 60000) ( type active use) ( motion 0 11 none) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-40") ( name "Curse of Defense") ( limit archer) ( action 41) ( image "active118") ( desc "#nDecrease the target's Defense temporally.") ( ability "#nShort Range Defense - %1!d! %%#nLong-Range Defense - %2!d!#nLasting Time : %3!d!#nEnergy used : 83") ( parameter 1 ( plus 4 ( mul skill_level 8)) ) ( parameter 2 ( plus 2 ( mul skill_level 6)) ) ( parameter 3 ( plus 30 ( mul skill_level 10)) ) ( level 59 67 0) ( grade 11 0) ( maxlevel 1 2 0) ( compare 1 83) ( compare 2 180) ( compare 3 0) ( compare 4 60000) ( type active use) ( motion 0 11 none) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-41") ( name "Poison Cloud") ( limit archer) ( action 42) ( image "active119") ( desc "#nSpread the poison cloud and give continous damage#nto the all player in the poison cloud.#nPoison cloud stays for 12 seconds.") ( ability "#nLasting Time : 12#nEnergy used : %1!d!") ( parameter 1 ( plus 100 ( mul skill_level 16)) ) ( level 59 70 0) ( grade 11 0) ( maxlevel 1 2 0) ( compare 1 ( plus 100 ( mul skill_level 16)) ) ( compare 2 200) ( compare 3 2000) ( compare 4 180000) ( type active once) ( motion 10 11 none) ( damagetype 0) ) ( skill ( key "archer-42") ( name "Loss of Confidence") ( limit archer) ( action 43) ( image "active120") ( desc "#nDecrease the target's On-Target Point temporally.") ( ability "#n On-Target Point -50 %%#nLasting Time : 10#nEnergy used : 98") ( level 61 0) ( grade 11 0) ( maxlevel 1 0) ( compare 1 98) ( compare 2 90) ( compare 3 0) ( compare 4 30000) ( type active use) ( motion 0 11 none) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-43") ( name "Sight Blockade") ( limit archer) ( action 44) ( image "active121") ( desc "#nBlock the target's sight and#nmake the target blind.") ( ability "#nLasting Time : 10#nEnergy used : 100") ( level 62 0) ( grade 11 0) ( maxlevel 1 0) ( compare 1 100) ( compare 2 170) ( compare 3 1800) ( compare 4 30000) ( type active use) ( motion 10 11 none) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-44") ( name "Buff Remover") ( limit archer) ( action 45) ( image "active122") ( desc "#nDisable all the buffs from the target.") ( ability "#nEnergy used : 68") ( level 63 0) ( grade 11 0) ( maxlevel 1 0) ( compare 1 68) ( compare 2 200) ( compare 3 2300) ( compare 4 15000) ( type active use) ( motion 10 11 none) ( damagetype 3) ( targetkind 1 2) ) ( skill ( key "archer-80") ( name "Artillery") ( limit archer) ( action 80) ( image "passive021") ( desc "#nYou may assemble and control the weapon of castle siege.") ( level 50 0) (grade 7 0) ( maxlevel 1 0) ( type passive etc) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0) ) ( skill ( key "archer-81") ( name "Artillery") ( limit archer) ( action 81) ( image "passive021") ( desc "#nYou may assemble and control the weapon of castle siege.") ( level 50 0) (grade 11 0) ( maxlevel 1 0) ( type passive etc) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0) ) ( skill ( key "archer-45") ( name "Shrewdness") ( limit archer) ( action 91) ( image "passive024") ( desc "#nIncrease your basic Evasion Point.") ( ability "#nEvasion Point : %1!d!") ( parameter 1 (div (mul char_org_dodge (div char_level 2)) 400)) ( level 70 0) ( grade 43 1) ( maxlevel 1 0) ( type passive etc) ( property 0 0 0 0 0 0 0) ) ( skill ( key "archer-46") ( name "Arrow Explosion") ( limit archer) ( action 88) ( image "active127") ( desc "#nAttack a single target with an explosive arrow that detonates shortly after impact. #nEnemies within a certain radius around the target are#ninflicted with splashed damage upon explosion.") ( ability "#nEnergy used : %1!d!") ( parameter 1 (plus 20 (mul char_level 4))) ( level 70 0) ( grade 43 0) ( maxlevel 6 0) ( type active use) ( compare 1 (plus 20 (mul char_level 4))) ( compare 2 weapon_range) ( compare 3 1800) ( compare 4 1) ( motion 16 13 none) ( damagetype 1) ( property 0 0 0 0 0 0 0) ) ( skill ( key "archer-47") ( name "Sharpness") ( limit archer) ( action 92) ( image "active154") ( desc "#nMove Speed Up!, Maintaining Time : 30 sec") ( ability "#nEnergy used : %1!d!") ( parameter 1 250 ) ( parameter 1 90) ( level 70 0) ( grade 23 1) ( maxlevel 1 0) ( type active once) ( compare 1 50) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 600100) ( motion 0 9 none ) ( damagetype 0) ( property 2 2 1 0 3 4 ) ) ( skill ( key "archer-48") ( name "Arrow rain") ( limit archer) ( action 85) ( image "active128") ( desc "#nShower an area with arrows for a 10 second duration.#nThe skill is canceled if you move during the casting of the skill.") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( plus 250 ( mul skill_level 16)) ) ( level 70 0) ( grade 23 0) ( maxlevel 6 0) ( type active once) ( compare 1 ( plus 20 (mul char_level 4))) ( compare 2 weapon_range) ( compare 3 2000) ( compare 4 1) ( type active once) ( motion 14 15 none) ( damagetype 0) ) ( skill ( key "archer-50") ( limit archer) ( action 87) ( name "Virulent Arrow") ( image "active166") ( desc "#nVenom explodes and its influence spreads around the moment that#nVirulent Arrow is striken.#nThe influence affects enemies within the range of it over a certain period of time.#n2 Poison item is needed for using") ( ability "#nEnergy used : %1!d!") ( parameter 1 ( mul ( plus 230 ( mul skill_level (plus 25 (minus skill_level 1)) ) ) 0.98 ) ) ( level 75 0) ( grade 43 0) ( maxlevel 5 0) ( type active use) ( compare 1 ( mul ( plus 230 ( mul skill_level (plus 25 (minus skill_level 1)) ) ) 0.98 ) ) ( compare 2 160) ( compare 3 1700) ( compare 4 1) ( motion 20 21 none) ( damagetype 1) ( property 2 3 0 0 0 0 5 0) ) ( skill ( key "archer-82" ) ( name "Mana Circulation" ) ( limit archer ) ( action 82 ) ( image "passive038" ) ( desc "#nTo facilitate the flow of inside energy#n to help the recovery of Mana." ) ( level 50 0 ) ( grade 11 0 ) ( maxlevel 1 0 ) ( type passive etc ) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0 ) ( property 0 0 1 1 9 0 0 0 ) ) ( skill ( key "gunchi-64") ( name "Lightning Wave") ( limit gunchi) ( action 64) ( image "tskill001") ( desc "#nConcentrate the lightning on the beak for shooting.") ( ability "#nRage Gauge used: 4") ( level 1 0) ( grade 1 1) ( maxlevel 1 0) ( compare 1 0) ( compare 2 200) ( compare 3 900) ( compare 4 600) ( compare 5 4) ( type active use) ( motion 2 3 attackauto) ( damagetype 1) ) ( skill ( key "gunchi-65") ( name "Icy Storm") ( limit gunchi) ( action 65) ( image "active047") ( desc "#nMake the frost falling to the enemies get reduced 50% of attacking & moving speed#n for a certain amount of time.") ( ability "#nRage Gauge used : 400") ( level 1 0) ( grade 2 1) ( maxlevel 1 0) ( compare 1 0) ( compare 2 0) ( compare 3 1200) ( compare 4 80000) ( compare 5 400) ( type active once) ( motion 4 5) ( damagetype 0) )