jobsystem.dat(or watever)

09/13/2007 13:54 NegativeNrG#1
can someone post the contents of jobsystem.dat(the one where the skills are in..) decrypted. I don't know how to find(from the net) the password for config.pk.
09/13/2007 18:33 Kyala#2
lolz xD
12/04/2014 06:49 insert#3
sorry i was 7 years too late. greetings from the future, no flying cars though..
missing 8-9 skills only because i cant fir more than 100k characters in a post

Code:
( skill
	( key "knight-2")
	( name  "Weapon Mastery")
	( limit	knight)
	( action 2)
	( image	"passive001")
	( desc		"#nHandles weapon well#nfor giving more damage to the enemy.")
	( ability	"#nOn-target Poin + %1!d! Min/Max Attack + %2!d!")
	( parameter 1 ( div skill_level 2))
	( parameter 2 ( plus 1 (div skill_level 2)))
	
	( level 1 0) ( grade 1 0)
	( maxlevel 20 0)
		
	( type passive etc)
)

( skill
	( key "knight-3")
	( name  "Lightning Slash")
	( limit	knight)
	( action 3)
	( image	"active003")
	( desc	"#nUsing normalsword skills with#ncontroling of wrist#nfor more powerful attack.")
	( ability	"#nAdd. attack point + %1!d!#nAdd. On-target point + %2!d!#nEnergy used : %3!d!")
	( parameter 1 (mul skill_level 8) )
	( parameter 2 (div skill_level 2) )
	( parameter 3 (plus 10 skill_level) )
	( level 5 0) ( grade 1 0)
	( maxlevel 10 0)
	( type active use)
	( compare 1 (plus 10 skill_level) )
	( compare 2 weapon_range )
	( compare 3 0 )
	( compare 4 700 )
	( motion 0 2 attackauto )
	( effect "" "" "" )
	( damagetype 1)
)

( skill
	( key "knight-4")
	( name  "Mockery ")
	( limit	knight)
	( action 4)
	( image	"active012")
	( desc	"#nMocks the opponent for increasing the hostility.")
	( ability	"#nHostility + %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus 50 ( mul 150 skill_level)) )
	( parameter 2 ( plus 10 skill_level) )
	( level 18 0) ( grade 1 1)
	( maxlevel 5 0)
	( type active use)
	( compare 1 ( plus 10 skill_level) )
	( compare 2 ( plus 115 (mul skill_level 7)) )
	( compare 3 0 )
	( compare 4 5000 )	
	( motion 0 3 none )
	( effect "" "" "" )
	( damagetype 2)
	( targetkind 2)
)

( skill
	( key "knight-5")
	( name  "Transcendental Blow")
	( limit	knight)
	( action 5)
	( image	"active009")
	( desc	"#nControls vigor in the body#nfor attacking supreme damage to the enemy.")
	( ability	"#nAdd. attack point %1!d!#nAdd. On-target point + %2!d!#nHostility 200 %% increase#nfatal attack oppotunity 5 %% increase#nEnergy used : %3!d!")
	( parameter 1 (plus 150 ( mul skill_level 50)) )
	( parameter 2 (mul skill_level 2) )
	( parameter 3 (plus 28 ( mul skill_level 3)) )
	( level 30 0) ( grade 2 0)
	( maxlevel 5 0)
	( type active use)
	( compare 1 (plus 28 ( mul skill_level 3)) )
	( compare 2 weapon_range )
	( compare 3 (minus 600 (mul (div (plus skill_level 1) 2) 100)) )		
	( compare 4 ( plus weapon_speed 3300) )	
	( motion 4 5 none )
	( effect "" "" "" )
	( sound "" "" "")
	( damagetype 1)
)

( skill 
	( key "knight-6")
	( name "Defense")
	( limit knight)
	( action 6)
	( image "passive013")
	( desc "#nDefend the oppenent's attack with the shield.#nShield must be equipped.")
	( ability "#nShort distance defense + %1!d! %%#nLong distance defense + %2!d! %%")
	( parameter 1 skill_level)
	( parameter 2 ( plus skill_level 3))
	( level 30 35 40 45 50 0) (grade 2 1)
	( maxlevel 3 6 9 12 15 0)
	( type passive etc)
)

( skill
	( key "knight-7")
	( name  "Upward Slash")
	( limit	knight)
	( action 7)
	( image	"active031")
	( desc	"#nAfter Lightning Slash, raise the sword for attacking upward .")
	( ability "#nAdd. attack point + %1!d!#nAdd. On-target point + %2!d!#nHostility 50 %% Increase#nEnergy used : %3!d!")
	( parameter 1 (plus 60 (mul skill_level 20)) )
	( parameter 2 (plus skill_level (div skill_level 2)) )	
	( parameter 3 (plus 15 skill_level) )
	( level 24 0) ( grade 1 0)
	( maxlevel 5 0)
	( condition	3 5 )
	( type active use)
	( compare 1 (plus 15 skill_level) )
	( compare 2 weapon_range )	
	( compare 3 0 )
	( compare 4 weapon_speed )
	( combo 3 7 0)
	( motion 0 6 attackauto )
	( damagetype 1)
)

( skill
	( key "knight-8")
	( name  "Provocation")
	( limit	knight)
	( action 8)
	( image	"active024")
	( desc	"#nProvokes the opponent for increasing hostility.")
	( ability	"#nHostility + %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus 800 ( mul 200 skill_level)) )
	( parameter 2 ( plus 24 (mul skill_level 4)) )
	( level 41 0) ( grade 2 0)
	( maxlevel 3 0)
	( condition	4 5 )
	( type active use)
	( compare 1 ( plus 24 (mul skill_level 4)) )
	( compare 2 ( plus 136 (mul skill_level 8)) )
	( compare 3 0 )
	( compare 4 5000 )	
	( motion 0 3 none )
	( effect "" "" "" )
	( damagetype 2)
	( targetkind 2)
)

( skill
	( key "knight-9")
	( name  "Flashing Slash")
	( limit	knight)
	( action 9)
	( image	"active032")
	( desc	"#nStiffens the enemy for a short amount of time.")
	( ability "#nAdd. attack point + %1!d!#nAdd. On-target point + %2!d!#nHostility 100 %% increase#nEnergy used : %3!d!")
	( parameter 1 (plus 50 (mul skill_level 10)) )
	( parameter 2 (plus 9 skill_level) )
	( parameter 3 (plus 19 (mul skill_level 2)) )
	( level 39 0) ( grade 2 0)
	( maxlevel 3 0)
	( condition	5 1 )
	( type active use)
	( compare 1 (plus 19 (mul skill_level 2)) )
	( compare 2 weapon_range )	
	( compare 3 (minus 800 (mul (div (plus skill_level 1) 2) 100)) )
	( compare 4 ( plus weapon_speed 3300) )
	( combo 5 9 0)
	( motion 7 8 attackauto )
	( damagetype 1)
)

( skill
	( key "knight-10")
	( name  "Increasing Concentration")
	( limit	knight)
	( action 10)
	( image	"active033")
	( desc	"#nIncreases on-target point for a short while.")
	( ability "#nAdd. On-target point +3#nEnergy used  : 86")
	( level 42 0) ( grade 2 0)
	( maxlevel 1 0)
	( type active once)
	( compare 1 86 )
	( compare 2 weapon_range )
	( compare 3 0 )
	( compare 4 90000 )
	( motion 0 0 none )
	( damagetype 0)
)

( skill 
	( key "knight-11")
	( name "Critical Hit")
	( limit knight)
	( action 12)
	( image "passive007")
	( desc "#nEnable the skill that giving additional damage to the enemy.")
	( ability "#nPercentae : %1!d! %% Add. Damege : %2!d! %%")
	( parameter 1 skill_level)
	( parameter 2 ( plus 50 ( mul skill_level 2)))	
	( maxparamvalue 1 10)
	( level 10 34 47 0) (grade 1 0)
	( maxlevel 5 10 15 0)
	( type passive etc)
)

( skill
	( key "knight-12")
	( name  "Widening Wound")
	( limit	knight)
	( action 13)
	( image	"active034")
	( desc	"#nIt's a next attack after Upward Slash.")
	( ability "#nAdd. Attack Point + %1!d!#nAdd. On Target Point + %2!d!#nHostility 100 %% Increase#nEnergy used : %3!d!")
	( parameter 1 (plus 80 (mul skill_level 24)) )
	( parameter 2 (mul skill_level 2) )
	( parameter 3 (plus 15 skill_level) )	
	( level 43 0) ( grade 2 0)
	( maxlevel 5 0)
	( condition	7 1)
	( type active use)
	( compare 1 (plus 15 skill_level) )
	( compare 2 weapon_range )
	( compare 3 0 )
	( compare 4 weapon_speed )
	( combo 3 7 13 0)
	( motion 0 9 attackauto )
	( damagetype 1)
)

( skill
	( key "knight-13")
	( name  "Portect")
	( limit	knight)
	( action 14)
	( image	"active040")
	( desc	"#nDecrease the fury point on selected group.")
	( ability "#nContinuation Time %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus 300 ( mul skill_level 300)) )
	( parameter 2 ( plus 25 ( mul skill_level 25)) )	
	( level 15 0) ( grade 1 1)
	( maxlevel 1 0)
	( type active use)
	( compare 1 ( plus 25 ( mul skill_level 25)) )
	( compare 2 190 )
	( compare 3 0 )
	( compare 4 150000 )
	( motion 0 0 none )
	( damagetype 2)
	( targetkind 1)
)

( skill
	( key "knight-14")
	( name  "Shield Attack")
	( limit	knight)
	( action 15)
	( image	"active042")
	( desc	"#nAttack with the shield to impede the oppoenent#nIt can't be used on monsters.")
	( ability "#nEnergy used : 58")
	( level 25 0) ( grade 1 1)
	( maxlevel 1 0)
	( type active use)
	( compare 1 58 )
	( compare 2 36 )
	( compare 3 0 )
	( compare 4 10000 )
	( motion 0 10 none )	
	( sound "" "" "efs005")
	( damagetype 1)
)

( skill
	( key "knight-15")
	( name "Life Extension")
	( limit	knight)
	( action 30)
	( image "passive015")
	( desc "#nAdd more Health Points to your original HP forever.")	
	( ability	"#nHp Revision: %1!d! %%")
	( parameter 1 ( plus 14 ( mul skill_level 10)) )
	( level 1 0) ( grade 3 0)
	( type passive etc)
)
																										
( skill
	( key "knight-16")
	( name  "Powerful Upward Slash")
	( limit	knight)
	( action 16)
	( image	"active058")
	( desc	"#nAfter stabbing the weapon deeply in to the body,#nlifting up strongly.#nWhen making a hit, you get 1 Death Blow Point.")
	( ability "#nAdd. Attack Point + %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( div ( plus 100 ( mul skill_level 10)) 80) )
	( parameter 2 ( plus 24 ( mul skill_level 2)) )	
	( level 50 57 63 68 0) ( grade 7 0)
	( maxlevel 1 2 3 4 0)
	( type active use)
	( compare 1 ( plus 24 ( mul skill_level 2)) )
	( compare 2 weapon_range )
	( compare 3 0 )
	( compare 4 ( plus weapon_speed 4600) )
	( motion 0 28 none )
	( damagetype 1)
)

( skill
	( key "knight-17")
	( name  "Brutal Attack")
	( limit	knight)
	( action 17)
	( image	"active059")
	( desc	"#nBy using the Death Blow Points,#nMaking a Brutal Attack to the enemy.#nDeath Blow Point is needed.#nDamage increases depending on the Death Blow Points.")
	( ability "#nEnergy used : %1!d!")	
	( parameter 1 ( plus 12 ( mul skill_level 3)) )	
	( level 53 56 63 67 70 0) ( grade 7 0)
	( maxlevel 1 2 3 4 5 0)
	( pileskill 1 5)
	( type active use)
	( compare 1 ( plus 12 ( mul skill_level 3)) )
	( compare 2 weapon_range )
	( compare 3 0 )
	( compare 4 700 )
	( motion 0 30 none )
	( damagetype 1)
)

																										; 2Â÷ÀüÁ÷±â¼ú(À屺)

( skill
	( key "knight-18")
	( name  "Force of Defense")
	( limit	knight)
	( action 18)
	( image	"active060")
	( desc	"#nIncreasing your defense for a while.")
	( ability "#nAdd. Close Defense : %1!d! %%#nAdd. Log-range Defense : %2!d! %%#nLasting Time : 1200#nEnergy used : %3!d!")
	( parameter 1 ( plus 14 ( mul skill_level  7)) )
	( parameter 2 ( plus 14 ( mul skill_level  3)) )
	( parameter 3 ( plus 300 ( mul skill_level 20)) )
	( level 50 56 62 70 0) ( grade 11 1)
	( maxlevel 1 2 3 4 0)
	( type active once)
	( compare 1 ( plus 300 ( mul skill_level 20)) )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 30000 )
	( motion 0 32 none )
	( damagetype 0)
)

( skill
	( key "knight-19")
	( name  "Call of Defense")
	( limit	knight)
	( action 19)
	( image	"active061")
	( desc	"#nIncreasing group members' defense.#nIts effectiveness disappears if another chant is used.")
	( ability "#nAdd. Close Defense : %1!d! %%#nAdd. Long-range Defense : %2!d! %%")
	( parameter 1 ( plus 9 ( mul skill_level 7)) )
	( parameter 2 ( plus 9 ( mul skill_level 3)) )
	( level 51 57 63 0) ( grade 11 0)
	( maxlevel 1 2 3 0)
	( type active once)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 10000 )
	( motion 0 0 none )
	( damagetype 0)
)

																										; 2Â÷ÀüÁ÷±â¼ú(À¯¶û°Ë°´)
( skill 
	( key "knight-20")
	( name "Parry")
	( limit knight)
	( action 20)
	( image "passive017")
	( desc "#nBy using your weapon, you can parry the enemy's attack.#nTwo Hand Sword must be equipped.")
	( ability "#nAdd. Close Defense + %1!d! %%#nAdd. Long-range Defense + %2!d! %%")
	( parameter 1 shield_application )
	( parameter 2 ( div shield_application 3) )
	( level 50 0) (grade 7 0)
	( maxlevel 1 0)
	( type passive etc)
)

( skill 
	( key "knight-21")
	( name "Rush")
	( limit knight)
	( action 21)
	( image "active069")
	( desc "#nRushing to the enemy and enemy gets stiff instantly.#nBut distance must be more than 60.")
	( ability "#nInstant Stiffness : %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus 1 ( mul skill_level 1)) )
	( parameter 2 ( plus 46 ( mul skill_level 4)) )
	( level 52 62 0) (grade 7 0)
	( maxlevel 1 2 0)
	( type active use)
	( compare 1 ( plus 46 ( mul skill_level 4)) )
	( compare 2 ( plus 60 ( mul skill_level 20)) )
	( compare 3 1 )
	( compare 4 ( minus 14000 ( mul skill_level 2000)) )
	( motion 29 34 none )
	( damagetype 1)
)

																											; 2Â÷ÀüÁ÷±â¼ú(À屺)
( skill 
	( key "knight-22")
	( name "Shield Offense")
	( limit knight)
	( action 22)
	( image "active070")
	( desc "#nPushing away the enemy with the shield.#nOne who gets pushed become faint for a short amount of time.")
	( ability "#nFaint Time : %1!d! #nEnergy used : %2!d!")
	( parameter 1 skill_level )
	( parameter 2 ( plus 72 ( mul skill_level 7)) )
	( level 52 59 64 68 0) (grade 11 0)
	( maxlevel 1 2 3 4 0)
	( type active use)
	( compare 1 ( plus 72 ( mul skill_level 7)) )
	( compare 2 weapon_range )
	( compare 3 0 )
	( compare 4 15000 )
	( motion 0 10 none )
	( damagetype 1)
)

( skill
	( key "knight-23")
	( name  "Call of Recovery")
	( limit	knight)
	( action 23)
	( image	"active071")
	( desc	"#nRecoverig group members' HP little by little.#nts effectiveness disappears if another chant is used.")
	( ability "#nRecovers minimum of %1!d! HP in every 3 seconds")
	( parameter 1 ( plus 4 ( mul skill_level 8)) )	
	( level 55 61 67 0) ( grade 11 0)
	( maxlevel 1 2 3 0)
	( type active once)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 10000 )
	( motion 0 0 none )
	( damagetype 0)
)

( skill 
	( key "knight-24")
	( name "Berserk")
	( limit knight)
	( action 24)
	( image "active093")
	( desc "#nOffensive power increases but Defensive power decreases.")
	( ability "#nShort Range Attack + %1!d! %%#nDefense - %2!d! %%#nLasting Time : 60#nEnergy used : %3!d!")
	( parameter 1 ( plus 5 ( mul skill_level 6)) )
	( parameter 2 ( plus 3 ( mul skill_level 2)) )
	( parameter 3 ( plus 200 ( mul skill_level 15)) )
	( level 53 56 59 62 65 70 0) (grade 7 0)
	( maxlevel 1 2 3 4 5 6 0)
	( type active once)
	( compare 1 ( plus 200 ( mul skill_level 15)) )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 600000 )
	( motion 0 31 none )
	( damagetype 0)
)

( skill 
	( key "knight-25")
	( name "Half Swing")
	( limit knight)
	( action 25)
	( image "active094")
	( desc "#nSwing a weapon and#nattack the front of 180 degree enemies.#nYou must equip two handed sword.#nYou get a Death Blow Point if you hit more than one enemy.")
	( ability "#nEnergy used : %1!d!")	
	( parameter 1 ( plus 49 ( mul skill_level 9)) )	
	( level 54 58 62 66 69 0) (grade 7 0)
	( maxlevel 1 2 3 4 5 0)
	( type active use)
	( compare 1 ( plus 49 ( mul skill_level 9)) )
	( compare 2 weapon_range )
	( compare 3 0 )
	( compare 4 10000 )
	( motion 0 25 none )
	( damagetype 1)
)


																											; 2Â÷ÀüÁ÷±â¼ú(À屺)
( skill 
	( key "knight-26")
	( name "Sacrifice")
	( limit knight)
	( action 26)
	( image "active095")
	( desc "#nUsing you HP to recover the target HP.")
	( ability "#nHP used : %1!d! %%#nHP recovered : %2!d! %%")
	( parameter 1 ( plus 5 ( mul skill_level 5)) )
	( parameter 2 ( plus 50 ( mul skill_level 25)) )
	( level 52 61 0) (grade 11 0)
	( maxlevel 1 2 0)
	( type active use)
	( compare 1 0 )
	( compare 2 120 )
	( compare 3 0 )
	( compare 4 40000 )
	( motion 0 32 none )
	( damagetype 2)	
	( targetkind 1)
)

( skill 
	( key "knight-27")
	( name "Call of Lightning Defense")
	( limit knight)
	( action 27)
	( image "active096")
	( desc "#nIncrease Lightning defense of all member of group.#nEffectiveness disappears when other chant is used.")
	( ability "#nLightning Resistance + %1!d! %%")
	( parameter 1 ( plus 2 ( mul skill_level 3)) )
	( level 53 57 64 0) (grade 11 0)
	( maxlevel 1 2 3 0)
	( type active once)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 10000 )
	( motion 0 0 none )
	( damagetype 0)
)

( skill 
	( key "knight-28")
	( name "Call of Ice Defense")
	( limit knight)
	( action 28)
	( image "active097")
	( desc "#nIncrease Ice defense of all member of group.#nEffectiveness disappears when other chant is used.")	
	( ability "#nIce Resistance + %1!d! %%")
	( parameter 1 ( plus 2 ( mul skill_level 3)) )
	( level 53 57 64 0) (grade 11 0)
	( maxlevel 1 2 3 0)
	( type active once)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 10000 )
	( motion 0 0 none )
	( damagetype 0)
)

( skill 
	( key "knight-29")
	( name "Call of Fire Defense")
	( limit knight)
	( action 29)
	( image "active098")
	( desc "#nIncrease Fire defense of all member of group.#nEffectiveness disappears when other chant is used.")	
	( ability "#nFire Resistance + %1!d! %%")
	( parameter 1 ( plus 2 ( mul skill_level 3)) )	
	( level 53 57 64 0) (grade 11 0)
	( maxlevel 1 2 3 0)
	( type active once)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 10000 )
	( motion 0 0 none )
	( damagetype 0)
)

( skill 
	( key "knight-30")
	( name "Call of On Target Point")
	( limit knight)
	( action 31)
	( image "active099")
	( desc "#nIncrease On Target Point of all member of group.#nEffectiveness disappears when other chant is used.")
	( ability "#nOn Target Point + %1!d!")
	( parameter 1 ( plus 5 ( mul skill_level 5)) )		
	( level 54 58 65 0) (grade 11 0)
	( maxlevel 1 2 3 0)
	( type active once)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 10000 )
	( motion 0 0 none )
	( damagetype 0)
)

( skill 
	( key "knight-31")
	( name "Call of Physical Attack")
	( limit knight)
	( action 32)
	( image "active100")
	( desc "#nIncrease the Max Attack Point of all member of group.#nEffectiveness disappears when other chant is used.")
	( ability "#nClose Attack + %1!d!")
	( parameter 1 ( plus 25 ( mul skill_level 25)) )		
	( level 54 60 66 0) (grade 11 0)
	( maxlevel 1 2 3 0)
	( type active once)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 10000 )
	( motion 0 0 none )
	( damagetype 0)
)

( skill 
	( key "knight-32")
	( name "Survival Instinct")
	( limit knight)
	( action 33)
	( image "active101")
	( desc "#nWhen remaining MP is 10%,#nconverting MP [Remaining MP * Skill Level * 2] to HP.")
	( level 56 63 0) (grade 11 0)
	( maxlevel 1 2 0)
	( type active once)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 1500 )
	( compare 4 1800000 )
	( motion 33 32 none )
	( damagetype 0)
)

( skill 
	( key "knight-33")
	( name "Elastic Shield")
	( limit knight)
	( action 34)
	( image "active102")
	( desc "#nIncrease the Defense of all member of group instantly.")
	( ability "#nClose Defense + 350#nLong Dinstance Defense + 300#nLasting Time : 15#nEnergy used : 475")
	( level 58 0) (grade 11 0)
	( maxlevel 1 0)
	( type active once)
	( compare 1 475 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 1800000 )
	( motion 0 32 none )
	( damagetype 0)
)

( skill 
	( key "knight-34")
	( name "Revival")
	( limit knight)
	( action 35)
	( image "active016")
	( desc "#nRevive one who is unable to fight#nwith minimum health point.")
	( ability "#nHP recovered of Target 3 %%#nMP recovered of Target 1 %%#nEnergy used : %1!d!")
	( parameter 1 ( plus 240 ( mul skill_level 80)) )
	( level 59 69 0) (grade 11 1)
	( maxlevel 1 2 0)
	( type active use)
	( compare 1 ( plus 240 ( mul skill_level 80)) )
	( compare 2 64 )
	( compare 3 3700 )
	( compare 4 40000 )
	( motion 33 34 none )
	( damagetype 2)
	( targetkind 1)
)

( skill 
	( key "knight-35")
	( name "Increase of Critical Hit")
	( limit knight)
	( action 36)
	( image "passive007")
	( desc "#nIncrease the damage of Critical Hit.")	
	( level 61 0) (grade 7 0)
	( condition	12 15)
	( maxlevel 1 0)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 0 )	
	( type passive etc)
)

( skill
	( key "knight-80")	
	( name "Artillery")	
	( limit	knight)
	( action 80)
	( image "passive021")
	( desc "#nYou may assemble and control the weapon of castle siege.")
	( level 50 0) (grade 7 0)
	( maxlevel 1 0)
	( type passive etc)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 0 )
	( motion 0 0 none )	
	( damagetype 0)	
)

( skill
	( key "knight-81")	
	( name "Artillery")	
	( limit	knight)
	( action 81)
	( image "passive021")
	( desc "#nYou may assemble and control the weapon of castle siege..")
	( level 50 0) (grade 11 0)
	( maxlevel 1 0)
	( type passive etc)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 0 )
	( motion 0 0 none )	
	( damagetype 0)	
)

( skill
	( key "knight-37")
	( name "Defense strengthening")
	( limit knight)
	( action 89)
	( image "passive022")
	( desc "#nIncrease your defense.")
	( ability "#nAdditional defense : %1!d!")
	( parameter 1 (minus (plus (mul (minus char_level 65) 5) (div (mul char_org_defense 2) 50))))
	( level 70 0 ) ( grade 43 1)
	( maxlevel 1 0)
	( type passive etc)
	( property 1 3 1 1 9 0 0 0)
)

( skill
	( key "knight-39")
	( name "Weapon defend")
	( limit knight)
	( action 90)
	( image "passive023")
	( desc "#nCreate a chance of blocking attacks with your weapon.")
	( ability "#nAdditional block: %1!d!")
	( parameter 1 (plus 2.5 (div (minus char_level 69) 2)))
	( level 70 0) ( grade 23 1)
	( maxlevel 1 0)
	( motion 0 41 none)
	( type passive etc)
	( property 1 3 1 1 9 0 0 0)
)

( skill
	( key "knight-41")
	( name  "Powerfu Widening Wound")
	( limit	knight)
	( action 89)
	( image	"active034")
	( desc	"#nIt's the next attack reinforced, interlinked with Upward Slash..")
	( ability "#nAdd. Attack Point + %1!d!#nAdd. On Target Point + %2!d!#nHostility 100 %% Increase#nEnergy used : %3!d!")	
	( parameter 1 ( plus 320 ( mul skill_level 196 ) ) )
	( parameter 2 ( plus ( mul skill_level 3 ) ( div char_level 20 ) ) )
	( parameter 3 ( plus 30 skill_level) )
	( level 56 0) ( grade 11 0)
	( maxlevel 5 0)
	( condition	13 1)
	( type active use)
	( compare 1 ( plus 30 skill_level))
	( compare 2 weapon_range)
	( compare 3 0)
	( compare 4 weapon_speed)
	( combo 3 7 41 0)
	( motion 0 9 attackauto)
	( damagetype 1)
	( property 1 2 0 0 0 0 5 0)
)

( skill
	( key "knight-44")
	( name "Devine Suction")
	( limit knight)
	( action 44)
	( image "active171")
	( desc "#nAbsorbs a certain amount of damage when attacked.#n Unable to be used to any monsters.")
	( level 50 0)
	( grade 11 0)
	( maxlevel 6 0)
	( type passive etc)
	( compare 1 0)
	( compare 2 0)
	( compare 3 0)
	( compare 4 0)
	( motion 0 0 none)
	( damagetype 0)
	( property 1 2 1 1 9 0 0 0 )
)

( skill 
	( key "knight-70" ) 
	( name "Blessing of Son of the Sky" ) 
	( limit knight ) 
	( action 70 ) 
	( image "passive027" ) 
	( desc "#nPower(physical/magical) is increased" ) 
	( ability "#nPower is increased by %1!d! %%" ) 
	( parameter 1 (plus 8 (mul 4 (minus skill_level 1))) ) 
	( level 70 0 ) 
	( grade 23 0 ) 
	( maxlevel 7 0 ) 
	( type passive etc ) 
	( compare 1 0 ) 
	( compare 2 0 ) 
	( compare 3 0 ) 
	( compare 4 0 ) 
	( motion 0 0 none ) 
	( damagetype 0 ) 
	( property 0 0 1 2 9 0 0 0 ) 
)

( skill 
	( key "knight-71" ) 
	( name "Blessing of Son of the Sky" ) 
	( limit knight ) 
	( action 71 ) 
	( image "passive027" ) 
	( desc "#nPower(physical/magical) is increased" ) 
	( ability "#nPower is increased by %1!d! %%" ) 
	( parameter 1 (plus 8 (mul 4 (minus skill_level 1))) ) 
	( level 70 0 ) 
	( grade 43 0 ) 
	( maxlevel 7 0 ) 
	( type passive etc ) 
	( compare 1 0 ) 
	( compare 2 0 ) 
	( compare 3 0 ) 
	( compare 4 0 ) 
	( motion 0 0 none ) 
	( damagetype 0 ) 
	( property 0 0 1 2 9 0 0 0 ) 
)

( skill 
	( key "knight-87" )
	( name "Mystery skill of Defense" )
	( limit knight )
	( action 97 )
	( image "passive039" ) 
	( desc "#nThe Mystery skills of Son of the sky which improves Defense." ) 
	( ability "#nOn-defense point increases by %1!d!.")
	( parameter 1 (plus 31 (mul 7 (minus skill_level 1)))  )
	( level 81 0 )
	( grade 0 0 ) 
	( maxlevel 20 0 )
	( type passive etc )
	( compare 1 0 ) 
	( compare 2 0 ) 
	( compare 3 0 ) 
	( compare 4 0 ) 
	( motion 0 0 none ) 
	( damagetype 0 ) 
	( property 0 0 1 2 3 0 0 0 1 )
)

( skill
	( key "knight-40")
	( name "Spin Slash")
	( limit knight)
	( action 85)
	( image "active126")
	( desc "#nSpin and inflict damage to all enemies around you with Level 5 Death Blow Point.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 (plus (plus 50 (mul char_level 2)) (div (mul skill_level (plus 50 (mul char_level 2))) 10) ))
	( level 70 0) ( grade 23 0)
	( maxlevel 6 0)
	( pileskill 1 5)
	( type active once)
	( compare 1 (plus (plus 50 (mul char_level 2)) (div 10 (mul skill_level (plus 50 (mul char_level 2))))))
	( compare 2 weapon_range)
	( compare 3 0)
	( compare 4 1)
	( motion 0 42 none)
	( damagetype 1)
	( property 1 3 0 0 0 0 5 0)
)

( skill
	( key "knight-43")
	( limit knight)
	( action 86)
	( name "Sword Dance")
	( image "active163")
	( desc "#nAttack in rapid succession with a rapid sword-wielding.#nRequires a two-handed weapon.")
	( ability "#nThe number of strikes : %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus skill_level 1))
	( parameter 2 ( mul ( plus 120 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) 1.75 ) )
	( level 75 0) ( grade 23 0)
	( maxlevel 5 0)
	( type active use)
	( compare 1 ( mul ( plus 120 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) 1.75 ) )
	( compare 2 60)
	( compare 3 0)
	( compare 4 1)
	( motion 0 44 none)
	( damagetype 1)
	( property 1 3 0 0 0 0 5 0)
)

( skill
	( key "knight-42")
	( limit knight)
	( action 87)
	( name "Provocation of Blow")
	( image "active165")
	( desc "#nIncrease enemy's hostility by giving a strong blow#nHostility increases in proportion to its skill-level.#nRequires a shield.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 ( plus 200 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) )
	( level 75 0) ( grade 43 0)
	( maxlevel 5 0)
	( type active use)
	( compare 1 ( plus 200 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) )
	( compare 2 60)
	( compare 3 0)
	( compare 4 1 )
	( motion 0 44 none)
	( damagetype 1)
	( property 1 2 0 0 0 0 5 0)
)

( skill

	( key "knight-38")

	( name "Perfect defense")

	( limit knight)

	( action 88)

	( image "active125")

	( desc "#nReduce all of your physical and magical damages by 90% and#nthose of all of your party memebers by 30% for a certain period time.#nRequires a shield.#nThis damage reduction applies to every type of attack damage without exception.")	;DEF_SKILL_LAST_DIOB_090220

	( ability "#nEnergy used : %1!d!")

	( parameter 1 (plus (plus 20 (mul char_level 4)) (div (mul skill_level (plus 20 (mul char_level 4))) 10)))

	( level 70 0) ( grade 43 0)

	( maxlevel 6 0)

	( type active once)

	( compare 1 (plus (plus 20 (mul char_level 4)) (div (mul skill_level (plus 20 (mul char_level 4))) 10)))

	( compare 2 0)

	( compare 3 1000)

	( compare 4 1)

	( motion 40 0 none)

	( damagetype 0)

	( property 1 2 1 0 3 0 4 0)

)


;
;	ÁÖ¼ú»ç ÇÐÀÚ ½ºÅ³
;

( skill
	( key "mage-2")
	( name "Fire Magic")
	( limit	mage)
	( action 2)
	( image "active004")
	( desc "#nThrow fire ball to the enemy#nto give fire damage.")
	( ability	"#nMagic Attack Point + %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( div ( plus ( div (mul 3 char_level ) 2) ( div ( mul char_int ( mul skill_level 3 )) 10)) 2))
	( parameter 2 ( plus 7 ( div skill_level 4 ) ) )
	( maxparamvalue 1 450)		
	( level 8 0) ( grade 1 0)
	( maxlevel 20 0)
	( type active use)
	( compare 1 ( plus 7 ( div skill_level 4 ) ) )
	( compare 2 (plus 110 ( mul 3 skill_level)))
	( compare 3 ( minus 1300 ( div ( mul 1300 ( mul fire_mastery 5) ) 100)) )
	( compare 4 600 )
	( motion 2 3 attackauto )
	( effect "Skill_R_2_0" "Skill_R_2_1" "Skill_R_2_2" )
	( sound "efs011_L" "efs010_L" "efs009")
	( explosion 10 4 5)
	( damagetype 1)
)

( skill
	( key "mage-3")
	( name "Ice Magic")
	( limit	mage)
	( action 3)
	( image "active005")
	( desc "#nThrow a lump of ice to the enemy#nto give ice damage.")
	
	( ability	"#nMagic Attack Point + %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( div ( plus ( div (mul 3 char_level ) 2 ) ( div ( mul char_int ( mul skill_level 3 ) ) 13 ) ) 2))
	( parameter 2 ( plus 6 ( div skill_level 4 ) ) )
	( maxparamvalue 1 350)	
	( level 3 0) ( grade 1 0)
	( maxlevel 20 0)
	( type active use)
	( compare 1 (plus 6 ( div skill_level 4 )) )
	( compare 2 (plus 120 ( mul 4 skill_level)))
	( compare 3 800 )
	( compare 4 600 )
	( motion 2 3 attackauto )
	( effect "Skill_R_3_0" "Skill_R_3_1" "Skill_R_3_2" )
	( sound "efs013_L" "efs015_L" "efs017")
	( explosion 11 6 7)
	( damagetype 1)
)

( skill
	( key "mage-4")
	( name "Lightning Magic")
	( limit	mage)
	( action 4)
	( image "active006")
	( desc "#nThrow lightning to the enemy#nto give lightning damage..")
	
	( ability	"#nMin Magic Attack Point + %1!d!#nMax Magic Attack Point + %2!d!#nEnergy used : %3!d!")
	( parameter 1 ( div ( plus ( div (mul 3 char_level ) 2 ) ( div ( mul char_int ( mul skill_level 2 ) ) 16 ) ) 2))
	( parameter 2 ( plus ( mul lightning_mastery 20) ( div ( plus ( div (mul 3 char_level ) 2 ) ( div ( mul char_int ( mul skill_level 2 ) ) 16 ) ) 2)))
	( parameter 3 ( plus 2 ( div skill_level 2 ) ) )
	( maxparamvalue 1 150)
	( maxparamvalue 2 300)	
	( level 1 0) ( grade 1 1)
	( maxlevel 10 0)
	( type active use)
	( compare 1 (plus 2 ( div skill_level 2 )) )
	( compare 2 (plus 110 ( mul 6 skill_level)))
	( compare 3 600 )
	( compare 4 600 )
	( motion 2 3 attackauto )
	( effect "Skill_R_4_0" "Skill_R_4_1" "Skill_R_4_2" )
	( sound "efs019_L" "efs020_L" "efs021")
	( explosion 12 8 9)
	( damagetype 1)
)

( skill
	( key "mage-5")
	( name "Long-range Protection")
	( limit	mage)
	( action 5)
	( image "active041")
	( desc "#nPerfect defense from log range attack by one time.#nEfficiecy disappears after defense.")	
	( ability	"#nEnergy used : 64")	
	( level 25 0) ( grade 1 1)
	( maxlevel 1 0)	
	( type active use)	
	( compare 1 64 )
	( compare 2 180)
	( compare 3 800 )
	( compare 4 5000 )	
	( motion 6 9 none )
	( damagetype 2)	
	( targetkind 1)
)

( skill
	( key "mage-6")
	( name "Ice Resistance")
	( limit	mage)
	( action 6)
	( image "passive003")
	( desc "#nTrain the Ice Resistance")
	
	( ability	"#nIce Resistance %1!d! Increased")
	( parameter 1 skill_level)
	
	( level 1 0) ( grade 1 0)
	( type passive etc)
)

( skill
	( key "mage-7")
	( name "Lightning Resistance")
	( limit	mage)
	( action 7)
	( image "passive004")
	( desc "#nTrain Lightning Resistance")
	
	( ability	"#nLightning Resistance %1!d! Increased")
	( parameter 1 skill_level)
	
	( level 1 0) ( grade 1 0)
	( type passive etc)
)

( skill
	( key "mage-8")
	( name "Heal")
	( limit	mage)
	( action 8)
	( image "active008")
	( desc "#nRecover one's own health points.")
	( ability	"#nHealth recovered : %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus 100 ( div (plus ( div ( mul 15 char_level ) 10 ) ( div ( mul char_wis ( mul skill_level 5 ) ) 10 )) 2 ) ) )
	( parameter 2 ( plus 6 ( mul skill_level 6 ) ) )
	( maxparamvalue 1 300)
	( level 7 0) ( grade 1 0)
	( maxlevel 5 0)
	( type active once)
	( compare 1 ( plus 6 ( mul skill_level 6 ) ) )
	( compare 3 0 )
	( compare 4 4200 )
	( motion 0 3 none )
	( effect "" "" "Skill_R_8_2" )
	( damagetype 0)
)

( skill
	( key "mage-9")
	( name "Shock Wave")
	( limit	mage)
	( action 9)
	( image "active013")
	( desc "#nGive thestrong  Shock Wave to the opponent.")
	( ability	"#nMin Magic Attack Point + %1!d! #nMax Magic Attack Point + %2!d! #nWnEnergy used : %3!d!")
	( parameter 1 ( plus 50 ( div ( plus ( div ( mul skill_level 5) 3) ( div ( mul char_int ( mul skill_level 6)) 4)) 2)) )
	( parameter 2 ( plus lightning_mastery ( plus 150 ( div ( plus ( div ( mul skill_level 5) 3) ( div ( mul char_int ( mul skill_level 11)) 3)) 2)) ) )
	( parameter 3 ( plus 56 ( mul skill_level 6 )) )
	( maxparamvalue 1 500)
	( maxparamvalue 2 1200)		
	( level 31 0) ( grade 2 0)
	( maxlevel 5 0)
	( condition	4 5 )
	( type active use)
	( compare 1 ( plus 56 ( mul skill_level 6 )) )
	( compare 2 32 )
	( compare 3 0 )
	( compare 4 1200 )	
	( motion 6 8 attackauto )
	( effect "" "" "" )
	( explosion 0 0 0)
	( damagetype 1)
)

( skill
	( key "mage-10")
	( name "Cure")
	( limit	mage)
	( action 10)
	( image "active010")
	( desc "#nRecover some health points of one who is selected.")
	( ability	"#nAmount of recovering : %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus (mul skill_level 30) (plus 70 ( div (plus ( div ( mul 7 char_level ) 11 ) ( div ( mul char_wis ( mul skill_level 3 ) ) 11 )) 2 ))))
	( parameter 2 ( plus 8 ( mul skill_level 3 ) ) )
	( maxparamvalue 1 500)	
	( level 16 0) ( grade 1 0)
	( maxlevel 10 0)
	( condition	8 3 )
	( type active use)
	( compare 1 ( plus 8 ( mul skill_level 2 )) )
	( compare 2 ( plus 130 ( mul skill_level 3)) )
	( compare 3 1800 )
	( compare 4 600 )
	( motion 4 5 none )
	( effect "Skill_R_10_0" "" "Skill_R_10_2" )
	( explosion 4 0 0)
	( damagetype 2)
	( targetkind 1)
)

( skill 
	( key "mage-11")
	( name "Magic Mastery : Lightning")
	( limit mage)
	( action 12)
	( image "passive008")
	( desc "#nMax magic attack of lightning is increased.")
	( ability "#nMax Magic Attack Point + %1!d!" )
	( parameter 1 ( mul skill_level 20))
	( level 30 0) ( grade 2 0)
	( maxlevel 5 0)
	( type passive etc)
)

( skill 
	( key "mage-12")
	( name "Magic Mastery : Ice")
	( limit mage)
	( action 13)
	( image "passive009")
	( desc "#nIncrease the chance of making the enemy slow.")
	( level 30 0) (grade 2 0)
	( maxlevel 5 0)	
	( type passive etc)
)

( skill 
	( key "mage-13")
	( name "Magic Mastery  : Fire")
	( limit mage)
	( action 14)
	( image "passive010")
	( desc "#nDecrease the incantion time on fire magic.")
	( level 30 0) (grade 2 0)
	( maxlevel 5 0)
	( type passive etc)
)

( skill 
	( key "mage-14")
	( name "Meditation")
	( limit mage)
	( action 15)
	( image "active017")
	( desc "#nRecover one's own energy point slowly.")
	( level 32 0) (grade 2 0)
	( maxlevel 3 0)
	( compare 1 ( minus char_level ( mul skill_level 9)) )
	( compare 3 0 )
	( compare 4 ( minus 60000 ( mul skill_level 5)) )	
	( type active once)
	( damagetype 0)
)

( skill 
	( key "mage-15")
	( name "Revival")
	( limit mage)
	( action 16)
	( image "active016")
	( desc "#nRevive one who is unable to fight#nwith minimum health point.")
	( level 37 0) (grade 2 0)
	( maxlevel 1 0)
	( condition	10 1 )
	( compare 1 240 )
	( compare 2 64 )
	( compare 3 3200 )
	( compare 4 5000 )
	( type active use)
	( motion 4 3 none )
	( effect "" "" "" )
	( explosion 0 0 0)
	( damagetype 2)		
	( targetkind 1)
)

( skill 
	( key "mage-16")
	( name "Defensive incantation 1")
	( limit mage)
	( action 17)
	( image "active015")
	( desc "#nProtect one's body with power of earth.#nAbsortion Rate + 1, Defense + 3")
	( level 30 0) (grade 2 1)
	( maxlevel 1 0)
	( compare 1 45 )
	( compare 3 2200 )
	( compare 4 0 )
	( type active once)
	( motion 4 5 none )
	( damagetype 0)
)

( skill 
	( key "mage-17")
	( name "Defensive incantation 2")
	( limit mage)
	( action 18)
	( image "active019")
	( desc "#nProtect one's body with power of earth.#nAbsortion Rate + 1, Defense + 5")
	( level 35 0) (grade 2 1)
	( maxlevel 1 0)
	( compare 1 58 )
	( compare 3 2200 )
	( compare 4 0 )
	( type active once)
	( motion 4 5 none )
	( damagetype 0)
)

( skill 
	( key "mage-18")
	( name "Defensive incantation 3")
	( limit mage)
	( action 19)
	( image "active020")
	( desc "#nProtect one's body with power of earth.#nAbsortion Rate + 2, Defense + 7")
	( level 40 0) (grade 2 1)
	( maxlevel 1 0)
	( compare 1 64 )
	( compare 3 2200 )
	( compare 4 0 )
	( type active once)
	( motion 4 5 none )
	( damagetype 0)
)

( skill 
	( key "mage-19")
	( name "Defensive incantation 4")
	( limit mage)
	( action 20)
	( image "active021")
	( desc "#nProtect one's body with power of earth.#nAbsortion Rate + 2, Defense + 10")
	( level 45 0) (grade 2 1)
	( maxlevel 1 0)
	( compare 1 75 )
	( compare 3 2200 )
	( compare 4 0 )
	( type active once)
	( motion 4 5 none )
	( damagetype 0)
)

( skill 
	( key "mage-20")
	( name "Defensive incantation 5")
	( limit mage)
	( action 21)
	( image "active022")
	( desc "#nProtect one's body with power of earth.#nAbsortion Rate + 2, Defense + 15")
	( level 50 0) (grade 2 1)
	( maxlevel 1 0)
	( compare 1 82 )
	( compare 3 2200 )
	( compare 4 0 )
	( type active once)
	( motion 4 5 none )
	( damagetype 0)
)

( skill
	( key "mage-21")
	( name "Cure 2")
	( limit	mage)
	( action 22)
	( image "active023")
	( desc "#nRecover some health points of one who is selected.")
	( ability	"#nRecovering Point : %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus ( mul 50 skill_level ) (plus 500 ( div ( plus ( div ( mul char_level 8) 11) ( div ( mul char_wis ( mul skill_level 5)) 9)) 2)) ))
	( parameter 2 ( plus 39 ( mul skill_level 3 ) ) )
	( maxparamvalue 1 900)	
	( level 36 0) ( grade 2 0)
	( maxlevel 5 0)
	( condition	10 10 )
	( type active use)
	( compare 1 ( plus 39 ( mul skill_level 3 )) )
	( compare 2 ( plus 170 ( mul skill_level 4)) )
	( compare 3 1500 )
	( compare 4 600 )
	( motion 4 5 none )
	( effect "Skill_R_10_0" "" "Skill_R_10_2" )
	( explosion 4 0 0)
	( damagetype 2)
	( targetkind 1)
)

( skill
	( key "mage-22")
	( name "Lightning Blow")
	( limit	mage)
	( action 23)
	( image "active025")
	( desc "#nLightning get blow up when it hits the target.")	
	( ability	"#nMin Magic Attack Point + %1!d!#nMax Magic Attack Point + %2!d!#nEnergy used : %3!d!")
	( parameter 1 ( plus 10 ( div ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 3)) 10) 2)) 2)) )
	( parameter 2 ( plus ( mul lightning_mastery 20) ( div ( plus ( div ( mul char_level 3) 2) ( div ( mul char_int ( mul skill_level 5)) 8)) 2)))
	( parameter 3 (plus 12 skill_level) )
	( maxparamvalue 1 450)
	( maxparamvalue 2 600)		
	( level 21 0) ( grade 1 0)
	( maxlevel 10 0)
	( condition	4 10 )
	( type active use)
	( compare 1 (plus 12 skill_level) )
	( compare 2 (plus 120 ( mul skill_level 6)) )
	( compare 3 700 )
	( compare 4 600 )
	( motion 2 3 attackauto )
	( effect "Skill_R_4_0" "Skill_R_4_1" "Skill_R_4_2" )
	( sound "efs019_L" "efs020_L" "efs021")
	( explosion 12 8 9)
	( damagetype 1)
)

( skill
	( key "mage-23")
	( name "Splashy Ice")
	( limit	mage)
	( action 24)
	( image "active026")
	( desc "#nAttack with splahy ice wave.#nAll that is hit may get slow by the Ice Mastery.")	
	( ability	"#nMagic Attack Point + %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( div ( plus ( div ( mul char_level 5) 3) ( div ( mul char_int ( mul skill_level 5)) 7)) 2))
	( parameter 2 ( plus 43 ( mul skill_level 6)) )
	( maxparamvalue 1 320)	
	( level 34 0) ( grade 2 0)
	( maxlevel 5 0)
	( condition	3 10 )
	( type active once)
	( compare 1 ( plus 43 ( mul skill_level 6)) )
	( compare 2 64 )
	( compare 3 900 )
	( compare 4 600 )
	( motion 6 8 none )
	( effect "Skill_R_3_0" "Skill_R_3_1" "Skill_R_3_2" )
	( sound "efs013_L" "efs015_L" "efs017")
	( explosion 11 6 7)
	( damagetype 0)
)

( skill
	( key "mage-24")
	( name "Fire Blow")
	( limit	mage)
	( action 25)
	( image "active027")
	( desc "#nWhen the Fire Blow is active#nAll the enemies get fired.")	
	( ability	"#nMagic Attack Point+ %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( div ( plus ( div ( mul char_level 5) 3) ( div ( mul char_int ( mul skill_level 6)) 5)) 2))	
	( parameter 2 ( plus 32 ( mul skill_level 6)) )
	( maxparamvalue 1 500)
	( level 33 0) ( grade 2 0)
	( maxlevel 5 0)
	( condition	2 10 )
	( type active use)
	( compare 1 ( plus 32 ( mul skill_level 6)) )
	( compare 2 180 )
	( compare 3 2100 )
	( compare 4 600 )
	( motion 2 3 none )
	( effect "Skill_R_2_0" "Skill_R_2_1" "Skill_R_2_2" )
	( sound "efs011_L" "efs010_L" "efs009")
	( explosion 10 4 5)
	( damagetype 1)
)

( skill
	( key "mage-25")
	( name "Speed Up")
	( limit	mage)
	( action 26)
	( image "active028")
	( desc "#nRun faster for certain amount of time.")	
	( ability	"#nContinuation Time %1!d! Sec#nEnergy used : %2!d!")
	( parameter 1 ( mul skill_level 600 ) )
	( parameter 2 ( plus 82 ( mul skill_level 8)) )
	( level 36 0) ( grade 2 0)
	( maxlevel 3 0)
	( type active use)
	( compare 1 ( plus 82 ( mul skill_level 8)) )
	( compare 2 160 )
	( compare 3 2300 )
	( compare 4 600 )
	( motion 6 9 none )
	( effect "" "" "" )
	( sound "efs019_L" "efs020_L" "efs021")
	( damagetype 2)
	( targetkind 1)
)

( skill
	( key "mage-26")
	( name "Frost")
	( limit	mage)
	( action 27)
	( image "active029")
	( desc "#nFreeze the targeted enemy for a while of time.#nHowever, it canceled when it gets attacked.")	
	( ability	"#nContinuation Time 5 Sec#nEnergy used : 47")
	( level 43 0) ( grade 2 0)
	( maxlevel 1 0)
	( condition	24 1 )
	( type active use)
	( compare 1 47 )
	( compare 2 230 )
	( compare 3 2000 )
	( compare 4 600 )
	( motion 2 3 none )
	( effect "Skill_R_3_0" "Skill_R_3_1" "Skill_R_3_2" )
	( sound "efs013_L" "efs015_L" "efs017")
	( explosion 11 6 7)
	( damagetype 1)
)

( skill
	( key "mage-27")
	( name "Group Cure")
	( limit	mage)
	( action 28)
	( image "active030")
	( desc "#nRecover the health point of all the group members.")	
	( ability	"#nRecovering Point : %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus ( plus ( div ( plus ( div char_level 2) (div ( mul char_wis ( mul skill_level 8)) 7)) 2) ( mul skill_level 60)) 100))
	( parameter 2 ( plus 58 ( mul skill_level 4)) )
	( maxparamvalue 1 540)	
	( level 47 0) ( grade 2 0)
	( maxlevel 3 0)
	( condition	22 5 )
	( type active once )
	( compare 1 ( plus 58 ( mul skill_level 4)) )	
	( compare 2 0 )
	( compare 3 1200 )
	( compare 4 600 )
	( motion 4 5 none )
	( effect "Skill_R_10_0" "" "Skill_R_10_2" )
	( explosion 4 0 0)
	( sound "" "" "")
	( damagetype 0)
)

( skill
	( key "mage-28")
	( name "Restore")
	( limit	mage)
	( action 29)
	( image "active039")
	( desc "#nRecover the selected one's all health point instantly.")
	( ability	"#nRecovering Point : 25 %%#nEnergy used : 112")		
	( level 42 0) ( grade 2 0)
	( maxlevel 1 0)
	( maxparamvalue 1 500 500)
	( condition	16 1 )
	( type active use)
	( compare 1 112 )
	( compare 2 180 )
	( compare 3 0 )
	( compare 4 90000 )
	( motion 4 5 none )
	( effect "Skill_R_10_0" "" "Skill_R_10_2" )
	( explosion 4 0 0)
	( damagetype 2)
	( targetkind 1)
)


( skill
	( key "mage-29")
	( name "Lightning Summons")
	( limit	mage)
	( action 31)
	( image "active054")
	( desc "#nStriking the lightning to the selected object from the sky.")
	( ability	"#nMin Magic Attack Point + %1!d!#nMax Magic Attack Point + %2!d!#nEnergy used : %3!d!")
	( parameter 1 ( plus ( plus ( mul lightning_mastery 20) ( div ( mul char_level 3) 2)) ( plus ( div ( div ( mul char_int ( mul skill_level 2)) 7) 2) 320)) )
	( parameter 2 ( plus ( plus ( mul lightning_mastery 20) ( div ( mul char_level 3) 2)) ( plus ( div ( div ( mul char_int ( mul skill_level 7)) 4) 2) 320)) )
	( parameter 3 ( plus 22 ( mul skill_level 4)) )
	( level 53 57 0) ( grade 7 0)
	( maxlevel 1 2 0)
	( maxparamvalue 1 451 900)
	( condition	23 10 )
	( type active use)
	( compare 1 ( plus 22 ( mul skill_level 4)) )
	( compare 2 190 )
	( compare 3 800 )
	( compare 4 600 )
	( motion 10 11 attackauto )
	( damagetype 1)
)

( skill
	( key "mage-30")
	( name "Hail")
	( limit	mage)
	( action 32)
	( image "active052")
	( desc "#nDrop pieces of sharp ice from the sky.")
	( ability	"#nMagic Attack Point + %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus ( div ( mul char_level 3) 2) ( plus ( div ( div ( mul char_int ( mul skill_level 5)) 6) 2) 240)) )
	( parameter 2 ( plus 12 ( mul skill_level 4)) )
	( level 51 58 64 67 0) ( grade 7 0)
	( maxlevel 1 2 3 4 0)
	( maxparamvalue 1 680 680)
	( condition	3 20 )
	( type active use)
	( compare 1 ( plus 12 ( mul skill_level 4)) )
	( compare 2 210 )
	( compare 3 1000 )
	( compare 4 600 )
	( motion 14 15 attackauto )
	( damagetype 1)
)

( skill
	( key "mage-31")
	( name "Flame Bomb")
	( limit	mage)
	( action 33)
	( image "active053")
	( desc "#nExplode and fire up the selected target.")
	( ability	"#nMagic Attack Point + %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus ( div ( mul char_level 3) 2) ( plus ( div ( div ( mul char_int ( mul skill_level 6)) 6) 2) 380)) )
	( parameter 2 ( plus 16 ( mul skill_level 4)) )
	( level 52 59 0) ( grade 7 0)
	( maxlevel 1 2 0)
	( maxparamvalue 1 720 720)
	( condition	2 20 )
	( type active use)
	( compare 1 ( plus 16 ( mul skill_level 4)) )
	( compare 2 180 )
	( compare 3 1300 )
	( compare 4 600 )
	( motion 16 17 attackauto )
	( damagetype 1)
)

																										; 2Â÷ÀüÁ÷±â¼ú(Áß¹æÀÇÀå)

( skill
	( key "mage-32")
	( name "Life Extension")
	( limit	mage)
	( action 30)
	( image "passive015")
	( desc "#nAdd more Health Points to your original HP forever.")	
	( ability	"#nHp Revision: %1!d! %%")
	( parameter 1 ( plus 14 ( mul skill_level 10)) )
	( level 1 0) ( grade 3 0)
	( type passive etc)
)

( skill
	( key "mage-33")
	( name "Summons")
	( limit	mage)
	( action 34)
	( image "active055")
	( desc "#nRevive one player who's not able to fight.#nRevived character will get only 50% of EXP loss.#nRevived character will be brought up to you.")
	( ability	"#nEnergy used : %1!d!")
	( parameter 1 ( plus 230 ( mul skill_level 30)) )
	( level 50 61 68 0) ( grade 11 0)
	( maxlevel 1 2 3 0)
	( condition	16 1 )
	( type active use)
	( compare 1 ( plus 230 ( mul skill_level 30)) )
	( compare 2 ( plus 128 ( mul skill_level 16)) )
	( compare 3 ( minus 3000 ( mul skill_level 400)) )
	( compare 4 5000 )
	( motion 4 5 none )
	( damagetype 2)
	( targetkind 1)
)

( skill
	( key "mage-34")
	( name "Cure 3")
	( limit	mage)
	( action 35)
	( image "active056")
	( desc "#nRecover the selected target's HP.")
	( ability	"#nRecovering Point : %1!d! and more#nEnergy used : %2!d!")
	( parameter 1 ( plus ( plus 750 ( mul skill_level 100)) ( div ( mul char_wis 11) 3)) )
	( parameter 2 ( plus 39 ( mul skill_level 4)) )
	( level 51 60 66 0) ( grade 11 0)
	( maxlevel 1 2 3 0)
	( type active use)
	( compare 1 ( plus 39 ( mul skill_level 4)) )
	( compare 2 190 )
	( compare 3 1500 )
	( compare 4 600 )
	( motion 4 5 none )
	( damagetype 2)
	( targetkind 1)
)

( skill
	( key "mage-35")
	( name "Hypnotism")
	( limit	mage)
	( action 36)
	( image "active057")
	( desc "#nMake the enemies who are in the effective area to fall in a sleep.#nTarget can't do anything while it's under hypnosis#nbut when it get attacked, the effectiveness of magic will be gone away.")
	( ability	"#nTime : %1!d! and more#nEnergy used : %2!d!")
	( parameter 1 ( plus 4 ( mul skill_level 4)) )
	( parameter 2 ( plus 98 ( mul skill_level 4)) )
	( level 51 56 61 67 70 0) ( grade 11 0)
	( maxlevel 1 2 3 4 5 0)
	( type active use)
	( compare 1 ( plus 98 ( mul skill_level 4)) )
	( compare 2 ( plus 190 ( mul skill_level 10)) )
	( compare 3 ( minus 2500 ( mul skill_level 100)) )
	( compare 4 600 )
	( motion 18 20 none )
	( damagetype 3)	
	( targetkind 1 2)
)

																										; 2Â÷ÀüÁ÷±â¼ú(µµÀÎ)

( skill
	( key "mage-36")
	( name "Cold Binding")
	( limit	mage)
	( action 37)
	( image "active066")
	( desc "#nFreeze up to 5 enemies in the effective area#n with cold frost.")
	( ability	"#nTime : %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus 6 ( mul skill_level 2)) )
	( parameter 2 ( plus 60 ( mul skill_level 6)) )
	( level 54 58 63 68 0) ( grade 7 0)
	( maxlevel 1 2 3 4 0)
	( condition	27 1 )
	( type active use)
	( compare 1 ( plus 60 ( mul skill_level 6)) )
	( compare 2 210 )
	( compare 3 1200 )
	( compare 4 800 )
	( motion 14 15 none )
	( damagetype 3)
	( targetkind 1 2)
)

( skill
	( key "mage-37")
	( name "Refining Weapon")
	( limit	mage)
	( action 38)
	( image "active065")
	( desc "#nGive additional Attack Point & Magic Attack Point on the selected weapon for a while.")
	( ability	"#nAdd. Attack Point & Magic Attack Point + %1!d!#nLasting Time : 900#nEnergy used : %2!d!")
	( parameter 1 ( plus 16 ( mul skill_level 8)) )
	( parameter 2 ( plus 50 ( mul skill_level 12)) )
	( level 50 57 62 66 69 0) ( grade 7 0)
	( maxlevel 1 2 3 4 5 0)
	( type active use)
	( compare 1 ( plus 50 ( mul skill_level 12)) )
	( compare 2 100 )
	( compare 3 1500 )
	( compare 4 5000 )
	( motion 18 19 none )
	( damagetype 2)
	( targetkind 1)
)

																										; 2Â÷ÀüÁ÷±â¼ú(Áß¹æÀÇÀå)
( skill
	( key "mage-38")
	( name "Defense Improvement")
	( limit	mage)
	( action 39)
	( image "active068")
	( desc "#nIncrease the selected target's defense.")
	( ability "#nAdd. Close Defense : %1!d!#nAdd. Log-range Defense : %2!d!#nLasting Time : 600#nEnergy used : %3!d!")
	( parameter 1 ( plus 5 ( mul skill_level 30)) )
	( parameter 2 ( plus 5 ( mul skill_level 20)) )
	( parameter 3 ( plus 41 ( mul skill_level 31)) )
	( level 53 62 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( type active use)
	( compare 1 ( plus 41 ( mul skill_level 31)) )
	( compare 2 128 )
	( compare 3 2000 )
	( compare 4 5000 )
	( motion 18 19 none )
	( damagetype 2)	
	( targetkind 1)
)

( skill
	( key "mage-39")
	( name "Soul Destruction")
	( limit	mage)
	( action 40)
	( image "active067")
	( desc "#nThrow luminary to the selected target.")
	( ability "#nMagic Attack Point + %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( div ( plus ( div ( mul char_level 3) 2) ( mul char_int ( mul skill_level 3))) 2) )
	( parameter 2 ( plus 29 ( mul skill_level 8)) )
	( maxparamvalue 1 450 450)	
	( level 52 63 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( type active use)
	( compare 1 ( plus 29 ( mul skill_level 8)) )
	( compare 2 150 )
	( compare 3 1200 )
	( compare 4 600 )
	( motion 18 20 none )
	( damagetype 1)
)


( skill
	( key "mage-40")
	( name "Chain Lightning")
	( limit	mage)
	( action 41)
	( image "active123")
	( desc "#nDeliver the lightning effect to the selected target and the near the target continuously")
	( ability	"#nMin Magic Attack + %1!d!#nMax Magic Attack + %2!d!#nTime : %3!d!#nEnergy used : 174")	
	( parameter 1 ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 7)) 3) 2)) 360) )
	( parameter 2 ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 10)) 4) 2)) 700) )		
	( parameter 3 ( plus 6 ( mul skill_level 2)) )
	( level 59 0) ( grade 7 0)
	( maxlevel 1 0)
	( maxparamvalue 1 400 400)
	( maxparamvalue 2 700 700)	
	( condition	23 10 )
	( type active use)
	( compare 1 174 )
	( compare 2 190 )
	( compare 3 2200 )
	( compare 4 300 )
	( motion 10 11 none )
	( damagetype 1)
)

( skill
	( key "mage-41")
	( name "Thunder")
	( limit	mage)
	( action 42)
	( image "active075")
	( desc "#nDrop thunderbolt to the selected target.")
	( ability	"#nMin Magic Attack + %1!d!#nMax Magic Attack + %2!d!#nEnergy used : %3!d!")
	( parameter 1 ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul ( div ( mul char_int 3) 2) ( mul skill_level 5)) 3) 2)) 360) )
	( parameter 2 ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul ( div ( mul char_int 3) 2) ( mul skill_level 10)) 2) 2)) 700) )	
	( parameter 3 ( plus 30 ( mul skill_level 8)) )
	( level 63 66 0) ( grade 7 0)
	( maxlevel 1 2 0)
	( maxparamvalue 1 600 600)
	( maxparamvalue 2 1500 1500)
	( condition	31 2 )
	( type active use)
	( compare 1 ( plus 30 ( mul skill_level 8)) )
	( compare 2 190 )
	( compare 3 1000 )
	( compare 4 600 )
	( motion 10 11 none )
	( damagetype 1)
)

( skill
	( key "mage-42")
	( name "Thunder Storm")
	( limit	mage)
	( action 43)
	( image "active076")
	( desc "#nThunderbolts are droping for certain amount of time#non the selected area.#nAttack every target in the area every 2 seconds for 16 seconds.")
	( ability	"#nMin Magic Attack + %1!d!#nMax Magic Attack + %2!d!#nEnergy used : 352")	
	( parameter 1 ( mul ( plus ( plus lightning_mastery ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul ( div ( mul char_int 3) 2) ( mul skill_level 5)) 3) 2)) ) 360) ( div 6 10)) )
	( parameter 2 ( mul ( plus ( plus lightning_mastery ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul ( div ( mul char_int 3) 2) ( mul skill_level 10)) 2) 2)) ) 700) ( div 6 10)) )	
	( level 65 0) ( grade 7 0)
	( maxlevel 1 0)
	( condition	41 1 )
	( type active once)
	( compare 1 352 )
	( compare 2 190 )
	( compare 3 4000 )
	( compare 4 180000 )
	( motion 12 13 none )
	( damagetype 0)
)

( skill
	( key "mage-43")
	( name "Ice Restriction")
	( limit	mage)
	( action 44)
	( image "active077")
	( desc "#nCall the ice to the selected target and give the damage to the target#nand reduce the moving speed.")
	( ability	"#nMin Magic Attack + %1!d!#nEnergy used : 126")
	( parameter 1 ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 2)) 6) 2)) 480) )
	( level 56 0) ( grade 7 0)
	( maxlevel 1 0)
	( maxparamvalue 1 500 500)
	( condition	24 2 )
	( type active use)
	( compare 1 126 )
	( compare 2 190 )
	( compare 3 800 )
	( compare 4 600 )
	( motion 14 15 none )
	( damagetype 1)
)

( skill
	( key "mage-44")
	( name "Ice Storm")
	( limit	mage)
	( action 45)
	( image "active078")
	( desc "#nIce and snow are droping for certain amount of time#non the selected area.#nAttack every target in the area every 2 seconds for 16 seconds.")
	( ability	"#nMagic Attack + %1!d!#nEnergy used : 396")	
	( parameter 1 ( mul ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 10)) 4) 2)) 240) ( div 6 10)) )	
	( level 65 0) ( grade 7 0)
	( maxlevel 1 0)
	( condition	44 1 )
	( type active once)
	( compare 1 396 )
	( compare 2 190 )
	( compare 3 4000 )
	( compare 4 180000 )
	( motion 14 15 none )
	( damagetype 0)
)

( skill
	( key "mage-45")
	( name "Explosion")
	( limit	mage)
	( action 46)
	( image "active079")
	( desc "#nThe selected target gets hot wind and#nit's exploded and burned.")
	( ability	"#nMagic Attack + %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 14)) 3) 2)) 380) )
	( parameter 2 ( plus 32 ( mul skill_level 4)) )
	( level 62 68 0) ( grade 7 0)
	( maxlevel 1 2 0)
	( maxparamvalue 1 790 790)
	( condition	33 2 )
	( type active use)
	( compare 1 ( plus 32 ( mul skill_level 4)) )
	( compare 2 180 )
	( compare 3 1400 )
	( compare 4 600 )
	( motion 16 17 none )
	( damagetype 1)
)

( skill
	( key "mage-46")
	( name "Explosive Burst")
	( limit	mage)
	( action 47)
	( image "active080")
	( desc "#nBig explosion is made on the selected area#nAll enemies get damages.")
	( ability "#nMin Magic Attack + %1!d!#nEnergy used : 142")
	( parameter 1 ( plus ( plus ( div ( mul char_level 6) 2) ( div ( div ( mul char_int ( mul skill_level 4)) 5) 2)) 580) )
	( level 64 0) ( grade 7 0)
	( maxlevel 1 0)
	( maxparamvalue 1 860 860)
	( condition	25 5 )
	( type active once)
	( compare 1 142 )
	( compare 2 180 )
	( compare 3 1800 )
	( compare 4 2200 )
	( motion 16 17 none )
	( damagetype 0)
)

( skill
	( key "mage-47")
	( name "Fire Storm")
	( limit	mage)
	( action 48)
	( image "active081")
	( desc "#nFire is droping for certain amount of time#non the selected area.#nAttack every target in the area every 2 seconds for 16 seconds.")
	( ability	"#nMagic Attack + %1!d!#nEnergy used : 327")	
	( parameter 1 ( mul ( plus ( plus ( div ( mul char_level 3) 2) ( div ( div ( mul char_int ( mul skill_level 14)) 3) 2)) 380) ( div 6 10)) )		
	( level 65 0) ( grade 7 0)
	( maxlevel 1 0)
	( condition	47 1 )
	( type active once)
	( compare 1 327 )
	( compare 2 180 )
	( compare 3 4000 )
	( compare 4 180000 )
	( motion 12 13 none )
	( damagetype 0)
)


																										; 2Â÷ÀüÁ÷±â¼ú(Áß¹æÀÇÀå)
( skill
	( key "mage-48")
	( name "Blessing of Strength")
	( limit	mage)
	( action 49)
	( image "active082")
	( desc "#nIncrease the strength of the selected target.")
	( ability "#nStrength + %1!d!#nLasting Time : 1200#nEnergy used : %2!d!")
	( parameter 1 ( plus char_str ( plus 2 ( mul 6 skill_level))) )	
	( parameter 2 ( plus 64 ( mul 32 skill_level)) )
	( level 54 63 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( type active use)
	( compare 1 ( plus 64 ( mul 32 skill_level)) )
	( compare 2 94 )
	( compare 3 2000 )
	( compare 4 5000 )
	( motion 18 19 none )
	( damagetype 2)
	( targetkind 1)
)

( skill
	( key "mage-49")
	( name "Blessing of Health")
	( limit	mage)
	( action 50)
	( image "active083")
	( desc "#nIncrease the health of the selected target.")
	( ability "#nHP + %1!d!#nLasting Time : 1200#nEnergy used : %2!d!")
	( parameter 1 ( plus char_hth ( plus 3 ( mul 8 skill_level))) )
	( parameter 2 ( plus 60 ( mul 27 skill_level)) )	
	( level 54 64 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( type active use)
	( compare 1 ( plus 60 ( mul 27 skill_level)) )
	( compare 2 94 )
	( compare 3 2000 )
	( compare 4 5000 )
	( motion 18 19 none )
	( damagetype 2)	
	( targetkind 1)
)


( skill
	( key "mage-50")
	( name "Blessing of Agility")
	( limit	mage)
	( action 51)
	( image "active084")
	( desc "#nIncrease the Agility of the selected target.")
	( ability "#nAgility + %1!d!#nLasting Time : 1200#nEnergy used : %2!d!")
	( parameter 1 ( plus 3 ( mul 8 skill_level)) )
	( parameter 2 ( plus 67 ( mul 26 skill_level)) )
	( level 55 64 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( type active use)
	( compare 1 ( plus 67 ( mul 26 skill_level)) )
	( compare 2 94 )
	( compare 3 2000 )
	( compare 4 5000 )
	( motion 18 19 none )
	( damagetype 2)
	( targetkind 1)
)

( skill
	( key "mage-51")
	( name "Blessing of Intelligence")
	( limit	mage)
	( action 52)
	( image "active085")
	( desc "#nIncrease the Intelligence of the selected target.")
	( ability "#nIntelligence + %1!d!#nLasting Time : 1200#nEnergy used : %2!d!")
	( parameter 1 ( plus 2 ( mul 6 skill_level)) )
	( parameter 2 ( plus 64 ( mul 36 skill_level)) )	
	( level 56 65 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( type active use)
	( compare 1 ( plus 64 ( mul 36 skill_level)) )
	( compare 2 94 )
	( compare 3 2000 )
	( compare 4 5000 )
	( motion 18 19 none )
	( damagetype 2)
	( targetkind 1)
)

( skill
	( key "mage-52")
	( name "Increase of Critical Hit")
	( limit	mage)
	( action 53)
	( image "active086")	
	( desc "#nIncrease the appearance of Critical Hit of the selected target.")
	( ability "#nCritical Hit + %1!d! %%#nLasting Time : 900#nEnergy used : %2!d!")
	( parameter 1 ( plus 2 ( mul skill_level 3)) )
	( parameter 2 ( plus 72 ( mul 38 skill_level)) )	
	( level 57 66 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( type active use)
	( compare 1 ( plus 72 ( mul 38 skill_level)) )
	( compare 2 94 )
	( compare 3 2000 )
	( compare 4 5000 )
	( motion 18 19 none )
	( damagetype 2)	
	( targetkind 1)
)

( skill
	( key "mage-53")
	( name "Purification")
	( limit	mage)
	( action 54)
	( image "active087")
	( desc "#nDisable all debuffs of the selected target.#nExcept the Revival Sequela.")
	( ability "#nEnergy used : 74")
	( level 50 0) ( grade 11 0)
	( maxlevel 1 0)
	( type active use)
	( compare 1 74 )
	( compare 2 170 )
	( compare 3 2000 )
	( compare 4 15000 )
	( motion 18 19 none )
	( damagetype 2)
	( targetkind 1)
)

( skill
	( key "mage-54")
	( name "Perfect Cure")
	( limit	mage)
	( action 55)
	( image "active088")
	( desc "#nRecover the health of the selected targe instantly.#nRecover 35% of Max Health.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 ( plus 190 ( mul skill_level 30)) )
	( level 52 62 69 0) ( grade 11 0)
	( maxlevel 1 2 3 0)
	( condition	29 1 )
	( type active use)
	( compare 1 ( plus 190 ( mul skill_level 30)) )
	( compare 2 180 )
	( compare 3 0 )
	( compare 4 90000 )
	( motion 0 7 none )	
	( damagetype 2)
	( targetkind 1)
)

( skill
	( key "mage-55")
	( name "Increase of Target Range")
	( limit	mage)
	( action 56)
	( image "passive019")
	( desc "#nIncrease the range of all kinds of cure magic.")
	( ability "#nApplication of Magic  : [Cure, Cure 2, Cure 3, Restore]")
	( level 53 0) ( grade 11 0)
	( maxlevel 1 0)
	( type passive etc)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 0 )
	( motion 0 0 none )	
)

( skill
	( key "mage-56")
	( name "Group Cure 2")
	( limit	mage)
	( action 57)
	( image "active089")
	( desc "#nRecover the health point of all the group members.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 ( plus 72 ( mul skill_level 15)) )
	( level 58 67 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( condition	28 3 )
	( type active once)
	( compare 1 ( plus 72 ( mul skill_level 15)) )
	( compare 2 128 )
	( compare 3 1300 )
	( compare 4 600 )
	( motion 4 5 none )
	( damagetype 0)
)

( skill
	( key "mage-57")
	( name "Perfect Group Cure 2")
	( limit	mage)
	( action 58)
	( image "active090")
	( desc "#nRecover the Health of your group memebers in the effective area#nRecover 30% of Max HP of all group members instantly")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 ( plus 400 ( mul skill_level 40)) )
	( level 59 69 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( condition	57 1 )
	( type active once)
	( compare 1 ( plus 400 ( mul skill_level 40)) )
	( compare 2 128 )
	( compare 3 0 )
	( compare 4 900000 )
	( motion 0 7 none )
	( damagetype 0)
)

( skill
	( key "mage-58")
	( name "Perfect Healing")
	( limit	mage)
	( action 59)
	( image "active091")
	( desc "#nRecover 100% of HP of selected target.#nBut, it takes a long tme to reactivate.")
	( ability "#nEnergy used : 596")
	( level 68 0) ( grade 11 0)
	( maxlevel 1 0)
	( type active use)
	( compare 1 596 )
	( compare 2 210 )
	( compare 3 0 )
	( compare 4 1800000 )
	( motion 0 7 none )
	( damagetype 2)	
	( targetkind 1)
)

( skill
	( key "mage-59")
	( name "Distance Control")
	( limit	mage)
	( action 60)
	( image "passive020")
	( desc "#nIncrease the range of [Soul Destruction].")
	( level 58 0) ( grade 11 0)
	( maxlevel 1 0)
	( type passive etc)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 0 )
	( motion 0 0 none )	
)

( skill
	( key "mage-60")
	( name "Amnesia")
	( limit	mage)
	( action 61)
	( image "active092")
	( desc "#nMake the anger point of selected target to zero.")
	( ability "#nEnergy used : 50")
	( level 59 0) ( grade 11 1)
	( maxlevel 1 0)
	( type active use)
	( compare 1 50 )
	( compare 2 190 )
	( compare 3 1500 )
	( compare 4 5000 )
	( motion 18 20 none )
	( damagetype 2)
	( targetkind 2)
)

( skill
	( key "mage-80")	
	( name "Artillery")	
	( limit	mage)
	( action 80)
	( image "passive021")
	( desc "#nYou may assemble and control the weapon of castle siege.")
	( level 50 0) (grade 7 0)
	( maxlevel 1 0)
	( type passive etc)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 0 )
	( motion 0 0 none )	
	( damagetype 0)	
)
				
( skill
	( key "mage-81")	
	( name "Artillery")	
	( limit	mage)
	( action 81)
	( image "passive021")
	( desc "#nYou may assemble and control the weapon of castle siege.")
	( level 50 0) (grade 11 0)
	( maxlevel 1 0)
	( type passive etc)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 0 )
	( motion 0 0 none )	
	( damagetype 0)	
)

( skill 
	( key "mage-62")
	( name "[Defensive incantation 6]")
	( limit mage)
	( action 63)
	( image "active124")
	( level 50 0) (grade 1 1)
	( maxlevel 1 0)
	( compare 1 102 )
	( compare 3 2200 )
	( compare 4 0 )
	( type active once)
	( motion 4 5 none )
	( damagetype 0)	
	(property 3 1 1 0 3 0 )
)

( skill
 	( key "mage-63")
	( name "Healing Intensification")
	( limit mage)
	( action 96)
	( image "passive026")
	( desc "#nIncrease the restorative effect of your healing skills..")
	( ability "#nRecovering increase : %1!d!")
	( parameter 1 (div (mul char_level char_level) 10))
	( level 70 0) ( grade 43 1)
	( maxlevel 1 0)
	( type passive etc)
	( property 0 0 0 0 0 0 0)
)

( skill 
	( key "mage-70" ) 
	( name "Blessing of Son of the Sky" ) 
	( limit mage ) 
	( action 99 ) 
	( image "passive027" ) 
	( desc "#nPower(physical/magical) is increased" ) 
	( ability "#nPower is increased by %1!d! %%" ) 
	( parameter 1 (plus 8 (mul 4 (minus skill_level 1))) )  
	( level 70 0 ) 
	( grade 23 0 ) 
	( maxlevel 7 0 ) 
	( type passive etc ) 
	( compare 1 0 ) 
	( compare 2 0 ) 
	( compare 3 0 ) 
	( compare 4 0 ) 
	( motion 0 0 none ) 
	( damagetype 0 ) 
	( property 0 0 1 2 9 0 0 0 ) 
)

( skill 
	( key "mage-71" ) 
	( name "Blessing of Son of the Sky" ) 
	( limit mage ) 
	( action 71 ) 
	( image "passive032" ) 
	( desc "#nDefense is increased" )                 
	( ability "#nDefense is increased by %1!d! %%" ) 
	( parameter 1 (plus 12 (mul 4 (minus skill_level 1))) ) 
	( level 70 0 ) 
	( grade 43 0 ) 
	( maxlevel 7 0 ) 
	( type passive etc ) 
	( compare 1 0 ) 
	( compare 2 0 ) 
	( compare 3 0 ) 
	( compare 4 0 ) 
	( motion 0 0 none ) 
	( damagetype 0 ) 
	( property 0 0 1 2 9 0 0 0 ) 
)

( skill 
	( key "mage-82" )
	( name "Mana Circulation" )
	( limit mage )
	( action 82 )
	( image "passive038" ) 
	( desc "#nTo facilitate the flow of inside energy#n to help the recovery of Mana." ) 
	( level 50 0 )
	( grade 7 0 ) 
	( maxlevel 1 0 )
	( type passive etc )
	( compare 1 0 ) 
	( compare 2 0 ) 
	( compare 3 0 ) 
	( compare 4 0 ) 
	( motion 0 0 none ) 
	( damagetype 0 ) 
	( property 0 0 1 1 9 0 0 0 )
)

( skill 
	( key "mage-83" )
	( name "Mana Circulation" )
	( limit mage )
	( action 83 )
	( image "passive038" ) 
	( desc "#nTo facilitate the flow of inside energy#n to help the recovery of Mana." ) 
	( level 50 0 )
	( grade 11 0 ) 
	( maxlevel 1 0 )
	( type passive etc )
	( compare 1 0 ) 
	( compare 2 0 ) 
	( compare 3 0 ) 
	( compare 4 0 ) 
	( motion 0 0 none ) 
	( damagetype 0 ) 
	( property 0 0 1 1 9 0 0 0 )
)

( skill
	( key "mage-67")
	( name "Icicle")
	( limit mage)
	( action 85)
	( image "active132")
	( desc "#nSummon icicles on random areas on the ground that will damage enemies around you. This skill?? effect lasts for a 10 second duration, but is canceled if you move. Inflicts continuous damage.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 (plus 120 (mul char_level 4)))
	( level 70 0) ( grade 23 0)
	( maxlevel 6 0) ( condition	45 1 )
	( type active once)
	( compare 1 (plus 120 (mul char_level 4)))
	( compare 2 210)
	( compare 3 500)
	( compare 4 1)
	( explosion 11 6 7)	
	( motion 23 24 none)
	( damagetype 1)
	( property 0 0 0 0 0 0 0)
)

( skill
	( key "mage-66")
	( name "Flame Injection")
	( limit mage)
	( action 86)
	( image "active131")
	( desc "#nShoot flames whose attack range is limited to the area directly in front of the caster. This skill?? effect lasts for a 10 second duration, but is canceled if you move. Inflicts both initial and continuous damage.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 (plus 120 (mul char_level 4)))
	( level 70 0) ( grade 23 0)
	( maxlevel 6 0) ( condition	48 1 )
	( type active use)
	( compare 1 (plus 120 (mul char_level 4)))
	( compare 2 200)
	( compare 3 800)
	( compare 4 1)
	( motion 25 26 none)
	( damagetype 1)
	( property 0 0 0 0 0 0 0)
)

( skill
	( key "mage-68")
	( name "Lightning Arrow")
	( limit mage)
	( action 87)
	( image "active133")
	( desc "#nShoot a lightning arrow that debuffs a target and inflicts damage #nIf a Lightning buff magic spell was cast on the target, the target receives more damage from this skill.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 (plus 120 (mul char_level 4)))
	( level 70 0) ( grade 23 0)
	( maxlevel 6 0) ( condition	43 1 )
	( type active use)
	( compare 1 (plus 120 (mul char_level 4)))
	( compare 2 210)
	( compare 3 800)
	( compare 4 1)
	( motion 21 22 none)
	( damagetype 1)
	( property 0 0 0 0 0 0 0)
)

( skill
	( key "mage-73")
	( limit mage)
	( action 88)
	( name "Fireball")
	( image "active169")	
	( desc "#nGather fire energy and create a big mass of flame#nThe longer fire energy is gathered, the stronger Fireball is created.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )
	( level 75 0) ( grade 23 0)
	( maxlevel 5 0)
	( type active use)
	( compare 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )
	( compare 2 180)
	( compare 3 1400)
	( compare 4 1)
	( motion 28 29 none)
	( damagetype 1)
	( property 3 2 0 0 1 0 5 0)
	( condition	67 1)
)

( skill
	( key "mage-75")
	( limit mage)
	( action 90)
	( name "Thunderbolt")
	( image "active164")
	( desc "#nShoot 6 lightening balls consecutively")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )
	( level 75 0) ( grade 23 0)
	( maxlevel 5 0)
	( type active use)
	( compare 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )
	( compare 2 180)
	( compare 3 1400)
	( compare 4 1)
	( motion 32 33 none)
	( damagetype 1)
	( property 3 2 0 0 1 0 5 0)
	( condition 67 1)
)

( skill
	( key "mage-72")
	( limit mage)
	( action 91)
	( name "Therapeutic touch")
	( image "active170")
	( desc "#nHP is recovered every 2 seconds for 12 seconds.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 ( mul ( plus 100 ( mul skill_level (plus 50 (minus skill_level 1)) ) ) 1.98 ) )
	( level 75 0) ( grade 43 0)
	( maxlevel 5 0)
	( type active use)
	( compare 1 ( mul ( plus 100 ( mul skill_level (plus 50 (minus skill_level 1)) ) ) 1.98 ) )
	( compare 2 180)
	( compare 3 1400)
	( compare 4 1)
	( motion 34 35 none)
	( damagetype 2)
	( targetkind 1)
	( property 3 3 1 0 9 0 2 0)
)

( skill
	( key "mage-64")
	( name "Blessing")
	( limit mage)
	( action 92)
	( image "active129")
	( desc "#nEndow invincibility to yourself and a friendly target.")
	( ability "#nContinuation Time : %1!d! #nEnergy used : %2!d!")
	( parameter 1 ( plus 3 ( mul skill_level 3 ) ) )
	( parameter 2 ( plus 400 ( mul skill_level 10 ) ) )
	( level 70 0) ( grade 43 0)
	( maxlevel 6 0)
	( type active use)
	( compare 1 ( plus 400 ( mul skill_level 10 ) ) )
	( compare 2 190)
	( compare 3 0)
	( compare 4 1)
	( motion 0 0 none)
	( damagetype 2)
	( property 0 0 0 0 0 0 0)
)

( skill
	( key "mage-65")
	( name "Magic Intensification")
	( limit mage)
	( action 97)
	( image "active130")
	( desc "#nCast offensive spells whose powers are not limited by levels for a 25~45 second duration")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 (mul char_level 5))
	( level 70 0) ( grade 23 1)
	( maxlevel 6 0)
	( type active once)
	( compare 1 (mul char_level 5))
	( compare 2 0)
	( compare 3 0)
	( compare 4 1)
	( motion 0 0 none)
	( damagetype 0)
	( property 0 0 0 0 0 0 0)
)

;
;	±Ã»ç ¶°µ¹ÀÌ¿ë ½ºÅ³
;

( skill
	( key "archer-2")
	( name "Bow Mastery")
	( limit archer)
	( action 2)
	( image "passive005")
	( desc "#nUse a bow more effectively.")
	( ability	"#nMin Attack Point + %1!d! Max Attack Point + %2!d!")
	( parameter 1 ( div skill_level 2))
	( parameter 2 skill_level )
	( level 1 0) ( grade 1 0)
	( maxlevel 10 0)
	( type passive etc)
)

( skill
	( key "archer-3")
	( name "Staggering Blow")
	( limit archer)
	( action 3)
	( image "active007")
	( desc "#nDraw a bow longer#nfor more powful attack.")
	( ability	"#nAdd. Attack Poit + %1!d!#nAdd. On-target Point + %2!d!#nHostility 100 %% Increase#nChance of Fatal Blow 10 %% Increase#nEnergy used : %3!d!")
	( parameter 1 ( plus 50 ( div ( mul skill_level (div (mul char_dex 7) 4)) 2)) )
	( parameter 2 ( div skill_level 2 ) )
	( parameter 3 ( plus 16 ( mul skill_level 3) ) )
	( maxparamvalue 1 900)		
	( level 5 0) ( grade 1 0)
	( maxlevel 10 0)
	( type active use)
	( compare 1 ( plus 16 ( mul skill_level 3)))
	( compare 2 weapon_range)
	( compare 3 ( minus 3000 ( mul skill_level 100)) )
	( compare 4 0 )
	( motion 2 3 none )
	( effect "Skill_M_3_0" "" "" )
	( sound "efs016_L" "" "")
	( damagetype 1)
)

( skill
	( key "archer-4")
	( name "Passive Attack")
	( limit archer)
	( action 4)
	( image "active014")
	( desc "#nSkill that decreases the opponent's hostility.")
	( ability	"#nEnergy used : %1!d!")
	( parameter 1 ( mul skill_level 2) )
	( level 18 0) ( grade 1 0)
	( maxlevel 3 0)
	( type active use)
	( compare 1 ( mul skill_level 2) )
	( compare 2 weapon_range )
	( compare 3 0 )
	( compare 4 800 )
	( motion 0 4 attackauto )
	( effect "" "" "" )
	( damagetype 1)
)

( skill
	( key "archer-5")
	( name "Concentration")
	( limit archer)
	( action 5)
	( image "passive006")
	( desc "#nConcentrate mind for incresing the on-target point#npermanently.")
	( ability	"#nOn-target Point + %1!d!")
	( parameter 1 ( mul skill_level 2))
	( level 15 0) ( grade 1 0)
	( maxlevel 10 0)
	( type passive etc)
)

( skill
	( key "archer-6")
	( name "Flamy Arrow")
	( limit archer)
	( action 6)
	( image "active011")
	( desc "#nShoot the arrow with flame#nto the opponent continuously.")
	( ability	"#nAdd. Attack Point + %1!d!#nAdd. On-target Point + %2!d!#nEnergy used : %3!d!")
	( parameter 1 ( mul skill_level 12))
	( parameter 2 ( mul skill_level 2) )
	( parameter 3 ( plus 4 skill_level) )
	( level 30 0) ( grade 2 0)
	( maxlevel 5 0)
	( type active use)
	( compare 1 ( plus 4 mul skill_level) )
	( compare 2 weapon_range )
	( compare 3 800 )
	( compare 4 0 )
	( motion 2 3 attackauto )
	( effect "Skill_M_6_0" "" "" )
	( damagetype 1)
)

( skill 
	( key "archer-7")
	( name "Chance Capture")
	( limit archer)
	( action 7)
	( image "passive011")	
	( bmpname "passive011" "passive011" "passive011" "passive011" "passive011" "")
	( desc "#nIncrease the chance of Fatal Blow#nwith its potential power.")
	( ability "#nchance of Fatal Blow + %1!d! %%#nAdd. On-target Point + %2!d!")
	( parameter 1 (plus 3 (mul skill_level 2)) )
	( parameter 2 skill_level)
	( level 30 35 40 45 50 0) (grade 2 1)
	( maxlevel 1 1 1 1 1 0)
	( compare 1 56 )
	( compare 3 0 )
	( compare 4 60000 )	
	( type active once)
	( damagetype 0)
)

( skill 
	( key "archer-8")
	( name "Perfect Evasion")
	( limit archer)
	( action 8)
	( image "passive012")
	( desc "#nEvade opponent's physical attack perfectly.")
	( ability "#nChance Perfect Evasion+ %1!d! %%")
	( parameter 1 ( plus skill_level 7) )
	( level 38 0) (grade 2 0)
	( maxlevel 10 0)
	( type passive etc)	
)

( skill 
	( key "archer-9")
	( name "Heart Breaker")
	( limit archer)
	( action 9)
	( image "active035")
	( desc "#nPut the arrow deeply to stop the opponent for a while.")
	( ability "#nAdd. Attack Point + %1!d!#nAdd. On-target Point + %2!d!#nHostility 50 %% Increase#nEnergy used : %3!d!#n")	
	( parameter 1 ( mul skill_level 12))
	( parameter 2 ( mul skill_level 2))
	( parameter 3 ( plus 50 skill_level)) 
	( level 26 0) (grade 1 0)
	( maxlevel 5 0)
	( condition	3 5 )
	( compare 1 ( plus 50 skill_level))	
	( compare 2 weapon_range)	
	( compare 3 ( minus 3000 ( mul skill_level 100)) )
	( compare 4 0)		
	( type active use)
	( motion 2 4 none )
	( effect "Skill_M_3_0" "" "" )
	( sound "efs016_L" "" "")
	( damagetype 1)
)

( skill
	( key "archer-10")
	( name "Muscle Solidation")
	( limit archer)
	( action 10)
	( image "active036")
	( desc "#nSolidate muscles for increasing Min attack point for a while.")
	( ability "#nMin Attack Point + 5#nEnergy used : 92")
	( level 42 0) ( grade 2 0)
	( maxlevel 1 0)	
	( compare 1 92)	
	( compare 3 0)
	( compare 4 90000)	
	( type active once)
	( damagetype 0)
)

( skill 
	( key "archer-11")
	( name "Fatal Blow")
	( limit archer)
	( action 12)
	( image "passive007")
	( desc "#n Additional damage to the normal attack#nwill be operating.")
	( ability "#n Chance of Operation : %1!d! %% Add. Attack : %2!d! %%")
	( parameter 1 skill_level)
	( parameter 2 ( plus 50 ( mul skill_level 2)))
	( maxparamvalue 1 10)
	( level 10 34 47 0) (grade 1 0)
	( maxlevel 5 10 15 0)
	( type passive etc)
)

( skill
	( key "archer-12")
	( name "Poison Arrow")
	( limit archer)
	( action 13)
	( image "active037")
	( desc "#nUse poison on the end of the arrow.#nPoison item is needed for using.")
	( ability "#nAdd. Damage + %1!d!#nContinuous Time %2!d! Sec#nEnergy used : 15")
	( parameter 1 ( plus char_level ( mul skill_level 10)))
	( parameter 2 ( plus 10 ( mul skill_level 10)))
	( level 43 0) ( grade 2 0)
	( maxlevel 5 0)	
	( compare 1 15)
	( compare 2 weapon_range)
	( compare 3 1500)	
	( type active use)
	( motion 2 4 none )
	( damagetype 3)
	( targetkind 1 2)
)

( skill
	( key "archer-13")
	( name "Blow-up Arrow")
	( limit archer)
	( action 14)
	( image "active038")
	( desc "#nArrow blows up after the arrow gets on target.")
	( ability "#nAdd. Attack Point + %1!d!#nAdd. On-rarget Point + %2!d!#nHostility 75 %% Increase#nEnergy used : %3!d!")	
	( parameter 1 ( mul skill_level 19))
	( parameter 2 ( mul skill_level 2))
	( parameter 3 ( plus 8 ( div ( mul skill_level 3) 2)) )
	( level 46 0) ( grade 2 0)
	( maxlevel 5 0)	
	( condition	6 5)
	( compare 1 ( plus 8 ( div ( mul skill_level 3) 2)) )
	( compare 2 weapon_range)
	( compare 3 800)
	( compare 4 0)	
	( type active use)
	( motion 2 4 attackauto )
	( effect "" "" "" )
	( damagetype 1)
)

( skill
	( key "archer-14")
	( name "Arrow of Silence")
	( limit archer)
	( action 15)
	( image "active043")
	( desc "#nBlock the opponent's magic temporally.#nIt can't be used on monsters.")
	( ability "#nEnergy used : 72")
	( level 25 0) ( grade 1 1)
	( maxlevel 1 0)	
	( compare 1 72)
	( compare 2 weapon_range)
	( compare 3 2000)
	( compare 4 15000)	
	( type active use)
	( motion 2 4 none )
	( damagetype 3)
	( targetkind 1)
)

( skill
	( key "archer-15")
	( name "Life Extension")
	( limit	archer)
	( action 30)
	( image "passive015")
	( desc "#nAdd more Health Points to your original HP forever.")	
	( ability	"#nHp Revision: %1!d! %%")
	( parameter 1 ( plus 14 ( mul skill_level 10)) )
	( level 1 0) ( grade 3 0)
	( type passive etc)
)
																										
( skill
	( key "archer-16")
	( name "Focus Shot")
	( limit archer)
	( action 16)
	( image "active062")
	( desc "#nFocus the target slowly for more accurate and powerful attack.#nAttack Power is depend on the time you focus.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 ( plus 25 ( mul skill_level 5)) )	
	( level 50 56 60 66 69 0) ( grade 7 0)
	( maxlevel 1 2 3 4 5 0)
	( pileskill 2 5)	
	( compare 1 ( plus 25 ( mul skill_level 5)) )
	( compare 2 ( plus weapon_range 60) )
	( compare 3 3300)
	( compare 4 1000)	
	( type active once)
	( motion 7 8 none )
	( damagetype 0)
)

( skill
	( key "archer-17")
	( name "Range Extension")
	( limit archer)
	( action 17)
	( image "passive016")
	( desc "#nAttack longer distance than the weapon's effective distance.")
	( ability "#nAdd. Range : %1!d!")
	( parameter 1 ( mul skill_level 20) )
	( level 51 58 67 0) ( grade 7 0)
	( maxlevel 1 2 3 0)
	( compare 1 0)
	( compare 2 0)
	( compare 3 0)
	( compare 4 0)	
	( type passive etc)
	( motion 0 0 none )
)
																										


; 2Â÷ÀüÁ÷±â¼ú(°ß·æ±ºÀ屺)




													
( skill
	( key "archer-18")
	( name "Life Absorption")
	( limit archer)
	( action 18)
	( image "active063")
	( desc "#nReduce the target's HP and absorb some part of the HP.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 ( plus 20 ( mul skill_level 6)) )
	( level 50 57 66 0) ( grade 11 0)
	( maxlevel 1 2 3 0)	
	( compare 1 ( plus 20 ( mul skill_level 6)) )
	( compare 2 160)
	( compare 3 0)
	( compare 4 6000)	
	( type active use)
	( motion 0 11 none )
	( damagetype 1)
)

( skill
	( key "archer-19")
	( name "Pain")
	( limit archer)
	( action 19)
	( image "active064")
	( desc "#nGive mental pain to the selected target continuously.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 ( plus 40 ( mul skill_level 8)) )
	( level 51 56 62 68 0) ( grade 11 0)
	( maxlevel 1 2 3 4 0)	
	( compare 1 ( plus 40 ( mul skill_level 8)) )
	( compare 2 180)
	( compare 3 1500)
	( compare 4 30000)	
	( type active use)
	( motion 10 11 none )
	( damagetype 3)
	( targetkind 1 2)
)




; 2Â÷ÀüÁ÷±â¼ú(´Þ±Ã)




( skill
	( key "archer-20")
	( name "Perfect Evasion 2")
	( limit archer)
	( action 20)
	( image "passive018")
	( desc "#nEvade opponent's physical attack perfectly.")
	( ability "#nChance Perfect Evasion + %1!d! %%")
	( parameter 1 ( plus ( plus evade 7) skill_level) )	
	( level 54 62 68 0) ( grade 7 0)
	( maxlevel 1 2 3 0)	
	( condition	8 10 )
	( type passive etc)
)																										

( skill
	( key "archer-21")
	( name "Mysterious Arrow")
	( limit archer)
	( action 21)
	( image "active072")
	( desc "#nShoot several arrows to the target.#nWhen it hit the target, it explodes#nand the target gets continuous damage for 5 seconds.")
	( ability "#nShoot %1!d! arrows to the target continuously.#nEnergy used : %2!d!")
	( parameter 1 ( plus skill_level 2) )
	( parameter 2 ( plus 31 ( mul skill_level 11)) )
	( level 57 67 70 0) ( grade 7 0)
	( maxlevel 1 2 3 0)	
	( compare 1 ( plus 31 ( mul skill_level 11)) )
	( compare 2 weapon_range)
	( compare 3 0)
	( compare 4 5000)	
	( type active use)
	( motion 0 12 none )
	( damagetype 1)
)																										




; 2Â÷ÀüÁ÷±â¼ú(°ß·æ±ºÀ屺)




																										
( skill
	( key "archer-22")
	( name "Speed of Attack Reducer")
	( limit archer)
	( action 22)
	( image "active073")
	( desc "#nReduce the target's speed of physical attack for a while.")
	( ability "#nSpeed of Attack reduces by %1!d! %%#nLasting Time : 15#nEnergy used : 20")
	( parameter 1 ( mul skill_level 30) )
	( level 52 61 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( compare 1 20)
	( compare 2 weapon_range)
	( compare 3 0)
	( compare 4 30000)	
	( type active use)
	( motion 0 11 none )
	( damagetype 3)
	( targetkind 1 2)
)

( skill
	( key "archer-23")
	( name "Sight Interruption")
	( limit archer)
	( action 23)
	( image "active074")
	( desc "#nReduce the opponent's movement instantly by 50%.")
	( ability "#nTime : %1!d!#nEnergy used : 68")
	( parameter 1 ( mul skill_level 8) )
	( level 53 58 69 0) ( grade 11 0)
	( maxlevel 1 2 3 0)	
	( compare 1 ( plus 57 ( mul skill_level 11)) )
	( compare 2 weapon_range)
	( compare 3 1000)
	( compare 4 5000)	
	( type active use)
	( motion 10 11 none )
	( damagetype 3)
	( targetkind 1 2)
)



( skill
	( key "archer-24")
	( name "Lightning Resistance")
	( limit archer)
	( action 24)
	( image "active103")
	( desc "#nIncrease the resistance on Lightning.")
	( ability "#nLightning Resistance + %1!d! %%#nLasting Time : 900#nEnergy used : %2!d!")
	( parameter 1 ( plus 10 ( mul skill_level 5)) )
	( parameter 2 ( plus 42 ( mul skill_level 11)) )
	( level 52 64 0) ( grade 7 0)
	( maxlevel 1 2 0)
	( compare 1 ( plus 42 ( mul skill_level 11)) )
	( compare 2 weapon_range)
	( compare 3 0)
	( compare 4 60000)	
	( type active once)
	( motion 0 9 none )
	( damagetype 0)
)

( skill
	( key "archer-25")
	( name "Ice Resistance")
	( limit archer)
	( action 25)
	( image "active104")
	( desc "#nIncrease the resistance on Ice.")
	( ability "#nIce Resistance + %1!d! %%#nLasting Time : 900#nEnergy used : %2!d!")
	( parameter 1 ( plus 10 ( mul skill_level 5)) )
	( parameter 2 ( plus 42 ( mul skill_level 11)) )	
	( level 52 64 0) ( grade 7 0)
	( maxlevel 1 2 0)
	( compare 1 ( plus 42 ( mul skill_level 11)) )
	( compare 2 weapon_range)
	( compare 3 0)
	( compare 4 60000)		
	( type active once)
	( motion 0 9 none )
	( damagetype 0)
)

( skill
	( key "archer-26")
	( name "Fire Resistance")
	( limit archer)
	( action 26)
	( image "active105")
	( desc "#nIncrease the resistance on fire.")
	( ability "#nFire Resistance + %1!d! %%#nLasting Time : 900#nEnergy used : %2!d!")
	( parameter 1 ( plus 10 ( mul skill_level 5)) )
	( parameter 2 ( plus 42 ( mul skill_level 11)) )	
	( level 52 64 0) ( grade 7 0)
	( maxlevel 1 2 0)
	( compare 1 ( plus 42 ( mul skill_level 11)) )
	( compare 2 weapon_range)
	( compare 3 0)
	( compare 4 60000)		
	( type active once)
	( motion 0 9 none )
	( damagetype 0)
)

( skill
	( key "archer-27")
	( name "Powerful Arrow of Silence")
	( limit archer)
	( action 27)
	( image "active106")
	( desc "#nBlock the opponent's magic,#nand consume the target's MP for 10 seconds.")
	( ability "#nMP Consumption per 1 sec : %1!d!#nLasting Time : 10#nEnergy used : %2!d!")
	( parameter 1 ( minus 120 ( mul 70 ( minus 2 skill_level))) )
	( parameter 2 ( plus 80 ( mul skill_level 20)) )
	( level 53 63 0) ( grade 7 0)
	( maxlevel 1 2 0)
	( compare 1 ( plus 80 ( mul skill_level 20)) )
	( compare 2 weapon_range)
	( compare 3 2000)
	( compare 4 40000)		
	( type active use)
	( motion 2 3 none )
	( damagetype 3)
	( targetkind 1)
)

( skill
	( key "archer-28")
	( name "Curse Resistance")
	( limit archer)
	( action 28)
	( image "active107")
	( desc "#nIncrease the resistance on Curse.")
	( ability "#nCurse Resistance + %1!d! %%#nLasting Time : 900#nEnergy used : %2!d!")
	( parameter 1 ( plus 10 ( mul skill_level 5)) )
	( parameter 2 ( plus 22 ( mul skill_level 14)) )		
	( level 55 65 0) ( grade 7 0)
	( maxlevel 1 2 0)
	( compare 1 ( plus 22 ( mul skill_level 14)) )
	( compare 2 weapon_range)
	( compare 3 0)
	( compare 4 60000)
	( type active once)
	( motion 0 9 none )
	( damagetype 0)
)

( skill
	( key "archer-29")
	( name "Non-Attribution Resistance")
	( limit archer)
	( action 29)
	( image "active108")
	( desc "#nIncrease the resistance on Non-Attribution.")
	( ability "#nNon-Attribution Resistance + %1!d! %%#nLasting Time : 900#nEnergy used : %2!d!")
	( parameter 1 ( plus 10 ( mul skill_level 5)) )
	( parameter 2 ( plus 22 ( mul skill_level 14)) )
	( level 56 65 0) ( grade 7 0)
	( maxlevel 1 2 0)
	( compare 1 ( plus 22 ( mul skill_level 14)) )
	( compare 2 weapon_range)
	( compare 3 0)
	( compare 4 60000)	
	( type active once)
	( motion 0 9 none )
	( damagetype 0)
)

( skill
	( key "archer-30")
	( name "Emergency Escape")
	( limit archer)
	( action 31)
	( image "active109")
	( desc "#nRun fastly to escape from the danger temporally#nIt effects on all your group members#nwho are near you.")
	( ability "#nLasting Time : 38")
	( level 59 0) ( grade 7 0)
	( maxlevel 1 0)
	( compare 1 70 )
	( compare 2 weapon_range)
	( compare 3 0)
	( compare 4 1800000)	
	( type active once)
	( motion 0 9 none )
	( damagetype 0)
)

( skill
	( key "archer-31")
	( name "Critical Hit")
	( limit archer)
	( action 32)
	( image "passive007")
	( desc "#nThe power of attack is increased.#n And the percentage of activation remains same as 15%")
	( level 61 0) ( grade 7 0)
	( maxlevel 1 0)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 0)	
	( type passive etc)
	( motion 0 0 none )
)

																										; 2Â÷ÀüÁ÷±â¼ú(°ß·æ±ºÀ屺)
																										
( skill
	( key "archer-32")
	( name "Decrease of Target Range")
	( limit archer)
	( action 33)
	( image "active110")
	( desc "#nDecrease 50% 0f the range of selected target.")
	( ability "#nLasting Time : 15#nEnergy used : 50")
	( level 52 0) ( grade 11 0)
	( maxlevel 1 0)
	( compare 1 50)
	( compare 2 200)
	( compare 3 0)
	( compare 4 30000)	
	( type active use)
	( motion 0 11 none)
	( damagetype 3)
	( targetkind 1 2)
)

( skill
	( key "archer-33")
	( name "MP Vaporization")
	( limit archer)
	( action 34)
	( image "active111")
	( desc "#nVaporize the target's MP for certain amount of time.")
	( ability "#nMP Consumption for %1!d!#nEnergy used : %2!d!")
	( parameter 1 ( plus 100 ( mul skill_level 250)) )
	( parameter 2 ( plus 40 ( mul skill_level 16)) )
	( level 53 65 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( compare 1 ( plus 40 ( mul skill_level 16)) )
	( compare 2 160)
	( compare 3 2400)
	( compare 4 30000)	
	( type active use)
	( motion 10 11 none)
	( damagetype 3)
	( targetkind 1)
)

( skill
	( key "archer-34")
	( name "Curse of Critical Hit")
	( limit archer)
	( action 35)
	( image "active112")
	( desc "#nDecrease the activation percentage of Cirtical Hit temporally.")
	( ability "#nPercentage of Cirtical Hit - %1!d! %%#nLasting Time : %2!d!#nEnergy used : 26")
	( parameter 1 ( plus 25 ( mul skill_level 25)) )
	( parameter 2 ( plus 50 ( mul skill_level 20)) )
	( level 54 67 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( compare 1 26)
	( compare 2 200)
	( compare 3 0)
	( compare 4 60000)	
	( type active use)
	( motion 0 11 none)
	( damagetype 3)
	( targetkind 1 2)
)

( skill
	( key "archer-35")
	( name "Curse of Strength")
	( limit archer)
	( action 36)
	( image "active113")
	( desc "#nDecrease the target's strength temporally.")
	( ability "#nStrength - %1!d! %%#nLasting Time : %2!d!#nEnergy used : 38")
	( parameter 1 ( mul skill_level 24) )
	( parameter 2 ( plus 50 ( mul skill_level 20)) )
	( level 55 63 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( compare 1 38)
	( compare 2 190)
	( compare 3 0)
	( compare 4 60000)
	( type active use)
	( motion 0 11 none)
	( damagetype 3)
	( targetkind 1 2)
)

( skill
	( key "archer-36")
	( name "Curse of Health")
	( limit archer)
	( action 37)
	( image "active114")
	( desc "#nDecrease the target's health temporally.")
	( ability "#nHelath - %1!d! %%#nLasting Time : %2!d!#nEnergy used : 38")
	( parameter 1 ( mul skill_level 12) )
	( parameter 2 ( plus 50 ( mul skill_level 20)) )
	( level 56 63 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( compare 1 38)
	( compare 2 190)
	( compare 3 0)
	( compare 4 60000)	
	( type active use)
	( motion 0 11 none)
	( damagetype 3)
	( targetkind 1 2)
)

( skill
	( key "archer-37")
	( name "Curse of Agility")
	( limit archer)
	( action 38)
	( image "active115")
	( desc "#nDecrease the target's Agility temporally.")
	( ability "#nAgility - %1!d! %%#nLasting Time : %2!d!#nEnergy used : 42")
	( parameter 1 ( mul skill_level 20) )
	( parameter 2 ( plus 50 ( mul skill_level 20)) )
	( level 56 64 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( compare 1 42)
	( compare 2 200)
	( compare 3 0)
	( compare 4 60000)
	( type active use)
	( motion 0 11 none)
	( damagetype 3)
	( targetkind 1 2)
)

( skill
	( key "archer-38")
	( name "Curse of Intellegence")
	( limit archer)
	( action 39)
	( image "active116")
	( desc "#nDecrease the target's Intellegence temporally.")
	( ability "#nIntellegence - %1!d! %%#nLasting Time : %2!d!#nEnergy used : 42")
	( parameter 1 ( mul skill_level 24) )
	( parameter 2 ( plus 50 ( mul skill_level 20)) )
	( level 57 64 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( compare 1 42)
	( compare 2 200)
	( compare 3 0)
	( compare 4 60000)	
	( type active use)
	( motion 0 11 none)
	( damagetype 3)
	( targetkind 1 2)	
)

( skill
	( key "archer-39")
	( name "Curse of Wisdom")
	( limit archer)
	( action 40)
	( image "active117")
	( desc "#nDecrease the target's Wisdom temporally.")
	( ability "#nWisdom - %1!d! %%#nLasting Time : %2!d!#nEnergy used : 38")
	( parameter 1 ( mul skill_level 16) )
	( parameter 2 ( plus 50 ( mul skill_level 20)) )
	( level 58 66 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( compare 1 38)
	( compare 2 200)
	( compare 3 0)
	( compare 4 60000)	
	( type active use)
	( motion 0 11 none)
	( damagetype 3)
	( targetkind 1 2)
)

( skill
	( key "archer-40")
	( name "Curse of Defense")
	( limit archer)
	( action 41)
	( image "active118")
	( desc "#nDecrease the target's Defense temporally.")
	( ability "#nShort Range Defense - %1!d! %%#nLong-Range Defense - %2!d!#nLasting Time : %3!d!#nEnergy used : 83")
	( parameter 1 ( plus 4 ( mul skill_level 8)) )
	( parameter 2 ( plus 2 ( mul skill_level 6)) )
	( parameter 3 ( plus 30 ( mul skill_level 10)) )
	( level 59 67 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( compare 1 83)
	( compare 2 180)
	( compare 3 0)
	( compare 4 60000)	
	( type active use)
	( motion 0 11 none)
	( damagetype 3)
	( targetkind 1 2)
)

( skill
	( key "archer-41")
	( name "Poison Cloud")
	( limit archer)
	( action 42)
	( image "active119")
	( desc "#nSpread the poison cloud and give continous damage#nto the all player in the poison cloud.#nPoison cloud stays for 12 seconds.")
	( ability "#nLasting Time : 12#nEnergy used : %1!d!")
	( parameter 1 ( plus 100 ( mul skill_level 16)) )
	( level 59 70 0) ( grade 11 0)
	( maxlevel 1 2 0)
	( compare 1 ( plus 100 ( mul skill_level 16)) )
	( compare 2 200)
	( compare 3 2000)
	( compare 4 180000)	
	( type active once)
	( motion 10 11 none)
	( damagetype 0)
)

( skill
	( key "archer-42")
	( name "Loss of Confidence")
	( limit archer)
	( action 43)
	( image "active120")
	( desc "#nDecrease the target's On-Target Point temporally.")
	( ability "#n On-Target Point -50 %%#nLasting Time : 10#nEnergy used : 98")
	( level 61 0) ( grade 11 0)
	( maxlevel 1 0)
	( compare 1 98)
	( compare 2 90)
	( compare 3 0)
	( compare 4 30000)	
	( type active use)
	( motion 0 11 none)
	( damagetype 3)
	( targetkind 1 2)
)

( skill
	( key "archer-43")
	( name "Sight Blockade")
	( limit archer)
	( action 44)
	( image "active121")
	( desc "#nBlock the target's sight and#nmake the target blind.")
	( ability "#nLasting Time : 10#nEnergy used : 100")
	( level 62 0) ( grade 11 0)
	( maxlevel 1 0)
	( compare 1 100)
	( compare 2 170)
	( compare 3 1800)
	( compare 4 30000)	
	( type active use)
	( motion 10 11 none)
	( damagetype 3)
	( targetkind 1 2)
)

( skill
	( key "archer-44")
	( name "Buff Remover")
	( limit archer)
	( action 45)
	( image "active122")
	( desc "#nDisable all the buffs from the target.")
	( ability "#nEnergy used : 68")
	( level 63 0) ( grade 11 0)
	( maxlevel 1 0)
	( compare 1 68)
	( compare 2 200)
	( compare 3 2300)
	( compare 4 15000)	
	( type active use)
	( motion 10 11 none)
	( damagetype 3)
	( targetkind 1 2)
)

( skill
	( key "archer-80")	
	( name "Artillery")	
	( limit	archer)
	( action 80)
	( image "passive021")
	( desc "#nYou may assemble and control the weapon of castle siege.")
	( level 50 0) (grade 7 0)
	( maxlevel 1 0)
	( type passive etc)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 0 )
	( motion 0 0 none )	
	( damagetype 0)	
)

( skill
	( key "archer-81")	
	( name "Artillery")	
	( limit	archer)
	( action 81)
	( image "passive021")
	( desc "#nYou may assemble and control the weapon of castle siege.")
	( level 50 0) (grade 11 0)
	( maxlevel 1 0)
	( type passive etc)
	( compare 1 0 )
	( compare 2 0 )
	( compare 3 0 )
	( compare 4 0 )
	( motion 0 0 none )	
	( damagetype 0)	
)

( skill
	( key "archer-45")
	( name "Shrewdness")
	( limit archer)
	( action 91)
	( image "passive024")
	( desc "#nIncrease your basic Evasion Point.")
	( ability "#nEvasion Point : %1!d!")
	( parameter 1 (div (mul char_org_dodge (div char_level 2)) 400))
	( level 70 0) ( grade 43 1)
	( maxlevel 1 0)
	( type passive etc)
	( property 0 0 0 0 0 0 0)
)

( skill
	( key "archer-46")
	( name "Arrow Explosion")
	( limit archer)
	( action 88)
	( image "active127")
	( desc "#nAttack a single target with an explosive arrow that detonates shortly after impact. #nEnemies within a certain radius around the target are#ninflicted with splashed damage upon explosion.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 (plus 20 (mul char_level 4)))
	( level 70 0) ( grade 43 0)
	( maxlevel 6 0)
	( type active use)
	( compare 1 (plus 20 (mul char_level 4)))
	( compare 2 weapon_range)
	( compare 3 1800)
	( compare 4 1)
	( motion 16 13 none)
	( damagetype 1)
	( property 0 0 0 0 0 0 0)
)

( skill
	( key "archer-47")
	( name "Sharpness")
	( limit archer)
	( action 92)
	( image "active154")
	( desc "#nMove Speed Up!, Maintaining Time : 30 sec")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 250 )
	( parameter 1 90)
	( level 70 0) ( grade 23 1)
	( maxlevel 1 0)
	( type active once)
	( compare 1 50) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 600100) ( motion 0 9 none ) ( damagetype 0)
	( property 2 2 1 0 3 4 )
)

( skill
	( key "archer-48")
	( name "Arrow rain")
	( limit archer)
	( action 85)
	( image "active128")
	( desc "#nShower an area with arrows for a 10 second duration.#nThe skill is canceled if you move during the casting of the skill.")
	( ability "#nEnergy used : %1!d!")
	( parameter 1 ( plus 250 ( mul skill_level 16)) )
	( level 70 0) ( grade 23 0)
	( maxlevel 6 0)
	( type active once)
	( compare 1 ( plus 20 (mul char_level 4)))
	( compare 2 weapon_range)
	( compare 3 2000)
	( compare 4 1)
	( type active once)
	( motion 14 15 none)
	( damagetype 0)
)

( skill
	( key "archer-50")
	( limit archer)
	( action 87)
	( name "Virulent Arrow")
	( image "active166")
	( desc "#nVenom explodes and its influence spreads around the moment that#nVirulent Arrow is striken.#nThe influence affects enemies within the range of it over a certain period of time.#n2 Poison item is needed for using")	
	( ability "#nEnergy used : %1!d!")
	( parameter 1 ( mul ( plus 230 ( mul skill_level (plus 25 (minus skill_level 1)) ) ) 0.98 ) )
	( level 75 0) ( grade 43 0)
	( maxlevel 5 0)
	( type active use)
	( compare 1 ( mul ( plus 230 ( mul skill_level (plus 25 (minus skill_level 1)) ) ) 0.98 ) )
	( compare 2 160)
	( compare 3 1700)
	( compare 4 1)
	( motion 20 21 none)
	( damagetype 1)
	( property 2 3 0 0 0 0 5 0)
)



( skill 
	( key "archer-82" )
	( name "Mana Circulation" )
	( limit archer )
	( action 82 )
	( image "passive038" ) 
	( desc "#nTo facilitate the flow of inside energy#n to help the recovery of Mana." ) 
	( level 50 0 )
	( grade 11 0 ) 
	( maxlevel 1 0 )
	( type passive etc )
	( compare 1 0 ) 
	( compare 2 0 ) 
	( compare 3 0 ) 
	( compare 4 0 ) 
	( motion 0 0 none ) 
	( damagetype 0 ) 
	( property 0 0 1 1 9 0 0 0 )
)



( skill
	( key "gunchi-64")
	( name "Lightning Wave")
	( limit gunchi)
	( action 64)
	( image "tskill001")
	( desc "#nConcentrate the lightning on the beak for shooting.")
	( ability "#nRage Gauge used: 4")
	( level 1 0) ( grade 1 1)
	( maxlevel 1 0)
	( compare 1 0)
	( compare 2 200)
	( compare 3 900)
	( compare 4 600)
	( compare 5 4)
	( type active use)
	( motion 2 3 attackauto)
	( damagetype 1)
)

( skill
	( key "gunchi-65")
	( name "Icy Storm")
	( limit gunchi)
	( action 65)
	( image "active047")
	( desc "#nMake the frost falling to the enemies get reduced 50% of attacking & moving speed#n for a certain amount of time.")
	( ability "#nRage Gauge used : 400")
	( level 1 0) ( grade 2 1)
	( maxlevel 1 0)
	( compare 1 0)
	( compare 2 0)
	( compare 3 1200)
	( compare 4 80000)
	( compare 5 400)
	( type active once)
	( motion 4 5)
	( damagetype 0)
)