Quote:
Originally Posted by vyn
i know that, if i use a skill to fast, myself interrupt the casting ;)
but... to reduce the cool down would be nice i think, if it's possible
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Well, you could reduce the cool down time for yourself, but just doing that will not do the job. You would need to be able to tell the server the skill is done.
An example. In FlyFF the skills work like this.
client --> server : I want to use heal
server --> clinet : ok thats nice...
--- Client heals and when it is done casting etc. it continues---
client --> server : all done healing ready for next.
What we were able to do with this is to send the 2 packets of data required to complete a full skill cast to server, and since the last packet sent ended the casting / delay. if you sent them together it would send the start and end of the skill effectively allowing you to spam them at a very high rate.
I am unsure if this is how 2moons works or not, simply because the encryption is still unknown to an extent; save botsmall that we know has it because of their ability to create a bot.