Need answer on some questions..

01/04/2011 12:32 Fm90#1
Hey guys, i have a couple of questions that I need answers on.
Here are they :

1. What is "max" in X% chance when hit convert Y% of damage taken into restored health .

What is "max" in X, and Y? Is it 80 like resistance, skillblock etc?

Even if u have 90% resistance, "max" useble is 80.. The rest 10, is working in debuff..

2. Where can I farm Karkaen Amulet & Blode ring? What mobs etc.. I don't find in google or somewhere else :S

3. Where can I find Realm items information, to make it easy.. Say I have a Moonelf Swashbuckler and there is 3 realm kind of armors.

Realm 1, realm 2 & realm 3.. Where can I watch them, see what stats they give & compare them to my character what is best for him..

4. Is it possible to find jewels on mobs? Like Resistanse stone that you can put into ex, a ring.. Or something..

5. Does anyone know on a Moonelf Swashbuckler how much the possible Dodge / Skillblock is?

Thanks guy for your answers ! :)
01/04/2011 13:02 <†>Minera<†>#2
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01/04/2011 16:25 Fm90#3
I've already searched before post :P
But i couldn't found these :

1. What is "max" in X% chance when hit convert Y% of damage taken into restored health .

5. Does anyone know on a Moonelf Swashbuckler how much the possible Dodge / Skillblock is?
01/04/2011 16:46 schubba#4
1. uniq or elite armor or realm / cf be more precisly
5. 80% sb possible for sure 80% dodge i think harder but possible
01/04/2011 17:15 Fm90#5
I mean..

1, Excellent Karkaen Amulet
1 to all skills
6% to 140% dmg
8% chance when hit convert 13% of damage taken into restored health .

2x Glorious Blode
1 to all skills
6% to 140% dmg
8% chance when hit convert 13% of damage taken into restored health .


Thats 3x ( 8% chance when hit convert 13% of damage taken into restored health )
+ Swashbuckler got a buff to increese that.. I have counted that it will be :
70% chance when hit convert 65% of damage taken into restored health .

Webzen is counting strange lol..
If its % it will be multiply everyone that knows math knows that lol..
But webzen is counting it as +.

Anyway.. Webzens "counting" will my
X% chance when hit convert Y% of damage taken into restored health be :

Buff :70% chance when hit convert 65% of damage taken into restored health .
Amu :8% chance when hit convert 13% of damage taken into restored health
Ring :8% chance when hit convert 13% of damage taken into restored health
Ring :8% chance when hit convert 13% of damage taken into restored health
--------------------------------------------------------------------
94% chance when hit convert 104% of damage taken into restored health.

And I can have stone in armor, and armor that gives that too..
So i've counted that i will have around :
100%+ chance when hit convert 100%+ of dmg taken into restored health.

That means everytime i got hit i will back all dmg to hp? :S

It has to be a "block" ... As for Resistanse.. Its 80% resistanse as max.. U can have 90% resistance, but webzen has a "block" to 80% resistanse, other 10% is for bebuff etc..

So my question was if it is a "block" to X% chance when hit convert Y% of damage taken into restored health
.. Maybe 80% chance when hit convert 80% of damage taken into restored health
as max, even if u got higher? :P