Cannot determine server version

01/02/2011 15:06 Нагибатор#1
Hi!
I'm following the guides to connect opencore to private server but there is a problem.
WPE Pro does not work because of anti-WPE, I guess.
So I'm using another sniffer and the first packet is something like this:

Code:
90 F5 D1 41 45 CC 8E 9E 8F 89 9F 8D 64 01 06 03  ...AE.......d...
04 05 06 07 08 09 5A F1 9D 0F 0E 0F 5A 45 A3 92  ......Z.....ZE..
D6 1A 90 C2 A5 30 BD 96 2C FA 5D 29 E3 7B 21 23  .....0..,.]).{!#
26 EA 83 EF 3A A2 B8 F5 A8 ED A2 85 80 85 8A 8F  &...:...........
B4 89 8E 83 88 8D 92 97 9C 91 96 EB 90 95 9A 9F  ................
84 99 9E 93 98                                   .....
(no login and password?!) this packet is always different, only the size is same (125 bytes)

The server's answer always
Code:
69 00 4F 00 FF 3A C5 77 11 01 1F 00 C7 78 A4 35  i.O..:.w.....x.5
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 53  ...............S
DE 60 AA F9 3E  ------------------------------ .`..>There was a ser
------------ 20 00 00 00 EF 07 00 00 00 00      ver name.........
But several bytes after 69 00 4F 00 are always different. I think this is an encryption key or other stuff.

The last problem is in the OpenCore. It sends login and password uncrypted. Something like that:

Code:
64 00 14 00 00 00 74 74 74 74 74 74 74 00 00 00  d.....ttttttt...
00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 73  ..............ss
73 73 73 73 73 00 00 00 00 00 00 00 00 00 00 00  sssss...........
00 00 00 00 00 00 00
But on my server there is this random 125 bytes (see upper).

So what can I do? Maybe its easier to use an ingame bot (if it exists ofcourse)

Sorry for my rough handwrighting style.