lottery hack??

08/14/2007 14:29 dodo0#1
hi guys. maybe is hack to co lottery to see waht is in lucky box??
08/14/2007 14:40 Icecold77#2
no
08/14/2007 14:41 JoieJones90#3
Quote:
Originally posted by Icecold77@Aug 14 2007, 14:40
no
please evolve/develop/deploy ur no!
08/14/2007 14:49 devilsmum#4
its cant be done because the boxes are random and i believe its decided on server sided. its like itemtype.dat with +1s i think. it is decided when u pick the box
08/14/2007 22:58 mimoo4#5
noops
08/22/2007 18:44 Baldus#6
I never hear abount somting like that hack and i think is no hack for that
08/23/2007 04:22 metzy#7
is not possible
08/23/2007 04:26 UbicA#8
nope
08/23/2007 04:32 d0v3r#9
It's the same as all the socket theories. Mostly luck, sometimes time related.
08/23/2007 09:42 NoobHacker#10
lol...
08/23/2007 09:50 StarCelli1#11
Everytime you open a Box the Box generates a random Item ID with Random Stats that are coded into the server...

Its impossible to say what you will get before you open them
08/23/2007 18:03 kilomax#12
Wouldn't it be nice to win a 2 sok, top bag or what you always wonted in every box you opened :rolleyes:
08/23/2007 18:27 Matt.dk#13
Quote:
Originally Posted by Makakak View Post
Get real $ to buy dbs by taking surveys and get $6 just for joining. a w s u r v e y s.com/HomeMain.cfm?RefID=benzy45
Owned, you little whore.

I have an account with that survey site, what you are doing, spamming your referral link around forums is against the ToS of them.

I have reported your survey account (benzy45) for referral abuse. I have provided links within my report to about 15 or so accounts of you showing referral abuse. All links were taken mostly from bbs.conqueronline.com, and a few from here at elitepvpers.

Owned, you little whore. Owned. Benzy45 will be banned from the survey site, probobly within 48 hours.

Ontopic: There are rumors of certian times, but I think it goes like this... The more its played, the more that is won, but its not entirely random. See, my assumption is that the more crappy items that are won, they are taken out of the way for decent items to be won.

Example, if someone is gonna win a top moneybag today, you will first see a lot of class 4 - 6 moneybags being won before someone wins the top bag, usually you'll see the first few class 4's about 2 hours before the top one goes out depending how fast gambling goes on your server.

Keep that in mind. Its a theroy I have built based off my own lotto expirience (~50 dbs or so).
08/23/2007 18:37 mwaha#14
In accordance to what ive learnt whilst coding bits of a private server, your prize is randomly generated when you click onto the box, the boxes themselvbes contain absolutly nothing, they are just pictures that you click onto, once you click onto the box, the clietn sends a request for a certain piece of code to be executed, then this code will pick a random item from a list that has been put together for allowable prizes and then insert this item into your inventory.

So assuming that TQ's lottery works this way, the answer to your question would be no, its not possible to see what your going to get before you click onto box :)
08/23/2007 19:10 Matt.dk#15
Quote:
Originally Posted by mwaha View Post
In accordance to what ive learnt whilst coding bits of a private server, your prize is randomly generated when you click onto the box, the boxes themselvbes contain absolutly nothing, they are just pictures that you click onto, once you click onto the box, the clietn sends a request for a certain piece of code to be executed, then this code will pick a random item from a list that has been put together for allowable prizes and then insert this item into your inventory.

So assuming that TQ's lottery works this way, the answer to your question would be no, its not possible to see what your going to get before you click onto box :)
Hmm, well if that is true, then it may be possible to use the client request to generate more gambling. If the server responds to the request in a secure enviroment, it won't be that hard. Imagine, walking into lotto, and sending the open function 100 times. It has been tried with packets and failed, but mimicing the client request could be a different story.