Sub-Function Codes

08/04/2007 14:22 recoiled#1
Ok, where would i find the sub-function codes, for x and y coords, player names ect.
i would like to try my hand at making a specialist program for conquer. so any points in the right direction would be good.

like redname/blackname/bluename
current coords, my coords, other player coords, monster coords,
mining packet ect..
08/05/2007 06:58 giacometti#2
you can read memory for getting x, y, and player names. but if you want precise x, y you need to defeat dma, cause x,y values are buggy (if you sit or make some action they will change to zero values).

if you plan to do a real good bot you should inject a dll and read execute conquer functions from there. For some reference of good work on teaching how to make bots for conquer look for coder62 tutorial about conquer gamehacking.
08/08/2007 16:14 recoiled#3
Quote:
Originally posted by giacometti@Aug 5 2007, 15:58
you can read memory for getting x, y, and player names. but if you want precise x, y you need to defeat dma, cause x,y values are buggy (if you sit or make some action they will change to zero values).

if you plan to do a real good bot you should inject a dll and read execute conquer functions from there. For some reference of good work on teaching how to make bots for conquer look for coder62 tutorial about conquer gamehacking.
alright, thanks for your reply