Making a Brand new Map ?

12/22/2010 12:21 stedabest321#1
Ok welli have a Question i took some files out of the TQ client i took the map out called battlefield looks like this

Code:
[Map11000]
File=map/map/battlefield.DMap
Alpha=255
Red=255
Green=255
Blue=255
Name=Ragnarok
Snow=0
Firebug=0
Dragon=0
Dandelion=1
Music=music/11000.mp3
switch=0
daysound=null
nightsound=null
day=0x00FFFFFF
nightfall=0xFFFFAAAA
night=0xFF9999FF
dawn=0xFFAAAAFF
Uplev=0-0
Ok so i add all this to the Game Server Ini/ gamemap.ini

Also add the DMAP File and puzzel files into the MAP under server files
And add the ID of the map to the cq_map
like this
Code:
11000	TEST	TEST	11000	2097152	0	0	0	-1	0	0	0	0	0	0	0	0	0	0	0	0	0	0
any one got any ideas what im doing wrong it keeps closeing my MSG server and NPC any one got any ideas what i done wrong

I know that if the ID isnt right on Cq_map then it wont work but it all looks fine to me

What it says on the NPC when it closes it says
Open the Database
Create Map set
ERROR Cant Load data file of map [11000]
Cant create kernel thread
Close kernal thread ok
12/23/2010 09:28 T.h.u.n.d.e.r#2
check gameserver the gamemap file must have same id's (GameServer\ini\GameMap.ini) check maby the proplem from there
12/23/2010 15:28 ~Sword~Stalker~.#3
in fact adding brand new maps not in eo is made by 3-d max no one argue i made over 5 working maps by 3-d max
12/23/2010 22:34 DEADP00L#4
sword i will argue with you...3d max sucks for making map elements..use bryce..then import it into 3dmax..then save as file for client