Und schonwieder eine Frage (SuFu brachte nichts),
Also wie erstellt man ein Level Up Event und wo findet man die Item Liste dafür?
Also wie erstellt man ein Level Up Event und wo findet man die Item Liste dafür?
AddEvent( "Willkommen auf Servername" )
--{
SetTime( "2010-02-23 00:00", "2011-02-25 23:59" )
SetLevelUpGift( 15, "all", "II_PET_DOG1", 1 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_BXFSNOWMAN01", 1 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_BXMSNOWBOARDER01", 1 )
SetLevelUpGift( 20, "all", "II_CHR_SYS_SCR_SHOUTFULL30", 1 )
SetLevelUpGift( 20, "all", "II_SYS_SYS_SCR_AMPESS", 5 )
SetLevelUpGift( 100, "all", "II_SYS_SYS_SCR_AMPESS", 5 )
SetLevelUpGift( 35, "all", "II_CHR_POT_DRI_VITALX", 5 )
SetLevelUpGift( 35, "all", "II_CHR_FOO_COO_GRILLEDEEL", 10 )
SetLevelUpGift( 35, "all", "II_CHR_SYS_SCR_UPCUTSTONE", 10 )
SetLevelUpGift( 35, "all", "II_CHR_SYS_SCR_ACTIVITION", 5 )
SetLevelUpGift( 35, "all", "II_CHR_REF_REF_HOLD", 5 )
SetLevelUpGift( 60, "all", "II_CHR_SYS_SCR_RESTATE", 1 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_SMELPROT", 1 )
SetLevelUpGift( 60, "all", "II_SYS_SYS_SCR_SMELPROT", 5 )
SetLevelUpGift( 120, "all", "II_SYS_SYS_SCR_SMELPROT", 10 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_PIEPROT", 1 )
SetLevelUpGift( 60, "all", "II_SYS_SYS_SCR_PIEPROT", 5 )
SetLevelUpGift( 120, "all", "II_SYS_SYS_SCR_PIEPROT", 10 )
SetLevelUpGift( 15, "all", "II_CHR_SYS_SCR_UPCUTSTONE", 1 )
SetLevelUpGift( 15, "all", "II_CHR_REF_REF_HOLD", 1 )
SetLevelUpGift( 15, "all", "II_CHR_POT_DRI_VITALX", 1 )
SetLevelUpGift( 30, "all", "II_CHR_FOO_COO_REMANTIS", 20 )
SetLevelUpGift( 60, "all", "II_CHR_FOO_COO_REMANTIS", 25 )
SetLevelUpGift( 105, "all", "II_CHR_FOO_COO_REMANTIS", 30 )
SetLevelUpGift( 15, "all", "II_GEN_MAT_MOONSTONE", 5 )
SetLevelUpGift( 60, "all", "II_GEN_MAT_MOONSTONE", 10 )
SetLevelUpGift( 120, "all", "II_GEN_MAT_MOONSTONE", 15 )
SetLevelUpGift( 15, "all", "II_GEN_MAT_ORICHALCUM02", 5 )
SetLevelUpGift( 60, "all", "II_GEN_MAT_ORICHALCUM02", 10 )
SetLevelUpGift( 120, "all", "II_GEN_MAT_ORICHALCUM02", 15 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_BAGBAG", 2 )
SetLevelUpGift( 60, "all", "II_CHR_SYS_SCR_RESTATE_LINK", 1 )
SetLevelUpGift( 60, "all", "II_SYS_SYS_SCR_RECCURENCE_LINK", 1 )
SetLevelUpGift( 2, "all", "II_ARM_S_CLO_CLO_DRAGON4", 1 )
SetLevelUpGift( 2, "all", "II_ARM_S_CLO_MAS_SUNGLASS01", 1 )
SetLevelUpGift( 35, "all", "II_SYS_SYS_SCR_AWAKECANCEL", 5 )
SetLevelUpGift( 35, "all", "II_SYS_SYS_SCR_AWAKE", 5 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_SMELPROT4", 1 )
SetLevelUpGift( 60, "all", "II_SYS_SYS_SCR_SMELPROT4", 5 )
SetLevelUpGift( 120, "all", "II_SYS_SYS_SCR_SMELPROT4", 10 )
SetLevelUpGift( 60, "all", "II_SYS_TICKET_KEBARAS01", 1 )
SetLevelUpGift( 105, "all", "II_SYS_SYS_SCR_BXLEVELUP03", 1 )
SetLevelUpGift( 40, "all", "II_SYS_SYS_SCR_BLESSING", 10 )
SetLevelUpGift( 60, "all", "II_SYS_SYS_SCR_BXARBORDAY06", 10 )
SetItemDropRate( 150 )
SetPieceItemDropRate( 200 )
SetGoldDropFactor( 120 )
SetAttackPower( 350 )
SetDefensePower( 100 )
SetRainEvent( 3, "Regen EXP Event" )
SetSnowEvent( 3, "Schnee EXP Event" )
--}