The return of KylinCO. [1.0 server]

12/15/2010 20:03 Lateralus#1
- Coded from "scratch" by Lostsolder05 and I. (uses the public cryptography, packet structures, etc.)
- Using a version 4267 slightly modified client.
- Link is located under Announcements -> Advertising Affiliates.
- Server is not up yet, but will be within a few weeks; we're advertising for hype/motivation.
- All information is on the forum, no need to register (although I'd advise you do to get involved in our fantastic community).
- Also, we're completely professional. Hopefully that will make us stand out from our contenders.

It will be better than your binary servers. Thank you.

[Only registered and activated users can see links. Click Here To Register...]
12/15/2010 22:00 co_george#2
Check your link buddy it's bound to [Only registered and activated users can see links. Click Here To Register...]. Re-add the link and it should work well.
It's pretty nice that co 1.0 srv are still in developing state since these days everybody wants ninjas and power arena :facepalm:
12/16/2010 00:33 boijay#3
Anything useful for this server?
like drop rates, events
lvs, rbs? Pluses, weapons?
Screenshots?
12/16/2010 01:04 Soiken#4
Quote:
- Server is not up yet, but will be within a few weeks; we're advertising for hype/motivation.
I'm sure they'll add more info after the server will go live.

Good luck with the project, wish You luck.
12/16/2010 01:05 Dex~#5
The game is currently in development, so sorry no screen shots atm. As for details, KylinCO will have the functionality of the later versions of 1.0 with a few additions from 2.0 and some changes. We will keep garments, tortoise gems, and blessed/enchanted gear. However, we are currently discussing other possibilities. If you have any suggestions, you can join our forum.
12/18/2010 01:42 Lateralus#6
I'm currently learning C#, since I've never learned it - although I have almost 2 years of heavy experience with C++ (+ algorithm analysis, data structures, assembly language concepts and assembly coding for the MIPS architecture [and x86, to a degree]) and moving to a language like C# will not take long at all. Point is - with learning C# and the recoding, it's going to take a bit longer until the server is up, and I'll bump this thread when it is.

Either way, join the forum for updates.
12/18/2010 10:39 kaka12#7
Good Luck with a auspicious server! (: