New version of logbot coming

07/08/2007 23:42 rookiehacker#1
OK I got a new version of logbot coming out. Right now it doesnt have to stop on an exact cordinate before clicking on NPC's it is now able to stop near the desired area and still click the NPC's...its really awesome

I have also changed the location of Logbot.adr file so it goes to the same directory you have logbot in. This means people with all those pesty XP security features can save their cordinate addresses and not get all those annoying error messages. Just remember to Update your cordinate address again after youg et the new version.

I am also making logbot mage friendly. It has occoured to me that some people dont converge with pets, and as such want PK Prevention to target their characters instead of a pet. This however creates some minor complications as pets hit points are 32 bit while your characters hit points are 16. I'm gonna go and track down some addresses for this. Expect new version to be released soon.

<hr>Append on Jul 9 2007, 02:27<hr> give me another day for re-release of new version...you know how i tend to make new bugs with new things :-) i just gotta move a couple of cordinates around here and there

<hr>Append on Jul 9 2007, 05:42<hr> ok it should be ready now, check out the new logbot. its on page 5 of the normal logbot post under important topics
07/09/2007 09:17 checkmeout#2
checking it out now, thanx
07/10/2007 07:26 rookiehacker#3
it is definately ALOT less obvious looking....i would like to make sure everyone knows about pk prevention. i have noticed in the past people not using pk prevention (i normally know theyre using my bot before they die, but i kinda study the things movements as im the guy who made it) if you dont have pk preventiopn and someone attacks you theny our ghost kinda walks back and forth alot until you dc.

What PK Prevention does is simple. In the event the target pets hit points drop below half, the bot will drop logs, use whatever scroll you have on speed button 5, then disconnect you from the game. It will almost always prevent you from getting pked.

You can use PK Prevention in a very simple manner, just follow these steps. Start the game fresh, without ever having logged out, dced, or failed to login (wrong pwrd or whatever). If you logged into the game in the Offline TG Room then you need to change the search address to &H4800000 instead of &H8800000 Now in the box where it says "Pet HP" pick a pet you converge with and input tis hit points here, then make sure nothing is attacking your pet so it has full hit points and click "Find Pet" Sorry mages I still havent invented a user friendly way of targetting your character so find a good warrior pet you can converge with. Anyways the last thing you need to do is check "Enable PK Prevention" Go let some mad bulls hit you a few times, you should see the hit points box show the adjsuted hit points your pet has after being hit, otherwise let your pet get full hit points again, disable pk prevention and click "Find Next"

Its not too hard to do, just follow the instructions step-by-step. Once you get the hang of setting up PK Prevention its really kinda easy. It will also make sure the bot isnt running around looking obvious. So far I dont know of anyone going to bot jail and I would like to keep it that way. Maybe in next version I will add some other fail-safe. Thank you