A warning to those with fliers

12/09/2010 14:25 YukiTsuki#1
If you take a flier for a house and go somewhere where you can't get a new on (eg TNN) make sure to have more then 1 return flier.
12/09/2010 20:54 kotarou3#2
You could just open a party window and click "Party Board" if you have it swapped out for the housing board
12/09/2010 21:07 iyagaru#3
kotarou, how did u get that mod to work after the patch?
12/10/2010 07:38 kotarou3#4
Quote:
Originally Posted by kotarou3 View Post
if you have it swapped out for the housing board
I never said that I got it working... (Though I haven't even opened mabi since the patch)
12/10/2010 07:44 wboo#5
Thanks for the warning.
12/10/2010 17:58 pawntobishop#6
It works fine.
12/11/2010 00:27 wboo#7
The edit works fine, just do the swap edit yourself :o
12/11/2010 02:42 Animefreak97#8
Can anyone give me a hint on how to swap, don't tell me everything I want to learn more myself. Much appreciated.
12/11/2010 10:53 kotarou3#9
propdb.xml class swap? o3o
12/11/2010 12:26 Animefreak97#10
If you do a class swap the housing board appears to be the party board but it is not useable and can't get fliers or anything. I'm pretty sure it was a .dll edit as it was in Nogiparty.
12/11/2010 22:14 kotarou3#11
:/
Well, I could apply nogiparty to r70 Pleione to see what gets changed, and then put it in my patcher...
12/13/2010 05:27 lilaznboy2#12
Quote:
Originally Posted by kotarou3 View Post
:/
Well, I could apply nogiparty to r70 Pleione to see what gets changed, and then put it in my patcher...
The older versions don't have swap housing/party, do they?
And the new ones don't apply patches onto the dll, instead, they create a mss32.dll along with the configurations.
12/13/2010 07:56 kotarou3#13
Maybe I should clarify a bit more. I will use lv234 on an r70 Pleione.dll and take a memory dump when it finishes patching. Then I shall diff it with the original r70 Pleione so see the eidted parts