SkyBot Source?

12/05/2010 01:56 afkguy#1
:bandit:
Should I release it along with tutorials? Or would that be a waste of intellectual property? Would it actually help anyone, or just spawn a ton of knock offs? Or maybe people would add/improve it? Or maybe not, are there too many script kiddies and not enough programmers? Is anyone really interested in how to effectively use pixel/image detection?
:confused:
12/05/2010 13:32 DarkSideDani#2
please Release it i would like to add/improve it for me! ^_^ // to lazy to make one myself (and not enough knowledge to do everything :D )
12/06/2010 05:28 afkguy#3
Here is the source for skybot.exe

Quote:
;; ;;
;; SkyBot ;;
;; Created by Jaryd Lyle White ;;
;; [Only registered and activated users can see links. Click Here To Register...] ;;
;; Copyright SkyBot Gaming 2010 All Rights Reserved ;;
;; [Only registered and activated users can see links. Click Here To Register...] ;;
;; ;;

Name = V3 Final
NameID = 1
xplugin = 1
demo = 0
#Include global.ahk
#Include readmem.ahk
#Include interface.ahk
#Include hotkeys.ahk
#Include system.ahk
#Include openfile.ahk
:P The rest I will break down later once I figure out my "lesson plan". I'm pretty sure I won't release the source as a whole, but instead break down how each piece works. There should be a lot of things people can apply to other situations, or directly for other games. For example when I go over how SkyBot detects a hit and chooses reaction, that "pre-built sensor" can be adjusted for other uses.
12/06/2010 13:23 DarkSideDani#4
Quote:
Originally Posted by afkguy View Post
Here is the source for skybot.exe



:P The rest I will break down later once I figure out my "lesson plan". I'm pretty sure I won't release the source as a whole, but instead break down how each piece works. There should be a lot of things people can apply to other situations, or directly for other games. For example when I go over how SkyBot detects a hit and chooses reaction, that "pre-built sensor" can be adjusted for other uses.
ok thx dude.
12/06/2010 13:45 Tombo#5
In what language did you programm the bot

When i have knowlegde about the programming language it would be nice when you make your bot opensource.
12/06/2010 21:55 AfterBurn 2.0#6
He uses Auto Hot Key. :D
12/07/2010 04:13 strikeraid#7
EPVP needs a "like" button like on facebook. LOL! I thanked you instead. :P
12/07/2010 15:18 dabnoj#8
Quote:
Originally Posted by afkguy View Post
:bandit:
Should I release it along with tutorials? Or would that be a waste of intellectual property? Would it actually help anyone, or just spawn a ton of knock offs? Or maybe people would add/improve it? Or maybe not, are there too many script kiddies and not enough programmers? Is anyone really interested in how to effectively use pixel/image detection?
:confused:
Im not a programmer but im done with old map fun translation and transforming... adding private stuff on it too... within 5 days of C learning...
i learned the code, now im able to apply it for other stuff to do, like hacking other games... cause now i know how intptr working, bitconverter too, invoce libraries of kernel32 to W/r memory, do loops, using directX.input... and ton of nice stuff ^^... everyday i update my trainer, now ive translated the memory location teleporter, and ive added an item stacker too ^^ without DC you :D

So ''Yes we can'' but people dont need to be couch potato...

im interesting to learn your code... but if its in C++ i need more 5 days to translate it to french version :D...