[WR] No-Menu-Hack Source Code

12/01/2010 16:59 Domi555™#1
Hey com.-
Hier habt ihr einen kompletten No-Menu-Hack Source code!

Mit aktuellen Addy (01.12.10)

PRESS *THANKS*

Code:
#include <windows.h>
#include <stdio.h>

//pointers
#define Addr_PlayerPointer 0x00D284E8
#define Addr_ServerPointer 0x00C24B10

//memory
#define Addr_Speed 0xA4B8D4 
#define Addr_FastHealth 0x008AE974
#define Addr_FastAmmo 0x008AE96C
#define Addr_FastFlag 0x008AE978
#define Addr_FastRepair 0x008AE970
#define Addr_ExtraAmmo 0x008B2548
#define Addr_ExtraAmmo2 0x008B2549
#define Adr_NoSpawn1 
#define Adr_NoSpawn2 
#define Adr_NoSpawn3 

//offsets
#define Ofs_Nobounds1 0x008D57F8
#define Ofs_Nobounds2 0x008D57FC
#define Ofs_Nobounds3 
#define Ofs_Z 0x000102D8
#define Ofs_X 0x000102D4
#define Ofs_Y 0x000102DC
#define Ofs_Nfd 0x000103A4
#define Ofs_NoRecoil1 0x0000001c
#define Ofs_NoRecoil2 0x00000020
#define Ofs_NoRecoil3 0x00000024
#define Ofs_Slot5 0x00D147C
#define Ofs_Prem 0x0000057C
#define Ofs_Prem2 0x0580
#define Ofs_Dinar 
#define Ofs_level 

void SchrijfHacks(){
// player pointer  addie herkennings woord
DWORD Player = *(DWORD*)Addr_PlayerPointer;
if(Player != 0){

//Superjump,gebruik hotkey: ctrl om aan te doen 
{if(GetAsyncKeyState(VK_CONTROL) &1){
*(float*)(Player+Ofs_Z) = 1000;}}

//NFD,is auto aan  
{*(float*)(Player+Ofs_Nfd) = -99999;}

//NoRecoil,is auto aan 
{*(int*)(Player+Ofs_NoRecoil1)= 0;}
{*(int*)(Player+Ofs_NoRecoil2)= 0;}
{*(int*)(Player+Ofs_NoRecoil3)= 0;}

//NoSpawn,is auto aan
//{*(int*)Adr_NoSpawn1= 0;}
//{*(int*)Adr_NoSpawn2= 0;}
//{*(int*)Adr_NoSpawn3= 0;}

//FastHealth,is auto aan
{*(float*)Addr_FastHealth= 10;}

//FastAmmo,is auto aan
{*(float*)Addr_FastAmmo= 10;}

//FastFlag,is auto aan
{*(float*)Addr_FastFlag= 10;}

//FastRepair,is auto aan
{*(float*)Addr_FastRepair= 10;}

//DIG,gebruik hotkey: delete om aan te doen
if(GetAsyncKeyState(VK_DELETE) &0x8000){
{*(float*)(Player+Ofs_Z)= -2000;}}

//NoBounds,is auto aan
{*(int*)Ofs_Nobounds1= 0;}
{*(int*)Ofs_Nobounds2= 0;}
//{*(int*)Ofs_Nobounds3= 0;}

//Extra ammo 1 ,is auto aan
{*(int*)Addr_ExtraAmmo= 1;}

//Extra ammo 2 ,is auto aan
{*(int*)Addr_ExtraAmmo2= 1;}

//speed off,gebruik hotkey: notpad0 om aan te doen
if(GetAsyncKeyState(VK_NUMPAD0) &0x8000){
{*(float*)Addr_Speed= 96;}}

//speed 1x ,gebruik hotkey: notpad1 om aan te doen
if(GetAsyncKeyState(VK_NUMPAD1) &0x8000){
{*(float*)Addr_Speed= 150;}}

//speed 2x ,gebruik hotkey: notpad2 om aan te doen
if(GetAsyncKeyState(VK_NUMPAD2) &0x8000){
{*(float*)Addr_Speed= 200;}}

//speed 3x ,gebruik hotkey: notpad3 om aan te doen
if(GetAsyncKeyState(VK_NUMPAD3) &0x8000){
{*(float*)Addr_Speed= 300;}}

//speed 4x ,gebruik hotkey: notpad4 om aan te doen
if(GetAsyncKeyState(VK_NUMPAD4) &0x8000){
{*(float*)Addr_Speed= 400;}}

//speed 5x ,gebruik hotkey: notpad5 om aan te doen
if(GetAsyncKeyState(VK_NUMPAD5) &0x8000){
{*(float*)Addr_Speed= 500;}}

}
// Server pointer  addie herkennings woord
DWORD Server = *(DWORD*)Addr_ServerPointer;
if(Server!=0)
{
//Premium,is auto aan
{*(long*)(Server+Ofs_Prem) = 3, 10;{
*(float*)(Server+Ofs_Prem2) = 1, 1;}}

//slot5, is auto aan
{*(long*)(Server+Ofs_Slot5) = 1;}

//max dinar, is auto aan
//{*(long*)(Server+Ofs_Dinar) = 999999999;}
}
//max level, is auto aan
//{*(long*)(Server+Ofs_level) = 999999999;}

}

//injecteerd je geschreven hacks op een stabiele manier
void injectie(){
	for(;;){
SchrijfHacks();
}}

// brengt de dll in het warrock prosses
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)injectie, 0, 0, 0);
}
return TRUE;
}
Viel Spaß

PRESS *THANKS*

MFG Domi555™
12/01/2010 17:18 Rel0ad3dx3#2
Schön mit dem Hack Generator gemacht >.>

Kann jeder!

#closerequest
12/01/2010 17:19 xh0m3r1n0x'#3
Das kommt doch in den Sammelthread, oder etwa nicht ? oO
12/01/2010 17:20 Domi555™#4
Quote:
Originally Posted by CyberPasci™ View Post
Schön mit dem Hack Generator gemacht >.>

Kann jeder!

#closerequest
Source ist Source.
Ich benutze zwar persönlich einen eigenen aber dieser sollte auch funktionieren!

MFG Domi555™
12/01/2010 20:22 .Minecraft™#5
nice idea aber nächste mal in den sticky ;D
12/01/2010 20:30 Mononoke123#6
Hm, nicht einmal alle #define ausgefüllt..

Ich helfe dir:
#define ADR_NoSpawn1 0xBDDFD8
#define ADR_NoSpawn 2 0xBDDFE0
#define ADR_NoSpawn3 0xBDDFDC
#define OFS_Level 0x0011A610
#define OFS_Dinar 0x0011A620
12/01/2010 20:55 Domi555™#7
Ist ja nur für die No-Menu-Hack-c++-Coder-Anfänger gedacht, die am Verzweifeln sind :D

LG

Danke Monoke
12/01/2010 21:03 Mononoke123#8
Kein Problem, ich merke aber das im Source code auch viele "Src" als Kommentar zugefügt sind.

Z.b.

//NoSpawn,is auto aan
//{*(int*)Adr_NoSpawn1= 0;}
//{*(int*)Adr_NoSpawn2= 0;}
//{*(int*)Adr_NoSpawn3= 0;}

//sind ja nur für Kommentare gedacht..
12/04/2010 17:14 Domi555™#9
Quote:
Originally Posted by Mononoke123 View Post
Kein Problem, ich merke aber das im Source code auch viele "Src" als Kommentar zugefügt sind.

Z.b.

//NoSpawn,is auto aan
//{*(int*)Adr_NoSpawn1= 0;}
//{*(int*)Adr_NoSpawn2= 0;}
//{*(int*)Adr_NoSpawn3= 0;}

//sind ja nur für Kommentare gedacht..
Ja, habe ein paar Zeilen auskommentiert, da ich zb. für nospawn keine addy hatte.Und sonst hätte es einen Fehler gemeldet also :D eben //
12/04/2010 18:06 Reiti1212#10
Der Source ist
1.) langsam
2.) crashanfällig
3.) Nicht deiner
12/04/2010 18:34 Domi555™#11
1. Nein
2. Nein
3. Ja
12/04/2010 19:37 Reiti1212#12
Quote:
Originally Posted by Domi555™ View Post
1. Nein
2. Nein
3. Ja
1.doch
2.doch
3. ich habs gewusst