Change Scatter range

06/07/2007 22:31 joshuaweaver13#1
Does anyone know if it would be possible if you could change the range of your scatter so you could hit more monsters and get more exp and kills xD . Because I think it is client side to find out the monsters it will hit when you scatter...dont know if it is possible but it would be nice if it was :)
06/07/2007 22:36 bone-you#2
No. It's server side and based off your skill level.
06/07/2007 22:43 sonybaci#3
Quote:
Originally posted by bone-you@Jun 7 2007, 22:36
No. It's server side and based off your skill level.
agreed, make this thing:

scatter with skill lvl 1

scatter with the skill fixed

and tell me what is the difference joshua
06/07/2007 23:03 joshuaweaver13#4
You sure its server side because if you only see 1 stake in tg and realy there is like 8 of them but you have used a !alone command in QOproxy to hide the rest you only get the exp for the one you see and if it was client side wouldnt it give you the exp for them all?.. or is it just showing the exp +XX client side and realy the exp is going up like normal if the stakes were being all attacked. well this probably dont make sense now but its just a idea.

<hr>Append on Jun 7 2007, 23:08<hr> To sonybaci
yeah the range has changed but that doesent mean its server side also wouldnt it be alot of work for the cpu to always be calculating what mosters you have hit this is why i think it isnt server side andways im looking into it at the moment il post if i get anywhere.

<hr>Append on Jun 7 2007, 23:13<hr> OK, yeah it is server side :(
06/07/2007 23:19 bone-you#5
The client only reports exp based on damage you do. The amount of damage you do to a mob is how much exp you gain so if the client doesn't see you do damage the client doesn't know you gained exp and doesn't display it.