I would like to start by saying, if anyone thinks this is taken from [Only registered and activated users can see links. Click Here To Register...], it is, BUT, I was the guy who posted it there.
And now, the guide...
Each weapon dds is made of six numbers in the format XXXYYZ, and can be found in *YourConquerFolder*/c3/texture
XXX = type of weapon
YY = level of weapon
Z = quality of weapon
XXX - Type of Weapon
(Edited to add Wand)
410 = Blade
420 = Sword
421 = Backsword
430 = Hook
440 = Whips
450 = Axe
460 = Hammer
480 = Club
481 = Scepter
490 = Dagger
500 = Bow
510 = Glaive
530 = Poleaxe
540 = Longhammer
560 = Spear
561 = Wand
580 = Halbert
900 = Shields
YY - Level of Weapon
If you are trying to find the dds of a weapon that looks the same for many levels (e.g. 125-129 blade) then use lowest level code for finding the dds, and the actual level code for ini editing (e.g. wanting to change 127 blade to 130, use the 127 code not the 125 code)
And I have no idea what level 1 is :S
00 = 5
01 = 10
02 = 15
03 = 20
04 = 25
05 = 30
06 = 35
07 = 40
08 = 45
09 = 50
10 = 55
11 = 60
12 = 65
13 = 70
14 = 75
15 = 80
16 = 85
17 = 90
18 = 95
19 = 100
20 = 105
21 = 110
22 = 115
23 = 120
24 = 121
25 = 122
26 = 123
27 = 124
28 = 125
29 = 126
30 = 127
31 = 128
32 = 129
33 = 130
Z - Quality of Weapon
Same as with levels, if you have a unique weapon and want to find the dds, it will be same as refined, but use the unique code for ini editing
5 = normal
6 = refined
7 = unique
8 = elite
9 = super
Edit: If you don't have any of the files:
And now, the guide...
Each weapon dds is made of six numbers in the format XXXYYZ, and can be found in *YourConquerFolder*/c3/texture
XXX = type of weapon
YY = level of weapon
Z = quality of weapon
XXX - Type of Weapon
(Edited to add Wand)
410 = Blade
420 = Sword
421 = Backsword
430 = Hook
440 = Whips
450 = Axe
460 = Hammer
480 = Club
481 = Scepter
490 = Dagger
500 = Bow
510 = Glaive
530 = Poleaxe
540 = Longhammer
560 = Spear
561 = Wand
580 = Halbert
900 = Shields
YY - Level of Weapon
If you are trying to find the dds of a weapon that looks the same for many levels (e.g. 125-129 blade) then use lowest level code for finding the dds, and the actual level code for ini editing (e.g. wanting to change 127 blade to 130, use the 127 code not the 125 code)
And I have no idea what level 1 is :S
00 = 5
01 = 10
02 = 15
03 = 20
04 = 25
05 = 30
06 = 35
07 = 40
08 = 45
09 = 50
10 = 55
11 = 60
12 = 65
13 = 70
14 = 75
15 = 80
16 = 85
17 = 90
18 = 95
19 = 100
20 = 105
21 = 110
22 = 115
23 = 120
24 = 121
25 = 122
26 = 123
27 = 124
28 = 125
29 = 126
30 = 127
31 = 128
32 = 129
33 = 130
Z - Quality of Weapon
Same as with levels, if you have a unique weapon and want to find the dds, it will be same as refined, but use the unique code for ini editing
5 = normal
6 = refined
7 = unique
8 = elite
9 = super
Edit: If you don't have any of the files:
Quote:
Originally posted by Ben160591@May 28 2007, 21:33
Download the wdf batch extractor thingy:
[Only registered and activated users can see links. Click Here To Register...]
(It's on here somewhere but cba to search)
Extract all files into your conquer folder, and run wdfbatcher.exe, make sure it says either "/ini/3dtexture.ini" or "/ini/3deffect.ini" and click Extract and leave it for a while. When it's done, you should have all the files.
(I think 3deffect extracts all of c3/effect and c3/texture, and 3dtexture only does c3/texture, but I'm not sure, so do both)