Client sided vac?

05/24/2007 22:21 deathbyblong6#1
this is for all those pro hackers out there. ive been thinking after scrolling through some old maplestory hack forums that theres a thing useing auto assembly to make it so that all the monster on one map spawn on one pixel this would be possible on conquer if i could get some help from some of you out there. the way i think this could be done is on everymap theres a spawn range for example in bi monsters cant and wont spawn in the water, so what it we take this spawn range and make it 1 pixels this would be a client sided VAC and it would appear to others as monsters getting hit with no one near em. i would like to know if you guys think something to this effect would be possible.
05/25/2007 01:09 Lake292#2
no its not possible all is server sided... server spawns monsters and server checks distance between u and monster
05/25/2007 05:46 deathbyblong6#3
i said you would change the spawn of the monsters CLIENT SIDED so only you see it and no one else hows that serversided?
05/25/2007 21:21 Drugieuk#4
Interesting idea, but don't think it's posible. I doubt that the "spawn location" would be sent trough as a packet, or is stored localy. Think that just monster locations are sent though. And I do KNOW you can't hit something that is out of range...checked serverside (shown by when somone lags out and an image of them is shown on screen - Unhittible till back in range.)
05/26/2007 07:51 bobbyaube#5
you may change everything that is client sided, it wont affect server. Even if you made monster stack and appear at same place, even if ur client tell u u get xp and lv, it wont change anything for server at all... they record anything and the next time ur gonna log in it will be like if u did nothing to ur client