agility for a fire tao

05/19/2007 05:08 kyoong#1
hi.. after a rb fire tao reached lvl 110.. can he reallocate the point into SPIRIT and VITALITY only? zero in AGILITY cuz AGILITY is not important anymore rite since no more promotion after 110..

anyway, wats the use of agility? dodge?
05/19/2007 09:03 LtZeus#2
I was thinking the EXACT same thing, i have 65 agility does it do ANYTHING? or can i relot it to health
05/19/2007 09:25 bladefire#3
agility is mostly important for melee char, but for tao i think its useless..ahehehehhehe
05/19/2007 09:34 Unknownwho18#4
just use boots to dodge, get some super +3 with some sockts so do you fine with 0 agility
05/19/2007 10:26 LtZeus#5
Hmm i wonder if its worth spending a db to get 65 points >_>

How much does 1 point get on health and mana?
05/19/2007 12:14 GrimReaper91#6
Quote:
Originally posted by LtZeus@May 19 2007, 11:26
Hmm i wonder if its worth spending a db to get 65 points >_>

How much does 1 point get on health and mana?
about 20
05/19/2007 12:18 Huseby#7
Quote:
Originally posted by LtZeus@May 19 2007, 10:26
Hmm i wonder if its worth spending a db to get 65 points >_>

How much does 1 point get on health and mana?
Gets on the class
05/19/2007 13:01 LtZeus#8
Quote:
Originally posted by huseby+May 19 2007, 12:18--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (huseby @ May 19 2007, 12:18)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--LtZeus@May 19 2007, 10:26
Hmm i wonder if its worth spending a db to get 65 points >_>

How much does 1 point get on health and mana?
Gets on the class [/b][/quote]
Im a fire tao, how many points do i gain on health and mana for one point, (Please answer both questions even if they are same answer)

1 AP = _ _ Health
1 AP = _ _ Mana
05/19/2007 13:36 Terzzi#9
I think that if ur tros agility is 0(dont think thats possible but...) u dont get hits... I mean is agility same as accuracy?
05/19/2007 16:44 SGR#10
Quote:
Originally posted by LtZeus+May 19 2007, 13:01--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (LtZeus @ May 19 2007, 13:01)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -huseby@May 19 2007, 12:18
<!--QuoteBegin--LtZeus
Quote:
@May 19 2007, 10:26
Hmm i wonder if its worth spending a db to get 65 points >_>

How much does 1 point get on health and mana?

Gets on the class
Im a fire tao, how many points do i gain on health and mana for one point, (Please answer both questions even if they are same answer)

1 AP = _ _ Health
1 AP = _ _ Mana [/b][/quote]


Vitality 1 point = +24 Hit Points
Spirit 1 point = +3 Hit Points
+5 Magic Point (mana)
Taoists get a bonus on magic (mana) depending on their promotion level
-Fire/WaterTaoist: +200%
-Fire/WaterWizard: + 300%
-Fire/WaterMaster: +400%
-Fire/WaterSaint: +500%

hope that helped!
for more info check:
[Only registered and activated users can see links. Click Here To Register...]
05/19/2007 17:02 LtZeus#11
Quote:
Originally posted by SGR+May 19 2007, 16:44--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (SGR @ May 19 2007, 16:44)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -LtZeus@May 19 2007, 13:01
Quote:
Originally posted by -huseby@May 19 2007, 12:18
<!--QuoteBegin--LtZeus
Quote:
Quote:
@May 19 2007, 10:26
Hmm i wonder if its worth spending a db to get 65 points >_>

How much does 1 point get on health and mana?

Gets on the class

Im a fire tao, how many points do i gain on health and mana for one point, (Please answer both questions even if they are same answer)

1 AP = _ _ Health
1 AP = _ _ Mana

Vitality 1 point = +24 Hit Points
Spirit 1 point = +3 Hit Points
+5 Magic Point (mana)
Taoists get a bonus on magic (mana) depending on their promotion level
-Fire/WaterTaoist: +200%
-Fire/WaterWizard: + 300%
-Fire/WaterMaster: +400%
-Fire/WaterSaint: +500%

hope that helped!
for more info check:
[Only registered and activated users can see links. Click Here To Register...] [/b][/quote]
Thanks i +k for the great guide ;)
05/19/2007 17:22 grishathebest#12
Guys, didnt know people here would be "mis-informed".

Agility is the equivalent of dex (they changed the name around the same time CO2 came out). Therefore, the only reason for agility is to hit monsters with BS or whatever melee weapon ur using. This is NOT recomended to keep 65 points there because (especially for a tao) you only need 2 points and u will be able to hit things.