Hallo Leute ..
Ich habe diesen Thread gemacht damit ihr mir helfen könnt bei meinem ersten Hack (wenn ihr wollt ich zwinge niemanden)
Ich habe meinen ersten Hack gemacht, das Problem ist, wenn ich den Hack starten will geht der Hack einfach weg .. es passiert einfach NIX .. -.-
Ich habe diesen Thread gemacht damit ihr mir helfen könnt bei meinem ersten Hack (wenn ihr wollt ich zwinge niemanden)
Ich habe meinen ersten Hack gemacht, das Problem ist, wenn ich den Hack starten will geht der Hack einfach weg .. es passiert einfach NIX .. -.-
Code:
#RequireAdmin
#include <NomadMemory.au3>
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <EditConstants.au3>
#include <StaticConstants.au3>
#include <WinAPI.au3>
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("Trainer by Leonx3", 148, 297, 192, 124)
GUISetBkColor(0x808080)
$Checkbox1 = GUICtrlCreateCheckbox("1 Hit", 32, 16, 97, 17)
$Checkbox2 = GUICtrlCreateCheckbox("0 Accuracy ", 32, 48, 97, 17)
$Checkbox3 = GUICtrlCreateCheckbox("Movespeed", 32, 80, 97, 17)
$Checkbox4 = GUICtrlCreateCheckbox("Slang", 32, 112, 97, 17)
$Checkbox5 = GUICtrlCreateCheckbox("No Laser", 32, 144, 97, 17)
$Checkbox6 = GUICtrlCreateCheckbox("Lobby Spawm", 32, 176, 97, 17)
$Checkbox7 = GUICtrlCreateCheckbox("Fumbi Spawm", 32, 208, 97, 17)
$Button1 = GUICtrlCreateButton("Start", 32, 248, 83, 33)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
While 1
If ProcessExists("S4Client.exe") <> 0 Then Hack()
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
Case $Button1
Exit
EndSwitch
WEnd
Func Hack()
GUISetState(@SW_HIDE)
$PID = ProcessWait("S4Client.exe")
Sleep(700)
$Open = _MemoryOpen($PID)
Sleep(500)
If GUICTRLREAD($Checkbox1) = 1 then
_MEMORYWRITE(0x00D3F00C, $OPEN, "range", "Char[5]")
EndIf
If GUICTRLREAD($Checkbox2) = 1 then
_MEMORYWRITE(0x00D3F078, $OPEN, "0", "Char[1]")
EndIf
If GUICTRLREAD($Checkbox3) = 1 then
_MEMORYWRITE(0x00D3F014, $OPEN, "sniper_mode_fov", "Char[15]")
_MEMORYWRITE(0x00D3F02B, $OPEN, "sniper_mode_fov", "Char[15]")
EndIf
If GUICTRLREAD($Checkbox4) = 1 then
_MEMORYWRITE(0x00CF0F86, $OPEN, "0", "Char[1]")
_MEMORYWRITE(0x00CF0FB6, $OPEN, "0", "Char[1]")
_MEMORYWRITE(0x00CF0FE6, $OPEN, "0", "Char[1]")
EndIf
If GUICTRLREAD($Checkbox5) = 1 then
_MEMORYWRITE(0x00CF9694, $OPEN, "0", "Char[1]")
_MEMORYWRITE(0x00CF96A8, $OPEN, "0", "Char[1]")
_MEMORYWRITE(0x00CF96BC, $OPEN, "0", "Char[1]")
_MEMORYWRITE(0x00CF96D0, $OPEN, "0", "Char[1]")
_MEMORYWRITE(0x00CF96E4, $OPEN, "0", "Char[1]")
EndIf
If GUICTRLREAD($Checkbox6) = 1 then
_MEMORYWRITE(0x00CF9628, $OPEN, "0", "Char[1]")
_MEMORYWRITE(0x00CF9648, $OPEN, "0", "Char[1]")
_MEMORYWRITE(0x00CF9618, $OPEN, "0", "Char[1]")
_MEMORYWRITE(0x00CF9638, $OPEN, "0", "Char[1]")
EndIf
If GUICTRLREAD($Checkbox7) = 1 then
_MEMORYWRITE(0x00CF9628, $OPEN, "ball_spawn_pos", "Char[14]")
_MEMORYWRITE(0x00CF9648, $OPEN, "ball_spawn_pos", "Char[14]")
_MEMORYWRITE(0x00CF9618, $OPEN, "ball_spawn_pos", "Char[14]")
_MEMORYWRITE(0x00CF9638, $OPEN, "ball_spawn_pos", "Char[14]")
EndIf
SLeep(300)
Exit
EndFunc