Help me

11/01/2010 08:00 imranfrost#1
i have 2 bugs on revo db that i dont know how to fix it

1.stall bug...i can't buy the stall using money or ep..
2.castle bug...after i bought the castle,i went in,then my character cant move,there are no buildings in my castle..
11/01/2010 10:15 ~Sword~Stalker~.#2
use the search button and check all things guide

BestRegards
11/01/2010 12:53 imranfrost#3
already search for 3 days but didn't found it
11/02/2010 19:26 zatchbell32505#4
Thats Not a bug bout the castle,when your teleported in, you get stuck bc you gotta lvl youir castle up bc your allowed more land to platn on/build on,just use the chgmap command and keep movign useign your corinates tillyou fidn the place you wanna go to,and when oyu do,go into CQ_Actions and put the corrinates as the default place you start out at

EDIT:SORTA MADE NO SINCE,BASICLY YOUR CASTLE ISNT PERMITTED TO HAVE THAT AMOUNT OF LAND, USE THE CHGMAP COMMAND, LOOK ON YOUR MAP, THE PARKS THAT ARE LIEK SHADED WHITE ALIL YOUR NOT SUPPOSE TO BE IN YET BC YOUR CHAR HASNT BOUGHT THAT LAND
11/02/2010 21:05 magewarior2#5
Quote:
Originally Posted by zatchbell32505 View Post
Thats Not a bug bout the castle,when your teleported in, you get stuck bc you gotta lvl youir castle up bc your allowed more land to platn on/build on,just use the chgmap command and keep movign useign your corinates tillyou fidn the place you wanna go to,and when oyu do,go into CQ_Actions and put the corrinates as the default place you start out at

EDIT:SORTA MADE NO SINCE,BASICLY YOUR CASTLE ISNT PERMITTED TO HAVE THAT AMOUNT OF LAND, USE THE CHGMAP COMMAND, LOOK ON YOUR MAP, THE PARKS THAT ARE LIEK SHADED WHITE ALIL YOUR NOT SUPPOSE TO BE IN YET BC YOUR CHAR HASNT BOUGHT THAT LAND
or change the coördinates were you spam at after entering castle?!?
11/02/2010 22:49 zatchbell32505#6
yeaa,Thats correct,as that is in cq_actions liek i said above
11/03/2010 00:23 ~*Kronic*~#7
Quote:
Originally Posted by zatchbell32505 View Post
yeaa,Thats correct,as that is in cq_actions liek i said above
I remember I had to change it which wasn't hard but i don't think it is in the cq_action but something to do with the castle table. Change the co-ordinates of each individual castle and then change the default co-ords so that all new castles will have the correct spawn points.

If this isn't enough for you to figure it out i will look into my db so i can be more specific just in a bit of a hurry.