i made it don't know if its been released before if it is just delete this topic its ok i made it but i cant make him give +12 2 soc items whatever i did was coded wrong so here he is
gives Super +12 lvl 130 items free or you can changed it to whatever you feel like. Thank me don't thank me its up to if u want it. its pretty much useless tho
gives Super +12 lvl 130 items free or you can changed it to whatever you feel like. Thank me don't thank me its up to if u want it. its pretty much useless tho
Code:
#region blackmarket
case XXXXX:[COLOR="Red"]//Whatever npc case you want[/COLOR]
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Welcome to the BlackMarket - I'll give You shit for free.I am one of Bios goddess which are here to help you Fuck Shit UP!"));
GC.AddSend(Packets.NPCLink("Whatca Got?", 1));
GC.AddSend(Packets.NPCLink("I'm Scared", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 1)
{
GC.AddSend(Packets.NPCSay("I can gift you with some gear of specified profesion"));
GC.AddSend(Packets.NPCLink("FireTao L130 pack", 2));
GC.AddSend(Packets.NPCLink("WaterTao L130 pack", 3));
GC.AddSend(Packets.NPCLink("Warrior L130 pack", 5));
GC.AddSend(Packets.NPCLink("Trojan L130 pack", 6));
GC.AddSend(Packets.NPCLink("Archer L130 pack", 4));
GC.AddSend(Packets.NPCLink("Ninja L130 pack", 7));
GC.AddSend(Packets.NPCLink("Weps pack L130", 8));
GC.AddSend(Packets.NPCLink("Woah Too Powerful.", 255));
GC.AddSend(Packets.NPCSetFace(15));
GC.AddSend(Packets.NPCFinish());
}
else if (GC.MyChar.Level <= 130)
{
GC.AddSend(Packets.NPCSay("LEAVE the BlackMarket, we sell special items here, but ur not lvl 130 yet !"));
GC.AddSend(Packets.NPCLink("Damn.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 2)
{
GC.MyChar.AddItem(134109, 12); //Robe
GC.MyChar.AddItem(117109, 12); //Earring
GC.MyChar.AddItem(152259, 12); //brac
GC.MyChar.AddItem(121249, 12); //Bag
GC.MyChar.AddItem(160249, 12); //boots
GC.MyChar.AddItem(202009, 12); //Star
GC.MyChar.AddItem(201009, 12); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 3)
{
GC.MyChar.AddItem(134109, 12); //Robe
GC.MyChar.AddItem(117109, 12); //Earring
GC.MyChar.AddItem(152259, 12); //brac
GC.MyChar.AddItem(121249, 12); //Bag
GC.MyChar.AddItem(160249, 12); //boots
GC.MyChar.AddItem(202009, 12); //Star
GC.MyChar.AddItem(201009, 12); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 4)
{
GC.MyChar.AddItem(133109, 12); //Robe
GC.MyChar.AddItem(117109, 12); //Earring
GC.MyChar.AddItem(150249, 12); //Neck
GC.MyChar.AddItem(120249, 12); //Ring
GC.MyChar.AddItem(160249, 12); //boots
GC.MyChar.AddItem(202009, 12); //Star
GC.MyChar.AddItem(201009, 12); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 5)
{
GC.MyChar.AddItem(131109, 12); //Robe
GC.MyChar.AddItem(117109, 12); //Earring
GC.MyChar.AddItem(150249, 12); //Neck
GC.MyChar.AddItem(120249, 12); //Ring
GC.MyChar.AddItem(160249, 12); //boots
GC.MyChar.AddItem(202009, 12); //Star
GC.MyChar.AddItem(201009, 12); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 6)
{
GC.MyChar.AddItem(130109, 12); //Robe
GC.MyChar.AddItem(117109, 12); //Earring
GC.MyChar.AddItem(150249, 12); //Neck
GC.MyChar.AddItem(120249, 12); //Ring
GC.MyChar.AddItem(160249, 12); //boots
GC.MyChar.AddItem(202009, 12); //Star
GC.MyChar.AddItem(201009, 12); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 7)
{
GC.MyChar.AddItem(135109, 12); //Robe
GC.MyChar.AddItem(117109, 12); //Earring
GC.MyChar.AddItem(150249, 12); //Neck
GC.MyChar.AddItem(120249, 12); //Ring
GC.MyChar.AddItem(160249, 12); //boots
GC.MyChar.AddItem(202009, 12); //Star
GC.MyChar.AddItem(201009, 12); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 8)
{
GC.MyChar.AddItem(421339, 12); //BS
GC.MyChar.AddItem(420339, 12); //Sword
GC.MyChar.AddItem(410339, 12); //Blade
GC.MyChar.AddItem(480339, 12); //Club
GC.MyChar.AddItem(561339, 12); //Wand
GC.MyChar.AddItem(560339, 12); //SPear
GC.MyChar.AddItem(601339, 12); //kantana
GC.MyChar.AddItem(500329, 12); //Bow
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
break;
}
#endregion