[VeryBasicNoobRelease]Heres an npc who give 130 items +12

10/10/2010 21:32 biohazardous#1
i made it don't know if its been released before if it is just delete this topic its ok i made it but i cant make him give +12 2 soc items whatever i did was coded wrong so here he is
gives Super +12 lvl 130 items free or you can changed it to whatever you feel like. Thank me don't thank me its up to if u want it. its pretty much useless tho
Code:
    #region blackmarket
    case XXXXX:[COLOR="Red"]//Whatever npc case you want[/COLOR]
    {
        if (Control == 0)
        {
            GC.AddSend(Packets.NPCSay("Welcome to the BlackMarket - I'll give You shit for free.I am one of Bios goddess which are here to help you Fuck Shit UP!"));
            GC.AddSend(Packets.NPCLink("Whatca Got?", 1));
            GC.AddSend(Packets.NPCLink("I'm Scared", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());
        }
        if (Control == 1)
        {
            GC.AddSend(Packets.NPCSay("I can gift you with some gear of specified profesion"));
            GC.AddSend(Packets.NPCLink("FireTao L130 pack", 2));
            GC.AddSend(Packets.NPCLink("WaterTao L130 pack", 3));
            GC.AddSend(Packets.NPCLink("Warrior L130 pack", 5));
            GC.AddSend(Packets.NPCLink("Trojan L130 pack", 6));
            GC.AddSend(Packets.NPCLink("Archer L130 pack", 4));
            GC.AddSend(Packets.NPCLink("Ninja L130 pack", 7));
            GC.AddSend(Packets.NPCLink("Weps pack L130", 8));
            GC.AddSend(Packets.NPCLink("Woah Too Powerful.", 255));
            GC.AddSend(Packets.NPCSetFace(15));
            GC.AddSend(Packets.NPCFinish());
        }

        else if (GC.MyChar.Level <= 130)
        {
            GC.AddSend(Packets.NPCSay("LEAVE the BlackMarket, we sell special items here, but ur not lvl 130 yet !"));
            GC.AddSend(Packets.NPCLink("Damn.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());
        }

        if (Control == 2)
        {


            GC.MyChar.AddItem(134109, 12); //Robe
            GC.MyChar.AddItem(117109, 12); //Earring
            GC.MyChar.AddItem(152259, 12); //brac
            GC.MyChar.AddItem(121249, 12); //Bag
            GC.MyChar.AddItem(160249, 12); //boots
            GC.MyChar.AddItem(202009, 12); //Star
            GC.MyChar.AddItem(201009, 12); //Fan
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());

        }
        if (Control == 3)
        {
            GC.MyChar.AddItem(134109, 12); //Robe
            GC.MyChar.AddItem(117109, 12); //Earring
            GC.MyChar.AddItem(152259, 12); //brac
            GC.MyChar.AddItem(121249, 12); //Bag
            GC.MyChar.AddItem(160249, 12); //boots
            GC.MyChar.AddItem(202009, 12); //Star
            GC.MyChar.AddItem(201009, 12); //Fan
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());
        }

        if (Control == 4)
        {
            GC.MyChar.AddItem(133109, 12); //Robe
            GC.MyChar.AddItem(117109, 12); //Earring
            GC.MyChar.AddItem(150249, 12); //Neck
            GC.MyChar.AddItem(120249, 12); //Ring
            GC.MyChar.AddItem(160249, 12); //boots
            GC.MyChar.AddItem(202009, 12); //Star
            GC.MyChar.AddItem(201009, 12); //Fan
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());
        }
        else if (Control == 5)
        {
            GC.MyChar.AddItem(131109, 12); //Robe
            GC.MyChar.AddItem(117109, 12); //Earring
            GC.MyChar.AddItem(150249, 12); //Neck
            GC.MyChar.AddItem(120249, 12); //Ring
            GC.MyChar.AddItem(160249, 12); //boots
            GC.MyChar.AddItem(202009, 12); //Star
            GC.MyChar.AddItem(201009, 12); //Fan
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());
        }
        else if (Control == 6)
        {
            GC.MyChar.AddItem(130109, 12); //Robe
            GC.MyChar.AddItem(117109, 12); //Earring
            GC.MyChar.AddItem(150249, 12); //Neck
            GC.MyChar.AddItem(120249, 12); //Ring
            GC.MyChar.AddItem(160249, 12); //boots
            GC.MyChar.AddItem(202009, 12); //Star
            GC.MyChar.AddItem(201009, 12); //Fan
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());
        }
        else if (Control == 7)
        {
            GC.MyChar.AddItem(135109, 12); //Robe
            GC.MyChar.AddItem(117109, 12); //Earring
            GC.MyChar.AddItem(150249, 12); //Neck
            GC.MyChar.AddItem(120249, 12); //Ring
            GC.MyChar.AddItem(160249, 12); //boots
            GC.MyChar.AddItem(202009, 12); //Star
            GC.MyChar.AddItem(201009, 12); //Fan
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());

        }
        else if (Control == 8)
        {
            GC.MyChar.AddItem(421339, 12); //BS
            GC.MyChar.AddItem(420339, 12); //Sword
            GC.MyChar.AddItem(410339, 12); //Blade
            GC.MyChar.AddItem(480339, 12); //Club
            GC.MyChar.AddItem(561339, 12); //Wand
            GC.MyChar.AddItem(560339, 12); //SPear
            GC.MyChar.AddItem(601339, 12); //kantana
            GC.MyChar.AddItem(500329, 12); //Bow
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());

        }

        break;
    }
    #endregion
10/10/2010 22:26 copz1337#2
seriously
10/10/2010 22:35 FrontBoy#3
yea
10/10/2010 22:37 killersub#4
Quote:
Originally Posted by biohazardous View Post
i made it don't know if its been released before if it is just delete this topic its ok i made it but i cant make him give +12 2 soc items whatever i did was coded wrong so here he is
gives Super +12 lvl 130 items free or you can changed it to whatever you feel like. Thank me don't thank me its up to if u want it. its pretty much useless tho
Code:
    #region blackmarket
    case XXXXX:[COLOR="Red"]//Whatever npc case you want[/COLOR]
    {
        if (Control == 0)
        {
            GC.AddSend(Packets.NPCSay("Welcome to the BlackMarket - I'll give You shit for free.I am one of Bios goddess which are here to help you Fuck Shit UP!"));
            GC.AddSend(Packets.NPCLink("Whatca Got?", 1));
            GC.AddSend(Packets.NPCLink("I'm Scared", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());
        }
        if (Control == 1)
        {
            GC.AddSend(Packets.NPCSay("I can gift you with some gear of specified profesion"));
            GC.AddSend(Packets.NPCLink("FireTao L130 pack", 2));
            GC.AddSend(Packets.NPCLink("WaterTao L130 pack", 3));
            GC.AddSend(Packets.NPCLink("Warrior L130 pack", 5));
            GC.AddSend(Packets.NPCLink("Trojan L130 pack", 6));
            GC.AddSend(Packets.NPCLink("Archer L130 pack", 4));
            GC.AddSend(Packets.NPCLink("Ninja L130 pack", 7));
            GC.AddSend(Packets.NPCLink("Weps pack L130", 8));
            GC.AddSend(Packets.NPCLink("Woah Too Powerful.", 255));
            GC.AddSend(Packets.NPCSetFace(15));
            GC.AddSend(Packets.NPCFinish());
        }

        else if (GC.MyChar.Level <= 130)
        {
            GC.AddSend(Packets.NPCSay("LEAVE the BlackMarket, we sell special items here, but ur not lvl 130 yet !"));
            GC.AddSend(Packets.NPCLink("Damn.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());
        }

        if (Control == 2)
        {


            GC.MyChar.AddItem(134109, 12); //Robe
            GC.MyChar.AddItem(117109, 12); //Earring
            GC.MyChar.AddItem(152259, 12); //brac
            GC.MyChar.AddItem(121249, 12); //Bag
            GC.MyChar.AddItem(160249, 12); //boots
            GC.MyChar.AddItem(202009, 12); //Star
            GC.MyChar.AddItem(201009, 12); //Fan
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());

        }
        if (Control == 3)
        {
            GC.MyChar.AddItem(134109, 12); //Robe
            GC.MyChar.AddItem(117109, 12); //Earring
            GC.MyChar.AddItem(152259, 12); //brac
            GC.MyChar.AddItem(121249, 12); //Bag
            GC.MyChar.AddItem(160249, 12); //boots
            GC.MyChar.AddItem(202009, 12); //Star
            GC.MyChar.AddItem(201009, 12); //Fan
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());
        }

        if (Control == 4)
        {
            GC.MyChar.AddItem(133109, 12); //Robe
            GC.MyChar.AddItem(117109, 12); //Earring
            GC.MyChar.AddItem(150249, 12); //Neck
            GC.MyChar.AddItem(120249, 12); //Ring
            GC.MyChar.AddItem(160249, 12); //boots
            GC.MyChar.AddItem(202009, 12); //Star
            GC.MyChar.AddItem(201009, 12); //Fan
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());
        }
        else if (Control == 5)
        {
            GC.MyChar.AddItem(131109, 12); //Robe
            GC.MyChar.AddItem(117109, 12); //Earring
            GC.MyChar.AddItem(150249, 12); //Neck
            GC.MyChar.AddItem(120249, 12); //Ring
            GC.MyChar.AddItem(160249, 12); //boots
            GC.MyChar.AddItem(202009, 12); //Star
            GC.MyChar.AddItem(201009, 12); //Fan
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());
        }
        else if (Control == 6)
        {
            GC.MyChar.AddItem(130109, 12); //Robe
            GC.MyChar.AddItem(117109, 12); //Earring
            GC.MyChar.AddItem(150249, 12); //Neck
            GC.MyChar.AddItem(120249, 12); //Ring
            GC.MyChar.AddItem(160249, 12); //boots
            GC.MyChar.AddItem(202009, 12); //Star
            GC.MyChar.AddItem(201009, 12); //Fan
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());
        }
        else if (Control == 7)
        {
            GC.MyChar.AddItem(135109, 12); //Robe
            GC.MyChar.AddItem(117109, 12); //Earring
            GC.MyChar.AddItem(150249, 12); //Neck
            GC.MyChar.AddItem(120249, 12); //Ring
            GC.MyChar.AddItem(160249, 12); //boots
            GC.MyChar.AddItem(202009, 12); //Star
            GC.MyChar.AddItem(201009, 12); //Fan
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());

        }
        else if (Control == 8)
        {
            GC.MyChar.AddItem(421339, 12); //BS
            GC.MyChar.AddItem(420339, 12); //Sword
            GC.MyChar.AddItem(410339, 12); //Blade
            GC.MyChar.AddItem(480339, 12); //Club
            GC.MyChar.AddItem(561339, 12); //Wand
            GC.MyChar.AddItem(560339, 12); //SPear
            GC.MyChar.AddItem(601339, 12); //kantana
            GC.MyChar.AddItem(500329, 12); //Bow
            GC.AddSend(Packets.NPCSay("Here you are."));
            GC.AddSend(Packets.NPCLink("Thanks.", 255));
            GC.AddSend(Packets.NPCSetFace(N.Avatar));
            GC.AddSend(Packets.NPCFinish());

        }

        break;
    }
    #endregion
Quote:
Originally Posted by copz1337 View Post
seriously
1st. I don't wanna be rude or offend/flame the post but :facepalm: I'm sorry.

2nd. I'm sure many "newbies" know this from even starting to learn C#.

@copz1337

I strongly agree with that.
10/10/2010 22:42 biohazardous#5
Yeah i know thats why i said it was a basic release anyone who is too lazy to make themselves if u didnt read the title
10/10/2010 23:01 killersub#6
Quote:
Originally Posted by biohazardous View Post
Yeah i know thats why i said it was a basic release anyone who is too lazy to make themselves if u didnt read the title
I read the title, but the thing is that u gotta be a super newblet to not go into your NPCDialog.cs and look at a npc dialog O_O...:rolleyes: