Client Crash

10/01/2010 11:35 ryuchetval#1
Hello guys.
I know I posted this before but this time I got a new question...
The Client Crashes when you use a multi-target skill and you hit more than 60-70 monsters or so.
Now...I know that the monsters are added in a hastable, then that hastable of monsters get the damage...so what's the connection between that hastable and the crash? Also I'm not sure this is the problem...Any suggestion?
10/01/2010 12:15 _Vodka#2
I think is pretty much do to overflow, 60-70mobs in 1hit is pretty much =]
But I dont know, what source are u using?
10/01/2010 13:17 .Beatz#3
Yeah that is yor problem, you shouldn't have mobs spawns that big or it will crash the client alot. I would suggest lowering the spawns to around 10-30 maximum. That should solve your problems.
10/01/2010 19:01 ryuchetval#4
5165 ini tanel's source
10/01/2010 19:03 _Vodka#5
just spawn less mobs.
10/01/2010 19:44 ryuchetval#6
well then i'll do so
10/05/2010 08:18 jackpotsvr#7
Well, did you try decrease item rate? I had same bug only at 150+ mobs...
10/05/2010 14:18 Arcо#8
Hmm, did you happen to use the Lab that was released here?
10/05/2010 17:24 ryuchetval#9
yes i did use the lab released over here, but it also crashes on different spawns (made by me (probably too big))
10/05/2010 17:32 Arcо#10
Yeah try lowering the amount of mobs that are spawned, cause that is whats causing client crashes.
10/05/2010 19:48 ryuchetval#11
well then thanks for the tip :)