Not sure if this was posted b4, but a good friend told me how he doges aim bots, so I tried it, it works!
The aim bot detects when the char's feet land when you jump, but it can not target you if you arn't jumping, basically, all you need to do, is run in a zig-zag motion, dodging him, but running(not hopping) the aim bot will not be able to target you, and boom, a 110 water can kill a 120 tro!
Don't believe me? Try it, I can gountee you it will work
<hr>Append on Mar 12 2007, 4:37<hr>
A big ty to MrGenious for the reason:
</span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (MrGenious)</td></tr><tr><td id='QUOTE'>
The aimbot gets all the packets of all players positions, no matter if you run/walk jump/teleport crawl or whatever the hell you do. It's just that, when you run, the client has to update cords so many times, but when you jump it only has to update the cords once for every jump.
So that means if you jump the aimbot has no problem getting that cord fast, But when you walk the client spams cordinates and your aimbot isn't fast enough to pick up the last position and before it got the position you have alredy left that cord and gone to a new one. So it makes it almost impossible for the aimbot to get you.[/b][/quote]
*Pin Please*
The aim bot detects when the char's feet land when you jump, but it can not target you if you arn't jumping, basically, all you need to do, is run in a zig-zag motion, dodging him, but running(not hopping) the aim bot will not be able to target you, and boom, a 110 water can kill a 120 tro!
Don't believe me? Try it, I can gountee you it will work
<hr>Append on Mar 12 2007, 4:37<hr>
A big ty to MrGenious for the reason:
</span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (MrGenious)</td></tr><tr><td id='QUOTE'>
The aimbot gets all the packets of all players positions, no matter if you run/walk jump/teleport crawl or whatever the hell you do. It's just that, when you run, the client has to update cords so many times, but when you jump it only has to update the cords once for every jump.
So that means if you jump the aimbot has no problem getting that cord fast, But when you walk the client spams cordinates and your aimbot isn't fast enough to pick up the last position and before it got the position you have alredy left that cord and gone to a new one. So it makes it almost impossible for the aimbot to get you.[/b][/quote]
*Pin Please*