Mob model (position)

09/20/2010 17:56 d0hx#1
So wollte ma fragen wie man anhand der shape.msm das model drehen kann oder höher oder tiefer setzen kann ?

=)

PHP Code:
ScriptType            RaceDataScript

BaseModelFileName     
"season2\npc\signal_fire\signalfire.GR2"

Group ShapeData
{
    
PathName          ""
    
ShapeDataCount          0
}
Group AttachingData
{
    
AttachingDataCount       3
    
    Group AttachingData00
    
{
        
AttachingDataType    1
        
        isAttaching          1
        AttachingModelIndex  0
        AttachingBoneName    
"baking_low_poly01"
        
        
CollisionType        1
        
        SphereDataCount      1
        Group SphereData00
        
{
            
Radius           213.000000
            Position         0.000000 0.000000 0.000000
        
}
    }
    
    
Group AttachingData01
    
{
        
AttachingDataType    1
        
        isAttaching          1
        AttachingModelIndex  0
        AttachingBoneName    
"baking_low_poly01"
        
        
CollisionType        3
        
        SphereDataCount      1
        Group SphereData00
        
{
            
Radius           204.000000
            Position         0.000000 0.000000 0.000000
        
}
    }
    
    
Group AttachingData02
    
{
        
AttachingDataType    2
        
        isAttaching          1
        AttachingModelIndex  0
        AttachingBoneName    
"baking_low_poly01"
        
        
EffectScriptName     "D:\Ymir work\effect\background\fire_ob-12-03gate06.mse"
        
EffectPosition       0.000000 0.000000 0.000000
        EffectRotation       0.000000 0.000000 0.000000
    
}