Addresses for both are already in the memory.ini of only's bot and they are also the ones i found.
Now the problems:
-stun value should be 1 if stunned and 0 if not stunned.
actually it is also 1 if the char is affected by any kind of spell or guarding or using scrolls. I also looked for some kind of moveable value which would be 1 if the char can do something an 0 if it's stunned or frozen, but i couldn't find one.
-stuncount value should be 0 at start, 1 if "Combo 1" pops up after the first hit and going up to 2 at second hit, decreasing to 0 at third hit in row or if there's no hit for one turn.
this is working, but the stuncount doesn't go down if monks use awakening, which makes it quite useless. Here i was looking for an unstun value which should be 1 if monk reduces stuncount by 1, so that the real stuncount would be "old stuncount - unstun value", but i couldn't find one too.
So it would be great if anyone knew a way to get correct values for stun and stuncount or at least had an idea what i could look for.
Hope for your help!
Now the problems:
-stun value should be 1 if stunned and 0 if not stunned.
actually it is also 1 if the char is affected by any kind of spell or guarding or using scrolls. I also looked for some kind of moveable value which would be 1 if the char can do something an 0 if it's stunned or frozen, but i couldn't find one.
-stuncount value should be 0 at start, 1 if "Combo 1" pops up after the first hit and going up to 2 at second hit, decreasing to 0 at third hit in row or if there's no hit for one turn.
this is working, but the stuncount doesn't go down if monks use awakening, which makes it quite useless. Here i was looking for an unstun value which should be 1 if monk reduces stuncount by 1, so that the real stuncount would be "old stuncount - unstun value", but i couldn't find one too.
So it would be great if anyone knew a way to get correct values for stun and stuncount or at least had an idea what i could look for.
Hope for your help!