[Help] Map

09/07/2010 13:43 yahoo5000#1
hi who can hep my with map adding to server or just how to fix them example : i try move to map index 9 and got error mapmove failed , or when try go in the map index 90 then just close client . pls help my some1
09/07/2010 19:20 [DEV]Harmony#2
Show me ur maplist.csv line 9 and if ur client is crashing then u didn't add the Textures, loading screen or imagetable etc.
09/08/2010 12:35 yahoo5000#3
9,West Morte,morte_w.map,morte_w.mol,morte_w.mel,morte_w. mac,,2,18,1.7,-70,80,12,50,50,-1000,0,90,light_morte.txt,water/skyCube=.dds,75,,60,17,10,15,0,20,10,1,-0.5,0,1,3,60000,0,1,1,0,1,0,1,0,1,,,,,0,0,0,0,0,0, 0,0,0,100,,0,0,,1,190,0,0,0,0,100,100,0,0,1,0,1,0, 200,PC\LevelCap\Default.csv,0.65,1
09/08/2010 13:31 [Sr] Pawned#4
loading screen/minimap doesent matter just givs you a pink/blank screen/map
i hav a similar problem occuring that wrong map index in .mal file ^^
09/08/2010 16:34 [UNSPEAKABLE]#5
you miss some values in the columns MapPatch, MonsterLocatePath and NPCLocatePath
replace your line in maplist with this one for West Morte:

Code:
9,West Morte,morte_w.map,morte_w.mol,morte_w.mel,morte_w.mac,,2,18,1.7,-70,80,12,50,50,-1000,0,90,light_morte.txt,water/skyCube=.dds,75,,60,17,10,15,0,20,10,1,-0.5,0,1,3,60000,0,1,1,0,1,0,1,0,1,..\Share\Map\09_West_Morte\m009.mal,..\Share\Map\09_West_Morte\MON_09_West_Morte.csv,,,0,0,0,0,0,0,0,0,0,100,,0,0,,1,250,0,0,0,0,100,100,0,0,1,0,1,0,200,PC\LevelCap\Default.csv,0.65,1
Leave a thanks if i help.
09/08/2010 16:58 yahoo5000#6
Quote:
Originally Posted by [UNSPEAKABLE] View Post
you miss some values in the columns MapPatch, MonsterLocatePath and NPCLocatePath
replace your line in maplist with this one for West Morte:

Code:
9,West Morte,morte_w.map,morte_w.mol,morte_w.mel,morte_w.mac,,2,18,1.7,-70,80,12,50,50,-1000,0,90,light_morte.txt,water/skyCube=.dds,75,,60,17,10,15,0,20,10,1,-0.5,0,1,3,60000,0,1,1,0,1,0,1,0,1,..\Share\Map\09_West_Morte\m009.mal,..\Share\Map\09_West_Morte\MON_09_West_Morte.csv,,,0,0,0,0,0,0,0,0,0,100,,0,0,,1,250,0,0,0,0,100,100,0,0,1,0,1,0,200,PC\LevelCap\Default.csv,0.65,1
Leave a thanks if i help.
yes you realy helped but can you help with map index 90 to ? when i try go in that map close client
09/08/2010 17:01 [UNSPEAKABLE]#7
Post the line from your map 90 here, and i'll try to help.
09/08/2010 17:06 yahoo5000#8
90,Tower Dungeon B,tower_indun_02.map,tower_indun_02.mol,tower_indu n_02.mel,tower_indun_02.mac,,2,18,1.7,-70,80,12,50,50,-0.7,0,90,light_tower_indun_02.txt,water/skyCube=.dds,75,,68,17,10,15,0,20,15,0,0,0,0,3,600 00,0,0,1,0,1,0,1,0,1,..\Share\Map\90_tower_indun_0 2\m090.mal,..\Share\Map\90_tower_indun_02\MON_90_t ower_indun_02.csv,..\Share\Map\90_tower_indun_02\n pc_90_tower_indun_02.csv,,0,0,0,0,0,0,0,0,0,100,,0 ,0,,150,250,0,0,0,12,80,471,0,0,0,0,1,0,200,PC\Lev elCap\Default.csv,0.65,1,PC\GradeCap\GradeExp Default.csv,10,0,0,0,0,0

but i thing problem not in maplist.csv bicose map loading , just close client when done
09/08/2010 17:21 [UNSPEAKABLE]#9
'kay... when you load the server, in dbmon the map 90 gives some error message? Can you post a screenshot from it?
09/08/2010 17:35 yahoo5000#10
Quote:
Originally Posted by [UNSPEAKABLE] View Post
'kay... when you load the server, in dbmon the map 90 gives some error message? Can you post a screenshot from it?
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09/08/2010 18:10 [DEV]Harmony#11
Quote:
Originally Posted by yahoo5000 View Post
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There's no error at all, which would cause the problem.

Did you add the right lines from Dekaron Korea imagetable to urs?
09/08/2010 20:37 [UNSPEAKABLE]#12
DBMon is fine to me, so make sure you have the lines of
the mobs from map 90 in info.csv at share\ai folder too.
09/08/2010 23:51 [Sr] Pawned#13
dont forget the bricks (or just remove them lol)
09/09/2010 12:59 yahoo5000#14
ok map working when i remove mon and npc pach from maplist

then i try call thet mosnter what by set in 90 map then close client what can by wrong with monster ?
09/09/2010 13:29 naruto820#15
which monsters are you calling? are they added in info.csv file in ai folder. If not you will dc right after calling those monsters.