Ally/Enemy Guild at 5165

08/26/2010 11:28 2087#1
Good morning community :)

I'm working on a 5165 for some time now. Not many things left and it's fine ( Don't want to say "fixed" because i could bet thats impossible with this source o_o )

Well my biggest problem is the Ally/Enemy system.
There's nothing in the source about that at all ( as far as i've seen it o.o )...

Well, i'm not such a good coder that i could do this alone..

Could anyone help me? ^^
08/26/2010 12:38 dowhatuwant#2
I think you need to code allies/enemies from scratch.
With make/delete allie, make/delete enemy.
Save/Load allie & enemies.

Also I dont think there is a guildallie/enemy packet.
08/26/2010 19:26 2087#3
But how... that's my problem ^^
08/26/2010 20:29 dowhatuwant#4
learn about how to send a packet from source to client and then how to structure a packet.
08/27/2010 00:16 Arcо#5
Quote:
Originally Posted by ☆★Zuper★☆ View Post
learn about how to send a packet from source to client and then how to structure a packet.
The hell?
I refer you to korvacs signature :facepalm:

Its a matter of saving them to an arraylist with the uid, then in teleport.cs do something like if (GC.MyChar.MyGuild.Allies.Contains(G.GuildID){Gc.A ddsend({ackets.String(Needed variables for packet.)}
08/27/2010 08:39 dowhatuwant#6
still using a packet and as I said I wasn't sure if there was. Sorry for my bad english haha, I said it wrong, lol =]
08/27/2010 10:35 2087#7
Thanks arco! :)

Well, there i noticed that this it to high for me x.x
But still, thanks to you :)

I guess no one will ever release this huh?
08/27/2010 23:32 Arcо#8
I may release it once I'm completely done with 5165.
08/28/2010 09:47 2087#9
Wow! that would be such awsome :)
You're still the best ^_^
08/28/2010 10:28 -Shunsui-#10
i will release allies/enemies if i feel like it tmrw,
08/28/2010 14:52 _DreadNought_#11
It's released in EliteCoEmu.
08/28/2010 15:52 Arcо#12
Quote:
Originally Posted by -Shunsui- View Post
i will release allies/enemies if i feel like it tmrw,
The one you didn't code?
I'd like to see it ^_^

@OP
I released a working one, if you wanna use it feel free.
08/28/2010 16:53 -Shunsui-#13
Quote:
Originally Posted by .Arco View Post
The one you didn't code?
I'd like to see it ^_^

@OP
I released a working one, if you wanna use it feel free.
wats not possible to code, its easy as it could sound.. just a fucking small packet u need to send for the guild name colors...
08/28/2010 16:58 Arcо#14
Quote:
Originally Posted by -Shunsui- View Post
wats not possible to code, its easy as it could sound.. just a fucking small packet u need to send for the guild name colors...
Adding to a dictionary and sending a string packet is one thing, but saving the dictionary is another. Not that difficult, but its harder than you're making it sound.
08/28/2010 17:34 CptSky#15
Quote:
Originally Posted by .Arco View Post
Adding to a dictionary and sending a string packet is one thing, but saving the dictionary is another. Not that difficult, but its harder than you're making it sound.
Hard to save a dictionary :eek: