Funktionen :
[Speed]
-Speed 1.0 = Numpad 0
-Speed 1.15 = Numpad 1
-Speed 1.25 = Numpad 2
-Speed 1.35 = Numpad 3
-Speed 1.45 = Numpad 4
-Speed 1.55 = Numpad 5
-Speed 2.0 = Numpad 6
-Speed 3.0 = Numpad 7
-Speed 4.0 = Numpad 8
[Slots]
-5SLOT = Automatisch An
-6SLOT = Automatisch An
-7SLOT = Automatisch An
[Weapon]
-NOSPREAD = Automatisch An
-NORECOIL = Automatisch An
-WEAPONGRAVITY = Automatisch An
[Colors]
-NOBOUNDS = Automatisch An
-FULLBRIGHT = Automatisch An
[XX]
NFD = Automatisch An
Teleport = Speichern F2 , Teleport F3
Download:
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sever info:
Upload: 25.08.2010 11:28 CET
Grösse: 220 670 Bytes
Status: Normal
Downloads: 16
Letzter Download: 25.08.2010 12:02
Virustotal:
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Zusatz Info
Quote:
MD5 : 3d1fc7f6c4504bfb14ba5a754c6dcf31
SHA1 : 213ded73cf32dcc22fc2b1ce49d559b95e44e3c7
SHA256: 69fcffff92c2dfe943b5754907bec64f66f9e0b62d4b55d683 748edf7563cb80
|
Extra - Source
/////////////|-----------------------|/////////////
/////////////| HackTec-Hack |/////////////
/////////////| Evolution |/////////////
/////////////|-----------------------|/////////////
#include <windows.h>
#include <stdio.h>
#define ADR_PLAYERPOINTER 0x00A69C88
#define ADR_SERVERPOINTER 0x00964A40
#define OFS_Speed 0x0077C6FC
#define ADR_NOSPREAD 0x8AB4C4
#define OFS_5SLOT 0x000D147C
#define OFS_6SLOT 0x000D147D
#define OFS_7SLOT 0x000D147E
#define OFS_NORECOIL1 0x0000001c
#define OFS_NORECOIL2 0x00000020
#define OFS_NORECOIL3 0x00000024
#define ADR_NOBOUNDS1 0x008C06E8
#define ADR_NOBOUNDS2 0x008C06DC
#define ADR_NOBOUNDS3 0x008C06E4
#define ADR_WEAPONGRAVITY 0x00C49C
#define ADR_FULLBRIGHT1 0x008B131C
#define ADR_FULLBRIGHT2 0x008B1318
#define ADR_FULLBRIGHT3 0x008B1314
#define OFS_NFD 0x000103A4
#define OFS_Z 0x000102D8
#define OFS_X 0x000102D4
#define OFS_Y 0x000102A8
float posiZ;
float posiX;
float posiY;
void Teleport ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
if (GetAsyncKeyState(VK_F2))
{
posiX = *(float*)(dwPlayerPtr + OFS_X);
posiY = *(float*)(dwPlayerPtr + OFS_Y);
posiZ = *(float*)(dwPlayerPtr + OFS_Z);
}
if (GetAsyncKeyState(VK_F3))
{
*(float*)(dwPlayerPtr + OFS_X) = posiX;
*(float*)(dwPlayerPtr + OFS_Y) = posiY;
*(float*)(dwPlayerPtr + OFS_Z) = posiZ;
}
}
}
void fullbright ()
{
*(int*)(ADR_FULLBRIGHT1) = 1092779973;
*(int*)(ADR_FULLBRIGHT2) = 1092779973;
*(int*)(ADR_FULLBRIGHT3) = 1092779973;
}
void NOBOUNDS ()
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)ADR_NOBOUNDS1, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_NOBOUNDS1, &t , sizeof(t));
VirtualProtect((void*)ADR_NOBOUNDS1, sizeof(t), Protection, 0);
VirtualProtect((void*)ADR_NOBOUNDS2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_NOBOUNDS2, &t , sizeof(t));
VirtualProtect((void*)ADR_NOBOUNDS2, sizeof(t), Protection, 0);
VirtualProtect((void*)ADR_NOBOUNDS3, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_NOBOUNDS3, &t , sizeof(t));
VirtualProtect((void*)ADR_NOBOUNDS3, sizeof(t), Protection, 0);
}
void WEAPONGRAVITY ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+ADR_WEAPONGRAVITY) = 100.0f;
}
}
void speedon0 ()
{
if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF)
{
*(float*)(OFS_Speed) = 100.0f;
}
}
void speedon1 ()
{
if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF)
{
*(float*)(OFS_Speed) = 115.0f;
}
}
void speedon2 ()
{
if(GetAsyncKeyState(VK_NUMPAD2) &1<< 0xF)
{
*(float*)(OFS_Speed) = 125.0f;
}
}
void speedon3 ()
{
if(GetAsyncKeyState(VK_NUMPAD3) &1<< 0xF)
{
*(float*)(OFS_Speed) = 135.0f;
}
}
void speedon4 ()
{
if(GetAsyncKeyState(VK_NUMPAD4) &1<< 0xF)
{
*(float*)(OFS_Speed) = 145.0f;
}
}
void speedon5 ()
{
if(GetAsyncKeyState(VK_NUMPAD5) &1<< 0xF)
{
*(float*)(OFS_Speed) = 155.0f;
}
}
void speedon6 ()
{
if(GetAsyncKeyState(VK_NUMPAD6) &1<< 0xF)
{
*(float*)(OFS_Speed) = 200.0f;
}
}
void speedon7 ()
{
if(GetAsyncKeyState(VK_NUMPAD7) &1<< 0xF)
{
*(float*)(OFS_Speed) = 300.0f;
}
}
void speedon8 ()
{
if(GetAsyncKeyState(VK_NUMPAD8) &1<< 0xF)
{
*(float*)(OFS_Speed) = 400.0f;
}
}
void Slots5 ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_5SLOT) = 1;
}
}
void Slots6 ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_6SLOT) = 2;
}
}
void Slots7 ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_7SLOT) = 3;
}
}
void NoSpread ()
{
*(float*) ADR_NOSPREAD = 0;
}
void norecoil ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL3) = 0;
}
}
void NFD ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NFD) = -20000;
}
}
void Hacks()
{
for(;; )
{
speedon0();
speedon1();
speedon2();
speedon3();
speedon4();
speedon5();
speedon6();
speedon7();
Slots5();
Slots6();
Slots7();
NoSpread();
norecoil();
NOBOUNDS();
fullbright();
WEAPONGRAVITY();
NFD();
Sleep(20);
}
}
BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
ShellExecuteA(NULL,"Open","http://google.de",NULL,NULL,1);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Hacks , 0, 0, 0);
break;
case 2:
break;
}
return TRUE;
}
ACHTUNG
Wenn ihr fehler findet oder sonst was dann macht euch selbst ein hack
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