[Help]/[Request] Monster Spawning & Eudemons

08/17/2010 04:17 danieldada#1
Alright guys, owner of moonlight here asking another more than likely simple fix but as we all know simple fixes are most difficult to find and fix of course.


- For some reason, our monsters in the server seem to spawn and never STOP spawning. we let the server sit idle for about 5 min and around 200-500 madbulls end up in cronus and eventually the server crashes. ALL monsters spawn and never stop spawning. We are looking for input as to what could this be? Our limits in the generator table are rather small, default size spawns for madbulls. we have no idea how to fix this so any help is appreciated.


Eudemons --

- We are adding some new eudemons and for some reason, when we finished a horse type eudemon we were unable to get the eudemon to show it's real texture. The eudemon looks as if the texture is out of alignment on the eudemon but it also looks like the texture is not straight - picture attached





- Help and / or guidance // guide to fix these would be GREATLY appreciative.:mofo:
08/17/2010 07:43 Nukleuz#2
1. Just check your cq_generator.. seems like its already damaged.To reset it back.. delete all your madbull id and create a new generator or just create 1 new monster in cronos and see if the spawn nonstop.

2.Just your client setup/lookface/file is wrong/messup.Its happen to me last time.need to recheck back ur texture setup.
08/17/2010 18:35 danieldada#3
We have tried removing all of the new spawns, We have tried removing all the monsters completely from the database but it seems to still happen..


- the texture in the client is fine i can post it here, it is something in the ini files, i just do not know what one.
08/18/2010 05:34 Jack Sparrow#4
Quote:
Originally Posted by danieldada View Post
- the texture in the client is fine i can post it here, it is something in the ini files, i just do not know what one.
Check your mount.ini , armor.ini
the problem should be there
08/19/2010 05:39 karnyge#5
You could try completely replacing the cq_generator table. If, as you say, its the same with all monsters. If you have a backup of it before this error occurred, restore it. If not, you may need to see if anyone would be kind enough to give you a copy of theirs.