Hey i found this code in other website :D
Im here to release and make your own hacks with this menu
NOTE!!!!: someone's not listening Download first Visual C++ 2008 to compile this!!
For Cmenu.H
Cmenu.cpp
This will be an example (i tried it in special force)
GLobals
Initialize
somewhere
endscene
to update
If you don't have any codes just get my wallhack here!
Hey this wallhack code still detected .. make this undected with this code:
you must initialize your device (rename "YourDevice")
Don't know how to compile? try this! to help you : [Only registered and activated users can see links. Click Here To Register...]
Im here to release and make your own hacks with this menu
NOTE!!!!: someone's not listening Download first Visual C++ 2008 to compile this!!
For Cmenu.H
Code:
#pragma once
#include "d3d9.h"
#include <windows.h>
#include <vector>
using namespace std;
class CMenu
{
public:
CMenu(LPDIRECT3DDEVICE9 lpDev);
/***[BOX]***/
void SetBodyBox(int x, int y, int r, int g, int b, int border_width, int border_height, int border_r, int border_g, int border_b, int text_r, int text_g, int text_b, int value_r, int value_g, int value_b, int highlight_r, int highlight_g, int highlight_b);
void SetBodyBox(int x, int y, int width, int r, int g, int b, int border_width, int border_height, int border_r, int border_g, int border_b, int text_r, int text_g, int text_b, int value_r, int value_g, int value_b, int highlight_r, int highlight_g, int highlight_b);
void SetTitleBox(int r, int g, int b, int border_width, int border_height, int border_r, int border_g, int border_b);
/***[\BOX]***/
/***[TEXT]***/
void SetTitleText(int r, int g, int b, char *text);
void DrawFreeMenuText(int x, int y, int width, int height, int r, int g, int b, char *text);
/***[\TEXT]***/
/***[HACKS]***/
void AddHack(char *hack_name, int default_value, int max_value);
BOOL UpdateHack(char *hack_name, int value, int number);
/***[\HACKS]***/
/***[MISC]***/
void DrawMenu();
void DoInput();
int GetNumHacks();
/***[\MISC]***/
private:
void DrawBox(D3DRECT *dimensions, D3DCOLOR back_color, D3DRECT *border_dimensions, D3DCOLOR border_color);
void DrawTitleText();
void DrawHackText(LPRECT rect, D3DCOLOR color, char *text);
void DrawHackText(LPRECT rect, D3DCOLOR color, int number);
void DrawHacks();
char *int_to_char_p(int to_char_p);
struct HACK
{
char *szName;
int default_value, max_value, current_value;
};
vector<HACK> hacks;
int hack_selection;
int hack_offset;
int hack_offset_width;
int title_offset_height;
BOOL bMenu;
D3DRECT body_box;
D3DCOLOR body_box_color;
D3DRECT body_box_border;
D3DCOLOR body_box_border_color;
D3DCOLOR body_box_text_color;
D3DCOLOR body_box_value_color;
D3DCOLOR body_box_highlight_color;
RECT body_box_rect;
D3DRECT title_box;
D3DCOLOR title_box_color;
D3DRECT title_box_border;
D3DCOLOR title_box_border_color;
RECT text_title_box;
D3DCOLOR text_title_color;
char *text_title_text;
LPDIRECT3DDEVICE9 m_pDev;
LPD3DXFONT font_body;
LPD3DXFONT font_title;
LPD3DXFONT font_free;
char *itcp_buf;
};
Code:
#include "CMenu.h"
#include "d3d9.h"
#include <windows.h>
#include <vector>
#include <string>
#include <sstream>
using namespace std;
CMenu::CMenu(LPDIRECT3DDEVICE9 lpDev) : m_pDev(lpDev)
{
hack_selection = 0;
hack_offset = 17;
hack_offset_width = 160;
title_offset_height = 26;
bMenu = FALSE;
text_title_text = "None";
hacks.clear();
D3DXCreateFont(m_pDev, 14, 5, FW_BOLD, 1, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, ANTIALIASED_QUALITY, DEFAULT_PITCH|FF_DONTCARE, "Arial", &font_body);
D3DXCreateFont(m_pDev, 16, 7, FW_BOLD, 1, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, ANTIALIASED_QUALITY, DEFAULT_PITCH|FF_DONTCARE, "Arial", &font_title);
D3DXCreateFont(m_pDev, 15, 5, FW_BOLD, 1, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, ANTIALIASED_QUALITY, DEFAULT_PITCH|FF_DONTCARE, "Arial", &font_free);
itcp_buf = (char *)malloc(5); // 2 extra for the lulz
}
/***[BOX]***/
void CMenu::SetBodyBox(int x, int y, int r, int g, int b, int border_width, int border_height, int border_r, int border_g, int border_b, int text_r, int text_g, int text_b, int value_r, int value_g, int value_b, int highlight_r, int highlight_g, int highlight_b)
{
body_box.x1 = x;
body_box.x2 = x + hack_offset_width;
body_box.y1 = y;
body_box.y2 = y + (hack_offset * GetNumHacks() - 1);
body_box_color = D3DCOLOR_ARGB(255, r, g, b);
body_box_border.x1 = body_box.x1 - border_width;
body_box_border.x2 = body_box.x2 + border_width;
body_box_border.y1 = body_box.y1 - border_height;
body_box_border.y2 = body_box.y2 + border_height;
/***[TEXT]***/
body_box_rect.top = body_box.y1;
body_box_rect.bottom = body_box.y2;
body_box_rect.right = body_box.x2;
body_box_rect.left = body_box.x1;
body_box_text_color = D3DCOLOR_XRGB(text_r, text_g, text_b);
body_box_value_color = D3DCOLOR_XRGB(value_r, value_g, value_b);
body_box_highlight_color = D3DCOLOR_XRGB(highlight_r, highlight_g, highlight_b);
/***[\TEXT]***/
body_box_border_color = D3DCOLOR_ARGB(255, border_r, border_g, border_b);
}
void CMenu::SetBodyBox(int x, int y, int width, int r, int g, int b, int border_width, int border_height, int border_r, int border_g, int border_b, int text_r, int text_g, int text_b, int value_r, int value_g, int value_b, int highlight_r, int highlight_g, int highlight_b)
{
hack_offset_width = width;
body_box.x1 = x;
body_box.x2 = x + hack_offset_width;
body_box.y1 = y;
body_box.y2 = y + (hack_offset * GetNumHacks() - 1);
body_box_color = D3DCOLOR_ARGB(255, r, g, b);
body_box_border.x1 = body_box.x1 - border_width;
body_box_border.x2 = body_box.x2 + border_width;
body_box_border.y1 = body_box.y1 - border_height;
body_box_border.y2 = body_box.y2 + border_height;
/***[TEXT]***/
body_box_rect.top = body_box.y1;
body_box_rect.bottom = body_box.y2;
body_box_rect.right = body_box.x2;
body_box_rect.left = body_box.x1;
body_box_text_color = D3DCOLOR_XRGB(text_r, text_g, text_b);
body_box_value_color = D3DCOLOR_XRGB(value_r, value_g, value_b);
body_box_highlight_color = D3DCOLOR_XRGB(highlight_r, highlight_g, highlight_b);
/***[\TEXT]***/
body_box_border_color = D3DCOLOR_ARGB(255, border_r, border_g, border_b);
}
void CMenu::SetTitleBox(int r, int g, int b, int border_width, int border_height, int border_r, int border_g, int border_b)
{
title_box.x1 = body_box.x1;
title_box.x2 = body_box.x2;
title_box.y1 = body_box.y1 - title_offset_height;
title_box.y2 = body_box.y1;
title_box_color = D3DCOLOR_ARGB(255, r, g, b);
title_box_border.x1 = title_box.x1 - border_width;
title_box_border.x2 = title_box.x2 + border_width;
title_box_border.y1 = title_box.y1 - border_height;
title_box_border.y2 = title_box.y2 + border_height;
title_box_border_color = D3DCOLOR_ARGB(255, border_r, border_g, border_b);
}
/***[\BOX]***/
/***[TEXT]***/
void CMenu::SetTitleText(int r, int g, int b, char *text)
{
text_title_box.top = title_box.y1;
text_title_box.bottom = title_box.y2;
text_title_box.right = title_box.x2;
text_title_box.left = title_box.x1;
text_title_color = D3DCOLOR_XRGB(r, g, b);
text_title_text = text;
}
void CMenu::DrawFreeMenuText(int x, int y, int width, int height, int r, int g, int b, char *text)
{
if(bMenu)
{
RECT rect = {x, y, width, height};
font_free->DrawTextA(NULL, text, -1, &rect, 0, D3DCOLOR_XRGB(r, g, b));
}
}
/***[\TEXT]***/
/***[HACKS]***/
void CMenu::AddHack(char *hack_name, int default_value, int max_value)
{
HACK hack = {hack_name, default_value, max_value, default_value};
hacks.push_back(hack);
}
BOOL CMenu::UpdateHack(char *hack_name, int value, int number)
{
if(hacks.at(number - 1).szName == hack_name)
{
if(hacks.at(number - 1).current_value == value)
{
return TRUE;
}
}
return FALSE;
}
/***[\HACKS]***/
/***[MISC]***/
void CMenu::DrawMenu()
{
if(bMenu)
{
DrawBox(&body_box, body_box_color, &body_box_border, body_box_border_color);
DrawHacks();
if(text_title_text != "None")
{
DrawBox(&title_box, title_box_color, &title_box_border, title_box_border_color);
DrawTitleText();
}
}
}
void CMenu::DoInput()
{
while(1)
{
if(GetAsyncKeyState(VK_INSERT))
bMenu = !bMenu;
if(bMenu)
{
if(GetAsyncKeyState(VK_UP))
{
if(hack_selection == 0)
{
hack_selection = (GetNumHacks() - 1);
}
else if(hack_selection >= 1)
{
hack_selection--;
}
}
else if(GetAsyncKeyState(VK_DOWN))
{
if(hack_selection == (GetNumHacks() - 1))
{
hack_selection = 0;
}
else if(hack_selection < (GetNumHacks() - 1))
{
hack_selection++;
}
}
if(GetAsyncKeyState(VK_RIGHT))
{
if(hacks.at(hack_selection).current_value < hacks.at(hack_selection).max_value)
{
hacks.at(hack_selection).current_value++;
}
else
{
hacks.at(hack_selection).current_value = 0;
}
}
else if(GetAsyncKeyState(VK_LEFT))
{
if(hacks.at(hack_selection).current_value > 0)
{
hacks.at(hack_selection).current_value--;
}
else
{
hacks.at(hack_selection).current_value = hacks.at(hack_selection).max_value;
}
}
}
Sleep(103);
}
}
int CMenu::GetNumHacks()
{
return ((int)hacks.size());
}
/***[\MISC]***/
/***[PRIVATE]***/
void CMenu::DrawBox(D3DRECT *dimensions, D3DCOLOR back_color, D3DRECT *border_dimensions, D3DCOLOR border_color)
{
m_pDev->Clear(1, border_dimensions, D3DCLEAR_TARGET, border_color, 1.0f, 0);
m_pDev->Clear(1, dimensions, D3DCLEAR_TARGET, back_color, 1.0f, 0);
}
void CMenu::DrawTitleText()
{
font_title->DrawTextA(NULL, text_title_text, -1, &text_title_box, DT_CENTER | DT_VCENTER, text_title_color);
}
void CMenu::DrawHackText(LPRECT rect, D3DCOLOR color, char *text)
{
font_body->DrawTextA(NULL, text, -1, rect, 0, color);
}
void CMenu::DrawHackText(LPRECT rect, D3DCOLOR color, int number)
{
font_body->DrawTextA(NULL, int_to_char_p(number), -1, rect, 0, color);
}
void CMenu::DrawHacks()
{
for(int i = 0;i < hacks.size();i++)
{
/***[DRAW HACKS]***/
if(hack_selection == i)
DrawHackText(&body_box_rect, body_box_highlight_color, hacks.at(i).szName);
else
DrawHackText(&body_box_rect, body_box_text_color, hacks.at(i).szName);
body_box_rect.left += hack_offset_width - 8;
if(strlen(int_to_char_p(hacks.at(i).current_value)) > strlen("a"))
{
for(int j = 1;j <= (strlen(int_to_char_p(hacks.at(i).current_value)) - 1);j++)
{
body_box_rect.left -= 6;
}
}
DrawHackText(&body_box_rect, body_box_value_color, hacks.at(i).current_value);
body_box_rect.left = body_box.x1;
/***[\DRAW HACKS]***/
body_box_rect.top += hack_offset;
}
body_box_rect.top = body_box.y1;
}
char *CMenu::int_to_char_p(int to_char_p)
{
stringstream ss;
ss << to_char_p;
strcpy(itcp_buf, ss.str().c_str());
return itcp_buf;
}
/***[\PRIVATE]***/
GLobals
Code:
/***[OBJECTS]***/ CMenu *m_pMenu; /***[\OBJECTS]***/ /***[THREAD FUNCS]***/ void thread_menu_input(); /***[\THREAD FUNCS]***/
Code:
m_pMenu = new CMenu(m_pD3Ddev);
m_pMenu->AddHack("Chams", 0, 1);
m_pMenu->AddHack("Unli ammo", 0, 1);
m_pMenu->AddHack("Aimbot", 0, 1);
m_pMenu->AddHack("3D boxes", 0, 1);
m_pMenu->SetBodyBox(600, 100, 150, 0, 0, 0, 2, 2, 255, 255, 255, 255, 255, 255, 255, 0, 255, 255, 0, 255); // use the overloaded function if you want don't want to specify the width
m_pMenu->SetTitleBox(0, 0, 0, 2, 2, 255, 255, 255); // optional
m_pMenu->SetTitleText(255, 255, 255, "Ovenran Simple d3d menu"); // optional
CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)thread_menu_input, NULL, 0, 0);
Code:
void thread_menu_input()
{
m_pMenu->DoInput();
}
Code:
m_pMenu->DrawMenu(); m_pMenu->DrawFreeMenuText(0, 0, 300, 300, 255, 255, 255, "Ovenran simple d3d menu"); // optional
Code:
if(m_pMenu->UpdateHack("Chams", 1, 1)) // the second 1 = the position in the list of hacks
{
// do chams
}
Code:
typedef HRESULT ( WINAPI* oDrawIndexedPrimitive ) ( LPDIRECT3DDEVICE8 pDevice, D3DPRIMITIVETYPE pType, UINT nMinIndex, UINT nNumVertices, UINT nStartIndex, UINT nPrimitiveCount );
oDrawIndexedPrimitive pDrawIndexedPrimitive;
HRESULT WINAPI myDrawIndexedPrimitive(LPDIRECT3DDEVICE8 pDevice, D3DPRIMITIVETYPE pType, UINT nMinIndex, UINT nNumVertices, UINT nStartIndex, UINT nPrimitiveCount)
{
if(Chams)
{
texnum = (nNumVertices*100000)+nPrimitiveCount;
if(m_Stride==40 &&
(texnum==7500121 )||(texnum==8500105 )||(texnum==12400168)||(texnum==37000650)||
(texnum==18000274)||(texnum==8800105 )||(texnum==36900650)||(texnum==19600314)||
(texnum==21800306)||(texnum==7500121 )||(texnum==8500105 )||(texnum==12400168)||
(texnum==21800306)||(texnum==36900650)||(texnum==7500121 )||(texnum==37000650)||
(texnum==18000274)||(texnum==7500121 )||(texnum==8500105 )||(texnum==38000658)||
(texnum==22100268)||(texnum==62400752)||(texnum==27900456)||(texnum==45700654)||
(texnum==4800040 )||(texnum==83600752)||(texnum==33400477)||(texnum==38100666)||
(texnum==2800036 )||(texnum==62400752)||(texnum==29700492)||(texnum==84900778)||
(texnum==27500442)||(texnum==52100658)||(texnum==62400752)||(texnum==33600552)||
(texnum==44100646)||(texnum==18000274)||(texnum==37200508)||(texnum==45700654)||
(texnum==37200508)||(texnum==52100658)||(texnum==52100658) &&
(nNumVertices == 100 && nPrimitiveCount == 121) || //Foot
(nNumVertices == 105 && nPrimitiveCount == 168) || //Right Arm
(nNumVertices == 132 && nPrimitiveCount == 180) || //Hand
(nNumVertices == 159 && nPrimitiveCount == 200) || //Left Arm
(nNumVertices == 338 && nPrimitiveCount == 534) || //Underbody thanks japennese guy =)
//(nNumVertices == 448 && nPrimitiveCount == 776) || //Head
(nNumVertices == 804 && nPrimitiveCount == 1016) || //Body //SRG Option item
(nNumVertices == 109 && nPrimitiveCount == 110) || //Bulletproof Vest
(nNumVertices == 336 && nPrimitiveCount == 532)) //Battle Pants
{
pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
pDevice->SetRenderState(D3DRS_ZFUNC,D3DCMP_NEVER);
pDevice->SetTexture(0,Orange);
//pDevice->SetRenderState(D3DRS_FILLMODE, D3DFILL_WIREFRAME );
pDrawIndexedPrimitive(pDevice, pType, nMinIndex, nNumVertices, nStartIndex, nPrimitiveCount);
//pDevice->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID );
pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE);
pDevice->SetRenderState(D3DRS_ZFUNC,D3DCMP_LESSEQUAL);
pDevice->SetTexture(0,Pink);
}
if(m_Stride==40 && texnum== 21300174)
{
pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
pDevice->SetRenderState(D3DRS_ZFUNC,D3DCMP_NEVER);
pDevice->SetTexture(0,Green);//GreenNade
pDrawIndexedPrimitive(pDevice, pType, nMinIndex, nNumVertices, nStartIndex, nPrimitiveCount);
pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE);
pDevice->SetRenderState(D3DRS_ZFUNC,D3DCMP_LESSEQUAL);
pDevice->SetTexture(0,Purple);
}
if(nNumVertices == 158 && nPrimitiveCount == 131)
{
pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
pDevice->SetRenderState(D3DRS_ZFUNC,D3DCMP_NEVER);
pDevice->SetTexture(0,Red);//GreenNade
pDrawIndexedPrimitive(pDevice, pType, nMinIndex, nNumVertices, nStartIndex, nPrimitiveCount);
pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE);
pDevice->SetRenderState(D3DRS_ZFUNC,D3DCMP_LESSEQUAL);
pDevice->SetTexture(0,Yellow);
}
if (nNumVertices == 171 && nPrimitiveCount == 143)
{
pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
pDevice->SetRenderState(D3DRS_ZFUNC,D3DCMP_NEVER);
pDevice->SetTexture(0,Red);//GreenNade
pDrawIndexedPrimitive(pDevice, pType, nMinIndex, nNumVertices, nStartIndex, nPrimitiveCount);
pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE);
pDevice->SetRenderState(D3DRS_ZFUNC,D3DCMP_LESSEQUAL);
pDevice->SetTexture(0,Yellow);
}
if(m_Stride==40 &&//face,mask etc...
(texnum==36700612) ||
(texnum==9600172 ) ||
(texnum==14200236) ||
(texnum==37800552) ||
(texnum==28100486) ||
(texnum==35500568) ||
(texnum==2200024 ) ||
(texnum==16200243) ||
(texnum==31900466) ||
(texnum==19300342) ||
(texnum==36200604) ||
(texnum==21300290) ||
(texnum==35700558) ||
(texnum==22100396) ||
(texnum==36100604) ||
(texnum==27100464) ||
(texnum==11400180) ||
(texnum==34900580) ||
(texnum==13200212) ||
(texnum==34700538) ||
(texnum==19500352)&&
(nNumVertices == 448 && nPrimitiveCount == 776))
{
pDevice->SetTexture(0,Blue);
}
{
pDevice->SetRenderState(D3DRS_FOGENABLE,false);
}
Code:
//your create device code
//the we move onto
//Device Unhooking
unsigned long ulProtect;
VirtualProtect(&D3D8_object[15], 4, PAGE_EXECUTE_READWRITE, &ulProtect);
*(unsigned long*)&D3D8_object[15] = (unsigned long)pCreateDevice;
VirtualProtect(&D3D8_object[15], 4, ulProtect, &ulProtect);
//
Code:
YourDevice = *ppReturnedDeviceInterface; //Rename to your Device