[Problem] Jumping and Walking being Viewed

08/04/2010 05:15 -Fáng-#1
Hey! I fixed Character Spawning...
but there's a problem with walking and jumping.

It does it right for the character running or walking; but when the walking action is being viewed, the viewed character is just standing there... but he's supposed to be walking and is walking.
Same with jump. They appear in the screen - not even in a half jump... and then they jump out to the top right no matter where you jump.

Code:
public static byte[] Walk(int Direction, int UID)
        {
            PacketBuilder Packet;
            Packet = new PacketBuilder(1005, 16);
            Packet.Long(UID); //4
            Packet.Int(Direction); //8
            Packet.Int(1); //9
            Packet.Move(2); // 10
            Packet.Long((uint)Environment.TickCount); // 12
            return Packet.getFinal(); // <== sends 16
        }
Any suggestions?
08/04/2010 05:16 Arcо#2
It would help if you told us exactly what is wrong that is causing you trouble.
08/04/2010 05:26 -Fáng-#3
Quote:
Originally Posted by .Arco View Post
It would help if you told us exactly what is wrong that is causing you trouble.
Nvm o.o...
I fixed it...
almost....

now characters appear on each others' screens... but when they move... they seem to move in the opposite direction on the other person's screen... that's odd.