Okay so I have this packet (in a command)
and I use the command
##Yes I did read the other sound packet threads but I'm terrible with packets full stop.
Code:
string[] Strings = new string[2];
Strings[0] = (Data[1]);
Strings[1] = "1";
StringPacket SoundPacket = new StringPacket(true);
SoundPacket.UID = client.Entity.UID;
SoundPacket.Type = 20;
SoundPacket.TextsCount = 2;
SoundPacket.Texts.Add(Strings[0]);
SoundPacket.Texts.Add(Strings[1]);
client.Send(SoundPacket);
break;
and it makes a slured sound for less then a second every time I do it, but any other sound like firstblood.wav it wont do anything. Help?Quote:
@testsound sound\rain.wav
##Yes I did read the other sound packet threads but I'm terrible with packets full stop.