i fix first problem in source 5200but it's not good thing to Fix i just
start on fix source and i need team Coder To fix that source To be good
source without bugs i release in arabic site and no one want try and another thing the mederator close it cuz he
wont it or arabic ppl dont have power to try all they need fixed source and juston it no one need to try or make some thing good sorry about all this talk so lets start
First i fix job in character cuz in source job was Error
2nd i let monster load in consol but dosnt
see it on game cuz i try to Code MobSpawner to let monster load in game
That my first work Pic :-
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to Fix Job :-
to let job work------------
go to cq_user in navicat and right click then design and add profession type table bigint length 255 Decimals 0 then mark on unsigned and save
then go to cq_user.cs search for
after that add
to let monster load in consol applcation
go to cq_monstertype.cs and search for
change it to
then go to Exodus.cs search for
and put under it
and under code u put .... put that code too
sorry for my bad english and i hope to be usefull
start on fix source and i need team Coder To fix that source To be good
source without bugs i release in arabic site and no one want try and another thing the mederator close it cuz he
wont it or arabic ppl dont have power to try all they need fixed source and juston it no one need to try or make some thing good sorry about all this talk so lets start
First i fix job in character cuz in source job was Error
2nd i let monster load in consol but dosnt
see it on game cuz i try to Code MobSpawner to let monster load in game
That my first work Pic :-
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
to Fix Job :-
to let job work------------
go to cq_user in navicat and right click then design and add profession type table bigint length 255 Decimals 0 then mark on unsigned and save
then go to cq_user.cs search for
Code:
I.ConquerPoints = Convert.ToUInt32(Cmd.Read("emoney"));
Code:
I.Class = Convert.ToByte(Cmd.Read("proffesion"));
to let monster load in consol applcation
go to cq_monstertype.cs and search for
Code:
obj[11] = Cmd.Read("viewrange");
Code:
obj[11] = Cmd.Read("view_range");
Code:
new cq_action();
Code:
new cq_monstertype();
Code:
Console.WriteLine("[ExodusBinaries] Loaded {0} Monsters.", cqmonstertype.Count);