Full Expertise Tree Exploit

10/25/2006 14:19 Verbatim#1
***WARNING*** - CSR only have to check the database for negative points so good luck ;)

Code:
Servermessage:
Custormer Service is aware of an exploit that can result in the accumulation of excessive Expertise Abilities beyond that which the game normally allows. A fix for this exploit is on the way, however, we are currently logging the Expertise system in order to track any characters that may be taking advantage of this exploit. Customer Service strongly suggests that any player that may have used this exploit should visit a Profession Counselor in Mos Eisley, Theed, or Coronet in order to reset your Expertise to normal levels.
I spent some time working on this tonight and got it to work on a couple of my accounts. Here is the steps I followed.


Full Expertise

**Note: Without a server transfer**

1) Reset your expertise points with the Profession Counsellor

2) Open the empty expertise screen and prepare to enter your new expertise points

3) Unplug your CAT5 cable

4) Quickly enter your new expertise points in three (3) individual sets. Train after you enter each set.
Note: Jedi CL90 point sets are listed below.

5) Do this quickly or you will see a lost connection message. If you see this, try again.

6) After you train all three expertise sets, connect the CAT5 cable. You should still be in game and not logged/timed out for this to work.

Still working: October 25, 2006 on TC and Live Servers
10/25/2006 18:39 2C1A#2
could you add the CL90 Jedi Point Sets? Cant reproduce it on TC as of today.
10/26/2006 03:38 termi#3
Quote:
Originally posted by 2C1A@Oct 25 2006, 18:39
could you add the CL90 Jedi Point Sets? Cant reproduce it on TC as of today.
Maybe it's fixed on TC but i dont think so....
What do you mean with "could you add the CL90 Jedi Point Sets?" ?
10/26/2006 14:53 2C1A#4
Quote:
Originally posted by Verbatim@Oct 25 2006, 14:19
4) Quickly enter your new expertise points in three (3) individual sets. Train after you enter each set.
Note: Jedi CL90 point sets are listed below.

Still working: October 25, 2006 on TC and Live Servers
that part :)
10/26/2006 16:07 Verbatim#5
Jedi Expertise Training Order

a) First Expertise Set (uses 41 points):

-Enhanced Agility 2/2
-Enhanced Constitution 2/2
-Alcracity 4/4
-Force Cloak 1/1
-Improved Force Cloak 1/1
-Heightened Speed 4/4
-Second Wind 2/2
-Improved Force Throw 2/2
-Improved Crippling Accuracy 3/3
-Stance Saber Block 1/1
-Improved Saber Block 3/3
-Force Shockwave 1/1
-Improved Force Shockwave 3/3
-Exacting Strikes 4/4
-Incisiveness 4/4
-Fidelity 4/4


b) Second Expertise Set (uses 40 points):

-Cautious Nature 4/4
-Soothing Aura 4/4
-Hermetic Touch 1/1
-Lasting Aura 2/2
-Forsake Fear 1/1
-Practiced Fluidity 4/4
-Reactive Response 2/2
-Force Clarity 1/1
-Anticipate Aggression 1/1
-Remorseless Nature 4/4
-Brutality 4/4
-Dark Lightning 1/1
-Wracking Energy 3/3
-Maelstrom 1/1
-Tempted Hatred 2/2
-Force Choke 1/1
-Improved Force Choke 2/2
-Strangulation 2/2


c) Third Expertise Set (uses 22 points in Path and 8 points in General):

-Crippling Accuracy 4/4
-Enhanced Strength 2/2
-Enhanced Stamina 2/2

Train anything in Path to give enough points used to let you learn the following (needs 16 points in Path)

(I trained Remorseless Nature, Tempted Hatred, Brutality, Dark Lightning, and Wracking Energy to open up the cloud mind tree fully)

-Cloud Minds 1/1
-Expansive Trickery 3/3
-Lethargy 4/4
10/26/2006 23:47 2C1A#6
mh, looks like they fixed it :( wont save any points after the ones spent in Set 1. You sure it worked yesterday? (tested on TC)
10/27/2006 16:37 Verbatim#7
has been fixed on TC yesterday