Fixing Guildwars wall jump(using 5165 source)

07/18/2010 03:12 jediderek1#1
I am using conquersx source(thank you very much) and the server is perfect except one thing, you can hop the corner of the guild wars wall by doing that jumping pattern. How can you fix this? Thanks
07/18/2010 03:37 Fish*#2
Make a check for x/y in the gw map.
and make a check for rightgate/leftgate is open.
07/18/2010 23:09 ilovegame#3
Quote:
Originally Posted by grillmad View Post
Make a check for x/y in the gw map.
and make a check for rightgate/leftgate is open.
Tkx Nix but you will lost ur server soon
Alein ..
07/18/2010 23:10 CIRASH#4
Pullback implementation...
07/19/2010 05:19 Fish*#5
Quote:
Originally Posted by ilovegame View Post
Tkx Nix but you will lost ur server soon
Alein ..
Nope :)
Will never loose it :D
07/20/2010 01:41 jediderek1#6
Maybe explain in a little bit more detail? I can read C# and change a few things, but not as well familiar with it. Where would the code be out of all the .cs and how do you do a check on the jumps? Thanks
07/20/2010 22:06 MonstersAbroad#7
Do a ServerStuff_execute add a check foreach char and if client.map = 1036 do a check on there x like client.x > 212 client.y , 200) { Char.AddSend(Packet.GeneralData(0,0,0, Jump, 0, 0) or someshit.