Quote:
Originally Posted by MonstersAbroad
I want it to display the Frost effect on your character. ( effect is already in the client ) thats why im asking how to do it ( Ive got a no jumping/walking method in place )
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Ok well, I am sure that you don't know what you actually have to do...so, let me light you up.
In statuseffect.ini there are some lines.
Each line has this format:
number effect1 effect2
The number is a hex number which actually determines a bit, inside a ulong(64bits). Each number can't contain another one inside it, so it must be one 1 in the whole array of bits for example 0x2 = 10 in binary base.
The effect1 is the effect around the body and the effect2 is the effect above the head.
If you want to add two new status effects, you need to see what's the last bit used and use the next two, which are 52 and 53.
Actual values for them in hex are:
0x10000000000000
0x20000000000000
So, your new lines should be.
10000000000000 frostStart NULL
20000000000000 frostStop NULL
Even so, I can't understand something, because you either add the froststart, then wait dunno what time, and you either take it out or take it out, add the froststop and after a few seconds you take that out.
See ya,
Impulse