Dean O Bot!

09/22/2006 10:48 Bountey#1
Ok Im making my bot and it works nice.... but now I got a problem, And I need to ask this.

Is it possible to for example open up the twin city map and forexample draw X's on it?

Forexample so when you play the game u see an X on the ground over the grass,but its a background thing?

is it even possible to open theese maps?

If yes tell me please cause I need this to make the bot more advanced.

Edit: Basicly what im saying is,does there exist Dmap editors?
09/22/2006 11:15 Coksnuss#2
DMap does only contain the structur of the Maps... You will have to search for the .dds files wich contain the graphics of the map...
If you cant find them try to use WDF Batcher, you can find this in this forum just use search.
09/22/2006 11:22 Bountey#3
Ty,I have to open up Data.wdf right? to get the maps? and ty for WDF batcher.
09/22/2006 11:37 Coksnuss#4
No you have to use this Program:
[Only registered and activated users can see links. Click Here To Register...]
(Use the #9 Posted one)

and then you have to extrace the files from you ani and ini folder..
09/22/2006 12:21 Bountey#5
If i Extract the ani and ini folders,you sure i get the maps extracted so I can change them ?

I have extracted all the texture ones and I see that the maps are not in that folder,where can they be? And are they c3 files?
09/22/2006 16:19 Bountey#6
Bump, Need to change a rock for everything to become perfect cmon bump!
09/22/2006 16:52 Korvacs#7
for twin city i beleive you need to extract ani/plain.ani

or something liek that, the majority of the map texture files are in your ani folder
09/22/2006 21:07 prog4mer#8
erm yo, if u have Danias green desert u will see it wont work, on the plvl right corner, there was water before, but now it is green , but i cant jump into it !

so it wont work i guess