Heya,
I was wondering what changed recently? Because in the earlier patches, this could be done the following way;
Doesn't seem to work anymore, does anyone have an idea? Oh, right I also thought of delaying the packet but that would just cause surroundings to spawn later.
I was wondering what changed recently? Because in the earlier patches, this could be done the following way;
Code:
if (Client.AutoBot != null)
{
data.TimeStamp = client.LastJump + 900;
}
[B]Done from TQServer->Proxy and TQClient->Proxy[/B]