Ich wollte einen Hack erstellen, hier mal die Source
Habe ich so alles richtig. Nehme ich nun die Fertige Datei aus dem Debug Ordner und bennene sie zb in Test.dll um nehme einen Funk. Injector und führe ihn als ADM aus. So steht da Filed to Inject. Kennt jemand ne Gute anleitung zum hack erstellen?
Code:
#include <windows.h>
#include <stdio.h>
//--------------------------Define Hacks--------------------------//
#define Playerpointer <0x00AA6DF8>
#define Serverpointer <0x009A1E18>
#define speed <0x007B55CC>
//--------------------------End Define Addies--------------------------//
//--------------------------Define HackThread--------------------------//
DWORD *ingame= (DWORD*)Playerpointer;
DWORD *outgame= (DWORD*)Serverpointer;
//--------------------------End Define HackThread--------------------------//
//--------------------------Start Hacks--------------------------//
void speedoff ()
{
if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF)
{
*(float*)(Speed) = 100.0f;
}
}
void speedon3 ()
{
if(GetAsyncKeyState(VK_NUMPAD3) &1<< 0xF)
{
*(float*)(Speed) = 500.0f;
}
}
void speedon2 ()
{
if(GetAsyncKeyState(VK_NUMPAD2) &1<< 0xF)
{
*(float*)(Speed) = 300.0f;
}
}
void speedon1 ()
{
if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF)
{
*(float*)(Speed) = 200.0f;
}
}
//--------------------------End Hacks--------------------------//
//-------------------------HackThread--------------------------//
void HackThread()
{
for(;; )
{
if(*ingame)
{
Speed();
}
if(*outgame)
{
}
}
Sleep(200); //prevent for overloading the cpu
}
//--------------------------End HackThread--------------------------//
//--------------------------End--------------------------//
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
}
return TRUE;
}
}
//--------------------------End--------------------------//