well i have a conquer pserver version 5165, i'm working with Visual C# 2005
so i open NpcDialog.cs with Visuel C# 2005
i have an npc who sell +7 to +12 steeds, but it's expensive, so i changed the prices , it look like this
now, i click on save and exit
when i made server On, i gone to this npc, but nothing changed in the prices or the Dialog
please help me
so i open NpcDialog.cs with Visuel C# 2005
i have an npc who sell +7 to +12 steeds, but it's expensive, so i changed the prices , it look like this
PHP Code:
#region Breeder\par
case 988388:\par
\{\par
if (Control == 0)\par
\{\par
GC.AddSend(Packets.NPCSay("Welcome to the NazihCO Seller, we sell special items here that you cant fin\'14 anywere else!"));\par
GC.AddSend(Packets.NPCLink("Cool let me in.", 1));\par
GC.AddSend(Packets.NPCLink("Haa Ok Then", 255));\par
GC.AddSend(Packets.NPCSetFace(N.Avatar));\par
GC.AddSend(Packets.NPCFinish());\par
\}\par
if (Control == 1)\par
\{\par
GC.AddSend(Packets.NPCSay("Are you interested in any of these Items?"));\par
GC.AddSend(Packets.NPCLink("+7 Steed - 10k Cps", 2));\par
GC.AddSend(Packets.NPCLink("+8 Steed - 50k Cps", 3));\par
GC.AddSend(Packets.NPCLink("+9 Steed - 100k CPs", 4));\par
GC.AddSend(Packets.NPCLink("+10 Steed - 200K CPs", 5));\par
GC.AddSend(Packets.NPCLink("+11 Steed - 400K CPs", 6));\par
GC.AddSend(Packets.NPCLink("+12 Steed - 800K CPs", 7));\par
GC.AddSend(Packets.NPCLink("Saddle - 5K CPs", 8));\par
GC.AddSend(Packets.NPCLink("No, thanks.", 255));\par
GC.AddSend(Packets.NPCSetFace(15));\par
GC.AddSend(Packets.NPCFinish());\par
\}\par
\par
\par
\par
if (Control == 2)\par
\{\par
if (GC.MyChar.CPs >= 10000)\par
\{\par
GC.MyChar.CPs -= 10000;\par
GC.MyChar.AddItem(300000, 7);\par
GC.AddSend(Packets.NPCSay("Here you are."));\par
GC.AddSend(Packets.NPCLink("Thanks.", 255));\par
GC.AddSend(Packets.NPCSetFace(N.Avatar));\par
GC.AddSend(Packets.NPCFinish());\par
\}\par
else\par
\{\par
GC.AddSend(Packets.NPCSay("You don't have enough Cps."));\par
GC.AddSend(Packets.NPCLink("I see.", 255));\par
GC.AddSend(Packets.NPCSetFace(N.Avatar));\par
GC.AddSend(Packets.NPCFinish());\par
\}\par
\}\par
if (Control == 3)\par
\{\par
if (GC.MyChar.CPs >= 50000)\par
\{\par
GC.MyChar.CPs -= 50000;\par
GC.MyChar.AddItem(300000, 8);\par
GC.AddSend(Packets.NPCSay("Here you are."));\par
GC.AddSend(Packets.NPCLink("Thanks.", 255));\par
GC.AddSend(Packets.NPCSetFace(N.Avatar));\par
GC.AddSend(Packets.NPCFinish());\par
\}\par
else\par
\{\par
GC.AddSend(Packets.NPCSay("You don't have enough Cps."));\par
GC.AddSend(Packets.NPCLink("I see.", 255));\par
GC.AddSend(Packets.NPCSetFace(N.Avatar));\par
GC.AddSend(Packets.NPCFinish());\par
\}\par
\'14 \}\par
\par
if (Control == 4)\par
\{\par
if (GC.MyChar.CPs >= 100000)\par
\{\par
GC.MyChar.CPs -= 100000;\par
GC.MyChar.AddItem(300000, 9);\par
GC.AddSend(Packets.NPCSay("Here you are."));\par
GC.AddSend(Packets.NPCLink("Thanks.", 255));\par
GC.AddSend(Packets.NPCSetFace(N.Avatar));\par
GC.AddSend(Packets.NPCFinish());\par
\}\par
else\par
\{\par
GC.AddSend(Packets.NPCSay("You don't have enough Cps."));\par
GC.AddSend(Packets.NPCLink("I see.", 255));\par
GC.AddSend(Packets.NPCSetFace(N.Avatar));\par
GC.AddSend(Packets.NPCFinish());\par
\}\par
\}\par
else if (Control == 5)\par
\{\par
if (GC.MyChar.CPs >= 200000)\par
\{\par
GC.MyChar.CPs -= 200000;\par
GC.MyChar.AddItem(300000, 10);\par
GC.AddSend(Packets.NPCSay("Here you are."));\par
GC.AddSend(Packets.NPCLink("Thanks.", 255));\par
GC.AddSend(Packets.NPCSetFace(N.Avatar));\par
GC.AddSend(Packets.NPCFinish());\par
\}\par
else\par
\{\par
GC.AddSend(Packets.NPCSay("You don't have enough Cps."));\par
GC.AddSend(Packets.NPCLink("I see.", 255));\par
GC.AddSend(Packets.NPCSetFace(N.Avatar));\par
GC.AddSend(Packets.NPCFinish());\par
\}\par
\}\par
else if (Control == 6)\par
\{\par
if (GC.MyChar.CPs >= 400000)\par
\{\par
GC.MyChar.CPs -= 400000;\par
GC.MyChar.AddItem(300000, 11);\par
GC.AddSend(Packets.NPCSay("Here you are."));\par
GC.AddSend(Packets.NPCLink("Thanks.", 255));\par
GC.AddSend(Packets.NPCSetFace(N.Avatar));\par
GC.AddSend(Packets.NPCFinish());\par
\}\par
else\par
\{\par
GC.AddSend(Packets.NPCSay("You don't have enough Cps."));\par
GC.AddSend(Packets.NPCLink("I see.", 255));\par
GC.AddSend(Packets.NPCSetFace(N.Avatar));\par
GC.AddSend(Packets.NPCFinish());\par
\}\par
\}\par
else if (Control == 7)\par
\{\par
if (GC.MyChar.CPs >= 800000)\par
\{\par
GC.My\'14har.CPs -= 800000;\par
GC.MyChar.AddItem(300000, 12);\par
GC.AddSend(Packets.NPCSay("Here you are."));\par
GC.AddSend(Packets.NPCLink("Thanks.", 255));\par
GC.AddSend(Packets.NPCSetFace(N.Avatar));\par
GC.AddSend(Packets.NPCFinish());\par
\par
\par
\par
when i made server On, i gone to this npc, but nothing changed in the prices or the Dialog
please help me