Classic Bot

06/08/2010 17:20 Mecco-Pekko#1
Moin,

kennt sich da iwer aus?! z.b. welcher bot?welche skillung?pickit?

ich entschuldige mich shconmal das ich so ein topic aufmache ...
06/08/2010 17:29 -deli-#2
blizzard, maxblock, Vita only
NT
Classic Pick NT (irgendwo hier schon gesehen)

warum machst du so ein topic auf
06/08/2010 18:00 Snake1972#3
Code:
// CLASSIC VERSION
 
// Compiled By: D3STROY3R 
// Version 2.1

// I NEED PEOPLE TO TEST THIS AND TELL ME RESULTS
// PLEASE FEEL FREE TO CHANGE AND OR UPDATE THIS
// SOME THINGS THAT ARE MISSING INCLUDE LLD SPECIFIC ITEMS OR SOME PVP ITEMS SUCH AS SVS SPECIFIC GEAR 

//--------------------------------------------------------------
// Updated 18.04.2010 Syntax by [Only registered and activated users can see links. Click Here To Register...] for D2NT 3.1
// Updated 26.07.2009 by [Only registered and activated users can see links. Click Here To Register...] 
// Edited & Reorganization 30.07.2009r by [Only registered and activated users can see links. Click Here To Register...]
//--------------------------------------------------------------
// Quality item
//--------------------------------------------------------------
// 0 - None
// 1 - Low
// 2 - Normal
// 3 - Superior
// 4 - Magic
// 5 - Set
// 6 - Rare
// 7 - Unique
// 8 - Crafted
//--------------------------------------------------------------
//
// Naciœnij "Ctrl+F" i wpisz odpowiedni kod
// aby znaleŸæ odpowiedni¹ sekcje
//
//--------------------------------------------------------------
// 			SECTIONS:			    		| FIND CODE:
//--------------------------------------------------------------
// GEMS & POTIONS SECTION					= [gp01]
// MONEY MAKING SECTION						= [mm01]
// RARE STUFF SECTION						= [rss01]
// RARE JEWELLERY							= [rj01]
// RARE ARMOR								= [ra01]
// RARE WEAPONS								= [rw01]
// MAGIC STUFF SECTION						= [ms01]
// MAGIC JEWELLERY							= [mj01]
// MAGIC ARMOR								= [ma01]
// UNIQUES SECTION	 						= [u01]
// UNIQUE ARMOR								= [ua01]
// UNIQUE WEAPON							= [uw01]
// SETS SECTION 							= [s01]
// WHITE ITEMS SECTION						= [wi01]
//--------------------------------------------------------------


/////////////// GEMS & POTIONS SECTION /////////////// [gp01]

// Chipped

//[Name] == ChippedAmethyst
//[Name] == ChippedDiamond
//[Name] == ChippedEmerald
//[Name] == ChippedRuby
//[Name] == ChippedSapphire
//[Name] == ChippedSkull
//[Name] == ChippedTopaz

// Flawed

//[Name] == FlawedAmethyst
//[Name] == FlawedDiamond
//[Name] == FlawedEmerald
//[Name] == FlawedRuby
//[Name] == FlawedSapphire
//[Name] == FlawedSkull
//[Name] == FlawedTopaz

// Normal

//[Name] == Amethyst
//[Name] == Diamond
//[Name] == Emerald
//[Name] == Ruby
//[Name] == Skull
//[Name] == Sapphire
//[Name] == Topaz

// Flawless

//[Name] == FlawlessAmethyst
//[Name] == FlawlessDiamond
//[Name] == FlawlessEmerald
//[Name] == FlawlessRuby
//[Name] == FlawlessSapphire
//[Name] == FlawlessSkull
//[Name] == FlawlessTopaz

// Perfect

//[Name] == PerfectAmethyst
//[Name] == PerfectDiamond
//[Name] == PerfectEmerald
//[Name] == PerfectRuby
//[Name] == PerfectSapphire
//[Name] == PerfectSkull
//[Name] == PerfectTopaz

/////////////// POTIONS /////////////// 

[Name] == RejuvenationPotion
[Name] == FullRejuvenationPotion

[Name] == MinorHealingPotion
[Name] == LightHealingPotion
[Name] == HealingPotion
[Name] == GreaterHealingPotion
[Name] == SuperHealingPotion

[Name] == MinorManaPotion
[Name] == LightManaPotion
[Name] == ManaPotion
[Name] == GreaterManaPotion
[Name] == SuperManaPotion 

/////////////// MONEY MAKING SECTION /////////////// [mm01]


[Type] == gold # [Gold] >= 1000


/////////////// RARES STUFF SECTION /////////////// [rs01]


/////////////// RARE JEWELERY /////////////// [rj01]

// Skill amulets

[Type] == Amulet 				&& [Quality] == rare # [itemaddpaladinskills] >== 1 
[Type] == Amulet 				&& [Quality] == rare # [itemaddsorceressskills] >== 1 
[Type] == Amulet 				&& [Quality] == rare # [itemaddnecromancerskills] >== 1 
[Type] == Amulet 				&& [Quality] == rare # [itemaddbarbarianskills] >== 1 
[Type] == Amulet 				&& [Quality] == rare # [itemaddamazonskills] >== 1 

// Various Amulets

[Type] == Amulet 				&& [Quality] == rare # [strenght] >== 10 && [dexternity] >== 10 
[Type] == Amulet 				&& [Quality] == rare # [fireresist] >== 16 && [lightresist] >== 16 && [coldresist] >== 16 && [poisonresist] >== 16
[Type] == Amulet 				&& [Quality] == rare # [itemfastercastrate] == 10 

// Various Rings

[Type] == Ring 					&& [Quality] == rare # [itemfastercastrate] == 10 
[Type] == Ring 					&& [Quality] == rare # [strenght] >== 5 
[Type] == Ring 					&& [Quality] == rare # [dexternity] >== 5 
 
// Fire & Light Resistances Rings

[Type] == Ring 				&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15 

// Fire & Cold Resistances Rings

[Type] == Ring 				&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15 

// Cold & Light Resistances Rings

[Type] == Ring 				&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15 

// Cold Resistance & SVS Rings
 
[Type] == Ring 				&& [Quality] == rare # [coldresist] >== 25 && [itemhpbytime] >== 4 
 
// Magic Find Rings

[Type] == Ring 				&& [Quality] == rare # [itemfindmagicbytime] >== 30


/////////////// RARE ARMORS /////////////// [ra01]


// Body armor with Fire, Light res & hp

[Type] == 3 					&& [Quality] == rare # [hitpoints] >== 16 && [fireresist] >== 16 && [lightresist] >== 16 

// Body armor with Fire, Cold res & hp

[Type] == 3  					&& [Quality] == rare # [hitpoints] >== 16 && [fireresist] >== 16 && [coldresist] >== 16 

// Body armor with Cold, Light res & hp

[Type] == 3  					&& [Quality] == rare # [hitpoints] >== 16 && [coldresist] >== 16 && [lightresist] >== 16 

// Body armor SVS

[Type] == 3  					&& [Quality] == rare # [coldresist] >== 27 && [hitpoints] >== 16 

// Body armor with High Defense

[Name] == Ghost Armor  			&& [Quality] == rare 
[Name] == Serpentskin Armor  	&& [Quality] == rare 
[Name] == Demonhide Armor  		&& [Quality] == rare 
[Name] == Trellised Armor  		&& [Quality] == rare 
[Name] == Linked Mail  			&& [Quality] == rare 
[Name] == Tigulated Mail  		&& [Quality] == rare 
[Name] == Mesh Armor  			&& [Quality] == rare 
[Name] == Cuirass  				&& [Quality] == rare 
[Name] == Russet Armor  		&& [Quality] == rare 
[Name] == Templar Coat  		&& [Quality] == rare 
[Name] == Sharktooth Armor 		&& [Quality] == rare 
[Name] == Embossed Plate  		&& [Quality] == rare 
[Name] == Chaos Armor  			&& [Quality] == rare 
[Name] == Ornate Plate  		&& [Quality] == rare 
[Name] == Mage Plate  			&& [Quality] == rare 

// Prismatic Shields

[Type] == Shield  				&& [Quality] == rare # [itemfasterblockrate] == 30 && [fireresist] >== 16 && [lightresist] >== 16 && [coldresist] >== 16 && [poisonresist] >== 16 

// Shields +2 paladin skill

[Type] == Shield  				&& [Quality] == rare # [itemaddpaladinskills] == 2 

// Shields with High Defense

[Name] == Defender  			&& [Quality] == rare 
[Name] == Round Shield  		&& [Quality] == rare
[Name] == Scutum  				&& [Quality] == rare 
[Name] == Dragon Shield  		&& [Quality] == rare 
[Name] == Pavise  				&& [Quality] == rare 
[Name] == Ancient Shield  		&& [Quality] == rare 
[Name] == Grim Shield  			&& [Quality] == rare 
[Name] == Barbed Shield  		&& [Quality] == rare 

// Helms with Fire, Light Res & hp

[Type] == Helm 				&& [Quality] == rare # [hitpoints] >== 15 && [fireresist] >== 15 && [lightresist] >== 15

// Helms with Fire, Cold Res & hp

[Type] == Helm 				&& [Quality] == rare # [hitpoints] >== 15 && [fireresist] >== 15 && [coldresist] >== 15

// Helms with Cold, Light Res & hp

[Type] == Helm  				&& [Quality] == rare # [hitpoints] >== 15 && [lightresist] >== 15 && [coldresist] >== 15

// Helms with Hp & High Defense

[Name] == War Hat 				&& [Quality] == rare # [hitpoints] >== 30
[Name] == Sallet 				&& [Quality] == rare # [hitpoints] >== 30
[Name] == Casque 				&& [Quality] == rare # [hitpoints] >== 30
[Name] == Basinet 				&& [Quality] == rare # [hitpoints] >== 30
[Name] == Winged Helm 			&& [Quality] == rare # [hitpoints] >== 30
[Name] == Grand Crown 			&& [Quality] == rare # [hitpoints] >== 30
[Name] == Death Mask 			&& [Quality] == rare # [hitpoints] >== 30
[Name] == Grim Helm 			&& [Quality] == rare # [hitpoints] >== 30

// Gloves with Fire & Light Resistances

[Type] == gloves  					&& [Quality] == rare # [fireresist] >== 16 && [lightresist] >== 16 

// Gloves with Fire & Cold Resistances

[Type] == gloves  					&& [Quality] == rare # [fireresist] >== 16 && [coldresist] >== 16 
 
// Gloves with Light & Cold Resistances

[Type] == gloves  					&& [Quality] == rare # [coldresist] >== 16 && [lightresist] >== 16 

// Gloves with Cold Min Dmg
 
[Type] == gloves  					&& [Quality] == rare # [coldmindam] >== 1 

// Gloves with High Defense

[Name] == Gauntlets  			&& [Quality] == rare
[Name] == Demonhide Gloves  	&& [Quality] == rare 
[Name] == Sharkskin Gloves  	&& [Quality] == rare 
[Name] == Heavy Bracers  		&& [Quality] == rare  
[Name] == Battle Gauntlets 		&& [Quality] == rare  
[Name] == War Gauntlets  		&& [Quality] == rare  

// Boots with Fire & Light Resistances

[Type] == boots  					&& [Quality] == rare # [fireresist] >== 16 && [lightresist] >== 16 

// Boots with Fire & Cold Resistances

[Type] == boots  					&& [Quality] == rare # [fireresist] >== 16 && [coldresist] >== 16 

// Boots with Cold & Light Resistances

[Type] == boots  					&& [Quality] == rare # [lightresist] >== 16 && [coldresist] >== 16 

// // Boots with Cold  Resistance & SVS

[Type] == boots  					&& [Quality] == rare # [coldresist] >== 30 
 
// Boots with High Defense

[Name] == Greaves  				&& [Quality] == rare 
[Name] == Demonhide Boots 		&& [Quality] == rare  
[Name] == Sharkskin Boots 		&& [Quality] == rare  
[Name] == Mesh Boots  			&& [Quality] == rare  
[Name] == Battle Boots  		&& [Quality] == rare  
[Name] == War Boots  			&& [Quality] == rare  

// Belt with Fire, Light Resistances & hp

[Type] == Belt  				&& [Quality] == rare # [hitpoints] >== 16 && [fireresist] >== 16 && [lightresist] >== 16 

// Belt with Fire, Cold Resistances & hp

[Type] == Belt  				&& [Quality] == rare # [hitpoints] >== 16 && [fireresist] >== 16 && [coldresist] >== 16 
 
// Belt with Cold, Light Resistances & hp

[Type] == Belt  				&& [Quality] == rare # [hitpoints] >== 16 && [coldresist] >== 16 && [lightresist] >== 16 
 
// Belt with SVS

[Type] == Belt  				&& [Quality] == rare # [coldresist] >== 27 && [hitpoints] >== 15 && [itemhpbytime] >== 4 

// Belt with 9+ Strength & hp

[Type] == Belt  				&& [Quality] == rare # [hitpoints] >== 16 && [strenght] >== 9

// Belt with 16+ Strenght

[Type] == Belt  				&& [Quality] == rare # [strenght] >== 16 
 
// Belt with High Defense

[Name] == Plated Belt  			&& [Quality] == rare 
[Name] == Demonhide Sash  		&& [Quality] == rare  
[Name] == Sharkskin Belt  		&& [Quality] == rare  
[Name] == Mesh Belt  			&& [Quality] == rare  
[Name] == Battle Belt  			&& [Quality] == rare  
[Name] == War Belt  			&& [Quality] == rare 


/////////////// RARE WEAPONS /////////////// [rw01]


// 2 barb skills weapons

[Name] == Hand Axe 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Hatchet 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Club 					&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Spiked Club 			&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Mace 					&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Morning Star 			&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Flail 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Cudgel 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Flanged Mace 			&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Jagged Star 			&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Knout 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Short Sword 			&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Scimitar 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Sabre					&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Falchion 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Crystal Sword			&& [Quality] == rare # [itemaddbarbarianskills] == 2

// High Damage Weapons

[Name] == Battle Hammer 		&& [Quality] == rare
[Name] == Martel de Fer 		&& [Quality] == rare
[Name] == Naga 					&& [Quality] == rare
[Name] == Ancient Axe 			&& [Quality] == rare
[Name] == Gothic Sword 			&& [Quality] == rare
[Name] == Pike 					&& [Quality] == rare
[Name] == Lance 				&& [Quality] == rare
[Name] == Bec-de-Corbin 		&& [Quality] == rare
[Name] == Rune Bow 				&& [Quality] == rare
[Name] == Ballista 				&& [Quality] == rare

// 2 Sorceress Skill Staffs

[Name] == Short Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Long Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Gnarled Staff 		&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Battle Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == War Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Jo Staff 				&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Cedar Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Quarterstaff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Gothic Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Rune Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2

// 2 Paladin Skill Weapons

[Name] == Hand Axe 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Hatchet 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Club 					&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Spiked Club 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Mace 					&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Morning Star 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Flail 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Cudgel 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Flanged Mace 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Jagged Star 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Knout 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Short Sword 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Scimitar 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Sabre					&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Falchion 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Scepter 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Grand Scepter 		&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == War Scepter 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Rune Scepter 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Holy Water Sprinkler 	&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Divine Scepter 		&& [Quality] == rare # [itemaddpaladinskills] == 2

// Wands with Fire & Light Resistances

[Name] == Wand 					&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Yew Wand 				&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Bone Wand 			&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Grim Wand 			&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Burnt Wand 			&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Petrified Wand 		&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Tomb Wand 			&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Grave Wand 			&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15

// Wands with Fire & Cold Resistances

[Name] == Wand 					&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Yew Wand 				&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Bone Wand 			&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Grim Wand 			&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Burnt Wand 			&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Petrified Wand 		&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Tomb Wand 			&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Grave Wand 			&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15

// Wands with Light & Cold Resistances

[Name] == Wand 					&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Yew Wand 				&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Bone Wand 			&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Grim Wand 			&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Burnt Wand 			&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Petrified Wand 		&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Tomb Wand 			&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Grave Wand 			&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15

// Wands with 2 skills

[Name] == Wand 					&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Yew Wand 				&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Bone Wand 			&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Grim Wand 			&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Burnt Wand 			&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Petrified Wand 		&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Tomb Wand 			&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Grave Wand 			&& [Quality] == rare # [itemaddnecromancerskills] == 2


// ####### MAGIC STUFF SECTION ####### == [ms01]


//================== MAGIC JEWELLERY ================== == [mj01]


// Magic Skills Amulets 

[Type] == Amulet 				&& [Quality] == Magic # [itemaddpaladinskills] >== 1 
[Type] == Amulet 				&& [Quality] == Magic # [itemaddsorceressskills] >== 1 
[Type] == Amulet 				&& [Quality] == Magic # [itemaddnecromancerskills] >== 1 
[Type] == Amulet				&& [Quality] == Magic # [itemaddbarbarianskills] >== 1 
[Type] == Amulet 				&& [Quality] == Magic # [itemaddamazonskills] >== 1 


//================== MAGIC ARMOR ================== == [ma01]


// Shields 30/20 20 all res

[Name] == Tower Shield 			&& [Quality] == Magic # [itemnumsockets] == 3 && [fireresist] == 20 && [itemfasterblockrate] == 30 
[Name] == Bone Shield 			&& [Quality] == Magic # [itemnumsockets] == 3 && [fireresist] == 20 && [itemfasterblockrate] == 30
[Name] == Gothic Shield 		&& [Quality] == Magic # [itemnumsockets] == 3 && [fireresist] == 20 && [itemfasterblockrate] == 30
[Name] == Grim Shield			&& [Quality] == Magic # [itemnumsockets] == 3 && [fireresist] == 20 && [itemfasterblockrate] == 30
[Name] == Barbed Shield 		&& [Quality] == Magic # [itemnumsockets] == 3 && [fireresist] == 20 && [itemfasterblockrate] == 30

// Shields 30/20 17FHR

[Name] == Tower Shield 			&& [Quality] == Magic # [itemnumsockets] == 3 && [itemfastergethitrate] == 17 && [itemfasterblockrate] == 30 
[Name] == Bone Shield 			&& [Quality] == Magic # [itemnumsockets] == 3 && [itemfastergethitrate] == 17 && [itemfasterblockrate] == 30
[Name] == Gothic Shield 		&& [Quality] == Magic # [itemnumsockets] == 3 && [itemfastergethitrate] == 17 && [itemfasterblockrate] == 30
[Name] == Grim Shield			&& [Quality] == Magic # [itemnumsockets] == 3 && [itemfastergethitrate] == 17 && [itemfasterblockrate] == 30
[Name] == Barbed Shield 		&& [Quality] == Magic # [itemnumsockets] == 3 && [itemfastergethitrate] == 17 && [itemfasterblockrate] == 30


/////////////// UNIQUE SECTION /////////////// [u01]


// Uniques Ring/Amulet

[Type] == Ring  		 		&& [Quality] == Unique 
[Type] == Amulet  		 		&& [Quality] == Unique 


/////////////// UNIQUE ARMORS /////////////// [ua01]


// Helms

[Name] == Cap  		 			&& [Quality] == Unique 
[Name] == Skull Cap  		 	&& [Quality] == Unique 
[Name] == Bone Helm  		 	&& [Quality] == Unique 
[Name] == Crown  		 		&& [Quality] == Unique 
[Name] == Great Helm  		 	&& [Quality] == Unique 
[Name] == Mask  		 		&& [Quality] == Unique 

// Body Armor

[Name] == Quilted Armor  		&& [Quality] == Unique 
[Name] == Leather Armor  		&& [Quality] == Unique 
[Name] == Hard Leather Armor  	&& [Quality] == Unique 
[Name] == Studded Leather  		&& [Quality] == Unique 
[Name] == Ring Mail  		 	&& [Quality] == Unique 
[Name] == Scale Mail  		 	&& [Quality] == Unique 
[Name] == Gothic Plate  		&& [Quality] == Unique 
[Name] == Full Plate Mail 	 	&& [Quality] == Unique 
[Name] == Ancient Armor  		&& [Quality] == Unique 
[Name] == Light Plate  	 		&& [Quality] == Unique 

// Shields

[Name] == Kite Shield  			&& [Quality] == Unique 
//[Name] == Gothic Shield  		&& [Quality] == Unique 
[Name] == Bone Shield  	 		&& [Quality] == Unique
[Name] == Spiked Shield  		&& [Quality] == Unique 

// Gloves

[Name] == Heavy Gloves  	 	&& [Quality] == Unique 
[Name] == Chain Gloves  		&& [Quality] == Unique 
[Name] == Light Gauntlets   	&& [Quality] == Unique 
[Name] == Gauntlets  		 	&& [Quality] == Unique 

// Belts

[Name] == Sash  		 		&& [Quality] == Unique 
[Name] == Light Belt  		 	&& [Quality] == Unique 
[Name] == Belt  		 		&& [Quality] == Unique 
[Name] == Heavy Belt  		 	&& [Quality] == Unique 
[Name] == Plated Belt  			&& [Quality] == Unique 


/////////////// UNIQUE WEAPONS /////////////// [uw01]


[Name] == Mace  		 		&& [Quality] == Unique 
[Name] == Maul  		 		&& [Quality] == Unique 
[Name] == Great Maul  		 	&& [Quality] == Unique 
[Name] == Bastard Sword  		&& [Quality] == Unique 
[Name] == Flamberge  		 	&& [Quality] == Unique 
[Name] == Great Sword  	 		&& [Quality] == Unique 
[Name] == Dagger  		 		&& [Quality] == Unique 
[Name] == Blade  		 		&& [Quality] == Unique 
//[Name] == Long Battle Bow   	&& [Quality] == Unique 
[Name] == Short Staff  			&& [Quality] == Unique 
[Name] == Long Staff  		 	&& [Quality] == Unique 
[Name] == Battle Staff  		&& [Quality] == Unique 
[Name] == War Staff  		 	&& [Quality] == Unique 
[Name] == Grim Wand  		 	&& [Quality] == Unique 
[Name] == War Scepter  			&& [Quality] == Unique 


// ####### SETS SECTION ####### == [s01]


// Sigon's Complete Steel

//[Name] == Great Helm 			&& [Quality] == Set 
//[Name] == Gauntlets 			&& [Quality] == Set 
//[Name] == Greaves 			&& [Quality] == Set 
//[Name] == Tower Shield 		&& [Quality] == Set 
//[Name] == Gothic Plate 		&& [Quality] == Set 
//[Name] == Plated Belt 		&& [Quality] == Set 

// Iratha's Finery

[Name] == Crown 				&& [Quality] == Set # [fireresist] == 30
[Name] == Amulet 				&& [Quality] == Set # [poisonresist] == 30
[Name] == Heavy Belt			&& [Quality] == Set # [mindamage] == 5 
[Name] == Light Gauntlets 		&& [Quality] == Set # [coldresist] == 30

// Isenhatr's Armory

//[Name] == Broad Sword 		&& [Quality] == Set # [mindamage] == 10
//[Name] == Full Helm 			&& [Quality] == Set # [dexternity] == 7
//[Name] == Breast Plate		&& [Quality] == Set 
//[Name] == Gothic Shield 		&& [Quality] == Set # [coldresist] == 30

// Milabrega's Regalia

//[Name] == Crown				&& [Quality] == Set # [maxhp] == 15
//[Name] == Ancient Armor 		&& [Quality] == Set 
//[Name] == Kite Shield 		&& [Quality] == Set # [itemmagicbonus] == 20
//[Name] == War Scepter 		&& [Quality] == Set # [enhanceddamage] == 50

// Tancred's Battlegear

//[Name] == Bone Helm 			&& [Quality] == Set # [enhanceddefense] == 10
//[Name] == Full Plate Mail 	&& [Quality] == Set # [maxhp] == 40 && [strenght] == 15
//[Name] == Boots 				&& [Quality] == Set # [dexternity] == 10
//[Name] == Military Pick		&& [Quality] == Set # [enhanceddamage] == 80
//[Name] == Amulet				&& [Quality] == Set # [magicdamagereduction] == 1

// Arcanna's Tricks

//[Name] == Skull Cap 			&& [Quality] == Set 
//[Name] == Light Plate 		&& [Quality] == Set 
//[Name] == War Staff			&& [Quality] == Set # [itemaddsorceressskills] == 1
//[Name] == Amulet 				&& [Quality] == Set # [maxmana] == 15

// Angelic Raiment

//[Name] == Amulet   			&& [Quality] == Set # [itemdamagetomana] == 20 
//[Name] == Ring   				&& [Quality] == Set # [maxhp] == 20 
//[Name] == Sabre   			&& [Quality] == Set # [tohit] == 75 
//[Name] == Ring Mail   		&& [Quality] == Set # [enhanceddefense] == 40 

// Vidala's Rig

//[Name] == Long Battle Bow 	&& [Quality] == Set 
//[Name] == Leather Armor 		&& [Quality] == Set # [dexternity] == 11
//[Name] == Light Plated Boots	&& [Quality] == Set # [itemfastermovevelocity] == 30
//[Name] == Amulet				&& [Quality] == Set # [maxhp] == 15

// Infernal Tools

//[Name] == Cap					&& [Quality] == Set # [fireresist] == 10
//[Name] == Heavy Belt			&& [Quality] == Set # [maxhp] == 20
//[Name] == Grim Wand			&& [Quality] == Set # [mindamage] == 8

// Hsarus' Defense

//[Name] == Buckler				&& [Quality] == Set # [strenght] == 10
//[Name] == Belt				&& [Quality] == Set # [maxhp] == 20
//[Name] == Chain Boots			&& [Quality] == Set # [itemfastermovevelocity] == 20

// Death's Disguise

//[Name] == War Sword			&& [Quality] == Set # [enhanceddamage] == 25
//[Name] == Leather Gloves		&& [Quality] == Set # [poisonresist] == 50
//[Name] == Sash				&& [Quality] == Set  

// Cleglaw's Brace

//[Name] == Long Sword			&& [Quality] == Set  
//[Name] == Chain Gloves		&& [Quality] == Set  
//[Name] == Small Shield		&& [Quality] == Set  

// Civerb's Vestments

//[Name] == Grand Scepter		&& [Quality] == Set # [tohit] == 75
//[Name] == Amulet				&& [Quality] == Set # [manarecovery] == 40
//[Name] == Large Shield		&& [Quality] == Set  

// Arctic Gear

//[Name] == Quilted Armor 		&& [Quality] == Set 
//[Name] == Light Belt			&& [Quality] == Set 
//[Name] == Light Gauntlets 	&& [Quality] == Set 
//[Name] == Short War Bow 		&& [Quality] == Set 

// Berserker's Arsenal

//[Name] == Helm				&& [Quality] == Set 
//[Name] == Splint Mail 		&& [Quality] == Set 
//[Name] == Double Axe			&& [Quality] == Set 

// Cathan's Traps

//[Name] == Mask 				&& [Quality] == Set 
//[Name] == Chain Mail			&& [Quality] == Set 
//[Name] == Battle Staff 		&& [Quality] == Set 
//[Name] == Amulet 				&& [Quality] == Set # [itemfastergethitrate] == 10
//[Name] == Ring 				&& [Quality] == Set # [lifeleech] == 6


// ####### WHITE ITEMS SECTION ####### == [wi01]


// Helms 3 sox

[Name] == Mask 					&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Great Helm 			&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Grim Helm				&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Death Mask 			&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Crown 				&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Bone Helm 			&& [Quality] <== Superior && [itemnumsockets] == 3

// Shields 3 sox

[Name] == Tower Shield 			&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Bone Shield 			&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Gothic Shield 		&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Grim Shield			&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Barbed Shield 		&& [Quality] <== Superior && [itemnumsockets] == 3
hier ist eine pickit
06/08/2010 18:00 Snake1972#4
Code:
// CLASSIC VERSION
 
// Compiled By: D3STROY3R 
// Version 2.1

// I NEED PEOPLE TO TEST THIS AND TELL ME RESULTS
// PLEASE FEEL FREE TO CHANGE AND OR UPDATE THIS
// SOME THINGS THAT ARE MISSING INCLUDE LLD SPECIFIC ITEMS OR SOME PVP ITEMS SUCH AS SVS SPECIFIC GEAR 

//--------------------------------------------------------------
// Updated 18.04.2010 Syntax by [Only registered and activated users can see links. Click Here To Register...] for D2NT 3.1
// Updated 26.07.2009 by [Only registered and activated users can see links. Click Here To Register...] 
// Edited & Reorganization 30.07.2009r by [Only registered and activated users can see links. Click Here To Register...]
//--------------------------------------------------------------
// Quality item
//--------------------------------------------------------------
// 0 - None
// 1 - Low
// 2 - Normal
// 3 - Superior
// 4 - Magic
// 5 - Set
// 6 - Rare
// 7 - Unique
// 8 - Crafted
//--------------------------------------------------------------
//
// Naciœnij "Ctrl+F" i wpisz odpowiedni kod
// aby znaleŸæ odpowiedni¹ sekcje
//
//--------------------------------------------------------------
// 			SECTIONS:			    		| FIND CODE:
//--------------------------------------------------------------
// GEMS & POTIONS SECTION					= [gp01]
// MONEY MAKING SECTION						= [mm01]
// RARE STUFF SECTION						= [rss01]
// RARE JEWELLERY							= [rj01]
// RARE ARMOR								= [ra01]
// RARE WEAPONS								= [rw01]
// MAGIC STUFF SECTION						= [ms01]
// MAGIC JEWELLERY							= [mj01]
// MAGIC ARMOR								= [ma01]
// UNIQUES SECTION	 						= [u01]
// UNIQUE ARMOR								= [ua01]
// UNIQUE WEAPON							= [uw01]
// SETS SECTION 							= [s01]
// WHITE ITEMS SECTION						= [wi01]
//--------------------------------------------------------------


/////////////// GEMS & POTIONS SECTION /////////////// [gp01]

// Chipped

//[Name] == ChippedAmethyst
//[Name] == ChippedDiamond
//[Name] == ChippedEmerald
//[Name] == ChippedRuby
//[Name] == ChippedSapphire
//[Name] == ChippedSkull
//[Name] == ChippedTopaz

// Flawed

//[Name] == FlawedAmethyst
//[Name] == FlawedDiamond
//[Name] == FlawedEmerald
//[Name] == FlawedRuby
//[Name] == FlawedSapphire
//[Name] == FlawedSkull
//[Name] == FlawedTopaz

// Normal

//[Name] == Amethyst
//[Name] == Diamond
//[Name] == Emerald
//[Name] == Ruby
//[Name] == Skull
//[Name] == Sapphire
//[Name] == Topaz

// Flawless

//[Name] == FlawlessAmethyst
//[Name] == FlawlessDiamond
//[Name] == FlawlessEmerald
//[Name] == FlawlessRuby
//[Name] == FlawlessSapphire
//[Name] == FlawlessSkull
//[Name] == FlawlessTopaz

// Perfect

//[Name] == PerfectAmethyst
//[Name] == PerfectDiamond
//[Name] == PerfectEmerald
//[Name] == PerfectRuby
//[Name] == PerfectSapphire
//[Name] == PerfectSkull
//[Name] == PerfectTopaz

/////////////// POTIONS /////////////// 

[Name] == RejuvenationPotion
[Name] == FullRejuvenationPotion

[Name] == MinorHealingPotion
[Name] == LightHealingPotion
[Name] == HealingPotion
[Name] == GreaterHealingPotion
[Name] == SuperHealingPotion

[Name] == MinorManaPotion
[Name] == LightManaPotion
[Name] == ManaPotion
[Name] == GreaterManaPotion
[Name] == SuperManaPotion 

/////////////// MONEY MAKING SECTION /////////////// [mm01]


[Type] == gold # [Gold] >= 1000


/////////////// RARES STUFF SECTION /////////////// [rs01]


/////////////// RARE JEWELERY /////////////// [rj01]

// Skill amulets

[Type] == Amulet 				&& [Quality] == rare # [itemaddpaladinskills] >== 1 
[Type] == Amulet 				&& [Quality] == rare # [itemaddsorceressskills] >== 1 
[Type] == Amulet 				&& [Quality] == rare # [itemaddnecromancerskills] >== 1 
[Type] == Amulet 				&& [Quality] == rare # [itemaddbarbarianskills] >== 1 
[Type] == Amulet 				&& [Quality] == rare # [itemaddamazonskills] >== 1 

// Various Amulets

[Type] == Amulet 				&& [Quality] == rare # [strenght] >== 10 && [dexternity] >== 10 
[Type] == Amulet 				&& [Quality] == rare # [fireresist] >== 16 && [lightresist] >== 16 && [coldresist] >== 16 && [poisonresist] >== 16
[Type] == Amulet 				&& [Quality] == rare # [itemfastercastrate] == 10 

// Various Rings

[Type] == Ring 					&& [Quality] == rare # [itemfastercastrate] == 10 
[Type] == Ring 					&& [Quality] == rare # [strenght] >== 5 
[Type] == Ring 					&& [Quality] == rare # [dexternity] >== 5 
 
// Fire & Light Resistances Rings

[Type] == Ring 				&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15 

// Fire & Cold Resistances Rings

[Type] == Ring 				&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15 

// Cold & Light Resistances Rings

[Type] == Ring 				&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15 

// Cold Resistance & SVS Rings
 
[Type] == Ring 				&& [Quality] == rare # [coldresist] >== 25 && [itemhpbytime] >== 4 
 
// Magic Find Rings

[Type] == Ring 				&& [Quality] == rare # [itemfindmagicbytime] >== 30


/////////////// RARE ARMORS /////////////// [ra01]


// Body armor with Fire, Light res & hp

[Type] == 3 					&& [Quality] == rare # [hitpoints] >== 16 && [fireresist] >== 16 && [lightresist] >== 16 

// Body armor with Fire, Cold res & hp

[Type] == 3  					&& [Quality] == rare # [hitpoints] >== 16 && [fireresist] >== 16 && [coldresist] >== 16 

// Body armor with Cold, Light res & hp

[Type] == 3  					&& [Quality] == rare # [hitpoints] >== 16 && [coldresist] >== 16 && [lightresist] >== 16 

// Body armor SVS

[Type] == 3  					&& [Quality] == rare # [coldresist] >== 27 && [hitpoints] >== 16 

// Body armor with High Defense

[Name] == Ghost Armor  			&& [Quality] == rare 
[Name] == Serpentskin Armor  	&& [Quality] == rare 
[Name] == Demonhide Armor  		&& [Quality] == rare 
[Name] == Trellised Armor  		&& [Quality] == rare 
[Name] == Linked Mail  			&& [Quality] == rare 
[Name] == Tigulated Mail  		&& [Quality] == rare 
[Name] == Mesh Armor  			&& [Quality] == rare 
[Name] == Cuirass  				&& [Quality] == rare 
[Name] == Russet Armor  		&& [Quality] == rare 
[Name] == Templar Coat  		&& [Quality] == rare 
[Name] == Sharktooth Armor 		&& [Quality] == rare 
[Name] == Embossed Plate  		&& [Quality] == rare 
[Name] == Chaos Armor  			&& [Quality] == rare 
[Name] == Ornate Plate  		&& [Quality] == rare 
[Name] == Mage Plate  			&& [Quality] == rare 

// Prismatic Shields

[Type] == Shield  				&& [Quality] == rare # [itemfasterblockrate] == 30 && [fireresist] >== 16 && [lightresist] >== 16 && [coldresist] >== 16 && [poisonresist] >== 16 

// Shields +2 paladin skill

[Type] == Shield  				&& [Quality] == rare # [itemaddpaladinskills] == 2 

// Shields with High Defense

[Name] == Defender  			&& [Quality] == rare 
[Name] == Round Shield  		&& [Quality] == rare
[Name] == Scutum  				&& [Quality] == rare 
[Name] == Dragon Shield  		&& [Quality] == rare 
[Name] == Pavise  				&& [Quality] == rare 
[Name] == Ancient Shield  		&& [Quality] == rare 
[Name] == Grim Shield  			&& [Quality] == rare 
[Name] == Barbed Shield  		&& [Quality] == rare 

// Helms with Fire, Light Res & hp

[Type] == Helm 				&& [Quality] == rare # [hitpoints] >== 15 && [fireresist] >== 15 && [lightresist] >== 15

// Helms with Fire, Cold Res & hp

[Type] == Helm 				&& [Quality] == rare # [hitpoints] >== 15 && [fireresist] >== 15 && [coldresist] >== 15

// Helms with Cold, Light Res & hp

[Type] == Helm  				&& [Quality] == rare # [hitpoints] >== 15 && [lightresist] >== 15 && [coldresist] >== 15

// Helms with Hp & High Defense

[Name] == War Hat 				&& [Quality] == rare # [hitpoints] >== 30
[Name] == Sallet 				&& [Quality] == rare # [hitpoints] >== 30
[Name] == Casque 				&& [Quality] == rare # [hitpoints] >== 30
[Name] == Basinet 				&& [Quality] == rare # [hitpoints] >== 30
[Name] == Winged Helm 			&& [Quality] == rare # [hitpoints] >== 30
[Name] == Grand Crown 			&& [Quality] == rare # [hitpoints] >== 30
[Name] == Death Mask 			&& [Quality] == rare # [hitpoints] >== 30
[Name] == Grim Helm 			&& [Quality] == rare # [hitpoints] >== 30

// Gloves with Fire & Light Resistances

[Type] == gloves  					&& [Quality] == rare # [fireresist] >== 16 && [lightresist] >== 16 

// Gloves with Fire & Cold Resistances

[Type] == gloves  					&& [Quality] == rare # [fireresist] >== 16 && [coldresist] >== 16 
 
// Gloves with Light & Cold Resistances

[Type] == gloves  					&& [Quality] == rare # [coldresist] >== 16 && [lightresist] >== 16 

// Gloves with Cold Min Dmg
 
[Type] == gloves  					&& [Quality] == rare # [coldmindam] >== 1 

// Gloves with High Defense

[Name] == Gauntlets  			&& [Quality] == rare
[Name] == Demonhide Gloves  	&& [Quality] == rare 
[Name] == Sharkskin Gloves  	&& [Quality] == rare 
[Name] == Heavy Bracers  		&& [Quality] == rare  
[Name] == Battle Gauntlets 		&& [Quality] == rare  
[Name] == War Gauntlets  		&& [Quality] == rare  

// Boots with Fire & Light Resistances

[Type] == boots  					&& [Quality] == rare # [fireresist] >== 16 && [lightresist] >== 16 

// Boots with Fire & Cold Resistances

[Type] == boots  					&& [Quality] == rare # [fireresist] >== 16 && [coldresist] >== 16 

// Boots with Cold & Light Resistances

[Type] == boots  					&& [Quality] == rare # [lightresist] >== 16 && [coldresist] >== 16 

// // Boots with Cold  Resistance & SVS

[Type] == boots  					&& [Quality] == rare # [coldresist] >== 30 
 
// Boots with High Defense

[Name] == Greaves  				&& [Quality] == rare 
[Name] == Demonhide Boots 		&& [Quality] == rare  
[Name] == Sharkskin Boots 		&& [Quality] == rare  
[Name] == Mesh Boots  			&& [Quality] == rare  
[Name] == Battle Boots  		&& [Quality] == rare  
[Name] == War Boots  			&& [Quality] == rare  

// Belt with Fire, Light Resistances & hp

[Type] == Belt  				&& [Quality] == rare # [hitpoints] >== 16 && [fireresist] >== 16 && [lightresist] >== 16 

// Belt with Fire, Cold Resistances & hp

[Type] == Belt  				&& [Quality] == rare # [hitpoints] >== 16 && [fireresist] >== 16 && [coldresist] >== 16 
 
// Belt with Cold, Light Resistances & hp

[Type] == Belt  				&& [Quality] == rare # [hitpoints] >== 16 && [coldresist] >== 16 && [lightresist] >== 16 
 
// Belt with SVS

[Type] == Belt  				&& [Quality] == rare # [coldresist] >== 27 && [hitpoints] >== 15 && [itemhpbytime] >== 4 

// Belt with 9+ Strength & hp

[Type] == Belt  				&& [Quality] == rare # [hitpoints] >== 16 && [strenght] >== 9

// Belt with 16+ Strenght

[Type] == Belt  				&& [Quality] == rare # [strenght] >== 16 
 
// Belt with High Defense

[Name] == Plated Belt  			&& [Quality] == rare 
[Name] == Demonhide Sash  		&& [Quality] == rare  
[Name] == Sharkskin Belt  		&& [Quality] == rare  
[Name] == Mesh Belt  			&& [Quality] == rare  
[Name] == Battle Belt  			&& [Quality] == rare  
[Name] == War Belt  			&& [Quality] == rare 


/////////////// RARE WEAPONS /////////////// [rw01]


// 2 barb skills weapons

[Name] == Hand Axe 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Hatchet 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Club 					&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Spiked Club 			&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Mace 					&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Morning Star 			&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Flail 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Cudgel 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Flanged Mace 			&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Jagged Star 			&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Knout 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Short Sword 			&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Scimitar 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Sabre					&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Falchion 				&& [Quality] == rare # [itemaddbarbarianskills] == 2
[Name] == Crystal Sword			&& [Quality] == rare # [itemaddbarbarianskills] == 2

// High Damage Weapons

[Name] == Battle Hammer 		&& [Quality] == rare
[Name] == Martel de Fer 		&& [Quality] == rare
[Name] == Naga 					&& [Quality] == rare
[Name] == Ancient Axe 			&& [Quality] == rare
[Name] == Gothic Sword 			&& [Quality] == rare
[Name] == Pike 					&& [Quality] == rare
[Name] == Lance 				&& [Quality] == rare
[Name] == Bec-de-Corbin 		&& [Quality] == rare
[Name] == Rune Bow 				&& [Quality] == rare
[Name] == Ballista 				&& [Quality] == rare

// 2 Sorceress Skill Staffs

[Name] == Short Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Long Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Gnarled Staff 		&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Battle Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == War Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Jo Staff 				&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Cedar Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Quarterstaff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Gothic Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2
[Name] == Rune Staff 			&& [Quality] == rare # [itemaddsorceressskills] == 2

// 2 Paladin Skill Weapons

[Name] == Hand Axe 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Hatchet 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Club 					&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Spiked Club 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Mace 					&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Morning Star 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Flail 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Cudgel 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Flanged Mace 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Jagged Star 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Knout 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Short Sword 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Scimitar 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Sabre					&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Falchion 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Scepter 				&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Grand Scepter 		&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == War Scepter 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Rune Scepter 			&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Holy Water Sprinkler 	&& [Quality] == rare # [itemaddpaladinskills] == 2
[Name] == Divine Scepter 		&& [Quality] == rare # [itemaddpaladinskills] == 2

// Wands with Fire & Light Resistances

[Name] == Wand 					&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Yew Wand 				&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Bone Wand 			&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Grim Wand 			&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Burnt Wand 			&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Petrified Wand 		&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Tomb Wand 			&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15
[Name] == Grave Wand 			&& [Quality] == rare # [fireresist] >== 15 && [lightresist] >== 15

// Wands with Fire & Cold Resistances

[Name] == Wand 					&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Yew Wand 				&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Bone Wand 			&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Grim Wand 			&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Burnt Wand 			&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Petrified Wand 		&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Tomb Wand 			&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15
[Name] == Grave Wand 			&& [Quality] == rare # [fireresist] >== 15 && [coldresist] >== 15

// Wands with Light & Cold Resistances

[Name] == Wand 					&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Yew Wand 				&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Bone Wand 			&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Grim Wand 			&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Burnt Wand 			&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Petrified Wand 		&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Tomb Wand 			&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15
[Name] == Grave Wand 			&& [Quality] == rare # [lightresist] >== 15 && [coldresist] >== 15

// Wands with 2 skills

[Name] == Wand 					&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Yew Wand 				&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Bone Wand 			&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Grim Wand 			&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Burnt Wand 			&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Petrified Wand 		&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Tomb Wand 			&& [Quality] == rare # [itemaddnecromancerskills] == 2
[Name] == Grave Wand 			&& [Quality] == rare # [itemaddnecromancerskills] == 2


// ####### MAGIC STUFF SECTION ####### == [ms01]


//================== MAGIC JEWELLERY ================== == [mj01]


// Magic Skills Amulets 

[Type] == Amulet 				&& [Quality] == Magic # [itemaddpaladinskills] >== 1 
[Type] == Amulet 				&& [Quality] == Magic # [itemaddsorceressskills] >== 1 
[Type] == Amulet 				&& [Quality] == Magic # [itemaddnecromancerskills] >== 1 
[Type] == Amulet				&& [Quality] == Magic # [itemaddbarbarianskills] >== 1 
[Type] == Amulet 				&& [Quality] == Magic # [itemaddamazonskills] >== 1 


//================== MAGIC ARMOR ================== == [ma01]


// Shields 30/20 20 all res

[Name] == Tower Shield 			&& [Quality] == Magic # [itemnumsockets] == 3 && [fireresist] == 20 && [itemfasterblockrate] == 30 
[Name] == Bone Shield 			&& [Quality] == Magic # [itemnumsockets] == 3 && [fireresist] == 20 && [itemfasterblockrate] == 30
[Name] == Gothic Shield 		&& [Quality] == Magic # [itemnumsockets] == 3 && [fireresist] == 20 && [itemfasterblockrate] == 30
[Name] == Grim Shield			&& [Quality] == Magic # [itemnumsockets] == 3 && [fireresist] == 20 && [itemfasterblockrate] == 30
[Name] == Barbed Shield 		&& [Quality] == Magic # [itemnumsockets] == 3 && [fireresist] == 20 && [itemfasterblockrate] == 30

// Shields 30/20 17FHR

[Name] == Tower Shield 			&& [Quality] == Magic # [itemnumsockets] == 3 && [itemfastergethitrate] == 17 && [itemfasterblockrate] == 30 
[Name] == Bone Shield 			&& [Quality] == Magic # [itemnumsockets] == 3 && [itemfastergethitrate] == 17 && [itemfasterblockrate] == 30
[Name] == Gothic Shield 		&& [Quality] == Magic # [itemnumsockets] == 3 && [itemfastergethitrate] == 17 && [itemfasterblockrate] == 30
[Name] == Grim Shield			&& [Quality] == Magic # [itemnumsockets] == 3 && [itemfastergethitrate] == 17 && [itemfasterblockrate] == 30
[Name] == Barbed Shield 		&& [Quality] == Magic # [itemnumsockets] == 3 && [itemfastergethitrate] == 17 && [itemfasterblockrate] == 30


/////////////// UNIQUE SECTION /////////////// [u01]


// Uniques Ring/Amulet

[Type] == Ring  		 		&& [Quality] == Unique 
[Type] == Amulet  		 		&& [Quality] == Unique 


/////////////// UNIQUE ARMORS /////////////// [ua01]


// Helms

[Name] == Cap  		 			&& [Quality] == Unique 
[Name] == Skull Cap  		 	&& [Quality] == Unique 
[Name] == Bone Helm  		 	&& [Quality] == Unique 
[Name] == Crown  		 		&& [Quality] == Unique 
[Name] == Great Helm  		 	&& [Quality] == Unique 
[Name] == Mask  		 		&& [Quality] == Unique 

// Body Armor

[Name] == Quilted Armor  		&& [Quality] == Unique 
[Name] == Leather Armor  		&& [Quality] == Unique 
[Name] == Hard Leather Armor  	&& [Quality] == Unique 
[Name] == Studded Leather  		&& [Quality] == Unique 
[Name] == Ring Mail  		 	&& [Quality] == Unique 
[Name] == Scale Mail  		 	&& [Quality] == Unique 
[Name] == Gothic Plate  		&& [Quality] == Unique 
[Name] == Full Plate Mail 	 	&& [Quality] == Unique 
[Name] == Ancient Armor  		&& [Quality] == Unique 
[Name] == Light Plate  	 		&& [Quality] == Unique 

// Shields

[Name] == Kite Shield  			&& [Quality] == Unique 
//[Name] == Gothic Shield  		&& [Quality] == Unique 
[Name] == Bone Shield  	 		&& [Quality] == Unique
[Name] == Spiked Shield  		&& [Quality] == Unique 

// Gloves

[Name] == Heavy Gloves  	 	&& [Quality] == Unique 
[Name] == Chain Gloves  		&& [Quality] == Unique 
[Name] == Light Gauntlets   	&& [Quality] == Unique 
[Name] == Gauntlets  		 	&& [Quality] == Unique 

// Belts

[Name] == Sash  		 		&& [Quality] == Unique 
[Name] == Light Belt  		 	&& [Quality] == Unique 
[Name] == Belt  		 		&& [Quality] == Unique 
[Name] == Heavy Belt  		 	&& [Quality] == Unique 
[Name] == Plated Belt  			&& [Quality] == Unique 


/////////////// UNIQUE WEAPONS /////////////// [uw01]


[Name] == Mace  		 		&& [Quality] == Unique 
[Name] == Maul  		 		&& [Quality] == Unique 
[Name] == Great Maul  		 	&& [Quality] == Unique 
[Name] == Bastard Sword  		&& [Quality] == Unique 
[Name] == Flamberge  		 	&& [Quality] == Unique 
[Name] == Great Sword  	 		&& [Quality] == Unique 
[Name] == Dagger  		 		&& [Quality] == Unique 
[Name] == Blade  		 		&& [Quality] == Unique 
//[Name] == Long Battle Bow   	&& [Quality] == Unique 
[Name] == Short Staff  			&& [Quality] == Unique 
[Name] == Long Staff  		 	&& [Quality] == Unique 
[Name] == Battle Staff  		&& [Quality] == Unique 
[Name] == War Staff  		 	&& [Quality] == Unique 
[Name] == Grim Wand  		 	&& [Quality] == Unique 
[Name] == War Scepter  			&& [Quality] == Unique 


// ####### SETS SECTION ####### == [s01]


// Sigon's Complete Steel

//[Name] == Great Helm 			&& [Quality] == Set 
//[Name] == Gauntlets 			&& [Quality] == Set 
//[Name] == Greaves 			&& [Quality] == Set 
//[Name] == Tower Shield 		&& [Quality] == Set 
//[Name] == Gothic Plate 		&& [Quality] == Set 
//[Name] == Plated Belt 		&& [Quality] == Set 

// Iratha's Finery

[Name] == Crown 				&& [Quality] == Set # [fireresist] == 30
[Name] == Amulet 				&& [Quality] == Set # [poisonresist] == 30
[Name] == Heavy Belt			&& [Quality] == Set # [mindamage] == 5 
[Name] == Light Gauntlets 		&& [Quality] == Set # [coldresist] == 30

// Isenhatr's Armory

//[Name] == Broad Sword 		&& [Quality] == Set # [mindamage] == 10
//[Name] == Full Helm 			&& [Quality] == Set # [dexternity] == 7
//[Name] == Breast Plate		&& [Quality] == Set 
//[Name] == Gothic Shield 		&& [Quality] == Set # [coldresist] == 30

// Milabrega's Regalia

//[Name] == Crown				&& [Quality] == Set # [maxhp] == 15
//[Name] == Ancient Armor 		&& [Quality] == Set 
//[Name] == Kite Shield 		&& [Quality] == Set # [itemmagicbonus] == 20
//[Name] == War Scepter 		&& [Quality] == Set # [enhanceddamage] == 50

// Tancred's Battlegear

//[Name] == Bone Helm 			&& [Quality] == Set # [enhanceddefense] == 10
//[Name] == Full Plate Mail 	&& [Quality] == Set # [maxhp] == 40 && [strenght] == 15
//[Name] == Boots 				&& [Quality] == Set # [dexternity] == 10
//[Name] == Military Pick		&& [Quality] == Set # [enhanceddamage] == 80
//[Name] == Amulet				&& [Quality] == Set # [magicdamagereduction] == 1

// Arcanna's Tricks

//[Name] == Skull Cap 			&& [Quality] == Set 
//[Name] == Light Plate 		&& [Quality] == Set 
//[Name] == War Staff			&& [Quality] == Set # [itemaddsorceressskills] == 1
//[Name] == Amulet 				&& [Quality] == Set # [maxmana] == 15

// Angelic Raiment

//[Name] == Amulet   			&& [Quality] == Set # [itemdamagetomana] == 20 
//[Name] == Ring   				&& [Quality] == Set # [maxhp] == 20 
//[Name] == Sabre   			&& [Quality] == Set # [tohit] == 75 
//[Name] == Ring Mail   		&& [Quality] == Set # [enhanceddefense] == 40 

// Vidala's Rig

//[Name] == Long Battle Bow 	&& [Quality] == Set 
//[Name] == Leather Armor 		&& [Quality] == Set # [dexternity] == 11
//[Name] == Light Plated Boots	&& [Quality] == Set # [itemfastermovevelocity] == 30
//[Name] == Amulet				&& [Quality] == Set # [maxhp] == 15

// Infernal Tools

//[Name] == Cap					&& [Quality] == Set # [fireresist] == 10
//[Name] == Heavy Belt			&& [Quality] == Set # [maxhp] == 20
//[Name] == Grim Wand			&& [Quality] == Set # [mindamage] == 8

// Hsarus' Defense

//[Name] == Buckler				&& [Quality] == Set # [strenght] == 10
//[Name] == Belt				&& [Quality] == Set # [maxhp] == 20
//[Name] == Chain Boots			&& [Quality] == Set # [itemfastermovevelocity] == 20

// Death's Disguise

//[Name] == War Sword			&& [Quality] == Set # [enhanceddamage] == 25
//[Name] == Leather Gloves		&& [Quality] == Set # [poisonresist] == 50
//[Name] == Sash				&& [Quality] == Set  

// Cleglaw's Brace

//[Name] == Long Sword			&& [Quality] == Set  
//[Name] == Chain Gloves		&& [Quality] == Set  
//[Name] == Small Shield		&& [Quality] == Set  

// Civerb's Vestments

//[Name] == Grand Scepter		&& [Quality] == Set # [tohit] == 75
//[Name] == Amulet				&& [Quality] == Set # [manarecovery] == 40
//[Name] == Large Shield		&& [Quality] == Set  

// Arctic Gear

//[Name] == Quilted Armor 		&& [Quality] == Set 
//[Name] == Light Belt			&& [Quality] == Set 
//[Name] == Light Gauntlets 	&& [Quality] == Set 
//[Name] == Short War Bow 		&& [Quality] == Set 

// Berserker's Arsenal

//[Name] == Helm				&& [Quality] == Set 
//[Name] == Splint Mail 		&& [Quality] == Set 
//[Name] == Double Axe			&& [Quality] == Set 

// Cathan's Traps

//[Name] == Mask 				&& [Quality] == Set 
//[Name] == Chain Mail			&& [Quality] == Set 
//[Name] == Battle Staff 		&& [Quality] == Set 
//[Name] == Amulet 				&& [Quality] == Set # [itemfastergethitrate] == 10
//[Name] == Ring 				&& [Quality] == Set # [lifeleech] == 6


// ####### WHITE ITEMS SECTION ####### == [wi01]


// Helms 3 sox

[Name] == Mask 					&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Great Helm 			&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Grim Helm				&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Death Mask 			&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Crown 				&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Bone Helm 			&& [Quality] <== Superior && [itemnumsockets] == 3

// Shields 3 sox

[Name] == Tower Shield 			&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Bone Shield 			&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Gothic Shield 		&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Grim Shield			&& [Quality] <== Superior && [itemnumsockets] == 3
[Name] == Barbed Shield 		&& [Quality] <== Superior && [itemnumsockets] == 3
hier ist eine pickit
06/08/2010 19:07 Mecco-Pekko#5
danke ihr zwei...werd das mal die tage versuchen :) hoffe die ript dabei net^^
06/08/2010 19:24 Snake1972#6
ups ^^ SRY für doppel post war ein LAG
06/08/2010 19:27 move.#7
sag dann ob deine soso stabil läuft :D
vllt lass ich meine auch mal laufen
in classic kann man noch eher fg machen als in lod wenn man was besseres gefunden hat ;)
06/08/2010 20:06 King_killerko#8
Quote:
Originally Posted by move. View Post
sag dann ob deine soso stabil läuft :D
vllt lass ich meine auch mal laufen
in classic kann man noch eher fg machen als in lod wenn man was besseres gefunden hat ;)
jo genau :D wenn man 4 soso´s laufen lässt dann macht man in wenigen wochen einige tausend fg.
06/08/2010 22:08 Mecco-Pekko#9
bei mir gibts eh nur stabil oder net stabil (speiel hc) rip oder kein rip xD
06/09/2010 00:13 Metal God#10
Classic kannst aber SAFE mit ner blizzard sorc nur Andy, Meph, Mauso machen....der rest is entweder immun oder zumindest relativ gefährlich (da kein merc vorhanden.)
06/09/2010 00:22 Mecco-Pekko#11
Quote:
Originally Posted by Metal God View Post
Classic kannst aber SAFE mit ner blizzard sorc nur Andy, Meph, Mauso machen....der rest is entweder immun oder zumindest relativ gefährlich (da kein merc vorhanden.)
lässt du eine in cl laufen?

bzw versteh ich net wie die soso das mit andariel machen soll meienrm einung nach sollte die ja dort relativ schnell rippen da sie keinen schutz hat^^
06/09/2010 01:13 Diablofarmer#12
ne Bliz-Soso bekommt die beiden innerhalb von nen paar sekunden down, da brauchste nich lange tanken aber solltes trotzdem schon vernünftige Items haben & chicken raufsetzen ;)
06/09/2010 07:52 Mecco-Pekko#13
Quote:
Originally Posted by Diablofarmer View Post
ne Bliz-Soso bekommt die beiden innerhalb von nen paar sekunden down, da brauchste nich lange tanken aber solltes trotzdem schon vernünftige Items haben & chicken raufsetzen ;)
gut zu wissen wobeio wir bei der nächgsten sache wären^^ ITEMS ich würde der jetzt dieses eq verpassen

shard
twitch
itatha krone
iratha amu
iratha belt
iratha glooves
ward
iwelche boots
2xfcr ringe

damit hätte sie mehr als 63fcr und auch noch max resi auf hell

was meint ihr?
06/09/2010 07:59 King_killerko#14
Quote:
Originally Posted by Mecco-Pekko View Post
gut zu wissen wobeio wir bei der nächgsten sache wären^^ ITEMS ich würde der jetzt dieses eq verpassen

shard
twitch
itatha krone
iratha amu
iratha belt
iratha glooves
ward
iwelche boots
2xfcr ringe

damit hätte sie mehr als 63fcr und auch noch max resi auf hell

was meint ihr?
auf dem selben trip bin ich auch, werds mal demnächst ausprobieren ;)
06/09/2010 08:53 Metal God#15
Quote:
Originally Posted by Mecco-Pekko View Post
lässt du eine in cl laufen?

bzw versteh ich net wie die soso das mit andariel machen soll meienrm einung nach sollte die ja dort relativ schnell rippen da sie keinen schutz hat^^
da gabs doch so einen schööönen Door-trick für andy ;) gibt sogar ein script dafür. Meph mach ich auch nur mit Moat-script :p is viel sicherer und auch nicht langsamer.