PWI + JD Cheattable

06/04/2010 15:56 No0oB#1
i've made some cheattables for perfect world int. and jade dynasty + a tool that sometimes helped me to get offsets

Code:
pwi (gameversion 350) offsets:

Base Address = 009F450C (ElementClient.exe+5F450C)
Base address offset = 20(hex)
unfreeze address = 009F497C (ElementClient.exe+5F497C)

current Hp = 46C
max Hp = 4AC
current Mp = 470
max Mp = 4B0
taget id = B00
your lvl = 464 ( or 498)
your spirit points = 478
your exp = 474
jump = BFC
culti = 468
movement speed = 4C0 (float)
camera zoom = 84C (float)
Z pos = 40 (float)
X pos = 44 (float)
Y pos = 3C (float)
Code:
jade dynasty(gameversion 170) offsets:

base address = 00B2A4AC (elementclient.exe+72A4AC)
base address offset = 28(hex)
unfreeze address = 00B2AA5C (elementclient.exe+72AA5C)

current hp = 270
max hp = 288
your lvl = 268
jump = 10F0
Z pos = 40
X pos = 44
Y pos = 3C
buff counter = 118
*edit:
if you freeze your level to any value you want it would be this for other players who looking at your lvl in their friendlist

console:

if you want to enable a console ,wich you can open in jade dynasty with ctrl+alt+(on german layout "+" on the left side of "return ( or enter)" maybe the same on other keyboard layouts) and to open in pwi shift+ö(german) or shift+"." or "," ^^ idk , you just write one of the following lines to a .bat file in your jade dynasty or pwi folder and run it.
for jd: start elementclient.exe game:cjd console:1
for pwi: start elementclient.exe game:cpw console:1

other players HP:

if you want to know how much HP a other player have do this:
1. go to windowed mode in pwi
2. unfreeze the window with cheatengine(add the unfreeze address and freeze value to 1)
3. target a mob wich has full hp
4. search for this hp value with cheatengine
5. target a other mob with different hp and do a next scan for this hp value
6. you should have only 2 addresses in your found address list(if not repeat step 5 with other mobs)
7. add this 2 address to your list and they'll show you your targets HP (other players,mobs,npc's)

Code:
console comands(for pwi and jd):

// ========== Debug commands ==========

"d_cameramode"
"d_boundbox"
"d_rtdebug"
"d_npcid"
"d_runspeed"
"d_goto"
"d_fly"
"d_c2scmd"
"d_viewradius"
"d_relogin"
"d_skill"
"d_render_water"
"d_render_grass"
"d_render_forest"
"d_render_shadow"
"d_render_outline"
"d_turnaround"
"d_testdist"
"d_gfx"
"d_showpos"
"d_trnlayer"
"d_a3dstat"
"d_gamestat"
"d_treelod"
"d_fps"
"d_playerradius"
"d_showid"
"d_skipframe"
"d_modelupdate"
"d_minidump"
"d_settimeofday"
"d_getservertime"
"d_task"
"d_mipmapbias"
"d_trncull"
"d_gscmd"
"d_delcmd"
"d_title"
"d_namepos"
"d_createtime"
"d_lastlogintime"
"d_money"
"d_go"
06/05/2010 23:07 Anonymous-3729#2
Quote:
other players HP:

if you want to know how much HP a other player have do this:
1. go to windowed mode in pwi
2. unfreeze the window with cheatengine(add the unfreeze address and freeze value to 1)
3. target a mob wich has full hp
4. search for this hp value with cheatengine
5. target a other mob with different hp and do a next scan for this hp value
6. you should have only 2 addresses in your found address list(if not repeat step 5 with other mobs)
7. add this 2 address to your list and they'll show you your targets HP (other players,mobs,npc's)

Cant you give there any pointers? Why not :D?...
Cant find them, too... :(
Do you know maybe the reason?

Regards
06/05/2010 23:55 No0oB#3
no idk why but i try to find them whenever i've time ^^"
Code:
offset movementspeed: 4C0
06/06/2010 10:58 Anonymous-3729#4
Hmmm, one Pointer is taget id = B00... What can I do with that?^^...
Is just the id, so without any function? Or can I get further infos with that?

Regards.
06/06/2010 11:41 No0oB#5
it's only to read or write the target id ^^"
06/06/2010 12:18 Anonymous-3729#6
And for what you can use it ;D?...
06/06/2010 12:43 No0oB#7
u can set a mob or player as target xD
some bots are using this ^^
06/06/2010 13:09 Anonymous-3729#8
Ah... But how?^^...
So every mob has a own ID or every type ob mob? :)

If its type, so you can identify a mob... And then use it like a filter...!? Thats all? So there is no database, where you can find them with the id the mob hp and so on ;D?

Regards
06/06/2010 13:32 No0oB#9
Quote:
Ah... But how?^^...
So every mob has a own ID or every type ob mob?

If its type, so you can identify a mob... And then use it like a filter...!? Thats all? So there is no database, where you can find them with the id the mob hp and so on ;D?
every mob has his own ID ^^
for example... if the mob has the ID 0x80105A40 all same mobs around this mob should have the ID's from 0x80105A40 to 0x80105A4F or something like that ^^"
idk a database ^^"

can you add me to icq or msn?
375282046
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06/10/2010 20:38 dudio#10
how does this game handle spawning? u figure that out? ;o

-edit- nevermind
06/11/2010 00:33 No0oB#11
nope ^^ but i can try it ... why do you want to know how the game spawns something ?
06/13/2010 09:18 dudio#12
Quote:
Originally Posted by No0oB View Post
nope ^^ but i can try it ... why do you want to know how the game spawns something ?
I'm just thinking about how I would implement certain features in a bot of mine. ;o
06/14/2010 02:17 zerosmoke#13
No0oB, any ideas how to create an autofarmer for herbs and/or resources using offsets like BotPirates' bot? Or even how to crack the BotPirates bot? ;)
06/14/2010 19:22 No0oB#14
no because i can't find the a address for mats that are standing around you -.-
and i can't say anything about BotPirates bot until i have it ^^ and idk where to download the latest version
06/14/2010 19:24 No0oB#15
no because i can't find the a address for mats that are standing around you -.-
and i can't say something about BotPirates bot until i have it ^^ and idk where to download the latest version