Diarun Script

05/31/2010 21:44 .Cracky#1
Code:
function NTMain()
{
	Include("libs/common/NTCommon.ntl");
	NTC_IncludeLibs();
	NTC_IncludeConfig("NTBot/char_configs");

	NT_LoadConfig();
	NTSI_LoadNIPFiles("NTBot/item_configs");

	NTA_Initialize();

	if(!NTTM_CheckAct())
	{
		NTC_SendMsgToScript("NTBotGame.ntj", "NTTM_CheckAct()");
		return;
	}

	NTTMGR_TownManager();

	if(!NTTM_TownMove("waypoint"))
	{
		NTC_SendMsgToScript("NTBotGame.ntj", "NTTM_TownMove()");
		return;
	}

	if(!NTM_TakeWaypoint(107))
	{
		NTC_SendMsgToScript("NTBotGame.ntj", "NTM_TakeWaypoint()");
		return;
	}

	NTP_DoPrecast(true);

	if(!NTM_MoveTo(108, 7797, 5560))
	{
		NTC_SendMsgToScript("NTBotGame.ntj", "NTM_MoveTo()");
		return;
	}

	if(NTConfig_PublicMode)
	{
		var _attackpos = [7792, 5525, 7793, 5501, 7773, 5495, 7768, 5480, 7767, 5458, 7770, 5438, 7774, 5417, 7767, 5391, 7768, 5369, 7769, 5345, 7770, 5320, 7780, 5308];

		if(!NTM_MoveTo(me.areaid, 7790, 5544))
		{
			NTC_SendMsgToScript("NTBotGame.ntj", "NTM_MoveTo()");
			return;
		}

		//NTA_ClearPosition(20, false, 2);

		NTM_MoveTo(me.areaid, 7792, 5292);

		NTC_PingDelay(1000);

		NTA_ClearPosition(20, true, 2);

		NTM_MakeTP();
		Say("TP is safe!");

		for(var i = 0 ; i < _attackpos.length ; i += 2)
		{
			NTM_MoveTo(me.areaid, _attackpos[i], _attackpos[i+1]);

			NTA_ClearPosition(25, true, 2);
		}

		NTP_DoPrecast(true);
	}

	if(!NT_OpenSealsInt())
	{
		NTC_SendMsgToScript("NTBotGame.ntj", "NT_OpenSealsInt()");
		return;
	}

	if(NTConfig_PublicMode)
		Say("Killing Diablo");

	NTP_DoPrecast(true);

	if(!NTM_MoveTo(me.areaid, 7792, 5292))
	{
		NTC_SendMsgToScript("NTBotGame.ntj", "NTM_MoveTo()");
		return;
	}

	if(!NTTMGR_CheckSafe(NTConfig_CheckSelfSafe|0x01, NTConfig_CheckMercSafe))
	{
		NTC_SendMsgToScript("NTBotGame.ntj", "NTTMGR_CheckSafe()");
		return;
	}

	NTC_FindUnit(NTC_UNIT_MONSTER, 243, 100);

	if(!NTA_KillMonster(243))
	{
		NTC_SendMsgToScript("NTBotGame.ntj", "NTA_KillMonster()");
		return;
	}

	NTSI_PickItems();

	if(NTConfig_PublicMode)
		Say("Next game");

	NTC_SendMsgToScript("NTBotGame.ntj", "SCRIPT_END");
}

// Internal function
function NT_OpenSealsInt()
{
	var i, _unit;
	var _result;

	_unit = GetPresetUnits(me.areaid, NTC_UNIT_OBJECT);

	if(!_unit)
		return false;

	_result = false;

	for(i = 0 ; i < _unit.length ; i++)
	{
		if(_unit[i].id == 396)
		{
			if(_unit[i].roomy*5 + _unit[i].y == 5275)
				_result = NT_OpenVizierSealInt(1);
			else
				_result = NT_OpenVizierSealInt(2);

			break;
		}
	}

	if(!_result)
		return false;

	NTP_DoPrecast(false);

	_result = false;

	for(i = 0 ; i < _unit.length ; i++)
	{
		if(_unit[i].id == 394)
		{
			if(_unit[i].roomx*5 + _unit[i].x == 7773)
				_result = NT_OpenDeSeisSealInt(1);
			else
				_result = NT_OpenDeSeisSealInt(2);

			break;
		}
	}

	if(!_result)
		return false;

	NTP_DoPrecast(false);

	_result = false;

	for(i = 0 ; i < _unit.length ; i++)
	{
		if(_unit[i].id == 392)
		{
			if(_unit[i].roomx*5 + _unit[i].x == 7893)
				_result = NT_OpenVenomSealInt(1);
			else
				_result = NT_OpenVenomSealInt(2);

			break;
		}
	}

	return _result;
}

function NT_OpenVizierSealInt(type)
{
	var i, n;
	var _attackpos = [7740, 5300, 7740, 5280, 7720, 5280, 7720, 5300];
	var _monstername = GetLocaleString(2851);

	for(i = 0 ; i < _attackpos.length ; i += 2)
	{
		NTM_MoveTo(me.areaid, _attackpos[i], _attackpos[i+1]);

		NTA_ClearPosition(25, true, 2);
	}

	for(i = 0 ; i < 3 ; i++)
	{
		if(type == 1)
		{
			NT_OpenSealInt(395, 7654, 5310);
			NT_OpenSealInt(396, 7659, 5277);

			NTM_MoveTo(me.areaid, 7665, 5277);
		}
		else
		{
			NT_OpenSealInt(395, 7650, 5276);
			NT_OpenSealInt(396, 7651, 5310);
		}

		for(n = 0 ; n < 10 ; n++)
		{
			NTC_Delay(200);

			if(NTA_KillMonster(_monstername))
			{
				NTA_ClearPosition();
				NTSI_PickItems();

				return NTM_MoveTo(me.areaid, 7750, 5280);
			}
		}
	}

	return false;
}

function NT_OpenDeSeisSealInt(type)
{
	var i, n;
	var _attackpos = [7780, 5255, 7800, 5255, 7800, 5235, 7780, 5235];
	var _monstername = GetLocaleString(2852);

	for(i = 0 ; i < _attackpos.length ; i += 2)
	{
		NTM_MoveTo(me.areaid, _attackpos[i], _attackpos[i+1]);

		NTA_ClearPosition(25, true, 2);
	}

	for(i = 0 ; i < 3 ; i++)
	{
		if(type == 1)
		{
			NT_OpenSealInt(394, 7769, 5158);

			NTM_MoveTo(me.areaid, 7771, 5196);
		}
		else
		{
			NT_OpenSealInt(394, 7810, 5156);

			NTM_MoveTo(me.areaid, 7770, 5169);
		}

		for(n = 0 ; n < 10 ; n++)
		{
			NTC_Delay(200);

			if(NTA_KillMonster(_monstername))
			{
				NTA_ClearPosition(30);
				NTSI_PickItems();

				return NTM_MoveTo(me.areaid, 7800, 5255);
			}
		}
	}

	return false;
}

function NT_OpenVenomSealInt(type)
{
	var i, n;
	var _attackpos = [7835, 5280, 7835, 5300, 7855, 5300, 7855, 5280];
	var _monstername = GetLocaleString(2853);

	for(i = 0 ; i < _attackpos.length ; i += 2)
	{
		NTM_MoveTo(me.areaid, _attackpos[i], _attackpos[i+1]);

		NTA_ClearPosition(25, true, 2);
	}

	for(i = 0 ; i < 3 ; i++)
	{
		if(type == 1)
		{
			NT_OpenSealInt(393, 7915, 5280);
			NT_OpenSealInt(392, 7895, 5318);

			NTM_MoveTo(me.areaid, 7892, 5298);
		}
		else
		{
			NT_OpenSealInt(393, 7905, 5277);
			NT_OpenSealInt(392, 7916, 5310);

			NTM_MoveTo(me.areaid, 7937, 5305);
		}

		for(n = 0 ; n < 10 ; n++)
		{
			NTC_Delay(200);

			if(NTA_KillMonster(_monstername))
			{
				NTSI_PickItems();

				if(NTC_PutSkill(124, NTC_HAND_RIGHT))
					NTC_PingDelay(1000);

				return true;
			}
		}
	}

	return false;
}

function NT_OpenSealInt(classid, x, y)
{
	var _seal;

	NTM_MoveTo(me.areaid, x, y);

	NTA_ClearPosition(25, true, 2);

	_seal = NTC_FindUnit(NTC_UNIT_OBJECT, classid, 5);

	if(!_seal)
		return false;

	if(_seal.mode > 0)
		return true;

	for(var i = 0 ; i < 4 ; i++)
	{
		if((i % 2) == 0)
		{
			if(GetDistance(me, _seal) > 2)
				NTM_MoveTo(_seal.areaid, _seal.x+1, _seal.y);

			NTC_DoClick(NTC_CLICK_LDOWN, NTC_SHIFT_NONE, _seal);
		}

		NTC_Delay(500);

		if(_seal.mode > 0)
			return true;
	}

	return false;
}
Ich nutze dieses Dia Script, weil dies das einzige ist was für mich momentan für Public Diaruns Perfekt scheint(ohne jegliche Bugs). Ich bräuchte nur etwas hilfe. Ich würde gerne anstatt das TP beim Stern zu machen das TP am anfang vom CS machen & das der Bot von da aus dann direkt mit seiner normalen 'Killroute' anfängt. Danke schonmal für die antworten. :handsdown:
06/01/2010 01:59 SparkZ11#2
ich hab eins der das macht, long dia script heißt es.

wennst das umgeschrieben haben willst gegen fg mach ichs.
09/14/2010 19:14 Syraas#3
Hmmm Ich weiss gar nicht wo ich das alles einfügen muss.... Hilfe^^