Memory Offset Auto Potter Help

07/13/2006 20:33 Mod777#1
I'm working on an auto potter I could use to train FC, but I can't find the memory offsets that store the Health and Mana with the latest patch.

Yes, I know how to defeat DMA.

If anyone knows how to find the offsets - I'd apprectate the help and I would give ya credits when the program is done and posted here.

Thanks in advance.
07/13/2006 21:42 meoso#2
for me health offset is 4a11ea. my defeat DMA still is unstable. i'm thinking maybe it needs a lock before reading but i dont know how to do this.
07/13/2006 21:45 swords#3
Just use my auto-potter for mana much simpler :P

[Only registered and activated users can see links. Click Here To Register...]

For first download F8 for MP F9 Hp

2nd download for F2 mana and F1 health :) Check the checkbox and hit F5 to start, only use hp or mp not both or it wont work :(
07/14/2006 21:52 Mod777#4
Ummm, your potter is pixel based.

Pixel based potters don't work for everyone - unless the user can register a specific color or point where the pot should be used.

Not to flame you, and don't take it that way - but I've been coding for about 6 years now and making a pixel based botter is second nature.

I am trying to expand my knowledge and try to make a memory based potter.

Anyways, thanks to those that replied - any additional help would still be appreciated.
12/07/2007 16:51 Xviper_12#5
Mod777 no offense but that like slogan thing, i think u kinda copied off queen of evil
she has something similer, and swords that pot with f8 f9 thing that wouldn't be something to do with AUTO-It and its a small GUI because i just decompiled a guys post like it, it doesn't work with latest patch, and sorry but i do not know the HP, MP values
12/07/2007 23:33 a1blaster#6
Thread is over 1 year old.
Please look at dates before commenting on old threads.

#Closed! :p