The Unoffical FAQ

07/03/2006 22:03 seth0815#1
Hi, another thing I got from the offical Cabal forum:

The Unofficial Official FAQ

What makes Cabal a unique MMORPG(Massively Multiplayer Online Role Playing Game)?
-The combo system sets Cabal apart from any other MMORPG on the market.


Character Development
How will we be able to customize our characters?
-You can change your hair, color, style and face.

What is the level cap?
-It is speculated around 150 but during the first closed beta phase 50 will be the cap.

What is the PvP(Player vs Player) act?
-The PvP act is a mutual agreement both parties must agree to participate in a duel or a guild duel, there are no penalties for this.

What is the PK(Player Killer) act?
-The PK act is only permitted on certain channels as it can cause grief play if you PK you will lose 1000 fame points and leave yourself flagged for others to hunt you. If further kills are made various methods of punishment come into play.

What are Fame Points?
-Fame points are used to recognize your character as a well established PvPer or PKer.

Are there rewards for PvP?
-Aside from Fame Points the GMs(Game Masters) may implement PvP items and weapons.

What type of weapons are there and will they be class specific?
-There is a variety; Great Swords, Scythes, Dai-katanas, Katanas, Shields, One-handed Swords, Daggers, Bows, Guns, Orbs, and more. They are all class specific.

* Blader: Dual Katanas, Dual One-handed Swords and Daggers.
* Force Blader: Katana and Orb.
* Force Shielder: One-handed sword and Shield.
* Force Archer: Bows and Guns.
* Warrior: Great Swords, Scythes and Dai-Katanas.
* Wizard: Orbs and Dual Orbs.

Do archer's have infinite ammo or do they need to purchase ammo?
**Needs an answer, if you know please PM with an answer.

What types of armour will there be and will they be class specific?
There are three types of armor, Heavy, Medium and Light. They are class specific as shown below.

* Heavy: Warrior and Force Shielder.
* Medium: Force Archer and Force Blader.
* Light: Wizard and Blader.

Will our armor be customizable?
-No, but you could mix-match certain parts.

Can I dye my armour?
-No you can't. You're stuck with the colours given. You do get an effect after enchanting to a certain point.

Will there be guild capes and armor?
-Not certain, as of now there is not.

Is Cabal gender specific?
-No, you can pick both fe/male with any class.

Do you learn skills from a trainer or through items/scrolls?
-You buy the skill scrolls from a trainer.

Is there a death penalty?
-Yes, some EXP(experience) loss and a slight/temporary stat decrease.

Is the stat decrease time based or do you have to kill mobs to earn back stats?
-Time based.

Will there be exp/stat boosting potions?
No, there wont be any stat boosting or exp potions. Enchanted armor or rare armor may provide you with extra stats.

Will there be food, potions or both for healing?
-Yes, there will be MP(Mana Points) and HP(Health Points) potions.

Is there a crafting feature?
-No, but there is enchanting.

Are there mounts?
-Yes, there are mountable bikes which will allow you to move quicker.

Can you have pets?
-No there are no pets.

Will our pet be customizable?
-See above.


Loot System
Do you have to loot the mobs corpses?
-No, once a mob is killed the items will drop on the ground.

Can you drop items on the ground?
-Yes, you can drop items on the ground.

Can you drop quest items on the ground?
-Yes and no, you can if you quit the quest but you can't if you're still in it.

Are items dropped by mobs protected from thieves?
-Yes, there is a timer in which the items are yours, after that timer is up its free game.

Are there unique or rare drops?
-Yes, and you guessed it, they are few and far between.

Are there soulbound items(Items that once equipped become non-tradable?)
-No.

Are there unique items and weapons(You can only have one of the particular items on you?)
-No.


Technical/Gameplay
How many channels are there per server?
-That would be specified by the GMs. It could be anything from 1 to 20 though.

What are Channels?
-Channels are servers within a sever you could say, it's to break the population up so there isn't any over crowding.

Where are the servers located?
-Servers are located in Manchester, UK.

Will there be joypad support?
-No.

Will there be voice chat?
-No, but you can use external(3rd party) programs such as TeamSpeak2, Ventrilo, and Roger Wilco.

How many character slots can I have per server?
-6

Is there a language filter?
-Not as far as I know.

Can you jump?
-No.

Can you swim?
-No.

Will there be emotes(Ex. /dance /laugh etc.?)
-Yes.

How will the messaging system work?
-Like many other games with a private messaging function, shout, etc.

Is there a weight capacity?
-No, there is only a slot capacity.

Can larger bags/expansions be bought or found to hold more items?
-No, see below for additional info.

Is there a bank/storage system?
-Yes.

What can I store there?
-Armor, weapons, items, and gold.

Will the dungeons change on the size of a party?
-Monster wise, yes. It changes the amount of them and difficulty.

Will there be a noob guide?
-The game guides you through basic functions like skills, etc. in your first quest.

Are the controls customizable?
-No, they are preset.

How does the combo system work?
-How the combo system works

Is there an IRC channel? If so what is the information and how can I get on?
-Server: irc.matrixhost.co.uk
-Port: 6667
-Channel: #cabal
-Java web client: [Only registered and activated users can see links. Click Here To Register...]
-mIRC(Internet Relay Chat): [Only registered and activated users can see links. Click Here To Register...]

How do I sign up for Beta?
-Click to apply

Can I see actual game footage?
-Official Website: [Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
-Fan made: [Only registered and activated users can see links. Click Here To Register...]

Written by Ritual and SrrTfs.

Now some things should now be clearer :cool:
Cheers seth
07/04/2006 16:38 Gogel#2
Try to write a own and not just copy and paste O_o. It dont help if 100 PPL dont understand that, when you write it in your own words, than you understood it and other PPL will understand it, too.

But Thanks anyway O_o.
07/05/2006 11:19 FreeJPA#3
Quote:
Originally posted by seth0815+--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (seth0815)</td></tr><tr><td id='QUOTE'> Do archer's have infinite ammo or do they need to purchase ammo?
**Needs an answer, if you know please PM with an answer.[/b]


Archers summon their bow (class specific ability - innate) and then use skills (magic spells) to cast arrows. So no, no need for "physical" arrows.

<!--QuoteBegin--seth0815


Is there a crafting feature?
-No, but there is enchanting.
[/quote]

Not sure when this guide was written... But there is a crafting feature (I'm assuming that's what those two tabs are under the Character window).
07/05/2006 11:19 seth0815#4
Well these are Information from the CLosed beta Forum, sure people can read there the same information too bit I thought I post it here, so the Userers of this Forum have no need to register there for just reading the faq.
Yes I could have done it with my own words, but I like to keep It original and as long I have to work meanwhile, I'm too busy to rewrite the whole thing. As log as I give credits I see no problem here...
cheers seth
07/06/2006 23:31 Vandel#5
"Is the stat decrease time based or do you have to kill mobs to earn back stats?
-Time based."

Not true, well, tis MAY be true, but when you die, a chunk of your exp bar that's blue, goes to red, the more you knock off that red chunk, the more the death penalty goes down. :)
07/07/2006 16:42 Gogel#6
Quote:
Originally posted by Vandel@Jul 6 2006, 23:31
"Is the stat decrease time based or do you have to kill mobs to earn back stats?
-Time based."

Not true, well, tis MAY be true, but when you die, a chunk of your exp bar that's blue, goes to red, the more you knock off that red chunk, the more the death penalty goes down. :)
thats not true... The blue still stay and there comes some red to it ;). You dont loose EXP. Here thats what I mean.

Player XXXX, Have EXP

-------------

Now die

-------------------------------

you wont lose EP^^.
03/18/2007 05:07 bower95#7
U guys are both right, but its a mix of what you both said.
Im not so sure, cuz i dont die much, so no flaming and shit or ill throw it right back at ya.
I think the red part of ur exp signifies exp rate loss, you get less exp per hit/skill EXAMPLE:

Player (you) currently has 5000 exp, the red part is another 5000.
____________________

That red part has a certain rate of exp dropped, for example, intead of gaining 50 exp per hit, you'd gain 25, as in a 50% exp rate loss, once that red line is cleared, it returns to normal 50 exp per hit
03/22/2007 21:58 L.G.#8
the combo market got richer with 2moons(another combo system)