Probleme mit claw pickit

05/23/2010 15:34 theltur#1
hallo leute würde mich freun wenn ihr das mal anschaut habe ich selber geschrieben
aber er pickt die sachen einfach nicht habe ka warum

habe ich nen fehler drine ??
Code:
//#########################2Assa/+3LS/+3WoF/+3WoI#########################

[Name] == GreaterTalons && [Quality] == Magic # [AssassinSkills] == 2 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3)
[Name] == RunicTalons && [Quality] == Magic # [AssassinSkills] == 2 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3)
[Name] == ScissorsQuhab && [Quality] == Magic # [AssassinSkills] == 2 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3)
[Name] == ScissorsSuwayyah && [Quality] == Magic # [AssassinSkills] == 2 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3)
[Name] == GreaterTalons && [Quality] == Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 


//#########################+3Trap/+3LS/+3WoF/+3WoI#########################

[Name] == GreaterTalons && [Quality] == Magic # [ItemAddTrapsSkillTab] == 3 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3)
[Name] == RunicTalons && [Quality] == Magic # [ItemAddTrapsSkillTab] == 3 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3)
[Name] == ScissorsQuhab && [Quality] == Magic # [ItemAddTrapsSkillTab] == 3 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3)
[Name] == ScissorsSuwayyah && [Quality] == Magic # [ItemAddTrapsSkillTab] == 3 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3)


//#########################precast Venom/Fade/Shadowmaster/Lightningsentry#########################

[Name] == GreaterTalons && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 || [SkillFade] == 3 || [SkillVenom] == 3 || [SkillLightningSentry] == 3)
[Name] == RunicTalons && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 || [SkillFade] == 3 || [SkillVenom] == 3 || [SkillLightningSentry] == 3)
[Name] == ScissorsQuhab && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 || [SkillFade] == 3 || [SkillVenom] == 3 || [SkillLightningSentry] == 3)
[Name] == ScissorsSuwayyah && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 || [SkillFade] == 3 || [SkillVenom] == 3 || [SkillLightningSentry] == 3)

//#########################Fools/+3Lightningsentry#########################

[Name] == GreaterTalons && [Quality] == Magic # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [Skilllightningsentry] == 3
[Name] == RunicTalons && [Quality] == Magic # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [Skilllightningsentry] == 3
[Name] == ScissorsQuhab && [Quality] == Magic # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [Skilllightningsentry] == 3
[Name] == ScissorsSuwayyah && [Quality] == Magic # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [Skilllightningsentry] == 3



//#########################+3Matrial/+3DF/+3DT/+3PH#########################

[Name] == GreaterTalons && [Quality] == Magic # [MartialArtsSkillTab] == 3 && ([SkillDragonFlight] == 3 || [SkillDragonTail] == 3 || [SkillPhoenixStrike] == 3)
[Name] == RunicTalons && [Quality] == Magic # [MartialArtsSkillTab] == 3 && ([SkillDragonFlight] == 3 || [SkillDragonTail] == 3 || [SkillPhoenixStrike] == 3)
[Name] == ScissorsQuhab && [Quality] == Magic # [MartialArtsSkillTab] == 3 && ([SkillDragonFlight] == 3 || [SkillDragonTail] == 3 || [SkillPhoenixStrike] == 3)
[Name] == ScissorsSuwayyah && [Quality] == Magic # [MartialArtsSkillTab] == 3 && ([SkillDragonFlight] == 3 || [SkillDragonTail] == 3 || [SkillPhoenixStrike] == 3)
05/24/2010 16:42 sweetyg#2
Lol nochmal in deutsch^^
Also für den Fall dass du sie auch eth willst ist das ok,
allerdings verkaufen sich solche schöhnheiten nicht eth daher
gehe ich davon aus dass du noch [Flag] != ethereal dazuschreiben möchtest ;)
05/24/2010 17:50 kal_el#3
falscher platz

closed