[Question] Log in/Load Npc

05/07/2010 17:53 pintser#1
Hej all,

If i restarted server, and i log in.. i have to move around map(around 2 jumps)
before it shows my Npc's/guards/mobs etc...

Any 1 know this problem and the fix :)..
Gratz!

++
If i am in FrozenGrooto(7001), and i restart/dc server...
and then log back in, it gives me black screen, and i need to use the /scroll to get out xd...
Any 1 has the fix again for this.. Some 1 releases it before, only deleted it...


Edit, how ive Fixed it!

Go to Teleport.Cs. then find

Game.StatusEffect StatusEffect = new NewestCOServer.Game.StatusEffect(GC.MyChar);

Below this line add:
Game.World.Spawns(GC.MyChar, true);

Then F6, and F5.
05/08/2010 13:19 Korvacs#2
Your server isnt "force spawning" the various entitys that you should be able to see. Its a different method to the jump/walk spawning.
05/08/2010 13:40 pintser#3
And now i need compare the 2 and find the fix?
ORe are u going to give it to me xd :p
05/08/2010 17:20 ~Yuki~#4
I bet he wont give the fix to u
05/08/2010 21:36 MonstersAbroad#5
What I did was on the teleport method and on the walk/jump method in yourcase jump.cs and teleport.cs cannot remb the walk/run one it automaticly respawns but if you do a few extra checks you can prevent it respawning EVERY SINGLE JUMP AND WALK / RUN witch causes lag if you spend about 1 hour on it max you can get it fine without lag

HINT:
Game.World.Spawns(GC.MyChar, true); lamo xD
05/08/2010 21:48 pintser#6
thanks bro...
found it ;)....
05/08/2010 21:49 pintser#7
/request close.
05/08/2010 22:10 MonstersAbroad#8
Report you first post if you want it closed

#Closed
05/08/2010 23:38 Korvacs#9
Quote:
Originally Posted by MonstersAbroad View Post
Report you first post if you want it closed

#Closed
Let us moderators decide when a thread has been closed in future please.

Closed.