x and y are the cordnates u want them to spawn at, example 1000=cronus and 210 and 314 is a location in that map, as for thwe NPCID , whne u make a mob in cq_monstertype the first column will say ID, that what u want ti to be, can be any # not used, then put that # into the cq_genator NPCID section or column