Delay between fights

05/09/2006 07:48 genpurpose#1
I just started playing, honestly, but this is pretty stupid that it takes me 30 seconds in between fights for no reason. If I kill a mob and move on with attempt to attack another I get the message, "You must wait longer to perform this action." Are there any hacks around to remove this delay? And even better, are there any hacks to keep me in battle mode so I don't sheath my weapons at the end of every fight like an idiot? Thanks.
05/09/2006 09:53 BSFTW#2
WE have something at FFXi Hacked called allwait, but I don't know if it works when you are trying to go from one mob to the next... you'd just have to try it..

This prog may get rid of the wait, but it definately won't keep you from sheathing your weapon inbetween fights.
05/09/2006 10:51 genpurpose#3
I saw that. It didn't make any mention of between fights though. I guess I'll try it anyway. Couldn't hurt. Thanks! Anyone else know of a way for sure though? I'm sure this annoys other people.
05/09/2006 11:07 Kayu#4
just use "select another target" ORautotarget in the confing menu"
select another target will let you engage when other mob dies
05/09/2006 11:33 genpurpose#5
Quote:
Originally posted by Kayu@May 9 2006, 11:07
just use "select another target" ORautotarget in the confing menu"
select another target will let you engage when other mob dies
Thanks. That's one method, but isn't this a hacking board ;]? That's like someone asking for warp and you tell them to run there. The delay in inconvenient and the games default solution is badly implemented. Are there any hacks to resolve this? Or any open function libraries around somewhere? Or must I break out windbg =/