5th Slot
void Slots5 ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Serverpointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_5thslot) = 1;
}
}
6th Slot
void Slots6 ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Serverpointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_6thslot) = 1;
}
}
7th Slot
void Slots7 ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Serverpointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_7thslot) = 1;
}
}
8th Slot
void Slots8 ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Serverpointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_8thslot) = 1;
}
}
DIG
void Dig()
{
if(GetAsyncKeyState(VK_MENU) &1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+Z_offset) = -2000;
}
}
}
NFD
void nfd ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NFD) = -20000;
}
}
Fast All
void FastAll ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)ADR_FASTREPAIR = 10.0f;
*(float*)ADR_FASTHEALTH = 5.0f;
*(float*)ADR_FASTFLAG = 10.0f;
*(float*)ADR_FASTAMMO = 5.0f;
}}
Full Bright
void fullbright ()
{
*(int*)(ADR_FULLBRIGHT1) = 1092779973;
*(int*)(ADR_FULLBRIGHT2) = 1092779973;
*(int*)(ADR_FULLBRIGHT3) = 1092779973;
}
Low Gravity
void lowgravity ()
{
if (GetAsyncKeyState(VK_MBUTTON))
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_GRAV) = 100.0f;
}}}
No Bounds
void nobounds ()
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)ADR_NOBOUNDS2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_NOBOUNDS2, &t , sizeof(t));
VirtualProtect((void*)ADR_NOBOUNDS2, sizeof(t), Protection, 0);
VirtualProtect((void*)ADR_NOBOUNDS2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_NOBOUNDS2, &t , sizeof(t));
VirtualProtect((void*)ADR_NOBOUNDS2, sizeof(t), Protection, 0);
}
No Fog
void nofog ()
{
*(float*)OFS_Nofog = 1166127104;
*(float*)OFS_Nofog = 0;
}
No Recoil
void norecoil ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL3) = 0;
}
}
No Spawn Wait
void Spawn ()
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)ADR_Nospawnwait, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_Nospawnwait, &t , sizeof(t));
VirtualProtect((void*)ADR_Nospawnwait, sizeof(t), Protection, 0);
VirtualProtect((void*)ADR_Nospawnwait, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_Nospawnwait, &t , sizeof(t));
VirtualProtect((void*)ADR_Nospawnwait, sizeof(t), Protection, 0);
}}
No Spread
void spread ()
{
*(float*) ADR_NoSpread = 0;
}
Weiter Folgen !
Credits: Unbekannt