XP Skill Activation

04/21/2010 03:19 Ethrel#1
So, it's me again...

I was looking at the XP skills thing. I can implement the skills and everything else, all I need to know is how to trigger 'XP mode' (for lack of better terms) on the client?

I would assume it would be a command under the general packet, but I can't find any packet structs anywhere nor any information on triggering it and can't seem to get a packet sniffer working with the official client to see what packet it uses or packet structure.

Thanks in advance for any help.
04/21/2010 04:34 dothackking#2
To clarify, this is running on COEMU V2 5095 source.
04/24/2010 05:39 dothackking#3
I am not sure how long it is between bumps on this forum, but we could use some help. it's odd that no one has reported this problem before. =/
04/24/2010 23:03 pro4never#4
it's a status effect to show it client side. Here's a snippet from coemu (just look at one of the upgraded sources for examples on how to do it)

Send(ConquerPacket.Status(this, 2, 0, Struct.StatusTypes.StatusEffect));


status effect btw is 25


this meaning the client being worked on (this example is ripped from quickco so it's referring to the specific client being worked on in that thread.) 2 being switch statement